• Title/Summary/Keyword: visual frame

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Scientific Creativity and Visual Artistic Creativity: The Domain-universality and Domain-specificity on Creative Accomplishment (과학적 창의성과 시각예술적 창의성: 창의적 성취 사례의 영역보편성 및 영역특정성)

  • Kang, Jung-Ha;Choe, In-Soo
    • Journal of Gifted/Talented Education
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    • v.18 no.2
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    • pp.201-237
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    • 2008
  • The object of this research is to understand the domain-universality and domain-specificity of scientific domain and visual art domain from case studies on individuals who had made creative accomplishments in the domain of science and visual art. For case studies, 10 people who made creative accomplishments in the science and technology domain and 9 people who made creative accomplishments in the visual art domain were selected as the research participants. The conclusions for the case studies were made on the data obtained from interviewing the research participants using KES as an analytical frame. The findings of this study support as follows. Creativity on scientific domain and visual art domain is both the domain-universality and domain-Specificity. The domain-universality Of scientific domain and visual art domain is related to the nature of human beings, originality in creativity, and the natural selection. On the other hand, The domain-specificity of scientific domain and visual art domain is related to the type of knowledge and the context of applying the knowledge, will, thinking skill, direction, and social components.

A Study on Optimal Location Selection and Analytic Method of Landmark Element in terms of Visual Perception (시각적 측면에서 랜드마크 요소의 최적입지선정 분석방법에 관한 연구)

  • Kim, Suk-Tae
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.16 no.9
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    • pp.6360-6367
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    • 2015
  • The location selection of the element that should guarantee easy visual perception, like the landmark, is the a topic that appears much in the design process. Recently, a graph analysis technique using computers has been applied in order to evaluate the visibility of the visual element, but the analytic frame is flat and the setting of the visual pont and the matrix are fixed so there were great limitations in obtaining the results of the practical analysis. Thus, this study presented Nondirectional Multi-Dimensional Calculation (MDVC-N), an analytic methodology available for the analysis of the dynamic visual point in the 3D environment. It thus attempted to establish the analytic application using the 3D computer graphics technology and designed a script structure to set the visual point and the matrix. In addition to that, this study tried to verify the analytic methodology by applying the complex land as an example model, where buildings in various heights of terrains with a high-differences are located, verifying the same analytic methodology. It thus tried to identify the visual characteristics of each alternative location. The following results were gained from the study. 1) The visibility can be measured quantitatively trough the application of the 6-alternatives. 2) Using the 3dimensional graph, intuitive analysis was possible. 3) It attempted to improve the analytic applicability by calculating the results corrected as a variable behavior from the local integration variable of the space syntax.

A Study on the Second Frame in Film <The Power of The Dog> -Focusing on Iconology by Panofsky (영화 <파워 오브 도그>의 이차 프레임 연구 - 파노프스키 도상해석학을 중심으로)

  • Jia Xinyue
    • Smart Media Journal
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    • v.12 no.1
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    • pp.102-111
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    • 2023
  • As one of the image symbols, the second frame has rich symbolic metaphor. In previous studies, second frames are mostly presented in physical forms such as doors, windows, but in <The Power of the Dog>, there are various forms of second frames, providing more types for the study of second frames. Panofsky's Iconology has put forward a rigorous research method on how to interpret the meaning of image symbols in the picture. This study aims to use Panofsky's Iconology to analyze the second frame in <the Power of the dog>. The purpose is to expand the methodology of film image research and break through the problem that the Iconology analysis of film image stays in narrative analysis (iconographical analysis). It can be seen from the results of this study that the second frame has different visual presentation according to the requirements of narrative. In the narrative of the film, it symbolizes the depressed tone of the film and the stressful relationship between different characters. What director Campion wants to show through the second frame is that in the film industry where the problem of women is getting better, the motif of feminist film creation has changed from the expression of female appeals in binary opposition to the expression of the appeals of diverse groups in "decentralization."

A New Approach for Multiple Object Tracking ? Discrete Event based Multiple Object Tracking (DEMOT)

  • Kim, Chi-Ho;You, Bum-Jae;Kim, Hag-Bae;Oh, Sang-Rok
    • 제어로봇시스템학회:학술대회논문집
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    • 2003.10a
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    • pp.1134-1139
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    • 2003
  • Tracking is a fundamental technique which is able to be applied to gesture recognition, visual surveillance, tangible agent and so forth. Especially, multiple object tracking has been extensively studied in recent years in order to perform many and more complicated tasks. In this paper, we propose a new approach of multiple object tracking which is based on discrete event. We call this system the DEMOT (Discrete Event based Multiple Object Tracking). This approach is based on the fact that a multiple object tracking can have just four situations - initiation, continuation, termination, and overlapping. Here, initiation, continuation, termination, and overlapping constitute a primary event set and this is based on the change of the number of extracted objects between a previous frame and a current frame. This system reduces computational costs and holds down the identity of all targets. We make experiments for this system with respect to the number of targets, each event, and processing period. We describe experimental results that show the successful multiple object tracking by using our approach.

