• Title/Summary/Keyword: user modeling

Search Result 1,347, Processing Time 0.024 seconds

A Study on the Job Recommender System Using User Preference Information (사용자의 선호도 정보를 활용한 직무 추천 시스템 연구)

  • Li, Qinglong;Jeon, Sanghong;Lee, Changjae;Kim, Jae Kyeong
    • Journal of Information Technology Services
    • /
    • v.20 no.3
    • /
    • pp.57-73
    • /
    • 2021
  • Recently, online job websites have been activated as unemployment problems have emerged as social problems and demand for job openings has increased. However, while the online job platform market is growing, users have difficulty choosing their jobs. When users apply for a job on online job websites, they check various information such as job contents and recruitment conditions to understand the details of the job. When users choose a job, they focus on various details related to the job rather than simply viewing and supporting the job title. However, existing online job websites usually recommend jobs using only quantitative preference information such as ratings. However, if recommendation services are provided using only quantitative information, the recommendation performance is constantly deteriorating. Therefore, job recommendation services should provide personalized services using various information about the job. This study proposes a recommended methodology that improves recommendation performance by elaborating on qualitative preference information, such as details about the job. To this end, this study performs a topic modeling analysis on the job content of the user profile. Also, we apply LDA techniques to explore topics from job content and extract qualitative preferences. Experiments show that the proposed recommendation methodology has better recommendation performance compared to the traditional recommendation methodology.

A Study on the Efficient 3D Scanning Method for Digital Twin Configuration in Construction Site (건설현장의 디지털 트윈 구성을 위한 효율적인 3D 스캐닝 방법에 관한 연구)

  • Kim, Seong-Hun;Kim, Tae-Han;Eom, Ire;Won, Jong-Chul
    • Journal of KIBIM
    • /
    • v.12 no.3
    • /
    • pp.39-51
    • /
    • 2022
  • 3D scan technology can utilize real spatial information as it is in virtual space, so it can be usefully used in various fields such as reverse engineering of buildings and process management. Recently, with the development of ICT technology, more precise scan data can be obtained, and scan processing time has also been greatly reduced. In addition, the combination of software and scanning equipment used in 3D scanning technology is very diverse, and results are very different depending on which technology is used. Accordingly, there is a problem that it is difficult for a user who has no experience in 3D scanning technology to determine which technology and equipment should be used to obtain good results. In this study, 3D scan technologies mainly used at home and abroad are investigated, classified, and tested at actual construction sites to suggest considerations and suitable 3D scan methods when using 3D scans in construction sites. The test results were analyzed to evaluate the time it takes to scan, the final quality, and the user's convenience according to each technology method.

Exploring Service Improvement Opportunities through Analysis of OTT App Reviews (OTT 앱 리뷰 분석을 통한 서비스 개선 기회 발굴 방안 연구)

  • Joongmin Lee;Chie Hoon Song
    • Journal of the Korean Society of Industry Convergence
    • /
    • v.27 no.2_2
    • /
    • pp.445-456
    • /
    • 2024
  • This study aims to suggest service improvement opportunities by analyzing user review data of the top three OTT service apps(Netflix, Coupang Play, and TVING) on Google Play Store. To achieve this objective, we proposed a framework for uncovering service opportunities through the analysis of negative user reviews from OTT service providers. The framework involves automating the labeling of identified topics and generating service improvement opportunities using topic modeling and prompt engineering, leveraging GPT-4, a generative AI model. Consequently, we pinpointed five dissatisfaction topics for Netflix and TVING, and nine for Coupang Play. Common issues include "video playback errors", "app installation and update errors", "subscription and payment" problems, and concerns regarding "content quality". The commonly identified service enhancement opportunities include "enhancing and diversifying content quality". "optimizing video quality and data usage", "ensuring compatibility with external devices", and "streamlining payment and cancellation processes". In contrast to prior research, this study introduces a novel research framework leveraging generative AI to label topics and propose improvement strategies based on the derived topics. This is noteworthy as it identifies actionable service opportunities aimed at enhancing service competitiveness and satisfaction, instead of merely outlining topics.

