• Title/Summary/Keyword: user location and tracking

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A Moving Object Query Process System for Mobile Recommendation Service (모바일 추천 서비스를 위한 이동 객체 질의 처리 시스템)

  • Park, Jeong-Seok;Shin, Moon-Sun;Ryu, Keun-Ho;Jung, Young-Jin
    • The KIPS Transactions:PartD
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    • v.14D no.7
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    • pp.707-718
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    • 2007
  • Recently, much studies for providing mobile users with suitable and useful content services, LBS(Location Based Service) corresponding to the change of users' location, are actively going on. First and foremost, this is basically owing to the progress of location management technologies such as GPS, mobile communication technology and the spread of personal devices like PDA and the cellular phones. Besides, the research scope of LBS has been changed from vehicle tracking and navigation services to intelligent and personalized services considering the changing information of conditions or environment where the users' are located. For example, it inputs the information such as heavy traffic, pollution, and accidents. The query languages which effectively search the stored vehicle and environment information have been studied depending on the increase of the information utilization. However, most of existing moving object query languages are not enough to provide a recommendation service for a user, because they can not be tested and evaluated in real world and did not consider changed environment information. In order to retrieve not only a vehicle location and environment condition but also use them, we suggest a moving object query language for recommendation service and implement a moving object query process system for supporting a query language. It can process a nearest neighbor query for recommendation service which considers various attributes such as a vehicle's location and direction, environment information. It can be applied to location based service application which utilizes the recommended factors based on environmental conditions.

Risk-Incorporated Trajectory Prediction to Prevent Contact Collisions on Construction Sites

  • Rashid, Khandakar M.;Datta, Songjukta;Behzadan, Amir H.;Hasan, Raiful
    • Journal of Construction Engineering and Project Management
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    • v.8 no.1
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    • pp.10-21
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    • 2018
  • Many construction projects involve a plethora of safety-related problems that can cause loss of productivity, diminished revenue, time overruns, and legal challenges. Incorporating data collection and analytics methods can help overcome the root causes of many such problems. However, in a dynamic construction workplace collecting data from a large number of resources is not a trivial task and can be costly, while many contractors lack the motivation to incorporate technology in their activities. In this research, an Android-based mobile application, Preemptive Construction Site Safety (PCS2) is developed and tested for real-time location tracking, trajectory prediction, and prevention of potential collisions between workers and site hazards. PCS2 uses ubiquitous mobile technology (smartphones) for positional data collection, and a robust trajectory prediction technique that couples hidden Markov model (HMM) with risk-taking behavior modeling. The effectiveness of PCS2 is evaluated in field experiments where impending collisions are predicted and safety alerts are generated with enough lead time for the user. With further improvement in interface design and underlying mathematical models, PCS2 will have practical benefits in large scale multi-agent construction worksites by significantly reducing the likelihood of proximity-related accidents between workers and equipment.

Implementation of Embedded System for Vehicle Tracking and License Plates Recognition using Spatial Relative Distance (공간상관거리를 이용한 차량 추적과 번호판 자동 인식 임베디드 시스템 구현)

  • Kang, Jin-Suk;Choi, Yeon-Sung;Kim, Jang-Hyung
    • The KIPS Transactions:PartB
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    • v.10B no.4
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    • pp.411-418
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    • 2003
  • The proposed system in this paper uses a camera attached to a mobile device in order to inquire a car and track its location anywhere. To do this, the system recognizes and verifies license plates on the front and back of a cu. The plates are scanned by the camera attached to a mobile device. The technology enables us to detect a car registration number and to transmit the number along with the location of the device to a server through a wireless communication network. The information of a car obtained through the terminal is encoded and transmitted to a server in a remote place through a wireless communication network also. The car registration number and its location information are decoded and transmitted as a text to the server in a remote place. In order to track a user´s location through spatial relative distance estimated in real-time, the server uses the spatial and attribute information which are the most prior to the desired data value. With this property information, the right location can be calculated.

A Study on Motion and Position Recognition Considering VR Environments (VR 환경을 고려한 동작 및 위치 인식에 관한 연구)

  • Oh, Am-suk
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.21 no.12
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    • pp.2365-2370
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    • 2017
  • In this paper, we propose a motion and position recognition technique considering an experiential VR environment. Motion recognition attaches a plurality of AHRS devices to a body part and defines a coordinate system based on this. Based on the 9 axis motion information measured from each AHRS device, the user's motion is recognized and the motion angle is corrected by extracting the joint angle between the body segments. The location recognition extracts the walking information from the inertial sensor of the AHRS device, recognizes the relative position, and corrects the cumulative error using the BLE fingerprint. To realize the proposed motion and position recognition technique, AHRS-based position recognition and joint angle extraction test were performed. The average error of the position recognition test was 0.25m and the average error of the joint angle extraction test was $3.2^{\circ}$.

A Mutual Authentication Protocol using Key Change Step by Step for RFID Systems (단계적 키 변환을 이용한 RFID 상호 인증 프로토콜)

  • Chung, Kyung-Ho;Kim, Kyoung-Youl;Oh, Se-Jin;Lee, Jae-Kang;Park, Yong-Soo;Ahn, Kwang-Seon
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.35 no.3B
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    • pp.462-473
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    • 2010
  • The RFID system has the security problem of location tracking and user privacy. In order to solve this problem, the cryptographic access method using hash function is difficult to in real applications. Because there is a limit of computing and storage capacity of Tag, but the safety is proved. The lightweight authentication methods like HB and LMAP guarantee the high efficiency, but the safety is not enough to use. In this paper, we use the AES for RFID Authentication, and solve the problem of using fixed key with key change step by step. The symmetric keys of the tag and server are changed by the random number generated by tag, reader and server successively. This could prevent the key exposure. As a result, the output of the tag and reader always changes. These key changes could make it possible to prevent eavesdropping, replay attack, location tracking and spoofing.

