• Title/Summary/Keyword: virtual switch

Search Result 111, Processing Time 0.022 seconds

A Study on the User Interface of Web-based Flexible Manufacturing System (웹기반 유연 생산시스템 사용자 인터페이스)

  • PARK JE-WOONG;KIM WON-JUNG
    • Proceedings of the Korea Committee for Ocean Resources and Engineering Conference
    • /
    • 2004.11a
    • /
    • pp.68-72
    • /
    • 2004
  • A practical method to investigate the user interface of web based Flexible Manufacturing System(FMS) on the internet environment is established. Because the industrial FMS controller requires a lot of gadget, such as switch, dial, button, etc., for actual work-site flexible operation sufficiently, the user interface of the controller is significantly complex. The support for operational convenience of FMS controller can increase productivity and efficiency of the user, operational personnel of FMS. While most FMS provide their application programming interface(API) and graphical user interface(GUI) with adequate mechanism itself when used in stand alone, there is increasing demand for FMS that can operate with the intuitional user interface find virtual reality(V/R) environment. This thesis considers the intuitional user interface of Web-based FMS first, and from this, goes a step further, improves as virtual reality environment of FMS on the internet environments by using the feature based modeling technique approach and cartoon rendering. The feature-based modeling technique approach is applied to FMS line which is consist of facilities such as machining center, CNC lathe, autonomous guided vehicle, rail guided vehicle, and various controllers. In this study, the FMS established the intuitional user interface is able to obtain not only the operational convenience but also the enough productivity and significant efficiency.

  • PDF

Development of a 3-D Immersion Type Training Simulator

  • Jung, Young-Beom;Park, Chang-Hyun;Jang, Gil-Soo
    • KIEE International Transactions on Power Engineering
    • /
    • v.4A no.4
    • /
    • pp.171-177
    • /
    • 2004
  • In the current age of the information oriented society in which we live, many people use PCs and are dependant on the databases provided by the network server. However, online data can be missed during the occurrence of a blackout and furthermore, power failure can greatly effect Power Quality. This has resulted in the trend of using interruption-free live-line work when trouble occurs in a power system. However, 83% of the population receives an electric shock experience when a laborer is performing interruption-free live-line work. In the interruption-free method, education and training problems have been pinpointed. However, there are few instructors to implement the necessary training. Furthermore, the trainees undergo only a short training period of just 4 weeks. In this paper, to develop a method with no restrictions on time and place and to ensure a reduction in the misuse of materials, immersion type virtual reality (or environment) technology is used. The users of a 3D immersion type VR training system can interact with the system by performing the equivalent action in a safe environment. Thus, it can be valuable to apply this training system to such dangerous work as 'Interruption-free live-line work exchanging COS (Cut-Out-Switch)'. In this program, the user carries out work according to instructions displayed through the window and speaker and cannot perform other tasks until each part of the task is completed in the proper sequence. The workers using this system can utilize their hands and viewpoint movement since they are in a real environment but the trainee cannot use all parts and senses of a real body with the current VR technology. Despite these weak points, when we consider the trends of improvement in electrical devices and communication technology, we can say that 3D graphic VR application has high potentiality.

uPC player : An OS Virtualization-based Technique to Support Stateless Computing Execution Environment on Windows (uPC player : 윈도우 운영체제에서의 OS가상화 기반 무상태 컴퓨팅 실행환경 지원 기술)

  • Sung, Baek-Jae;Park, Chan-Ik
    • Journal of KIISE:Computing Practices and Letters
    • /
    • v.16 no.1
    • /
    • pp.125-129
    • /
    • 2010
  • Stateless computing supports a mobility of computing environment easily. It is becoming a major technology for securing personal user's information on shared computing environment. With the advance of virtualization technology and cloud computing, stateless computing is an essential part of personal computing environment connectivity (user's setting and data is stored in remote server or some storage, and it can be restored at any computing environment) In this paper, we propose uPC player that supports stateless computing execution environment on Windows. uPC player provides Windows operating system to user by using an uPC OS virtualization module. In this paper, we leverage how uPC player is designed and implemented for supporting a stateless computing execution environment. uPC player provides a desktop switch between host-system execution environment and uPC virtual execution environment. And it needs just one second for loading uPC virtual execution environment by using OS virtualization-based technique.

