• Title/Summary/Keyword: visual modeling

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A Study on the Real-Time Vision Control Method for Manipulator's position Control in the Uncertain Circumstance (불확실한 환경에서 매니퓰레이터 위치제어를 위한 실시간 비젼제어기법에 관한 연구)

  • Jang, W.-S.;Kim, K.-S.;Shin, K.-S.;Joo, C.;;Yoon, H.-K.
    • Journal of the Korean Society for Precision Engineering
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    • v.16 no.12
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    • pp.87-98
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    • 1999
  • This study is concentrated on the development of real-time estimation model and vision control method as well as the experimental test. The proposed method permits a kind of adaptability not otherwise available in that the relationship between the camera-space location of manipulable visual cues and the vector of manipulator joint coordinates is estimate in real time. This is done based on a estimation model ta\hat generalizes known manipulator kinematics to accommodate unknown relative camera position and orientation as well as uncertainty of manipulator. This vision control method is roboust and reliable, which overcomes the difficulties of the conventional research such as precise calibration of the vision sensor, exact kinematic modeling of the manipulator, and correct knowledge of position and orientation of CCD camera with respect to the manipulator base. Finally, evidence of the ability of real-time vision control method for manipulator's position control is provided by performing the thin-rod placement in space with 2 cues test model which is completed without a prior knowledge of camera or manipulator positions. This feature opens the door to a range of applications of manipulation, including a mobile manipulator with stationary cameras tracking and providing information for control of the manipulator event.

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A Study on the Flat Woven Textile Design used of the Jacquard Fabric Simulation in Textile Design CAD - Focused on the Abstract Image of Textile Design in Interior Fabric Design - (텍스타일 CAD의 직물 시뮬레이션을 활용한 자카드 직물디자인 연구 - 꽃의 추상적 이미지를 응용한 인테리어 직물디자인을 중심으로 -)

  • Song, Ha-Young
    • Journal of the Korea Fashion and Costume Design Association
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    • v.9 no.2
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    • pp.49-57
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    • 2007
  • The purpose of this study was to research the efficient tool of the exclusive fabric simulation in Jacquard Textile CAD system. For performing this design study, it designed the surface design of the abstract images of flowers through EAT Designscope CAD system and simulated the interior fabric. To merchandise the fashion items and see the visual image, these fabric simulations was effected by two or three-dimension modeling through EAT designscope, YongWoo CNI, Alias and so on. The result of this study can be summarized as follows. Before the step of weaving the samples from the surface design works, jacquard fabric design can be done very efficiently to apply the design step of the fabric simulation in CAD(Computer Aided Design). As the usage of the simulation tool in CAD system, jacquard design can be easily feed-back to modify for the right fabrics and produced the various designs in the short running time very efficiently. Therefore, this jacquard design system ultimately can be saved cost and developed the higher value-added goods in more response to consumer demands.

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Multi-scale 3D Panor ama Content Augmented System using Depth-map

  • Kim, Cheeyong;Kim, Eung-Kon;Kim, Jong-Chan
    • Journal of Korea Multimedia Society
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    • v.17 no.6
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    • pp.733-740
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    • 2014
  • With the development and spread of 3D display, users can easily experience an augmented reality with 3D features. Therefore, the demand for content of an augmented reality is exponentially growing in various fields. A traditional augmented reality environment was generally created by CG(Computer Graphics) modelling production tools. However, this method takes too much time and efforts to create an augmented environment. To create an augmented environment similar to the real world, everything in the real world should be measured, gone through modeling, and located in an augmented environment. But the time and efforts spent in the creation don't produce the same environment as the real world, making it hard for users to feel the sense of reality. In this study, multi-scale 3D panorama content augmented system is suggested by using a depth-map. By finding matching features from images to add 3D features to an augmented environment, a depth-map is derived and embodied as panorama, producing high-quality augmented content system with a sense of reality. With this study, limits of 2D panorama technologies will be overcome and a sense of reality and immersion will be provided to users with a natural navigation.

