• 제목/요약/키워드: view reconstruction

검색결과 315건 처리시간 0.032초

Wide baseline 카메라 기반의 효과적인 실내공간 감시시스템 (An effective indoor video surveillance system based on wide baseline cameras)

  • 김응창;김승균;최강아;정준영;고성제
    • 전기전자학회논문지
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    • 제14권4호
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    • pp.317-323
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    • 2010
  • 특정 공간 내에서의 보안에 대한 효과적인 방법으로써 비디오 영상 감시 시스템(video surveillance system)이 널리 사용되고 있다. 그러나, 단일 카메라 기반의 시스템에서는 한정된 카메라 시야(field of view)의 제약으로 인하여 대상 영역을 완전히 커버하지 못하는 문제점이 있다. 본 논문에서는 이러한 단일 카메라 기반의 비디오 영상감시 시스템의 단점을 보완하기 위한 복수의 wide baseline 고정 카메라를 이용한 시스템을 개발, 구현하였다. 제안하는 시스템에서는 복수의 고정 카메라로부터 움직이는 물체를 강건하게 검출하기 위하여, 코드북(codebook) 기반의 물체 검출 알고리즘과 모폴로지(morphology)가 사용되고, 3D 재구성을 통해 검출된 물체의 궤적을 계산한다. 실험결과로부터 제안하는 시스템은 물체를 성공적으로 추출하여, 신뢰도 있는 이동궤적을 top view 형태로 제공함 을 확인할 수 있다.

Server and Client Simulator for Web-based 3D Image Communication

  • Ko, Jung-Hwan;Lee, Sang-Tae;Kim, Eun-Soo
    • Journal of Information Display
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    • 제5권4호
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    • pp.38-44
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    • 2004
  • In this paper, a server and client simulator for the web-based multi-view 3D image communication system is implemented by using the IEEE 1394 digital cameras, Intel Xeon server computer and Microsoft's DirectShow programming library. In the proposed system, two-view image is initially captured by using the IEEE 1394 stereo camera and then, this data is compressed through extraction of its disparity information in the Intel Xeon server computer and transmitted to the client system, in which multi-view images are generated through the intermediate views reconstruction method and finally display on the 3D display monitor. Through some experiments it is found that the proposed system can display 8-view image having a grey level of 8 bits with a frame rate of 15 fps.

측면 2차원 얼굴 영상들의 대칭성을 이용한 3차원 얼굴 복원 (A 3D Face Reconstruction Based on the Symmetrical Characteristics of Side View 2D Face Images)

  • 이성주;박강령;김재희
    • 대한전자공학회논문지SP
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    • 제48권1호
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    • pp.103-110
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    • 2011
  • 기존에 널려 쓰이는 3차원 얼굴 복원 방식인 Structure from motion(SfM)은 정면 및 좌우 측면 영상들이 입력할 때, 좌우 얼굴 특정 점들이 검출되어 우수한 성능을 보인다. 그러나 감시 카메라 환경과 같이 한 쪽 측면 얼굴 영상들이 입력될 경우, 보이는 한 쪽 얼굴 특정 점들만이 입력되므로, 가려진 부분의 얼굴이 제대로 복원되지 않는 문제가 있다. 이러한 문제를 해결하기 위해, 본 논문은 사람의 얼굴이 좌우 대칭이라는 제한 조건을 이용하여 대칭이 되는 얼굴 특정 정들을 생성하였으며, 이렇게 생성된 얼굴 특정 점들과 입력된 얼굴 특정 점들을 결합하여 사용함으로써 기존 SfM 기반 3차원 얼굴 복원 방식의 성능을 향상시켰다. 제안한 3차원 얼굴 복원 방법을 정량적으로 평가하기 위해 3차원 스캐너를 이용해 3차원 얼굴을 취득하였고, 이를 복원한 3차원 얼굴과 비교한 결과 좌우 대칭 특정 점들을 함께 사용하는 제안한 3차원 복원 방식은 한 쪽 측면 특정 점들만을 사용하는 기존 방식에 비해 우수한 성능을 보였다.

