• Title/Summary/Keyword: video indexing

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Design and Implementation of Multimedia Retrieval a System (멀티미디어 검색 시스템의 설계 및 구현)

  • 노승민;황인준
    • Journal of KIISE:Databases
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    • v.30 no.5
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    • pp.494-506
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    • 2003
  • Recently, explosive popularity of multimedia information has triggered the need for retrieving multimedia contents efficiently from the database including audio, video and images. In this paper, we propose an XML-based retrieval scheme and a data model that complement the weak aspects of annotation and conent based retrieval methods. The Property and hierarchy structure of image and video data are represented and manipulated based on the Multimedia Description Schema (MDS) that conforms to the MPEG-7 standard. For audio contents, pitch contours extracted from their acoustic features are converted into UDR string. Especially, to improve the retrieval performance, user's access pattern and frequency are utilized in the construction of an index. We have implemented a prototype system and evaluated its performance through various experiments.

Shot boundary Frame Detection and Key Frame Detection for Multimedia Retrieval (멀티미디어 검색을 위한 shot 경계 및 대표 프레임 추출)

  • 강대성;김영호
    • Journal of the Institute of Convergence Signal Processing
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    • v.2 no.1
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    • pp.38-43
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    • 2001
  • This Paper suggests a new feature for shot detection, using the proposed robust feature from the DC image constructed by DCT DC coefficients in the MPEG video stream, and proposes the characterizing value that reflects the characteristic of kind of video (movie, drama, news, music video etc.). The key frames are pulled out from many frames by using the local minima and maxima of differential of the value. After original frame(not do image) are reconstructed for key frame, indexing process is performed through computing parameters. Key frames that are similar to user's query image are retrieved through computing parameters. It is proved that the proposed methods are better than conventional method from experiments. The retrieval accuracy rate is so high in experiments.

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XMARS : XML-based Multimedia Annotation and Retrieval System (XMARS : XML 기반 멀티미디어 주석 및 검색 시스템)

  • Nam, Yun-Young;Hwang, Een-Jun
    • The KIPS Transactions:PartB
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    • v.9B no.5
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    • pp.541-548
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    • 2002
  • This paper proposes an XML based Multimedia Annotation and Retrieval System, which can represent and retrieve video data efficiently using XML. The system provides a graphical user interface for annotating, searching, and browsing multimedia data. It is Implemented based on the hierarchical metadata model to represent multimedia information. The metadata about video is organized based on multimedia description schema using XML Schema that basically conforms to the MPEG-7 standard. Also, for the effective indexing and retrieval of multimedia data, video segments are annotated and categorized using the closed caption.

Study of Improvement of Search Range Compression Method of VP-tree for Video Indexes (영상 색인용 VP-tree의 검색 범위 압축법의 개선에 관한 연구)

  • Park, Gil-Yang;Lee, Samuel Sang-Kon;Hwang, Jea-Jeong
    • Journal of Korea Multimedia Society
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    • v.15 no.2
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    • pp.215-225
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    • 2012
  • In multimedia database, a multidimensional space-based indexing has been used to increase search efficiency. However, this method is inefficient in terms of ubiquity because it uses Euclidean distance as a scale of distance calculation. On the contrary, a metric space-based indexing method, in which metric axiom is prerequisite is widely available because a metric scale other than Euclidean distance could be used. This paper is attempted to propose a way of improving VP-tree, one of the metric space indexing methods. The VP-tree calculates the distance with an object which is ultimately linked to the a leaf node depending on the node fit for the search range from a root node and examines if it is appropriate with the search range. Because search speed decreases as the number of distance calculations at the leaf node increases, however, this paper has proposed a method which uses the latest interface on query object as the base point of trigonometric inequality for improvement after focusing on the trigonometric inequality-based range compression method in a leaf node. This improvement method would be able to narrow the search range and reduce the number of distance calculations. According to a system performance test using 10,000 video data, the new method reduced search time for similar videos by 5-12%, compared to a conventional method.

Similar Sub-Trajectory Retrieval based on k-warping Algorithm for Moving Objects in Video Databases (비디오 데이타베이스에서 이동 객체를 위한 k-워핑 알고리즘 기반 유사 부분궤적 검색)

  • 심춘보;장재우
    • Journal of KIISE:Databases
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    • v.30 no.1
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    • pp.14-26
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    • 2003
  • Moving objects' trajectories play an important role in indexing video data on their content and semantics for content-based video retrieval. In this paper, we propose new similar sub-trajectory retrieval schemes based on k-warping algorithm for efficient retrieval on moving objects' trajectories in video data. The proposed schemes are fixed-replication similar sub-trajectory retrieval(FRSR) and variable-replication similar sub-trajectory retrieval(VRSR). The former can replicate motions with a fixed number for all motions being composed of the trajectory. The latter can replicate motions with a variable number. Our schemes support multiple properties including direction, distance, and time interval as well as a single property of direction, which is mainly used for modeling moving objects' trajectories. Finally, we show from our experiment that our schemes outperform Li's scheme(no-warping) and Shan's scheme(infinite-warping) in terns of precision and recall measures.

