• Title/Summary/Keyword: web display

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Development of Video Work Manual for Rock-Drill Data In Fire Service (소방에서의 도상훈련 기초자료 영상화작업 매뉴얼 개발)

  • Cho, Jae-Kwan;Park, Hee-Jin;Hwang, Inn;Kwon, Hayrran
    • The Korean Journal of Emergency Medical Services
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    • v.6 no.1
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    • pp.103-128
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    • 2002
  • As a result of trying the various manufacturing methods considering the reality of manpower and equipments with this manual, the following standardized procedures and contents can be suggested. (1) Since tools presenting Rock-Drill data must formalize the order of explanation although explainers are different, it will be valid that it is configured by existing power point method rather than by web document type. Composition of contents are selected on the basis of defence card and survey and then 8 items including initial screen, peripheral conditions, mobilization route, general conditions, use and structure by floor, department of vehicle consideration in activities and end screen are included. (2) Making methods and cautions of data included and used in power point are as follows ; - It was most effective that objects of fire fighting and location of neighboring fire fighting water were expressed by electronic map and drawing of inner building was made by scanning it after paining general architecture drawing(plan by each floor) rather than using drawing tools of EXCEL program or CAD drawing. And it was helpful to simplify contents of architecture drawing to wall, stairs and gate in understanding them. - Photographing of video data should be taken to show available fire fighting facilities in fire, use of planned space and the whole inner structure of each floor from the inside of fire fighting buildings and to display play time between 10 sec. and 1 min, for obstacles to distance from adjacent buildings or passage of special vehicles and fire fighting water from the outside of the building. - File format of video data taken in this way is most suitable to use wmv(window media video) or asf(advanced streaming format) type in consideration of time required for export, screen quality, file capacity and play type in Rock-Drill through network. - Still screen(photo) is more effective to express the department of fire fighting vehicles or other equipments than using video. (3) In configuration work of power point, hyper link was used most and configured to see any part at any situation like web document and then uniformity of presentation order of power point was complemented. (4) In case of sales facilities with the area of $35.557m^2$, the time of 22 hours and 30 minutes for five days was taken with five persons. Therefore, when eight-hour works a day were calculated, the whole process of video work for Rock-Drill can be finished with three day works.

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Mobile Presentation using Transcoding Method of Region of Interest (관심 영역의 트랜스코딩 기법을 이용한 모바일 프리젠테이션)

  • Seo, Jung-Hee;Park, Hung-Bog
    • The KIPS Transactions:PartC
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    • v.17C no.2
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    • pp.197-204
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    • 2010
  • An effective integration of web-based learning environment and mobile device technology is considered as a new challenge to the developers. The screen size, however, of the mobile device is too small, and its performance is too inferior. Due to the foregoing limit of mobile technology, displaying bulk data on the mobile screen, such as a cyber lecture accompanied with real-time image transmission on the web, raises a lot of problems. Users have difficulty in recognizing learning contents exactly by means of a mobile device, and continuous transmission of video stream with bulky information to the mobile device arouses a lot of load for the mobile system. Thus, an application which is developed to be applied in PC is improper to be used for the mobile device as it is, a player which is fitting for the mobile device should be developed. Accordingly, this paper suggests mobile presentation using transcoding techniques of the field concerned. To display continuous video frames of learning image, such as a cyber lecture or remote lecture, by means of a mobile device, the performance difference between high-resolution digital image and mobile device should be surmounted. As the transcoding techniques to settle the performance difference causes damage of image quality, high-quality image may be guaranteed by application of trial and error between transcoding and selected learning resources.

Web-based Disaster Operating Picture to Support Decision-making (의사결정 지원을 위한 웹 기반 재난정보 표출 방안)

  • Kwon, Youngmok;Choi, Yoonjo;Jung, Hyuk;Song, Juil;Sohn, Hong-Gyoo
    • Korean Journal of Remote Sensing
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    • v.38 no.5_2
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    • pp.725-735
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    • 2022
  • Currently, disasters occurring in Korea are characterized by unpredictability and complexity. Due to these features, property damage and human casualties are increasing. Since the initial response process of these disasters is directly related to the scale and the spread of damage, optimal decision-making is essential, and information of the site must be obtained through timely applicable sensors. However, it is difficult to make appropriate decisions because indiscriminate information is collected rather than necessary information in the currently operated Disaster and Safety Situation Office. In order to improve the current situation, this study proposed a framework that quickly collects various disaster image information, extracts information required to support decision-making, and utilizes it. To this end, a web-based display system and a smartphone application were proposed. Data were collected close to real time, and various analysis results were shared. Moreover, the capability of supporting decision-making was reviewed based on images of actual disaster sites acquired through CCTV, smartphones, and UAVs. In addition to the reviewed capability, it is expected that effective disaster management can be contributed if institutional mitigation of the acquisition and sharing of disaster-related data can be achieved together.

