• Title/Summary/Keyword: user' behavior

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User Behavior Analysis for Online Game Bot Detection (온라인 게임 봇 탐지를 위한 사용자 행위 분석)

  • Kang, Ah-Reum;Woo, Ji-young;Park, Ju-yong;Kim, Huy-Kang
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.22 no.2
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    • pp.225-238
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    • 2012
  • Among the various security threats in online games, the use of game bots is the most serious problem. In this paper, we propose a framework for user behavior analysis for bot detection in online games. Specifically, we focus on party play that reflects the social activities of gamers: In a Massively Multi-user Online Role Playing Game (MMORPG), party play log includes a distinguished information that can classify game users under normal-user and abnormal-user. That is because the bot users' main activities target on the acquisition of cyber assets. Through a statistical analysis of user behaviors in game activity logs, we establish the threshold levels of the activities that allow us to identify game bots. Also, we build a knowledge base of detection rules based on this statistical analysis. We apply these rule reasoner to the sixth most popular online game in the world. As a result, we can detect game bot users with a high accuracy rate of 95.92%.

A Study on the Architectural Planning for Space for Stay in the Ward Based on the Analysis of User Behavior - Chronic Patient Ward in Korea Workers' Compensation Hospital (이용자 행태 분석을 통한 병동부 체류 공간에 관한 건축계획 연구 - 근로복지공단병원 병동부 공용공간을 중심으로)

  • Son, Jihye;Yang, Naewon
    • Journal of The Korea Institute of Healthcare Architecture
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    • v.22 no.3
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    • pp.35-44
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    • 2016
  • Purpose: This study is focus on investigation of user's spontaneous behavior in the public space of ward where chronic patients are hospitalized. Methods: The notion and necessity of social healing environment is analyzed by literature review. User's location and behaviour are investigated for analyzing behavior by visiting the six wards. Results: The result 1) Stay is main behavior of users. 2) The frequency of stay is high in the place where are planned as the dayroom, the program room and the balcony. 3) In the corridor, the users are staying around court and single side corridor. And the users who are staying in the ward planned middle corridor and double corridor are spreaded all over the corridor. As the result of the analysis of correlation between frequency of user for stay and area of public space, 4) The area of the dayroom, the program room and the balcony is bigger, the frequency of users are higher. 5) There is no correlation between area of corridor and frequency of users. 6) When the density of user is highest in the place for stay, one person occupied $1.96m^2$. Implications: Hereafter the public space, which social healing environment is considered, is planned, this study could suggest the directions of architectural planning about area.

Friendship Influence on Mobile Behavior of Location Based Social Network Users

  • Song, Yang;Hu, Zheng;Leng, Xiaoming;Tian, Hui;Yang, Kun;Ke, Xin
    • Journal of Communications and Networks
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    • v.17 no.2
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    • pp.126-132
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    • 2015
  • In mobile computing research area, it is highly desirable to understand the characteristics of user movement so that the user friendly location aware services could be rendered effectively. Location based social networks (LBSNs) have flourished recently and are of great potential for movement behavior exploration and datadriven application design. While there have been some efforts on user check-in movement behavior in LBSNs, they lack comprehensive analysis of social influence on them. To this end, the social-spatial influence and social-temporal influence are analyzed synthetically in this paper based on the related information exposed in LBSNs. The check-in movement behaviors of users are found to be affected by their social friendships both from spatial and temporal dimensions. Furthermore, a probabilistic model of user mobile behavior is proposed, incorporating the comprehensive social influence model with extent personal preference model. The experimental results validate that our proposed model can improve prediction accuracy compared to the state-of-the-art social historical model considering temporal information (SHM+T), which mainly studies the temporal cyclic patterns and uses them to model user mobility, while being with affordable complexity.

A Study of User Perception on Features Used in Behavior-Based Authentication (행위 기반 인증을 위한 사용자 중심의 인증 요소 분석 연구)

  • Lee, Youngjoo;Ku, Yeeun;Kwon, Taekyoung
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.29 no.1
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    • pp.127-137
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    • 2019
  • The growth in smartphone service has given rise to an increase in frequency and importance of authentication. Existing smartphone authentication mechanisms such as passwords, pattern lock and fingerprint recognition require a high level of awareness and authenticate users temporarily with a point-of-entry techniques. To overcome these disadvantages, there have been active researches in behavior-based authentication. However, previous studies focused on enhancing the accuracy of the authentication. Since authentication is directly used by people, it is necessary to reflect actual users' perception. This paper proposes user perception on behavior-based authentication with feature analysis. We conduct user survey to empirically understand user perception regarding behavioral authentication with selected authentication features. Then, we analyze acceptance of the behavioral authentication to provide continuous authentication with minimal awareness while using the device.

A Study on the User Problem Behavior in Overseas Public Libraries (국외 공공도서관의 이용자 문제행동에 대한 대처방안분석)

  • Lee Eun-Ju;Youn You-Ra
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.6
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    • pp.187-192
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    • 2023
  • A problem user in a library refers to a person who harasses others or causes a disturbance through inappropriate behavior in the library. Users' continued problematic behavior reduces the work productivity of librarians and at the same time causes inconvenience to other users. This may cause a decline in the free use of public libraries. In Korea, a user response manual has been developed to guide librarians to respond wisely to user problem behavior. However, it is true that most of the content provides guidance on how to communicate with problem users, and there is a lack of countermeasures to stipulate and regulate follow-up measures against them. The goal of this study is to further systematize response and organize them into written regulations. To this end, this study to examine regulations and legal battles surrounding problem users in oversea public libraries and to examine what can be applied in Korea in the future.

