• Title/Summary/Keyword: video transfer

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Development of Video Transmission Device for Monitoring of a Cable-Based Retractable Roof (케이블-기반 개폐식 지붕의 모니터링을 위한 영상 전송 장치 개발)

  • Ahn, Soohong;Shon, Sudeok;Lee, Seungjae;Kang, Joo-Won
    • Journal of Korean Association for Spatial Structures
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    • v.19 no.4
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    • pp.103-110
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    • 2019
  • The cable-based retractable membrane roof makes it impossible to maintain its shape and stiffness during driving process, unlike the hard-type retractable roof. Consequently, monitoring using a relatively simple wireless video transmission device is required. However, since video data has a bigger transmission rating than other monitoring data in terms of the structure velocity or acceleration, there is a need to develop transmission device that is easy to install and entails low maintenance cost. This paper studies on a real-time video transmission system for monitoring the cable-based retractable membrane roof while driving. A video transfer software, using the mobile network, is designed and the embedded system is constructed. Ultimately, the data transmission server is tested. Connecting a trolley to the system allows testing of the validity and efficiency of the developed system through the video data transmitted in the driving process. Result of the test shows that the developed system enables multi-device data transfer with monitoring via the mobile network.

A Study on VPT phosphor screen formed by screen printing and thermal transfer method (스크린 인쇄법 및 열전사법에 의한 VPT 형광막의 형성연구)

  • Cho M.J.;Nam S.Y.
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2006.05a
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    • pp.593-594
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    • 2006
  • A novel thermal transfer method was developed to form the phosphor screen for VPT(Video Phone Tube). This method have advantages of simple process, clean environment, saving raw material and running-cost comparison of electrodeposition, spin coating of conventional methods. But now applying phosphor screen for thermal transfer method has been formed three layers (phosphor layer, ITO layer and thermal adhesive layer) on the PET film as substrate. This is complex process, run to waste of raw-material and require of high cost. Also ITO paste at present has been imported from Japan. To improve these problems, we have manufactured phosphor screen formed by two layers (phosphor layer and ITO layer). We have developed ITO paste that had both conductive and excellent thermal transfer abilities, made it of domestic raw-material.

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Visual Telephone System of Differential Task Interrupt Method (차등 태스크 인터럽트 방식의 영상단말 시스템)

  • 박배욱;정하재;오창석
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.6 no.5
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    • pp.739-746
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    • 2002
  • In this paper, a new visual telephone system which has a differential task interrupt transfer feature for real time video phone service is presented. Owing to the result of Interrupt transfer of different speed according to the time critical degree of tasks, the flow of audio and video data stream can be kept as constant speed in other word that means video phone services are carried out in real time. The ITU-T H.32x visual telephone recommendations are first analyzed, and the unsatisfactory items of existing systems are second inquired the cause, such as performance, quality. And then the design concept and ideas which enable it to solve them are third devised, the next, the new architecture of visual telephone system for real time video phone source are designed, which make it possible to solve the existing problems by means of different tasks interrupt transfer method.

Visual communications Over Broadband Packet Network (광대역 패킷 망에서의 영상통신)

  • 이상훈
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.14 no.5
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    • pp.521-530
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    • 1989
  • Broadband ATM(Asynchronous Transfer Mode) networking techniques based on lightwave technology and high speed integrated circuits appear to be the choice of transport technology for broadband ISDN. Among other problems, the issue of video transport over broadband packet(ATM) networks still requries further investigation. In this paper, the problems of transporting video signals over a broaband packet network are investigated together with possible solutions. In particular, clock recovery packet loss compensation and transport technique based on hierarchical video coding scheme are described in detail. This would allow efficient bandwidth sharing and minimum degradation in video quality.

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Implementation of Video Transfer with TCP-friendly Rate Control Protocol

  • Miyabayashi, Masaki;Wakamiya, Naoki;Murata, Masayuki;Miyahara, Hideo
    • Proceedings of the IEEK Conference
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    • 2000.07a
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    • pp.117-120
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    • 2000
  • As the use of real-time multimedia applications increases, a considerable amount of “greedy” UDP traffic would easily dominate network bandwidth and packet loss. As a result, bandwidth available to TCP connections is oppressed and their performance extremely deteriorates. In or-der that both TCP and UDP sessions fairly co-exist in the Internet, it is vital that we consider the fairness among both protocols. In this work, we implement a “TCP-friendly” rate control mechanism suitable to video applications and con-sider its applicability to a real system through observation of the video quality at the receiver and the connection state. It is shown that we can achieve high-quality and stable video transfer fairly sharing the network bandwidth with TCP by applying our rate control at a control interval of 32 times as long as RTT.