An Analysis on the Title Sequence of Disney Full-length Animation (디즈니 장편애니메이션 타이틀 시퀀스 분석)

  • Kim, Seol-Mi;Kim, Kyu-Jung
    • Cartoon and Animation Studies
    • /
    • s.39
    • /
    • pp.183-214
    • /
    • 2015
  • For a long time, Disney has made animations including world views such as family-focused, conservative ideology, happy ending, etc. for families. Periodical situation and spectators' demands have been changed little by little, but Disney is still a company who is the most successful both nominally and virtually in animation industry. For the secrets of their success, there is fantasy world of fabricated animation, thoroughly organized story and image. When spectators watch animations, their sufficient immersion in the fantasy is to let them forget realities. In the introduction of Disney animations, spectators turn off the switch of realities and turn on the switch of fantasy world through the procedure to recognize and confirm virtual world sufficiently. In the switch of the introduction used frequently by Disney, there are four methods. First is to start while opening the cover of storybook. Second is to start while storyteller gives a talk directly. Third is to start with live action film and continue to animation. Fourth is musical method. Those four switches play a role of the gate which distinguishes spectators' realities from Disney's fantasy clearly. The process makes an opportunity to set spectators who feel uneasy due to the vague boundary between realities and fantasy at ease and let them immerse in animation sufficiently with mind at ease.

Network Performance Measurement and Analysis using Data Plane Development Kit based Open Virtual Switch (개방향가상스위치 기반의 패킷가속화기술을 이용한 네트워크 성능 측정 및 분석)

  • Kim, Ki-Hyeon;Kim, Yong-Hwan;Kim, Joobum;Kim, Dongkyun
    • Proceedings of the Korea Information Processing Society Conference
    • /
    • 2017.04a
    • /
    • pp.117-120
    • /
    • 2017
  • 제 4차 산업혁명의 등장으로 다양한 기술들이 다양한 기술들이 주목받고 있으며, 이 중에서 가장 주목 받고 있는 기술은 빅 데이터 기술이다. 이에 따라 최근 빅 데이터를 이용하기 위한 기업들이 크게 증가하고 있고, 해당 기업들을 위해서 방대한 데이터를 빠르게 전송 및 처리할 수 있는 고성능 네트워킹의 필요성이 증가하고 있다. 데이터의 전송과 처리 속도를 향상시키는 직접적인 방안으로 물리적인 네트워크 장비를 증설할 수 있지만 이는 상당한 비용의 증가를 초래하므로, 이를 해결하기 위해 네트워크 가상화 기술이 대두되었다. 하지만 네트워크 가상화 기술은 네트워크의 성능을 보장할 수 없다는 문제점을 가진다. 이러한 문제가 발생하는 주된 이유는 서버의 운영체제 커널 단에서 패킷을 처리하는 과정에서 성능을 저하시키는 요소들이 다수 존재하기 때문이며, 이를 해결하기 위해 나타난 기술이 패킷가속화기술이다. 본 논문에서는 개방형가상스위치 기반의 패킷가속화기술을 적용한 실험환경을 구성한 후, 이를 통해 가상 스위치 기반의 성능 시험과 패킷가속화기술을 이용한 서비스 체이닝 기술에 대한 성능 시험을 수행했다. 그리고 두 가지 시험을 통해 패킷가속화기술의 안정성과 성능을 검증하였다.

Efficient Management of PCM-based Swap Systems with a Small Page Size

  • Park, Yunjoo;Bahn, Hyokyung
    • JSTS:Journal of Semiconductor Technology and Science
    • /
    • v.15 no.5
    • /
    • pp.476-484
    • /
    • 2015
  • Due to the recent advances in non-volatile memory technologies such as PCM, a new memory hierarchy of computer systems is expected to appear. In this paper, we explore the performance of PCM-based swap systems and discuss how this system can be managed efficiently. Specifically, we introduce three management techniques. First, we show that the page fault handling time can be reduced by attaching PCM on DIMM slots, thereby eliminating the software stack overhead of block I/O and the context switch time. Second, we show that it is effective to reduce the page size and turn off the read-ahead option under the PCM swap system where the page fault handling time is sufficiently small. Third, we show that the performance is not degraded even with a small DRAM memory under a PCM swap device; this leads to the reduction of DRAM's energy consumption significantly compared to HDD-based swap systems. We expect that the result of this paper will lead to the transition of the legacy swap system structure of "large memory - slow swap" to a new paradigm of "small memory - fast swap."