영상 소나를 이용한 수중 물체 외형 복원에 관한 기초 실험 (Experimental results on Shape Reconstruction of Underwater Object Using Imaging Sonar)

  • 이영준;김태진;최진우;최현택
    • 전자공학회논문지
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    • 제53권10호
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    • pp.116-122
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    • 2016
  • 본 논문은 수중에서 사용되는 영상 소나를 이용하여 수중 물체의 외형 복원을 수행하여 보고 그 결과를 분석한다. 일반적으로 해양 측량에 많이 사용되는 다중빔 해양 측심기(Multi-beam echo sounder, MES)보다 더 자세한 수중 환경 관찰이 가능한 영상 소나는 상하 방사영역 정보의 불확실성으로 인해 3차원 복원 연구로 활용되기에 어려움이 있다. 이에 본 논문에서는 소나 영상에서 얻는 물체에 대한 3차원 높이 정보의 불확실성을 줄이기 위해 영상 소나의 상하 방사영역을 좁게 조정하여 영상 소나의 3차원 물체 외형 복원의 어려움을 극복하고자 한다. 또한, 음향 채널별 잡음 제거 필터를 적용하고, 음향 채널별 상호보완 거리값 검출 방법의 적용을 통해 3차원 위치 정보의 정확도를 높이고자 한다. 제안한 수중 물체 외형 복원 방법은 3가지 물체(원뿔, 구, 기둥)에 대해 3차원 복원 실험을 수행하여 보고 그 결과를 분석하였다.

Gene annotation by the "interactome"analysis in KEGG

  • Kanehisa, Minoru
    • 한국생물정보학회:학술대회논문집
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    • 한국생물정보시스템생물학회 2000년도 International Symposium on Bioinformatics
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    • pp.56-58
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    • 2000
  • Post-genomics may be defined in different ways depending on how one views the challenges after the genome. A popular view is to follow the concept of the central dogma in molecular biology, namely from genome to transcriptome to proteome. Projects are going on to analyze gene expression profiles both at the mRNA and protein levels and to catalog protein 3D structure families, which will no doubt help the understanding of information in the genome. However complete, such catalogs of genes, RNAs, and proteins only tell us about the building blocks of life. They do not tell us much about the wiring (interaction) of building blocks, which is essential for uncovering systemic functional behaviors of the cell or the organism. Thus, an alternative view of post-genomics is to go up from the molecular level to the cellular level, and to understand, what I call, the "interactome"or a complete picture of molecular interactions in the cell. KEGG (http://www.genome.ad.jp/kegg/) is our attempt to computerize current knowledge on various cellular processes as a collection of "generalized"protein-protein interaction networks, to develop new graph-based algorithms for predicting such networks from the genome information, and to actually reconstruct the interactomes for all the completely sequenced genomes and some partial genomes. During the reconstruction process, it becomes readily apparent that certain pathways and molecular complexes are present or absent in each organism, indicating modular structures of the interactome. In addition, the reconstruction uncovers missing components in an otherwise complete pathway or complex, which may result from misannotation of the genome or misrepresentation of the KEGG pathway. When combined with additional experimental data on protein-protein interactions, such as by yeast two-hybrid systems, the reconstruction possibly uncovers unknown partners for a particular pathway or complex. Thus, the reconstruction is tightly coupled with the annotation of individual genes, which is maintained in the GENES database in KEGG. We are also trying to expand our literature surrey to include in the GENES database most up-to-date information about gene functions.

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NeRF의 정확한 3차원 복원을 위한 거리-엔트로피 기반 영상 시점 선택 기술 (Distance and Entropy Based Image Viewpoint Selection for Accurate 3D Reconstruction with NeRF)

  • 최진원;서찬호;최준혁;최성록
    • 로봇학회논문지
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    • 제19권1호
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    • pp.98-105
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    • 2024
  • This paper proposes a new approach with a distance-based regularization to the entropy applied to the NBV (Next-Best-View) selection with NeRF (Neural Radiance Fields). 3D reconstruction requires images from various viewpoints, and selecting where to capture these images is a highly complex problem. In a recent work, image acquisition was derived using NeRF's ray-based uncertainty. While this work was effective for evaluating candidate viewpoints at fixed distances from a camera to an object, it is limited when dealing with a range of candidate viewpoints at various distances, because it tends to favor selecting viewpoints at closer distances. Acquiring images from nearby viewpoints is beneficial for capturing surface details. However, with the limited number of images, its image selection is less overlapped and less frequently observed, so its reconstructed result is sensitive to noise and contains undesired artifacts. We propose a method that incorporates distance-based regularization into entropy, allowing us to acquire images at distances conducive to capturing both surface details without undesired noise and artifacts. Our experiments with synthetic images demonstrated that NeRF models with the proposed distance and entropy-based criteria achieved around 50 percent fewer reconstruction errors than the recent work.

