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http://dx.doi.org/10.6109/jkiice.2017.21.12.2365

A Study on Motion and Position Recognition Considering VR Environments  

Oh, Am-suk (Department of Media Engineering, Tongmyong University)
Abstract
In this paper, we propose a motion and position recognition technique considering an experiential VR environment. Motion recognition attaches a plurality of AHRS devices to a body part and defines a coordinate system based on this. Based on the 9 axis motion information measured from each AHRS device, the user's motion is recognized and the motion angle is corrected by extracting the joint angle between the body segments. The location recognition extracts the walking information from the inertial sensor of the AHRS device, recognizes the relative position, and corrects the cumulative error using the BLE fingerprint. To realize the proposed motion and position recognition technique, AHRS-based position recognition and joint angle extraction test were performed. The average error of the position recognition test was 0.25m and the average error of the joint angle extraction test was $3.2^{\circ}$.
Keywords
Virtual Reality; Location Tracking; Motion Tracking; Attitude & Heading Reference System; Inertial Measurement Unit; Fingerprint;
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