Design of Intelligent Servocontroller for Proportional Flow Control Solenoid Valve with Large Capacity (지능형 대용량 비례유량제어밸브 서보컨트롤러 설계)

  • Jung, G.H.
    • Transactions of The Korea Fluid Power Systems Society
    • /
    • v.8 no.3
    • /
    • pp.1-7
    • /
    • 2011
  • As the technologies of electronic device have advanced these days, most of mechanical systems are designed with electronic control unit to take advantage of control parameter adaption to operating conditions and firmware flexibilities as well. On-board diagnosis, which detects the system malfunction and identifies potential source of error with its own diagnostic criteria, and fail-safe that can switch the mode of operation in view of recognized error characteristics enables easy maintenance and troubleshooting as well as system protection. This paper dealt with the development of diagnosis and fail-safe function for proportional flow control valve. All type of errors related to valve control system components are investigated and assigned to a specific hexadecimal codes. Cumulative error detection algorithm is applied in order for the sensitivity and reliability to be appropriate. Embedded simulator which runs simultaneously with system program provides the virtual error simulation environment for expeditious development of error detection algorithm. The diagnosis function was verified both with solenoid valve and embedded simulator test and it will enhance the valve control system monitoring function.

Real-Time Power Electronics Remote Wiring and Measurement Laboratory (PermLAB) Using 3-D Matrix Switching Algorithms

  • Asumadu, Johnson A.;Tanner, Ralph;Ogunley, Hakeem
    • Journal of Power Electronics
    • /
    • v.10 no.6
    • /
    • pp.611-620
    • /
    • 2010
  • This paper presents a new architecture, called "Power Electronics Remote Wiring and Measurement Laboratory (PermLAB)", that translates a common gateway interface (CGI) string from a remote web user to a web server connected to a 3-dimension switching matrix board, can be used to switch on and off, and to control a cluster of instruments and components. PermLAB addresses real-time connection, switching, and data acquisition over the Internet instead of using simulated data. A software procedure uses a signature system to identify each instrument and component in a complex system. The Web-server application is developed in HTML, JavaScript and Java, and in C language for the CGI interface, which resides in a controller portion of LabVIEW. The LabVIEW software fully integrates the Web sever, LabVIEW data acquisition boards and controllers, and the 3-dimensional switching matrix board. The paper will analyze a half-wave rectifier (AC - DC converter) circuit connected over the Internet using the PermLAB. PermLAB allows students to obtain real data by real-time wiring of real circuits in the laboratory using a "virtual breadboard" on the Web. The software for the Web-based 3-dimensional system is flexible, portable, can be integrated into many laboratory applications or expanded, and easily accessible worldwide.

The effects of Nintendo games in the face of COVID-19 pandemic. (코로나19 팬데믹시대, 닌텐도 게임의 영향력에 대한 연구)

  • Kim, Mi Kyoung;Kang, Hyosoon
    • Journal of Korea Game Society
    • /
    • v.21 no.2
    • /
    • pp.33-42
    • /
    • 2021
  • Despite people's expectation, COVID-19 has turned out to be a burden people have to carry for a while. The age of "Untact" has come. While many outdoor activites have been restricted, it is crucial to find other ways to maintain physical/mental health ideally indoors. As a mediative gesture, people are now taking notice of 'Console games', through which they can party, travel, and exercise in virtual reality even harder than in real life. In thesis, we will examine Nintendo Switch Consoles in relation to direction Korean game industry has to take to maintain people's physical/mental health.

COVID-19's Rapid Digitalization of Construction Education: Built Environment Instructor Experience in Kwazulu-Natal, South Africa.

  • Mall, Ayesha;Haupt, Theodore C
    • International conference on construction engineering and project management
    • /
    • 2022.06a
    • /
    • pp.476-483
    • /
    • 2022
  • The novel coronavirus pandemic has had a significant impact on society and everyday life. The pandemic imposed a global shutdown leading to many challenges such as the suspension of academic programs at universities. The result of this suspension contributed to the rapid overnight migration of educational activities from traditional face-to-face learning to a virtual environment which until then was unfamiliar to both instructors and students. This study identified the experiences faced by built environment higher education instructors in KwaZulu-Natal, South Africa during this sudden switch to online teaching and learning. This pilot study employed a quantitative research approach to survey instructor experiences on online teaching and learning during a global pandemic. The data was computed and analyzed using IBM Statistical Package for Social Sciences (SPSS) version 27. Descriptive statistics were used to analyze the data collected. The study sample comprised of 20 higher education instructors in the region of the KwaZulu Natal province in South Africa. Findings from the study revealed that instructors faced adaptive challenges with rapidly having to redesign and remodel the mode of academic course delivery and assessments to suit an online platform. Additionally, instructors observed that students faced technological challenges such as connectivity and navigating the online learning management system platforms. The challenges identified by instructors and students can be effectively transformed to opportunities for future learning under the 'new normal'.

  • PDF