• 제목/요약/키워드: user-element

검색결과 689건 처리시간 0.026초

형상기억합금 스트립 작동기를 이용한 구조물의 형상 변형 해석 (Deformation Analysis of the Structures with SMA Strip Actuator)

  • 노진호;한재홍;이인
    • 한국항공우주학회지
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    • 제33권11호
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    • pp.1-6
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    • 2005
  • 본 연구에서는 형상기억합금 작동기의 열-기계적 특성과 구조물의 응용을 살펴보았다. Lagoudas 모델을 기본으로 3-D 형상기억합금의 구성방정식을 FORTRAN으로 해석 알고리즘을 만들어 user material(UMAT) subroutine을 개발하였다. 개발된 형상기억합금 해석 UMAT subroutine을 상용 프로그램 ABAQUS와 연계 해석하여 형상기억합금 작동기와 주 구조물간의 상호 특성을 수치적으로 살펴보았다.

대학기숙사(大學寄宿舍)의 시설현황(施設現況) 및 만족도(滿足度)에 관한 조사연구(調査硏究) - 전라도(全羅道) 지역(地域) 국립대학(國立大學)을 중심(中心)으로 - (A Study on the Facility Condition and User's Satisfactions of the University Dormitories - Focusing on the National University in Jeolla-do -)

  • 정훈;강만호;주석중
    • 교육시설
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    • 제12권5호
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    • pp.5-12
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    • 2005
  • The purpose of this study is to suggest fundamental data for design and planning of university dormitory through the survey of facility condition and resident's satisfaction. The scope of this research is limited to the period from late 1980's to early 2000's. The University Dormitories in Jeollanam-do and Jeollabuk-do are selected as subject. The result of this study is as follow. 1) Even though dormitory's total area is increased than the past, user's satisfaction is still in low level. It's necessary for user to fit a space to life pattern and the difference of human. 2) As a result of comparing of the sexual difference, most men are more active than women in using facility and practice 3) Not only a part of facility but also a part of operation is important element in satisfaction.

Interactive Adaptation of Fuzzy Neural Networks in Voice-Controlled Systems

  • Pulasinghe, Koliya;Watanabe, Keigo;Izumi, Kiyotaka;Kiguchi, Kazuo
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2002년도 ICCAS
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    • pp.42.3-42
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    • 2002
  • Fuzzy Neural Network (FNN) is a compulsory element in a voice-controlled machine due to its inherent capability of interpreting imprecise natural language commands. To control such a machine, user's perception of imprecise words is very important because the words' meaning is highly subjective. This paper presents a voice based controller centered on an adaptable FNN to capture the user's perception of imprecise words. Conversational interface of the machine facilitates the learning through interaction. The system consists of a dialog manager (DM), the conversational interface, a Knowledge base, which absorbs user's perception and acts as a replica of human understanding of imprecise words,...

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Development of a Computer Program for User-Oriented Analysis and Design of Prestressed Concrete Bridges

  • Kim, Tae-Hoon;Choi, Jeong-Ho;Lee, Kwang-Myong;Shin, Hyun-Mock
    • KCI Concrete Journal
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    • 제12권2호
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    • pp.3-10
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    • 2000
  • A computer program, named NEO-PCBRG, for the analysis and design of prestressed con-crete(PSC) bridges was developed using the finite element method. NEO-PCBRG can predict the response of PSC bridges throughout the various stages of construction and service. NEO-PCBRG has both pre- and post-processing capabilities. Pre-processing refers to all the neces- sary steps required to prepare a virtual prototype, more commonly termed a varied model for analysis. Post-processing here stands for the step in which the results from the analysis are reviewed and interpreted. In order to allow for the easy and convenient execution of the entire procedure, NEO-PCBRG was developed using computer graphics in the Visual Basic pro- gramming language. In conclusion, this study presents a new software architecture for analy-sis using the user-oriented design technique.

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사용자 요구기반 공장기숙사 리모델링 프로세스 개선 (Improving Remodeling Process of Plant Dormitory Based on User Demand)

  • 구교진;박상헌;박형진;김철
    • 한국건축시공학회:학술대회논문집
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    • 한국건축시공학회 2012년도 춘계 학술논문 발표대회
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    • pp.321-322
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    • 2012
  • Since 1980, rapid social and economic development due to increased plant construction has led to a plant dormitory in a short period. In recent years, by the advent of the durability of dormitory remodeling is a critical need. However, user requirements due to the lack of owner's budget do not reflected. As a result, users have complained about the scope of construction, and construction stakeholder in accordance with the budget efficiency of the complaints have decreased. In this study the remodeling requirements in the planning stages is proposed for the remodeling process. In addition work type and element can select a range of construction worksheet are proposal.

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차세대 첨단 도시철도시스템의 인간공학적인 형상디자인 설계 방법에 관한 연구 (A study for the ergonomics shape-design method of advanced urban transit system)

  • 박성혁;여민우;김길동;오세찬
    • 한국철도학회:학술대회논문집
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    • 한국철도학회 2005년도 추계학술대회 논문집
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    • pp.928-934
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    • 2005
  • In this paper, we propose the ergonomic design method in shape design applicable for Advanced Urban Transit System. Human's sensitivity and User Interface of rolling stock investigated ergonomic studies of several type. The sensibility engineering design made approach of user center design in rolling stocks design. Therefore, we have application to properly of ergonomic design element in rolling stock design. we expert visual design and user interface help greatly in excellent rolling stock design.