Towards 3D Modeling of Buildings using Mobile Augmented Reality and Aerial Photographs (모바일 증강 현실 및 항공사진을 이용한 건물의 3차원 모델링)

  • Kim, Se-Hwan;Ventura, Jonathan;Chang, Jae-Sik;Lee, Tae-Hee;Hollerer, Tobias
    • Journal of the Institute of Electronics Engineers of Korea CI
    • /
    • v.46 no.2
    • /
    • pp.84-91
    • /
    • 2009
  • This paper presents an online partial 3D modeling methodology that uses a mobile augmented reality system and aerial photographs, and a tracking methodology that compares the 3D model with a video image. Instead of relying on models which are created in advance, the system generates a 3D model for a real building on the fly by combining frontal and aerial views. A user's initial pose is estimated using an aerial photograph, which is retrieved from a database according to the user's GPS coordinates, and an inertial sensor which measures pitch. We detect edges of the rooftop based on Graph cut, and find edges and a corner of the bottom by minimizing the proposed cost function. To track the user's position and orientation in real-time, feature-based tracking is carried out based on salient points on the edges and the sides of a building the user is keeping in view. We implemented camera pose estimators using both a least squares estimator and an unscented Kalman filter (UKF). We evaluated the speed and accuracy of both approaches, and we demonstrated the usefulness of our computations as important building blocks for an Anywhere Augmentation scenario.

IFC Property Set-based Approach for Generating Semantic Information of Steel Box Girder Bridge Components (IFC Property Set을 활용한 강박스교 구성요소의 의미정보 생성)

  • Lee, Sang-Ho;Park, Sang Il;Park, Kun-Young
    • KSCE Journal of Civil and Environmental Engineering Research
    • /
    • v.34 no.2
    • /
    • pp.687-697
    • /
    • 2014
  • This study ranges from planning phase to the detailed design phase of steel box girder bridge and proposes ways to generate semantic information of components through Industry Foundation Classes (IFC), a data model for Building Information Modeling (BIM). The classification of components of steel box girder bridge was performed to define information items required for identifying semantic information based on IFC, and spatial information items based on topology and physical information items based on functions of components were classified to create additional properties that does not support IFC by applying user-defined property set within the IFC framework. Steel box girder bridge information model based on IFC was implemented through BIM software and semantic information input interface, which was developed in this study to examine the effectiveness of the additionally created user-defined property. Furthermore, the quantity take-off of components was performed through information model of steel box girder bridge, and the applicability of the proposed method was tested by comparing the quantity take-off based on design document with the result.

A Study on UML-Based Role Modeling for Extracting Components (컴포넌트 추출을 위한 UML 기반의 역할 모델링에 관한 연구)

  • Song, Ho-Young;Kim, Jung-Jong
    • The KIPS Transactions:PartD
    • /
    • v.11D no.3
    • /
    • pp.591-596
    • /
    • 2004
  • Systematic modeling methods. which can correctly represent user requirements, are absolutely required to extract components when developing components. But, components are designed and developed In general based on the concept of object modeling so that they lacks in supporting representing cooperation and interaction as well as reuse. It means extracting components is not easy to be applied to complicated and sophisticated large-scale systems. This paper utilizes a role modeling method based on the role of objects, not on objects themselves, to complement object modeling. The Role modeling can break down a complicated system into simple models through abstracting the pattern of objects based on roles of the objects. In this study, an UML-based method extracting components through role modeling is embodied. UML can represent models from various standpoints so that role models arc also viewed from several points of view.

Offline In-Hand 3D Modeling System Using Automatic Hand Removal and Improved Registration Method (자동 손 제거와 개선된 정합방법을 이용한 오프라인 인 핸드 3D 모델링 시스템)

  • Kang, Junseok;Yang, Hyeonseok;Lim, Hwasup;Ahn, Sang Chul
    • Journal of the HCI Society of Korea
    • /
    • v.12 no.3
    • /
    • pp.13-23
    • /
    • 2017
  • In this paper, we propose a new in-hand 3D modeling system that improves user convenience. Since traditional modeling systems are inconvenient to use, an in-hand modeling system has been studied, where an object is handled by hand. However, there is also a problem that it requires additional equipment or specific constraints to remove hands for good modeling. In this paper, we propose a contact state change detection algorithm for automatic hand removal and improved ICP algorithm that enables outlier handling and additionally uses color for accurate registration. The proposed algorithm enables accurate modeling without additional equipment or any constraints. Through experiments using real data, we show that it is possible to accomplish accurate modeling under the general conditions without any constraint by using the proposed system.