A Study on the Residential Behavior of Family at the City Center Public Library in Japan (일본 도심 공공도서관의 가족이용자의 체재행동에 관한 연구)

  • Park, In-Kyoo
    • Journal of Korean Library and Information Science Society
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    • v.38 no.3
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    • pp.455-475
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    • 2007
  • Library change of recent times first change of the user there is a wild possibility with most big feature. The user the housewife and unemployment sleeps from the student use center of weekday, with very old man use and to holiday the attribute of the user is changing with family accompaniment use. As the residential type library does recently and the library of new concept appears and it provides a reading service with the form which confront in attribute of the user who is various. This study which it sees the public library of the city center where there is to an execution time at the residential type library the family from inside the library tracking investigated use conduct in the object. This research analyzed the interrelation of composition feature of the type of family use and the un-reading behavior.

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A Research on the Intelligent E-mail System Using User Patterns (사용자 패턴을 이용한 지능형 e-메일 시스템의 연구)

  • Lim Yang-Won;Lim Han-Kyu
    • The Journal of the Korea Contents Association
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    • v.6 no.1
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    • pp.64-71
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    • 2006
  • Electronic mail (E-mail) is an integral part of communication for the recent Internet users. However, e-mail has also come to serve as a means to support flood of unwanted spam mails and junk mails having bad purposes. This paper was conducted in order to develop an intelligent e-mail system using user behavior pattern that can prevent these unnecessary information and enable the user to enjoy communication via e-mail in a cleaner environment. The concentrated analysis of the user behavior in terms of using e-mail functions has resulted in better classification between unnecessary and necessary information, thereby facilitating faster disposal of spam mails.

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Design & Evaluation of an Intelligent Model for Extracting the Web User' Preference (웹 사용자의 선호도 추출을 위한 지능모델 설계 및 평가)

  • Kim, Kwang-Nam;Yoon, Hee-Byung;Kim, Hwa-Soo
    • Journal of the Korean Institute of Intelligent Systems
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    • v.15 no.4
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    • pp.443-450
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    • 2005
  • In this paper, we propose an intelligent model lot extraction of the web user's preference and present the results of evaluation. For this purpose, we analyze shortcomings of current information retrieval engine being used and reflect preference weights on learner. As it doesn't depend on frequency of each word but intelligently learns patterns of user behavior, the mechanism Provides the appropriate set of results about user's questions. Then, we propose the concept of preference trend and its considerations and present an algorithm for extracting preference with examples. Also, we design an intelligent model for extraction of behavior patterns and propose HTML index and process of intelligent learning for preference decision. Finally, we validate the proposed model by comparing estimated results(after applying the Preference) of document ranking measurement.

Context based User Required Services Reasoning Model (상황 정보 기반 사용자 요구 서비스 추론 모델)

  • Ko, Kwang-Enu;Sim, Kwee-Bo
    • Journal of Institute of Control, Robotics and Systems
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    • v.14 no.1
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    • pp.21-26
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    • 2008
  • It was already realized at a current technological level of home network systems that the systems recognizes a user's simple order and carry out the order in the ubiquitous computing environment. However home is not a simple environment consisting into a large number of family members, so various order and situation would be needed accordingly. From now on we need to reach the technological level to infer that how is the user's behavior patterns and what kinds of service is the fittest to user who belong to the ubiquitous computing environment by using the result of the context interpreter. In this regards, active inferred-model needs to be suggested upgrading user's command into one step more higher level than the simple one adapting diversified feature. This study would like to suggest this active model recognizing context, which is user's environmental information applying basic network and inferring Context-based Service that user wants through the recognized result This study proposes a new method that can infer the user's desire in ubiquitous computing environment. First of all, we define a context as user's information of ubiquitous computing environment situation that user belongs to and we classify the context into 4W1H(Where, Who, When, What) formats. We construct Bayesian network and put the factor of context use as Bayesian network nodes. As a result, we can infer the user's behavior pattern and most proper service for user in the intelligent space from the probabilistic result of Bayesian network.

Ontology-based User Intention Recognition for Proactive Planning of Intelligent Robot Behavior (지능형로봇 행동의 능동적 계획수립을 위한 온톨로지 기반 사용자 의도인식)

  • Jeon, Ho-Cheol;Choi, Joong-Min
    • Journal of the Korean Institute of Intelligent Systems
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    • v.21 no.1
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    • pp.86-99
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    • 2011
  • Due to the uncertainty of intention recognition for behaviors of users, the intention is differently recognized according to the situation for the same behavior by the same user, the accuracy of user intention recognition by minimizing the uncertainty is able to be improved. This paper suggests a novel ontology-based method to recognize user intentions, and able to minimize the uncertainties that are the obstacles against the precise recognition of user intention. This approach creates ontology for user intention, makes a hierarchy and relationship among user intentions by using RuleML as well as Dynamic Bayesian Network, and improves the accuracy of user intention recognition by using the defined RuleML as well as the gathered sensor data such as temperature, humidity, vision, and auditory. To evaluate the performance of robot proactive planning mechanism, we developed a simulator, carried out some experiments to measure the accuracy of user intention recognition for all possible situations, and analyzed and detailed described the results. The result of our experiments represented relatively high level the accuracy of user intention recognition. On the other hand, the result of experiments tells us the fact that the actions including the uncertainty get in the way the precise user intention recognition.