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On Securing Web-based Educational Online Gaming: Preliminary Study

  • Yani, Kadek Restu;Prihatmanto, Ary Setijadi;Rhee, Kyung-Hyune
    • 한국정보처리학회:학술대회논문집
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    • 한국정보처리학회 2015년도 추계학술발표대회
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    • pp.767-770
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    • 2015
  • With the deployment of web-based educational game over the internet, the user's registration becomes a critical element. The user is authenticated by the system using username, password, and unique code. However, it cannot be handled properly because the data is transmitted through insecure channel on the network. Hence, security requirement is needed to avoid identity leakage from malicious user. In this paper, we propose a secure communication approach using SSL protocol for an online game. We also describe the security requirements for our approach. In future work, we intend to configure and implement the SSL protocol by enabling HTTPS in web-based online game.

실시간 모션 데이터를 활용한 메타버스 사용자-아바타 상호작용 구현 (Implementation of Metaverse User-Avatar Interaction using Real-time Motion Data)

  • 이강인;노은혜;조영재;이용환
    • 반도체디스플레이기술학회지
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    • 제22권4호
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    • pp.172-178
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    • 2023
  • With the expansion of metaverse content and hardware platforms, various interactions in the virtual world have been built, raising expectations for an increase in immersion which is a major element of the metaverse. However, among hardware platforms that increase virtual immersion elements, the typical HMD platform can be a barrier to new user inflows due to its high cost. Thus, this paper focused on improving virtual-to-real interactions by extracting motion data using relatively inexpensive webcam equipment in PC environments, utilizing Unity game engines, Photon unity network, multi-platform implementations, and Barracuda neural network inference libraries.

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IoT기반의 미래 Workplace를 위한 사용자 경험 디자인 연구 (User Experience Design for future workplace based on IoT)

  • 박남춘
    • 한국HCI학회논문지
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    • 제12권4호
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    • pp.57-64
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    • 2017
  • 사용자 중심의 디자인 패러다임 변화와 사용자 경험 디자인의 부상으로 특정 공간에서의 제품과 서비스에 대한 사용자 경험의 중요성도 증대되었다. 또한 IoT서비스의 등장과 함께 미래 업무환경의 새로운 변화가 예상된다. 본 연구는 미래 업무공간의 컨텍스트를 고려하여 새로운 사용자 경험 디자인을 제안하는 것을 목적으로 한다. 우선 IoT의 개념과 본질에 대한 고찰을 통해 미래 업무환경에 영향을 줄 수 있는 다양한 요소들을 정의하고 각 요소들의 관계를 파악하였다. 다음으로 현재 업무환경에서의 사용자리서치를 통해 다양한 형태의 업무환경에서 사용자의 행태에 영향을 미치는 컨텍스트를 파악하고, 이를 통해 미래 업무환경에서의 새로운 사용자 경험의 가능성을 보여줄 수 있는 인사이트(insight)를 도출하였다. 그리고 위의 분석과 인사이트를 바탕으로 새로운 미래의 업무환경에 대한 다양한 컨텍스트모델을 구성하고, 그에 따른 UX모델링을 통해 구체적인 UX시나리오와 대안을 제시하였다. 본 연구는 UX디자인의 관점을 디바이스 중심에서 공간과 컨텍스트 중심으로 확장시킴으로써, UX디자인 연구의 다양성에 기여할 것이며 공간디자인 분야와 서비스디자인 분야와의 협력적 연구 및 IoT서비스 관련분야와의 학제적 연구에 기여할 것이다.

요소의 대표 변형률 값에 근거한 에러평가를 이용한 평면응력문제의 적응적 요소망 형성 (Adaptive mesh generation for plane stress problems using error based on element′s representative strain value)

  • 정요찬;윤종열;홍승표
    • 한국전산구조공학회:학술대회논문집
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    • 한국전산구조공학회 2003년도 가을 학술발표회 논문집
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    • pp.403-409
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    • 2003
  • The finite element method is one of the most widely used method of structural analysis that has wide applications in diverse fields of engineering and science. The method has been proven effective and reliable in many practical problems. One of the reasons for the methods' popularity is its ease of use, but still the user has to input the finite element mesh which affects the accuracy of the results. The knowledge required to form an effective mesh for a given problem is somewhat complex and for sometime there has been research effort to automate the generation of the mesh and this is called the adaptive mesh generation scheme. A good adaptive mesh scheme seemed to require an accurate assessment of error and generally this requires some additional computation. This paper looks into the possibility of generating adaptive meshes based on representative strain values in each finite element method. The proposed adaptive scheme does not require additional computations other that looking up the data values already computed as finite element analysis results and simple manipulations of these data. Two plane stress problems, a plate with a hole and a deep beam with a concentrated load at the end are considered to show the progress of the improved generation of adaptive meshes using the scheme.

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