An Indoor Location Estimation Method Selection Algorithm based on environment of moving object (이동객체가 위치한 환경에 따른 실내 위치추정기법 선택 알고리즘)

  • Jeon, Hyeon-Sig;Yeom, Jin-Young;Park, Hyun-Ju
    • Journal of Internet Computing and Services
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    • v.12 no.2
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    • pp.19-28
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    • 2011
  • Recently, ubiquitous computing and related technologies is more and more growing concern about. Depending on the trend, the moving object recognition and tracking research have been required in order to meet the diverse needs of the user. In the location-based services, one of the most important issues in the indoor environment is to provide location-aware services. In this paper, the effective algorithm to help estimate the position of moving objects in an indoor environment is proposed. We propose an algorithm that combined the existing trilateration measurement and the improved measurement of environmental adaptation scene analysis. The proposed indoor location estimation algorithm use the trilateration measurement when we have enough anchor in the line-of-sight environment. Otherwise that use measurement of environmental adaptation scene analysis. Consequently, the proposed algorithm has been improved the localization accuracy of a moving object as well as was able to reduce complexity of the algorithm.

Development of Mobile System for Crop Situation Investigation using GPS based on GIS (GIS기반 GPS를 이용한 농작물 작황 조사 모바일 시스템 구축)

  • Mun, Young-Chae;Lee, Hong-Ro
    • Journal of the Korean Association of Geographic Information Studies
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    • v.11 no.4
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    • pp.22-31
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    • 2008
  • Recently, with the develop of the location tracking technology using GPS and mobile device such as PDA and UMPC, it is used in various application fields that is coordinate transformation and compensation using GPS, is client development for Mobile GIS using GIS and is development of surface survey system for archaeological site based on mobile. In this paper, we develop the system that can investigate the growth information and production information of rice in crop of the field using mobile device, show position information of user and rice in digital map using GIS and save the investigated crop information and position information in database in server. The system which is developed in this paper consists of modules that the user management module is able to restrict database approaches in authority by of the user, the crops management module is able to save and search crop information in database in server, the map module is able to show position information of user and crops in digital map, the location information module is able to convert received location information from GPS and the communication module is able to send and receive data between GPS and mobile device and between mobile device and database. Finally, this paper shall contribute to efficient management and investigation of birth information of crop in field.

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Building Fire Monitoring and Escape Navigation System Based on AR and IoT Technologies (AR과 IoT 기술을 기반으로 한 건물 화재 모니터링 및 탈출 내비게이션 시스템)

  • Wentao Wang;Seung-Yong Lee;Sanghun Park;Seung-Hyun Yoon
    • Journal of the Korea Computer Graphics Society
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    • v.30 no.3
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    • pp.159-169
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    • 2024
  • This paper proposes a new real-time fire monitoring and evacuation navigation system by integrating Augmented Reality (AR) technology with Internet of Things (IoT) technology. The proposed system collects temperature data through IoT temperature measurement devices installed in buildings and automatically transmits it to a MySQL cloud database via an IoT platform, enabling real-time and accurate data monitoring. Subsequently, the real-time IoT data is visualized on a 3D building model generated through Building Information Modeling (BIM), and the model is represented in the real world using AR technology, allowing intuitive identification of the fire origin. Furthermore, by utilizing Vuforia engine's Device Tracking and Area Targets features, the system tracks the user's real-time location and employs an enhanced A* algorithm to find the optimal evacuation route among multiple exits. The paper evaluates the proposed system's practicality and demonstrates its effectiveness in rapid and safe evacuation through user experiments based on various virtual fire scenarios.

Real Time 3D Indoor Tracking System with 3D Model on Mobile Device (모바일 환경에서의 입체모델을 적용한 실시간, 고속 3D 실내 추적시스템)

  • Chung, Wan-Young;Lee, Boon-Giin;Do, Kyeong-Hoon;Kim, Jong-Jin;Kwon, Tae-Ha
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2008.10a
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    • pp.348-353
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    • 2008
  • Despite the increasing popularity of wireless sensor network, indoor positioning using low power IEEE 802.15.4 compliant radio had attracted an interest of many researchers in the last decade. Old fashionable indoor location sensing information has been presented in dull and unpleasant 2D image standard. This paper focused on visualizing high precision 3 dimensional RSSI-based (received signal strength indication) spatial sensing information in an interactive virtual reality on PDA. The developed system operates by capturing and extracting signal strength information at multiple pre-defined reference nodes to provide information in the area of interest, thus updating user's location in 3D indoor virtual map. VRML (Virtual Reality Modeling Language) which specifically developed for 3D objects modeling is utilized to design 3D indoor environment.

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Effective real-time identification using Bayesian statistical methods gaze Network (베이지안 통계적 방안 네트워크를 이용한 효과적인 실시간 시선 식별)

  • Kim, Sung-Hong;Seok, Gyeong-Hyu
    • The Journal of the Korea institute of electronic communication sciences
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    • v.11 no.3
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    • pp.331-338
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    • 2016
  • In this paper, we propose a GRNN(: Generalized Regression Neural Network) algorithms for new eyes and face recognition identification system to solve the points that need corrective action in accordance with the existing problems of facial movements gaze upon it difficult to identify the user and. Using a Kalman filter structural information elements of a face feature to determine the authenticity of the face was estimated future location using the location information of the current head and the treatment time is relatively fast horizontal and vertical elements of the face using a histogram analysis the detected. And the light obtained by configuring the infrared illuminator pupil effects in real-time detection of the pupil, the pupil tracking was - to extract the text print vector.