Modeling the Selectivity of the Cod-end of a Trawl Using Chaotic Fish Behavior and Neural Networks

  • Kim, Yong-Hae;Wardle, Clement S.
    • Fisheries and Aquatic Sciences
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    • v.11 no.1
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    • pp.61-69
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    • 2008
  • Using empirical data of fish performance and physiological limits as well as physical stimuli and environmental data, a cod-end selectivity model based on a chaotic behavior model using the psycho-hydraulic wheel and neural-network approach was established to predict fish escape or herding responses in trawl and cod-end designs. Fish responses in the cod-end were categorized as escape or herding reactions based on their relative positions and reactions to the net wall. Fish movements were regulated by three factors: escape time, a visual looming effect, and an index of body girth-mesh size. The model was applied to haddock in a North Sea bottom trawl including frequencies of movement components, swimming speed, angular velocity, distance to net wall, and the caught-fish ratio; simulation results were similar to field observations. The ratio of retained fish in the cod-end was limited to 37-95% by optomotor coefficient values of 0.3-1.0 and to 13-67% by looming coefficient values of 0.1-1.0. The selectivity curves generated by this model were sensitive to changes in mesh size, towing speed, mesh type, and mesh shape.

Submarine Behavior Simulation based on 4-DOF Motion Platform and Stereoscopic Multi-Channel Visualization (4자유도 모션 플랫폼을 이용한 잠수함의 운동감 재현과 스테레오 다채널 가시화)

  • Xu, Zhenshun;Han, Soon-Hung
    • Korean Journal of Computational Design and Engineering
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    • v.17 no.5
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    • pp.333-341
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    • 2012
  • Modeling and simulation is important for military training. People can feel perspective when stereoscope images are created using multi-channel visualizations. A submarine oscillates when the submarine is just below the surface of the sea, so that the reconnaissance becomes difficult. Also, the operator should read the information of the target within 6 seconds using the periscope. The operator must have experience. To solve these problems, stereoscopic multi-channel visualization has been tested. The iCAVE system of KAIST provides a large-scale screen, 7 PCs, and 14 projectors to create the stereoscope images. To simulate the motion of a submarine just below the ocean surface, a 4-DOF motion platform is used. The motion data is transmitted to the visual system and the motion platform through the UDP protocol. Variety of weather conditions are created using the Vega Prime software. The stereoscopic multi-channel visualization and the motion platform system created a realistic simulation system.

Development of the zip-up T-shirt design for men's outdoor clothing in summer (남성용 하절기 아웃도어 집업 티셔츠 디자인 개발)

  • Kim, Koh Woon;Kim, Yoon
    • The Research Journal of the Costume Culture
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    • v.28 no.1
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    • pp.131-145
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    • 2020
  • As the population of consumers of outdoor wear expands, there is increasing interest among consumers in trendy lifestyle outdoor. Accordingly, it is essential to develop designs that are drawn from outdoor wear. This can be limited to traditional mountaineering suits, and designs developed from men's outdoor zip-up T-shirts, which are highly utilized in everyday life, are very important. This study developed the design of a summer zip-up T-shirt for men with both functional and aesthetic qualities. Visual images of foreign brands and domestic outdoor-focused T-shirts from the spring/summer seasons of 2013-2019 were collected to analyze the following modeling elements: silhouettes, details, colors, materials, and prints. In addition, the design concept was derived by analyzing presentations from the global outdoor trade Fairs (2013-2019). To develop a sustainable eco-friendly outdoor summer T-shirt for men, the concept was derived according to three categories: eco-friendly, sportism-expressed active elements of sports, and an outro-concept of urban town wear as an outdoor lifestyle. Thus, a total of 12 styles of design were developed. High utilization of the outdoor wear T-shirts (which are also popular as lifestyle wear), is an important aspect of building a segmented lineup of the slow-growing outdoor wear market and supports expansion of the scope of theoretical research on outdoor wear design.

