• 제목/요약/키워드: usability test

검색결과 581건 처리시간 0.03초

Usability 중심의 웹사이트 평가 프레임워크 개발 (Website Evaluation Framework Development Using Usability)

  • 이수열;박종현;윤명환
    • 한국감성과학회:학술대회논문집
    • /
    • 한국감성과학회 2003년도 추계학술대회 논문집
    • /
    • pp.1221-1222
    • /
    • 2003
  • 본 연구는 Usability 중심의 웹사이트 평가를 위한 프레임워크 모델의 구축을 목표로 한다. 이를 위해 기존에 구축된 웹사이트 평가 방법론을 분석하여 평가 요소 별 중요도를 설정하였다. 비교 분석을 통해 나온 문제점들을 기초로 웹사이트평가를 위한 평가요인(Critical Factor)을 선정하여 새로운 프레임워크 모델 $C^3$ISP(Contents, Community, Commerce, Interface, Security, Performance)를 제시하였다. 향후 연구과제로는 프레임워크의 유용성을 분석하기 위한 Running Test를 실시한다.

  • PDF

GOMS 모델을 기반으로 한 Rapid Prototyping에 관한 연구 (A Study of Rapid Prototyping Based on GOMS Model)

  • 차연주;조성식;명노해
    • 산업공학
    • /
    • 제24권1호
    • /
    • pp.1-7
    • /
    • 2011
  • The purpose of this research was to develop an integrated interface for the usability test of systems or products in the design process. It is capable of automatically creating GOMS models which can predict human task performances. It can generate GOMS models to be interacted with the prototype interfaces. It can also effectively manage various design information and various usability test results to be implemented into the new product and/or system design. Thus we can perform usability test for products or system prototypes more effectively and also reduce time and effort required for this test. For usability tests, we established an integrated interface based on GOMS model by the LabVIEW program. We constructed the system that the linkage to GOMS model is available. Using this integrated interface, the menu structure of mobile phone can be constructed easily. User can design a depth and a breath that he want. The size of button and the label of the button is changable. The path to the goal can be defined by the user. Using a designed menu structure, the experiment could be performed. The results of GOMS model and the actual time are presented. Besides, values of operators of GOMS model can be defined as the value that user wants. Using the integrated interface that we developed, the optimal menu structure deducted. The menu structure that user wants can be established easily. The optimal layout and button size can be decided by comparison of numerous menu structures. User can choose the method of usability test among GOMS model and empirical data. Using this integrated interface, the time and costs can be saved and the optimal menu structure can be found easily.

농업정보사이트 사용성 테스트 사례연구 - A 사이트를 중심으로 - (A Case Study of Usability Test for Developing User-Centered Agriculture Information Web Site)

  • 유병민;박덕병
    • 농촌지도와개발
    • /
    • 제22권1호
    • /
    • pp.93-100
    • /
    • 2015
  • This article describes the process involved in usability testing a agricultural information Web site. In addition to determining the goals and requirements for the agricultural information Web site, a user and task analysis was conducted for defining the its user base and the types of tasks which users might be performing at the site. Usability testing methods with close observation and in-depth interviews provided fresh insights about how users are interacting with the agricultural information Web interface as they approach various information seeking tasks. This study uncovered problems related to unclear terminology, improper interface, location for navigational links, need for context sensitive help, built-in redundancy, and clear and consistent navigation.

ICT를 이용한 이중과제 기반의 스마트 스태킹 콘의 시제품 개발 및 사용성 평가 (Development and Usability Test of the Prototype of the "Smart Stacking Cone" Based on Dual-task Using ICT)

  • 임승주;원경아;김대겸;김영;박지혁
    • 재활치료과학
    • /
    • 제10권2호
    • /
    • pp.95-108
    • /
    • 2021
  • 목적 : 본 연구는 중추신경계 손상 환자의 상지기능과 이중과제 수행능력의 평가 및 훈련을 위해 개발 중인 스마트 스태킹 콘을 시제품 단계까지 개발하여, 사용성을 파악하고 수정 및 보완점을 점검하여 향후 연구 방향을 제시하고자 하였다. 연구방법 : 본 연구는 ICT 기술을 기반으로 '스마트 스태킹 콘'의 시제품을 개발하였으며, 평가 및 훈련으로부터 생성되는 피험자의 데이터를 관리할 수 있도록 하드웨어 회로 및 소프트웨어 기능을 설계하였다. 또한, 피험자의 수행을 올바르게 측정할 수 있도록 구체화된 측정변수를 설정하였으며, 이를 바탕으로 '단일과제 평가모드', '이중과제 평가모드', '단일과제 훈련모드', '이중과제 훈련모드'로 콘텐츠를 구성하였다. 또한, 개발된 시제품의 임상적 적용 가능성과 전반적인 만족도를 평가하고자 사용성 평가를 실시하였다. 결과 : 사용성 평가 결과 개발된 시제품에 대해 전반적으로 보통 이상의 수준으로 긍정적인 응답이 나타났다. 특히, '콘텐츠 적절성' 영역은 적절 수준이 가장 높게 응답된 영역이자 부적절 수준이 가장 저조하게 나타난 영역으로 확인되었고, '전반적 만족도' 영역은 매우 적절 수준이 가장 높게 나타난 영역임과 동시에 부적절 수준 또한 가장 높게 나타난 영역으로, 기기에 대한 전반적 만족도는 안정적이지 못한 것으로 나타났다. 결론 : 본 연구 결과를 바탕으로 기기를 수정하여 완성한 후 실제 환자군에게 적용해봄으로써, 기기의 임상적 효과성을 파악하기 위한 연구가 진행되어야 할 것이다.