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UPnP-based QoSAgent for QoS-guaranteed Streaming Service in Home Networks (서비스 품질이 보장되는 홈 네트워크 스트리밍 전송을 위한 UPnP 기반의 QoSAgent에 대한 연구)

  • Lee Hyun-Ryong;Moon Sung-Tae;Kim Jong-Won;Shin Dong-Yun
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.31 no.5B
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    • pp.430-441
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    • 2006
  • As the various A/V devices and home networks are delivered to users, home networks are changing to an entertainment network. It is expected that the required network bandwidth and the amount of usage of media content in home entertainment networks will be increased. Although the access networks and home networks becoming a high speed network, there remains the problems for QoS-guaranteed media content transfer in home networks. Also, in the home network, there can be network traffic caused by applications like video conferencing, video telephone, and VoIP(voice over IP) as well as inner network traffic of home network. Since media content transfer requires the real-time delivery, it is very important and basic requirement that is to transfer media content to A/V device user wants while keeping the media quality. Even though there are many middleware protocol for home networking, they provide basic device discovery and control or simple functions for QoS-guaranteed media content transfer that are not enough to provide QoS-guaranteed media transfer service that user wants. Thus, in this paper, we propose the technique based on UPnP(universal plug and play) protocol for QoS-guaranteed media content transfer in the home network. The proposed technique is compatible with UPnP and can be used with UPnP as additional functions. In this paper, we utilize VideoLAN application to verify the proposed technique. We add the additional modules that support the proposed technique's function to VideoLAN and we verify the its functions through various test scenarios.

Development of Video Transfer System using LTE/WiFi for Small UAV (LTE/WiFi 기반 소형 무인기용 영상 전송 시스템 개발)

  • Bae, Joong-Won;Lee, Sang-Jeong
    • Journal of Aerospace System Engineering
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    • v.13 no.2
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    • pp.10-18
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    • 2019
  • In this paper, we present the results of a developed LTE/Wi-Fi-based video transmission system which can be applied in small unmanned aerial vehicles of 25kg or less. The developed video transmission system comprised of airborne datalink terminal, ground datalink terminal, and used LTE and Wi-Fi wireless data communication technologies to transmit videos of resolution higher than HD (720p/30fps, 1080p/30fps) taken by small UAV. The airborne device is designed to efficiently transmit real-time streaming video through the incorporation of H.264 video processing board. Ground tests and evaluation indicated the possibility of the developed system to transmit real-time videos from close distance in regards to non-line-of-sight area.

Style Synthesis of Speech Videos Through Generative Adversarial Neural Networks (적대적 생성 신경망을 통한 얼굴 비디오 스타일 합성 연구)

  • Choi, Hee Jo;Park, Goo Man
    • KIPS Transactions on Software and Data Engineering
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    • v.11 no.11
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    • pp.465-472
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    • 2022
  • In this paper, the style synthesis network is trained to generate style-synthesized video through the style synthesis through training Stylegan and the video synthesis network for video synthesis. In order to improve the point that the gaze or expression does not transfer stably, 3D face restoration technology is applied to control important features such as the pose, gaze, and expression of the head using 3D face information. In addition, by training the discriminators for the dynamics, mouth shape, image, and gaze of the Head2head network, it is possible to create a stable style synthesis video that maintains more probabilities and consistency. Using the FaceForensic dataset and the MetFace dataset, it was confirmed that the performance was increased by converting one video into another video while maintaining the consistent movement of the target face, and generating natural data through video synthesis using 3D face information from the source video's face.

Efficient scalable method of H.264 video coding for network transport (네트워크 전송을 위한 H.264 비디오의 효율적인 계층화 방법)

  • Hwang, Jeong-Taek;Park, Seung-Ho;Suh, Doug-Young
    • Proceedings of the KIEE Conference
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    • 2005.10b
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    • pp.192-194
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    • 2005
  • Acceptance of the international standards for video compression, such as H.261, MPEG-1 and MPEG-2, along with the developments in video codec hardware, has created an explosion of application. Among these, the long time quest for long-distance digital video transmission causes an increasing interest in transporting compressed video over networks which are nontraditional for this purpose, including asynchronous transfer mode networks, the Internet, and cellular and wireless channels. Transmission of compression video over packet network is improved for error resilience. And layered video coding techniques improves error resilience. We present a efficient method of scalable video coding for low bandwidth.

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An Advanced Coding for Video Streaming System: Hardware and Software Video Coding

  • Le, Tuan Thanh;Ryu, Eun-Seok
    • Journal of Internet Computing and Services
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    • v.21 no.4
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    • pp.51-57
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    • 2020
  • Currently, High-efficient video coding (HEVC) has become the most promising video coding technology. However, the implementation of HEVC in video streaming systems is restricted by factors such as cost, design complexity, and compatibility with existing systems. While HEVC is considering deploying to various systems with different reached methods, H264/AVC can be one of the best choices for current video streaming systems. This paper presents an adaptive method for manipulating video streams using video coding on an integrated circuit (IC) designed with a private network processor. The proposed system allows to transfer multimedia data from cameras or other video sources to client. For this work, a series of video or audio packages from the video source are forwarded to the designed IC via HDMI cable, called Tx transmitter. The Tx processes input data into a real-time stream using its own protocol according to the Real-Time Transmission Protocol for both video and audio, then Tx transmits output packages to the video client though internet. The client includes hardware or software video/audio decoders to decode the received packages. Tx uses H264/AVC or HEVC video coding to encode video data, and its audio coding is PCM format. By handling the message exchanges between Tx and the client, the transmitted session can be set up quickly. Output results show that transmission's throughput can be achieved about 50 Mbps with approximately 80 msec latency.