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A study on aerial triangulation from multi-sensor imagery

  • Lee, Young-ran;Habib, Ayman;Kim, Kyung-Ok
    • Proceedings of the KSRS Conference
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    • 2002.10a
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    • pp.400-406
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    • 2002
  • Recently, the enormous increase in the volume of remotely sensed data is being acquired by an ever-growing number of earth observation satellites. The combining of diversely sourced imagery together is an important requirement in many applications such as data fusion, city modeling and object recognition. Aerial triangulation is a procedure to reconstruct object space from imagery. However, since the different kinds of imagery have their own sensor model, characteristics, and resolution, the previous approach in aerial triangulation (or georeferencing) is performed on a sensor model separately. This study evaluated the advantages of aerial triangulation of large number of images from multi-sensors simultaneously. The incorporated multi-sensors are frame, push broom, and whisky broom cameras. The limits and problems of push-broom or whisky broom sensor models can be compensated by combined triangulation with frame imagery and vise versa. The reconstructed object space from multi-sensor triangulation is more accurate than that from a single model. Experiments conducted in this study show the more accurately reconstructed object space from multi-sensor triangulation.

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Video compression using motion information in Wavelet transform domain (웨이브릿 변환 영역에서의 움직임 정보를 이용한 비디오 압축)

  • 김동욱;김진태
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.24 no.7B
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    • pp.1370-1377
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    • 1999
  • A technique for an efficient video coding based on characteristics of human visual response in relation to motion is described in this paper. An input frame is segmented into low frequency bands and high frequency bands by wavelet transformation. The non-sensitivity parts of the segmented bands are removed according to spatial and directional frequency sensitivity, which is related to motion property in a frame. Experimental results of the proposed method show good performance in PSNR with keeping on without degradation of subjective quality with 21-30:1 coding rate.

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An Efficient Motion Vector Estimation For Improving Picture Quality Of Frame Skipping Based Video Transcoding (프레임제거 기반의 비디오 트랜스코딩에서의 화질 개선을 위한 효율적인 움직임 벡터 산출 방법)

  • Park Yong-Dae;Roh Byeong-hee
    • Journal of Internet Computing and Services
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    • v.6 no.4
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    • pp.103-114
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    • 2005
  • In this paper, we propose a new trnascoding method for improving picture's visual quality when frames are skipped. the proposed method utilizes the relationships of motion vectors between successive frames, and 4 motion vectors a macroblock are considered in transcoding. Since the proposed method does not require any decoding process of encoded bit stream, the computational complexity for estimating motion vectors can be eliminated. Experimental results illustrated that as transcoded frames are getting far from I pictures and as the degree of motions in video sequences are getting higher, the picture quality by using our proposed method shows better performances than existing schemes.

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Fast Mode Decision for MPEG-2 to H.264 Transcoding (MPEG-2에서 H.264로 변환하기 위한 고속 모드 결정 기법)

  • Kim, Won-Kyun;Park, Kyung-Jun;You, Jong-Min;Jeong, Je-Chang
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.32 no.3C
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    • pp.269-277
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    • 2007
  • In this paper, we present a efficient transcoding method from MPEG-2 to H.264. The proposed transcoder is the transcoding method for spatial domain which consists of MPEG-2 decoder part and H.264 encoding part. In transcoder, we can get useful information to estimate less probable modes from MPEG-2 decoder. Using this information, H.264 encoder chooses the macroblock mode of I-frame and P-frame adaptively to reduce the whole complexity of the transcoder. Our experimental result shows that the proposed algorithm can archive about $30\sim60%$ computational saving without significant degradation of visual quality and increasing of bit rate.

A Study on the Development of Urbanized Fishing Villages by Framework - Focus on Fishing villages in Busan City - (프레임워크를 활용한 도시어촌 개발방향에 관한 연구 -부산시의 어촌마을을 중심으로-)

  • Hong, Sung-Min
    • Journal of The Korean Digital Architecture Interior Association
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    • v.13 no.4
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    • pp.41-50
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    • 2013
  • One of the important point in the development of urban fishing villages is to create various alternatives providing appropriate environment of fishing villages by keeping the characteristics of each fishing village. The purpose of this study is to suggest an urban-planning alternation to main fishing villages in Busan city by adaptation of the framework analysis, by adapting differentiated strategy considering the characteristics of each fishing village and by having similarities of development direction the whole city. At the same time this study is to propose against imprudent development of certain fishing villages or staying physical issues of existing plans about fishing villages. So this study is willing to visualize the frame of village and suggest the development direction after analyzing the 6 fishing villages(Songjeong village, Millak village, Daebyeon village, Gongsu village, Duho village, Dongam village) representing Busan city by using the five development types extracted from the type of cultural city. In addition, this study is used the framework analysis as the visual tool of potential elements and development direction in fishing villages by making frame of the most revealing cultural or environmental elements.

Development of automatic die bonder system for semiconductor parts assembly (반도체 소자용 자동 die bonding system의 개발)

  • 변증남;오상록;서일홍;유범재;안태영;김재옥
    • 제어로봇시스템학회:학술대회논문집
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    • 1988.10a
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    • pp.353-359
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    • 1988
  • In this paper, the design and implementation of a multi-processor based die bonder machine for the semiconductor will be described. This is a final research results carried out for two years from June, 1986 to July, 1988. The mechanical system consists of three subsystems such as bonding head module, wafer feeding module, and lead frame feeding module. The overall control system consists of the following three subsystems each of which employs a 16 bit microprocessor MC 68000 : (i) supervisory control system, (ii) visual recognition / inspection system and (iii) the display system. Specifically, the supervisory control system supervises the whole sequence of die bonder machine, performs a self-diagnostics while it controls the bonding head module according to the prespecified bonding cycle. The vision system recognizes the die to inspect the die quality and deviation / orientation of a die with respect to a reference position, while it controls the wafer feeding module. Finally, the display system performs a character display, image display ans various error messages to communicate with operator. Lead frame feeding module is controlled by this subsystem. It is reported that the proposed control system were applied to an engineering sample and tested in real-time, and the results are sucessful as an engineering sample phase.

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