• Title/Summary/Keyword: user attribute

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Database and User Interface for Pollutant Source and Load Management of Yeungsan Estuarine Lake Watershed Using GIS (GIS를 활용한 영산호 수계 오염원 데이터베이스 구축과 오염원관리 사용자 인터페이스)

  • 양홍모
    • Journal of the Korean Institute of Landscape Architecture
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    • v.28 no.6
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    • pp.114-126
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    • 2001
  • The purpose of this study is to establish the databases of pollutant sources and water quality measurement data by utilizing GIS, and making the user interface for the management of pollutant sources. Yeongsan Estuarine Lake was formed of a huge levee of 4.35 km constructed by an agricultural reclamation project. Water quality of the reservoir has been degraded gradually, which mainly attributes to increase of point and non-point source pollutant loads from the lake's watershed of 33,374.3 $\textrm{km}^2$ into it. Application of GIS to establishment of the database was researched of pint source such as domestic sewage, industrial wastewater, farm wastes, and fishery wastes, and non-pont source such as residence, rice and upland field, and forest runoffs of the watershed of the lake. NT Acr/Info and ArcView were mainly utilized for the database formation. Land use of the watershed using LANDSAT image data was analyzed for non-point source pollutant load estimation. Pollutant loads from the watershed into the reservoir were calculated using the GIS database and BOD, TN, TP load units of point and non-point sources. Total BOD, TN, TP loads into it reached approximately to 141, 715, 2,094 and 4,743 kg/day respectively. The loads can be used as input parameters for water quality predicting model of it. A user-friendly interface program was developed using Dialog Designer and Avenue Script of AcrView, which can perform spatial analysis of point and non-point sources, calculate pollutant inputs from the sources, update attribute data of them, delete and add point sources, identify locations and volumes of water treatment facilities, and examine water quality data of water sampling points.

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Research about development process of game tendencious advertisement contents that drive active participation of internet user (인터넷 유저의 능동적인 참여를 유도하는 게임성향 광고 콘텐츠 개발 과정에 관한 연구)

  • Lim, Woo-Soung;Ryu, Seuc-Ho
    • Proceedings of the Korea Contents Association Conference
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    • 2004.11a
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    • pp.101-109
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    • 2004
  • Internet got into popularization by development of digitech today, and according as Internet user increases, advertisement that use internet is increasing. Specially, advertisement that use internet regardless of time customer and company both direction(interactive) communication possible because, image about special quality of product or company feature that can be active to customer and offer effectively have. There is charm that both direction communication that internet advertisement can attract to unspecified multitude internet connecter regardless of time this are available, internet user can do participation more easily. Interaction of Banner advert or different advertisement that form commentary of current internet advertisement is inert with internet posthumous work. It can become more efficient advertisement if take advantage of prognostication that most important element of game is interaction in internet advertisement. Investigator who aim in this point wishes to do on the basis of special quality of internet advertisement and interaction attribute of game and present actuality design process case of internet ad of game inclination.

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A Study on Measures to Utilize Public Libraries' Social Network Service (공공도서관의 소셜 네트워크 서비스 활용 방안 연구)

  • Cho, Suyeon;Nam, Youngjun
    • Journal of Korean Library and Information Science Society
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    • v.48 no.4
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    • pp.181-207
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    • 2017
  • The purpose of this paper is to provide values and effectiveness to libraries making a new social network service marketing model and strategy. According to study, when libraries entice library users with social network services, the users become loyal customers who give libraries long-term supports. For method of study, it establishes 15 hypotheses and proves those hypotheses with 157 responders. After inspecting hypotheses, 13 hypotheses are adopted and 3 hypotheses are dismissed. During the research, it is verified that usefulness perceived by library users is the most important factor of user satisfaction and continuous use intention which increased library users' intention to continue visiting the library. In addition, effectivness of marketing and cause are found in order of system quality, information quality, reliability, interactivity, subjective norms. In other words, the study found that library users found their information for using social network services and this attribute affects user satisfaction and ultimately continuous use intention in a positive way.

A suggestion for Mobile Fashion Information using Ontology Technique based on Relation Database (관계형 데이터베이스 기반 온톨로지 기법을 활용한 모바일 패션 정보 제안)

  • Ahn, Hoo-Young;Park, Young-Ho
    • Journal of the Korea Society of Computer and Information
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    • v.12 no.6
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    • pp.207-212
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    • 2007
  • Recently, requriements that people want to receive various information related with fashion are increasing. A lot of internet shopping malls and corporations provide information about fashion. However, those systems do not give enough information about fashion. To solve these problems, the paper provides the recommend technique for providing complex fashion information on mobile devices. The providing system implements fasion ontology by using XML. The XML ontology has dewey number as an attribute. The recommend technique uses this number and find LCA(Lowest Common Ancestor) on the fashion ontology. Then those child nodes under the LCA are recommended as related information. The results are displayed on the mobile browser. The system provides function for taking a picture or movie of fashion contents. Those movies and pictures are UCC(User Created Content)s. The system is a novel system that can recommend complex fasion information on mobile devices.

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XML-based Retrieval System for SCORM-based Virtual Learning Contents (SCORM 기반의 XML 학습 컨텐츠 검색 시스템)

  • Choi, Byung-Uk;Song, Mi-Sook;Cho, Jung-Won
    • The Journal of Korean Association of Computer Education
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    • v.6 no.1
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    • pp.9-17
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    • 2003
  • XML(eXtensible Markup Language), next generation internet standard language has the advantage of easy re-use and re-structure in other computing environment because it has the separate data, presentation and structure. In this paper, we implement the efficient retrieval system for the general user by limiting the XML documents on the multimedia learning contents for the virtual education system. The system design is based on SCO Metadata unit defined in SCORM as the proposed virtual education standard. Each XML documents has three indexes - keyword, element and attribute. Also, it makes possible to retrieve data without previous knowledge of the DTD by making the element retrieval screen structure for the user interface. And it gives the user various result screen formats such as XML and HTML by restructuring the retrieval result through XML-QL and XSL, respectively.