Enhancement of BIM Modeling Automation Algorithm for Linear-Based Tunnel Infrastructure and Development of BIM Modeling Automation System (선형기반 터널 인프라 구조물의 BIM 모델링 자동화 알고리즘 개선 및 BIM 모델링 자동화 시스템 개발)

  • Kim, Yun-Ok;Kim, Ji-Young; Kim, Tae-Min;Moon, So-Yeong
    • Journal of KIBIM
    • /
    • v.13 no.3
    • /
    • pp.1-11
    • /
    • 2023
  • In order to use BIM as a tool for improving the productivity and quality of products in the construction industry, a BIM model must be created from the design stage first. Infrastructure structures such as bridges and tunnels are mainly created based on three-dimensional alignment in the generation of BIM models. Especially, generation of BIM models based on three-dimensional linearity has high task difficulty and algorithms for automating BIM modeling for railway infra structures have been suggested in previous studies. This study improved the BIM modeling automation algorithm of railway infrastructures and developed a system based on the algorithm so that it can be easily used by ordinary users. The system was built as an add-in system of Autodesk's Revit. As an improvement first, it is possible to arrange different libraries for each pattern, enabling various uses. In addition, it can be created models of several members with a single process and the system can automatically places structures that are added periodically, such as Rock Bolt and Fore Polling. Finally, 3D length information and volume for each pattern are automatically calculated for more accurate 3D-based volume calculation. This study contributes to increasing user accessibility by building a BIM modeling automation algorithm into a system. The system is expected to improve the efficiency of BIM modeling creation of linear-based infra structures, including railway infrastructure.

DEVS Modeling for Interactive Motion-based Mobile Contents Authoring Tool (모바일 기기 환경의 인터렉티브 모션 기반 콘텐츠 개발 도구와 DEVS 모델링)

  • Ju, Seunghwan;Choi, Yohan;Lim, Yongsoo;Seo, Heesuk
    • Journal of Korea Society of Digital Industry and Information Management
    • /
    • v.11 no.2
    • /
    • pp.121-129
    • /
    • 2015
  • Interactive media is a method of communication in which the output from the media comes from the input of the users. The interactive media lets the user go back with the media. Interactive media works with the user's participation. The media still has the same purpose but the user's input adds the interaction and brings interesting features to the system for a better enjoyment. We need a digital content using a dynamic motion and gesture of the mobile device. We made an authoring tool for content producers to easily create interactive content. We have tried to take advantage of the interaction by using a touch screen and a gravity sensor of the mobile device. This interaction may lead to allow the user to participate in the content, it can be used as a key device to assist in engagement. Furthermore, our authoring tool can be applied to various fields of publishing content.

An Empirical Study on the Influence of Environmental Determinants on the Mobile Cloud Computing Technology Usage and the Moderating Effects of Job Relevance (모바일 클라우드 컴퓨팅 기술사용에 영향을 주는 환경적 요인과 직무 관련성의 조절효과에 대한 실증연구)

  • Kim, Sang-Hyun;Kim, Geun-A
    • Journal of Information Technology Applications and Management
    • /
    • v.18 no.4
    • /
    • pp.1-20
    • /
    • 2011
  • The recent development of mobile devices, including smartphones has maximized the user's convenience. This phenomenon has triggered the specification and activation of mobile cloud service and transformed the user's information usage and communication means. Despite such development of new technology, there is little understanding of mobile cloud. Therefor, in order to help the understanding of the usage of mobile cloud computing technology, this study developed the research model based on the UTAUT (the Unified Theory of Acceptance and Usage of Technology) model. The proposed research model included five external determinants, such as Interoperability, Information Organization, Adequacy, Information Security and Context Awareness, along with the moderating effects of Job Relevance, and empirically proved their influence on the user's job performance. This study proved the research model by analyzing the data collected from 287 copies of survey with the structural equation modeling approach. The result showed that all determinants, except Information Security have positive impact on the usage of mobile cloud computing technology. Thus, this study can compliment the limitations of previous research, suggest a new direction to analyze the user's perspective in the related research on mobile cloud and build a theoretical foundation for the further development of mobile cloud.