Development of Greenhouse Environment Monitoring & Control System Based on Web and Smart Phone (웹과 스마트폰 기반의 온실 환경 제어 시스템 개발)

  • Kim, D.E.;Lee, W.Y.;Kang, D.H.;Kang, I.C.;Hong, S.J.;Woo, Y.H.
    • Journal of Practical Agriculture & Fisheries Research
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    • v.18 no.1
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    • pp.101-112
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    • 2016
  • Monitoring and control of the greenhouse environment play a decisive role in greenhouse crop production processes. The network system for greenhouse control was developed by using recent technologies of networking and wireless communications. In this paper, a remote monitoring and control system for greenhouse using a smartphone and a computer with internet has been developed. The system provides real-time remote greenhouse integrated management service which collects greenhouse environment information and controls greenhouse facilities based on sensors and equipments network. Graphical user interface for an integrated management system was designed with bases on the HMI and the experimental results showed that a sensor data and device status were collected by integrated management in real-time. Because the sensor data and device status can be displayed on a web page, transmitted using the server program to remote computer and mobile smartphone at the same time. The monitored-data can be downloaded, analyzed and saved from server program in real-time via mobile phone or internet at a remote place. Performance test results of the greenhouse control system has confirmed that all work successfully in accordance with the operating conditions. And data collections and display conditions, event actions, crops and equipments monitoring showed reliable results.

A Study on Comparison Analysis of the Design Factors between Korea and China Shopping mall Websites (한·중 쇼핑몰 웹 사이트의 디자인 요인에 대한 비교분석)

  • Kwon, Young-Jik
    • Journal of Korea Society of Industrial Information Systems
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    • v.19 no.4
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    • pp.133-146
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    • 2014
  • This paper mainly focuses on the design factors of a website targeted at shopping mall websites in China and Korea. We formulated 15 different hypotheses regarding how those design factors are different. The targeted websites are "Gmarket" in Korea and "Taobao" in China. The selected design factors of a shopping mall website are (1) color and design, (2) photo, graphic, and font size, (3) the clarity of information delivery, (4) website structure, (5) screen balance, (6) product display, (7) product harmony, (8) a form of font and icon, (9) visual atmosphere, (10) differentiated color, (11) interesting words, (12) technical skills, (13) entire visual design and atmosphere, (14) navigation, (15) search function for products or information. As a result of analyzing the result using the SAS 9.2 package tool, we figured out that there was a difference between design factors. Additionally, we analyzed this difference and suggested a strategy to design the effective shopping mall web sites.

Experimental study on shear capacity of SRC joints with different arrangement and sizes of cross-shaped steel in column

  • Wang, Qiuwei;Shi, Qingxuan;Tian, Hehe
    • Steel and Composite Structures
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    • v.21 no.2
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    • pp.267-287
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    • 2016
  • The seismic performance of the ordinary steel reinforced concrete (SRC) columns has no significant improvement compared to the reinforced concrete (RC) columns mainly because I, H or core cross-shaped steel cannot provide sufficient confinement for core concrete. Two improved SRC columns by constructing with new-type shaped steel were put forward on this background, and they were named as enlarging cross-shaped steel and diagonal cross-shaped steel for short. The seismic behavior and carrying capacity of new-type SRC columns have been researched theoretically and experimentally, while the shear behavior remains unclear when the new-type columns are joined onto SRC beams. This paper presents an experimental study to investigate the shear capacity of new-type SRC joints. For this purpose, four new-type and one ordinary SRC joints under low reversed cyclic loading were tested, and the failure patterns, load-displacement hysteretic curves, joint shear deformation and steel strain were also observed. The ultimate shear force of joint specimens was calculated according to the beam-end counterforce, and effects of steel shape, load angel and structural measures on shear capacity of joints were analyzed. The test results indicate that: (1) the new-type SRC joints display shear failure pattern and has higher shear capacity than the ordinary one; (2) the oblique specimens have good bearing capacity if designed reasonably; and (3) the two proposed construction measures have little effect on the shear capacity of SRC joints embedded with diagonal cross-shaped steel. Based on the mechanism observed from the test, the formulas for calculating ultimate shear capacity considering the main factors (steel web, stirrup and axial compression ratio) were derived, and the calculated results agreed well with the experimental and simulated data.