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A Prototype Model for Handling Fuzzy Query in Voice Search on Smartphones (스마트폰의 음성 검색에서 퍼지 쿼리 처리를 위한 프로토타입 모델)

  • Choi, Dae-Young
    • The KIPS Transactions:PartD
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    • v.18D no.4
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    • pp.309-312
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    • 2011
  • Handling fuzzy query in voice search on smartphones is one of the most difficult problems. It is mainly derived from the complexity and the degree of freedom of natural language. To reduce the complexity and the degree of freedom of fuzzy query in voice search on smartphones, attribute-driven approach for fuzzy query is proposed. In addition, a new page ranking algorithm based on the values of attributes for handling fuzzy query is proposed. It provides a smartphone user with location-based personalized page ranking based on user's search intentions. It is a further step toward location-based personalized web search for smartphone users. In this paper, we design a prototype model for handling fuzzy query in voice search on smartphones and show the experimental results of the proposed approach compared to existing smartphones.

Performance Evaluation of Personalized Textile Sensibility Design Recommendation System based on the Client-Server Model (클라이언트-서버 모델 기반의 개인화 텍스타일 감성 디자인 추천 시스템의 성능 평가)

  • Jung Kyung-Yong;Kim Jong-Hun;Na Young-Joo;Lee Jung-Hyun
    • Journal of KIISE:Computing Practices and Letters
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    • v.11 no.2
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    • pp.112-123
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    • 2005
  • The latest E-commerce sites provide personalized services to maximize user satisfaction for Internet user The collaborative filtering is an algorithm for personalized item real-time recommendation. Various supplementary methods are provided for improving the accuracy of prediction and performance. It is important to consider these two things simultaneously to implement a useful recommendation system. However, established studies on collaborative filtering technique deal only with the matter of accuracy improvement and overlook the matter of performance. This study considers representative attribute-neighborhood, recommendation textile set, and similarity grouping that are expected to improve performance to the recommendation agent system. Ultimately, this paper suggests empirical applications to verify the adequacy and the validity on this system with the development of Fashion Design Recommendation Agent System (FDRAS ).

A Study on Architecture of Access Control System with Enforced Security Control for Ubiquitous Computing Environment (유비쿼터스 컴퓨팅 환경을 위한 보안통제가 강화된 접근제어 시스템 설계에 관한 연구)

  • Eom, Jung-Ho;Park, Seon-Ho;Chung, Tai-Myoung
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.18 no.5
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    • pp.71-81
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    • 2008
  • In the paper, we designed a context aware task-role based access control system(CAT-RACS) which can control access and prevent illegal access efficiently for various information systems in ubiquitous computing environment. CAT-RACS applied CA-TRBAC, which adds context-role concept for achieve policy composition by context information and security level attribute to be kept confidentiality of information. CA-TRBAC doesn't permit access when context isn't coincident with access control conditions, or role and task's security level aren't accord with object's security level or their level is a lower level, even if user's role and task are coincident with access control conditions. It provides security services of user authentication and access control, etc. by a context-aware security manager, and provides context-aware security services and manages context information needed in security policy configuration by a context information fusion manager. Also, it manages CA-TRBAC policy, user authentication policy, and security domain management policy by a security policy manager.

Shortest Path Search Scheme with a Graph of Multiple Attributes

  • Kim, Jongwan;Choi, KwangJin;Oh, Dukshin
    • Journal of the Korea Society of Computer and Information
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    • v.25 no.12
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    • pp.135-144
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    • 2020
  • In graph theory, the least-cost path is discovered by searching the shortest path between a start node and destination node. The least cost is calculated as a one-dimensional value that represents the difference in distance or price between two nodes, and the nodes and edges that comprise the lowest sum of costs between the linked nodes is the shortest path. However, it is difficult to determine the shortest path if each node has multiple attributes because the number of cost types that can appear is equal to the number of attributes. In this paper, a shortest path search scheme is proposed that considers multiple attributes using the Euclidean distance to satisfy various user requirements. In simulation, we discovered that the shortest path calculated using one-dimensional values differs from that calculated using the Euclidean distance for two-dimensional attributes. The user's preferences are reflected in multi attributes and it was different from one-dimensional attribute. Consequently, user requirements could be satisfied simultaneously by considering multiple attributes.

Modeling of Video Data for Sffective Content-based Retrival (효율적인 의미 검색을 위한 동영상 데이터 모델링)

  • Jeong, Mi-Yeong;Lee, Won-Seok
    • The Transactions of the Korea Information Processing Society
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    • v.4 no.4
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    • pp.908-922
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    • 1997
  • In this paper,we present an dffcient way to describe the commplex meaning embedded in video data for the cintent-based retrival in a video database.Intead of viewing the data stored in a file as continuous bit stream,we associate the desired interval in the stream with a set of atteibute and value pairs which describe its meaning.Since the meaning of video data can be cimplex and can change dyamically. It is necessary to com-bine the fixed schema of attributes used in the traditional database systrm with a description method through a set of attribute and value pairs that can be defined dynamically.As the cintent of viedo data can be expressed differently according to the view point of a user,it is important ot maintain the meaning of the attribute and value pairs cinsistently for different users.This paper proposes the dffctive way to manage the set of attri-bute and value pairs.In addition,it also describes a way to define a new video presentation by separating a video stream phsycally or by sharing the portion of a bit stream,and the new method can minimize the required storage space.

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