절단된 반대측 수부의 환지를 이용한 절단된 무지의 재건술의 증례보고 (The Report for Amputated Thumb Reconstruction with Amuputated Ring Finger of the Contralateral Hand)

  • 최수종;장기영
    • Archives of Reconstructive Microsurgery
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    • 제15권2호
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    • pp.117-122
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    • 2006
  • The function of the thumb is critical to overall hand function. The thumb enables motions such as pinch, grip, fine manipulation and allows to circumduction and opposition. It's loss is a serious problem not only from cosmetic point of view but also functional. Therefore, we should make every effort on thumb reconstruction. Many methods of thumb reconstruction from simple osteoplasty to complex microsurgical reconstruction have been reported. We should understand merits and demerits of each method and choose proper method on case by case. When both hands are injured and there is no option but to amputate one hand and the thumb of another hand is lost, spare part flap from the thumb of the amputated hand to another hand can solve cosmetic problem, functional problem and donor morbidity. We report a case of amputated thumb which has been reconstructed with amputated ring finger of the contralateral hand using spare part flap concept.

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실린더형 쌍곡면 반사체 카메라 광각영상 복원 (Reconstruction of Wide FOV Image from Hyperbolic Cylinder Mirror Camera)

  • 김순철;이수영
    • 로봇학회논문지
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    • 제10권3호
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    • pp.146-153
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    • 2015
  • In order to contain as much information as possible in a single image, a wide FOV(Field-Of-View) imaging system is required. The catadioptric imaging system with hyperbolic cylinder mirror can acquire over 180 degree horizontal FOV realtime panorama image by using a conventional camera. Because the hyperbolic cylinder mirror has a curved surface in horizontal axis, the original image acquired from the imaging system has the geometrical distortion, which requires the image processing algorithm for reconstruction. In this paper, the image reconstruction algorithms for two cases are studied: (1) to obtain an image with uniform angular resolution and (2) to obtain horizontally rectilinear image. The image acquisition model of the hyperbolic cylinder mirror imaging system is analyzed by the geometrical optics and the image reconstruction algorithms are proposed based on the image acquisition model. To show the validity of the proposed algorithms, experiments are carried out and presented in this paper. The experimental results show that the reconstructed images have a uniform angular resolution and a rectilinear form in horizontal axis, which are natural to human.

구강암의 수술적 접근과 재건 (Surgical Excision and Reconstruction in Oral Cavity Cancer)

  • 안순현
    • 대한두경부종양학회지
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    • 제39권1호
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    • pp.11-14
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    • 2023
  • The primary treatment of oral cavity cancer is still surgery. By discussing the surgical treatment of oral cavity cancer, the basic concept of head and neck surgery could be thoroughly reviewed. The oral cavity is defined as the hard palate and the anterior 2/3 of the tongue. With appropriate reconstruction, most defects can be repaired without a significant change in quality of life, unlike in the oropharynx or hypopharynx, where aspiration problems frequently occur. The selection of a surgical approach that can provide an appropriate field of view to obtain a resection margin of 5 mm or more has become the core of head and neck surgery. The role of prophylactic neck dissection is also well established in oral cavity cancer patients. Mandibulotomy for access to the oral cavity or mandibulectomy due to cancer invasion requires bony surgical techniques, and reconstruction also requires bone tissue reconstruction techniques as well as soft tissue. Therefore, oral cancer surgery is the most important primary area where all techniques of head and neck surgery are mobilized.

다시점 예측 기법을 이용한 디지털 홀로그램의 압축 기술 (Digital Hologram Compression Technique using Multi-view Prediction Method)

  • 최현준;서영호;배진우;유지상;김동욱
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2006년도 하계종합학술대회
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    • pp.413-414
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    • 2006
  • In this paper, we propose an efficient coding method of digital hologram (or fringe pattern) using multi-view prediction technique based on video and image coding standard such as MPEG. The proposed algorithm illustrates that it has better properties for reconstruction and higher compression rate than the previous researches.

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