Development of Multi-Touch/Context-Aware Convergence Digital Signage System based on Android OS Platform (안드로이드 플랫폼 기반 멀티 터치/상황인지형 융복합 디지털 사이니지 시스템 개발)

  • Nahm, Eui-Seok
    • Journal of Digital Convergence
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    • v.13 no.8
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    • pp.245-251
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    • 2015
  • If a digital signage system is operated in PC mounted in the Window OS then the implementing price is very high. For resolving this problem, we used the Smartphone mounted in ARM Cortex family of multi-core processor-based mobile platform. We developed a low-power low-cost digital signage system and a remote convergence content management program based on web server. This convergence system manages advertising content to a remote control device anywhere using remote control technology. This system is one integrated system with display and is a low-power consumed and is developed in very efficient hardware interface. And condition sensors(intensity of illumination, temperature, weather, GPS etc) is equipped in the developed system. Automatic contents builder and Context-aware SMIL module is also implemented in the convergence system. We achieved over 50% power savings comparing with conventional Window OS system and 16 points multi-touch in our system.

Clothing Management System Using the Smart Hanger Embedded RFID (RFID가 내장된 스마트 옷걸이를 이용한 의류 관리 시스템)

  • Chung, Sung Boo
    • Journal of the Institute of Electronics and Information Engineers
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    • v.51 no.8
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    • pp.185-194
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    • 2014
  • In this paper, we proposed the clothing management system using the smart hanger. Proposed system consists of smart hanger, base module, and server, and the smart hanger consists of MCU, LED, RFID reader, RF chip, ring sensor, and battery. The smart hanger reads the RFID tag attached to the clothes and wirelessly transmitted to the server. The server associated base module communicates with the smart hanger and transmits information to the server. The server manages clothing through the DB, and can display various information through the web page and the smart phone. In order to verify the usefulness of the proposed system, we did experiment with the management system for clothing store and laundry where using a lot of hangers. Performance tests of the smart hanger are applied to check the current consumption and can be predicted the battery life with the proposed low power algorithm. The clothing store management system can be increased sales and convenience of the consumer. The laundry management system can be increased the efficiency of laundry category and convenience of the consumer.

A Development of Game Scenario Authoring Tool (게임 시나리오 저작도구의 개발)

  • Song, Hyun-Joo;Rhee, Dae-Woong
    • Journal of Korea Game Society
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    • v.9 no.2
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    • pp.29-39
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    • 2009
  • Game scenarios are playing more important role as much as games are getting more sophisticated and expanded in their applications. However, general-purpose tools for production of game scenarios are still not developed. There are similar tools for the production of films or dramas and simple tools for the development of UCG. However, analysis about them shows that they are not suitable for the production of game scenarios. In this paper, we are to develop game scenario authoring tool called 'UMa' suitable for game production and easy to use. UMa is composed of synopsis entry, quest entry, DB entry, communication, display, and control component. Since UMa provides templates to make synopsis, quest, and DB, users can produce them very easily. Especially, characters and items DB are stored independently so that they may be reused to the production of scenarios for follow-up or another game. Using UMa, users can write game scenarios more easily and quickly and cooperate with each other at the same time by Web.

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DEVELOPMENT OF DATA INTEGRATION SYSTEM FOR GROUND-BASED SPACE WEATHER OBSERVATIONAL FACILITIES (우주환경 지상관측기 자료통합시스템 개발)

  • Baek, Ji-Hye;Choi, Seonghwan;Lee, Jae-Jin;Kim, Yeon-Han;Bong, Su-Chan;Park, Young-Deuk;Kwak, Young-Sil;Cho, Kyung-Suk;Hwang, Junga;Jang, Bi-Ho;Yang, Tae-Yong;Hwang, Eunmi;Park, Sung-Hong;Park, Jongyeob
    • Publications of The Korean Astronomical Society
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    • v.28 no.3
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    • pp.65-73
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    • 2013
  • We have developed a data integration system for ground-based space weather facilities in Korea Astronomy and Space Science Institute (KASI). The data integration system is necessary to analyze and use ground-based space weather data efficiently, and consists of a server system and data monitoring systems. The server system consists of servers such as data acquisition server or web server, and storage. The data monitoring systems include data collecting and processing applications and data display monitors. With the data integration system we operate the Space Weather Monitoring Lab (SWML) where real-time space weather data are displayed and our ground-based observing facilities are monitored. We expect that this data integration system will be used for the highly efficient processing and analysis of the current and future space weather data at KASI.