UML기반의 멀티미디어실 이용자 관리 시스템의 설계 및 구축

  • 이현진;장길상;주재훈
    • Proceedings of the Korea Association of Information Systems Conference
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    • 2001.12a
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    • pp.181-193
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    • 2001
  • 최근 대학도서관들은 정보화 환경에 대한 능동적 대처를 위하여 많은 노력을 기울이고 있다. 교수나 학생의 연구, 교육, 학습에 필요한 각종 전자 정보원을 한 장소에서 검색, 열람이 가능하고 대학의 구성원들에게 새로운 정보기술과 정보의 활용 능력을 교육시키기 위한 다양한 기능을 가진 하나의 복합 공간으로서 전자 정보실 또는 멀티미디어실(이하 멀 티미디어실) 등을 설치, 운영하고 있다 그러나 아직도 대학도서관 내의 멀티미디어실의 역할과 개념이 모호하다는 지적이 나오고 있다. 이러한 가운데 운영면에서도 표준 솔루션의 부재로 관리 전산화가 이루어져 있는 곳이 부족하여 인력 및 시간의 낭비가 초래되고 이용자 관리에 있어서 어려움을 겪고 있는 실정이다. 체계적인 운영이 이루어지지 않고서는 양질의 서비스 제공은 기대하기 어려울 것이다. 따라서 전국 대학 도서관에 적용할 수 있는 표준적인 멀티미디어실 관리 시스템의 개발이 필요하다. 본 연구에서는 UML(Unified Modeling Language) 기반의 정보시스템 구축 방법론을 제시하고, 제시된 방법론의 유효성(effectiveness)을 검증하기 위하여, 본 방법론에 입각하여 동국대학교 경주캠퍼스의 멀티미디어실 업무 프로세스를 분석 설계하였다. 시스템 구현을 위해서, 데이터 베이스로는 Oracle RDBMS를, 개발도구로는 Visual Basic 6.0을 사용하였다 본 논문에서 구현된 시스템을 통하여 멀티미디어실의 효과적인 운영관리에 대한 기반정립에 기여하고, 향후 장기적인 발전계획 수립에 하나의 도구로서 사용될 수 있다고 판단된다.

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An Empirical Study on Acceptance Intention Towards Healthcare Wearable Device (기술 및 개인적 특성이 헬스케어 웨어러블 디바이스 수용의도에 미치는 영향에 관한 연구)

  • Lee, Sang-Il;Yoo, Wang-Jin;Park, Hyun-Sun;Kim, Sang-Hyun
    • The Journal of Information Systems
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    • v.25 no.2
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    • pp.27-50
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    • 2016
  • Purpose The purpose of this study is to examine the effect of the acceptance intention towards healthcare wearable device in Korea. Specifically, this study attempted to identify the relationships among the acceptance intention towards healthcare wearable device, technical characteristics and user's personal characteristic based on UTAUT(Unified Theory of Acceptance and Use of Technology) model. Design/methodology/approach For this purpose of research, we conducted against consumers who use the wearable devices and we collected data from 219 wearable device users. The analyses were conducted using SPSS and AMOS19.0 which is powerful structural equation modeling (SEM) software. Findings The main findings are as followed; First, functional diversity, wearability, trend sensitivity and health perception are significantly related to performance expectancy, while visual aesthetic and enjoyment are not significantly related. Second, performance expectancy and effort expectancy are significantly related to acceptance intention towards healthcare wearable device. Third, effort expectancy is significantly related to performance expectancy.

Simulation of solar radiation and wind events in the virtual environments (가상 환경에서 태양 복사와 바람 현상의 논리적 시뮬레이션 방법)

  • Cho, Jin-Young;Park, Jong-Hee
    • The KIPS Transactions:PartB
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    • v.10B no.7
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    • pp.785-794
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    • 2003
  • Computer simulation of natural phenomena has been inclined to graphic processing for visual reality. This negligence of cosmic causalities in their occurrence and natural laws in their development should lead to limited degree of immersion to the users. We attempt to develop a logical framework for authentic simulation of diverse, unpredictable occurrence and development of natural phenomena (such as solar radiation and wind) based on their associated inherent laws and principles. To this end we structure the relevant objects organized in an ontology and propose a data management method. Then we describe our simulation method for the natural phenomena as delimited in phases and present modeling techniques for qualitative changes of physical objects due to their factors' values beyond normal ranges.

A study on Auto-drawing for Involute Curve and Trochoidal fillet curve (인벌류트 커브와 트로코이드 필렛 커브의 자동생성에 관한 연구)

  • Kim, M.J.;Prak, J.H.;Kim, T.H.;Lee, S.S.;Jeon, E.C.
    • Proceedings of the KSME Conference
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    • 2001.11a
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    • pp.834-840
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    • 2001
  • Gear is general mechanical elements that used for power transmission between two shafts that interval is comparatively short. and it delivers big power as accurate ratio of speed. The profile of Spur gear which is the most basic factor is divided into Trochoidal fillet curve and Involute curve. Involute curve is used a lot of a shaped curve of machine parts such as a gear, a scroll compressor and a collar of centrifugal pump. However, It is poor to study the modeling of Trochoidal fillet curve and the three dimensions model shaped mathematical curve. This paper describes a mathematical model of profile shifted involute gear. and this model is based on Camus's theory. We draw three dimensions gear have accurate mathematical function using ADS, VisualLISP. and To check accuracy and perfection, we make a program of checking Interference. and use for this study.

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