Class Analysis Method Using Video Synchronization Algorithm (동영상 동기화 알고리즘을 이용한 수업 분석 방법)

  • Kwon, Ohsung
    • Journal of The Korean Association of Information Education
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    • v.19 no.4
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    • pp.441-448
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    • 2015
  • This paper describes about a software implementation for class analysis and quantization based on our video synchronization method. We proposed a new indexing method, synchronization strategies, and data structure for our analyzer implementation. We implemented a class video analyzer using intelligent multimedia technologies which can play class video selectively. Our proposed method analyzes class videos depending on the time schedule composed of introduction, development and summary stages. We apply our analysis filters to the class videos in the predefined regular intervals. We experimented on the synchronization performance of our proposed method and software. In the experimental, we could demonstrate the effectiveness and practicality of our class analyzing method within the margin of error.

Uncertain Region Based User-Assisted Segmentation Technique for Object-Based Video Editing System (객체기반 비디오 편집 시스템을 위한 불확실 영역기반 사용자 지원 비디오 객체 분할 기법)

  • Yu Hong-Yeon;Hong Sung-Hoon
    • Journal of Korea Multimedia Society
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    • v.9 no.5
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    • pp.529-541
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    • 2006
  • In this paper, we propose a semi-automatic segmentation method which can be used to generate video object plane (VOP) for object based coding scheme and multimedia authoring environment. Semi-automatic segmentation can be considered as a user-assisted segmentation technique. A user can initially mark objects of interest around the object boundaries and then the selected objects are continuously separated from the un selected areas through time evolution in the image sequences. The proposed segmentation method consists of two processing steps: partially manual intra-frame segmentation and fully automatic inter-frame segmentation. The intra-frame segmentation incorporates user-assistance to define the meaningful complete visual object of interest to be segmentation and decides precise object boundary. The inter-frame segmentation involves boundary and region tracking to obtain temporal coherence of moving object based on the object boundary information of previous frame. The proposed method shows stable and efficient results that could be suitable for many digital video applications such as multimedia contents authoring, content based coding and indexing. Based on this result, we have developed objects based video editing system with several convenient editing functions.

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Scene Change Detection Algorithm for Video Abstract on Specific Movie (특수 영상에서 비디오 요약을 위한 장면 전환 검출 알고리즘)

  • Chung, Myoung-Beom;Kim, Jae-Kyung;Ko, Il-Ju;Jang, Dae-Sik
    • Journal of the Korea Society of Computer and Information
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    • v.14 no.3
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    • pp.65-74
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    • 2009
  • Scene change detection is pretreatment to index and search video information in video search system, and it is very important technology for overall performance. Existing scene change detection used single characteristic of pixel value difference, histogram difference, etc or mixed single characteristics that have complementary relationship. However, accuracy of those researches is very poor for special video such as infrared camera, night shooting. Therefore, this paper is proposed the method that is mixed color histogram and at algorithm for scene change detection at the specific movie. To verify the usefulness of a proposed method, we did an experiment which used color histogram only and KLT algorithm with color histogram. In result, evaluation index of proposed method is improved about 11.4% at the specific movie.

An Algorithm for Stable Video Conference System (안정적인 화상회의 시스템을 위한 알고리즘)

  • Lee Moon-Ku
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.42 no.2 s.302
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    • pp.11-20
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    • 2005
  • In previous video conference system, when the number of participants in video conference increases by n, the bandwidth and memory of n2 is required. And also, it brings about increase in traffic and problem of a say during a conference in aspect of transmission of voice data. In this paper, we propose an algorithm of remote video conference using silence detection algerian to resolve the questions such as buffering method of video data in server and heavy traffic detection algorithm to the increase in participants. Video data buffering algorithm is not a method of broadcasting to other client in the server, but this algorithm uses two other methods; the buffering method of receiving compressed video data from clients and the indexing method for acquiring the video data of other participants in clients according to clients' bandwidth and network transmission speed. We apply a voice transmission algerian and a channel management algorithm to the remote video conference system. The method used in the voice transmission algorithm is a silence detection algorithm which does not send silent participants' voice data to the server. The channel management algorithm is a method allocating a say to the participants who have priority. In consideration of average 20 frames and 30ms regardless of a number of participants, we can safely conclude that the transmission of video and voice data is stable.

Soccer Video Highlight Building Algorithm using Structural Characteristics of Broadcasted Sports Video (스포츠 중계 방송의 구조적 특성을 이용한 축구동영상 하이라이트 생성 알고리즘)

  • 김재홍;낭종호;하명환;정병희;김경수
    • Journal of KIISE:Software and Applications
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    • v.30 no.7_8
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    • pp.727-743
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    • 2003
  • This paper proposes an automatic highlight building algorithm for soccer video by using the structural characteristics of broadcasted sports video that an interesting (or important) event (such as goal or foul) in sports video has a continuous replay shot surrounded by gradual shot change effect like wipe. This shot editing rule is used in this paper to analyze the structure of broadcated soccer video and extracts shot involving the important events to build a highlight. It first uses the spatial-temporal image of video to detect wipe transition effects and zoom out/in shot changes. They are used to detect the replay shot. However, using spatial-temporal image alone to detect the wipe transition effect requires too much computational resources and need to change algorithm if the wipe pattern is changed. For solving these problems, a two-pass detection algorithm and a pixel sub-sampling technique are proposed in this paper. Furthermore, to detect the zoom out/in shot change and replay shots more precisely, the green-area-ratio and the motion energy are also computed in the proposed scheme. Finally, highlight shots composed of event and player shot are extracted by using these pre-detected replay shot and zoom out/in shot change point. Proposed algorithm will be useful for web services or broadcasting services requiring abstracted soccer video.