An In-depth Investigation into the Influence of Chatbot Usability and Age on Continuous Intention to Use: A Comprehensive Study

  • Manigandan L.;Sivakumar Alur
    • Asia pacific journal of information systems
    • /
    • 제34권1호
    • /
    • pp.351-371
    • /
    • 2024
  • This study aims to assess the impact of chatbot usability and demographics on continuous intention to use across different sectors. The research employed Braun's Bot Usability Scale (BUS11) to measure chatbot usability, focusing on accessibility, quality, conversation quality, privacy risk, and response time. A total of 187 participants completed a survey as part of this study. Variance-based SEM was utilized to examine relationships and test hypotheses. This study contributes to the ongoing discourse on chatbot adoption and user behaviour. It enhances the understanding of chatbot usability, highlighting the role of age in continued intention to use chatbots. The findings suggest that different age groups may possess specific preferences and expectations regarding chatbot usability. These differing preferences can influence their intention to continue using this technology. The study reveals that chatbot usability significantly impacts continuous intention to use and that age moderates the relationship between perceived conversation quality, information, privacy, security, and continuous intention to use. Based on the study's results, it is recommended that chatbot designers enhance usability to promote long-term adoption and usage.

명령 제어 음성 인터페이스 사용자 중심 설계를 위한 사용성 평가도구의 설계 및 구현 (Design and Implementation of a Usability Testing Tool for User-oriented Design of Command-and-Control Voice User Interfaces)

  • 이명지;홍기형
    • 말소리와 음성과학
    • /
    • 제3권2호
    • /
    • pp.79-87
    • /
    • 2011
  • Recently, usability has become very important in voice user interface systems. In this paper, we have designed and implemented a wizard-of-oz (WOZ) usability testing tool for command-and-control voice user interfaces. We have proposed the VUIDML (Voice User Interface Design Markup Language) to design the usability test scenario of command-and-control voice interfaces in the early design stages. For highly satisfactory voice user interfaces, we have to select highly preferred voice commands and prompts. In VUIDML, we can specify possible prompt candidates. The WOZ usability testing tool can also be used to collect user-preferred voice commands and feedback from real users.

  • PDF

음성기반 멀티모달 사용자 인터페이스의 사용성 평가 방법론 (Usability Test Guidelines for Speech-Oriented Multimodal User Interface)

  • 홍기형
    • 대한음성학회지:말소리
    • /
    • 제67호
    • /
    • pp.103-120
    • /
    • 2008
  • Basic components for multimodal interface, such as speech recognition, speech synthesis, gesture recognition, and multimodal fusion, have their own technological limitations. For example, the accuracy of speech recognition decreases for large vocabulary and in noisy environments. In spite of those technological limitations, there are lots of applications in which speech-oriented multimodal user interfaces are very helpful to users. However, in order to expand application areas for speech-oriented multimodal interfaces, we have to develop the interfaces focused on usability. In this paper, we introduce usability and user-centered design methodology in general. There has been much work for evaluating spoken dialogue systems. We give a summary for PARADISE (PARAdigm for Dialogue System Evaluation) and PROMISE (PROcedure for Multimodal Interactive System Evaluation) that are the generalized evaluation frameworks for voice and multimodal user interfaces. Then, we present usability components for speech-oriented multimodal user interfaces and usability testing guidelines that can be used in a user-centered multimodal interface design process.

  • PDF

전자정부 웹사이트의 지각된 유용성이 이용만족도와 재방문에 미치는 영향 (Perceived Usability of e-Government Web Sites Affecting the User Satisfaction and the Revisiting)

  • 변대호
    • 한국정보시스템학회지:정보시스템연구
    • /
    • 제16권2호
    • /
    • pp.51-68
    • /
    • 2007
  • The previous studies regarding the usability evaluation of e-government web sites focused only on deriving affecting factors and variables. They did not find the relationship of usability, user satisfaction and revisiting. The objective of this paper is to find the causal effect how the usability of e-government web sites affect to the user satisfaction and the revisiting attitude. no scope of e-government web sites included the portal site and ie liked web sites. We developed a structural equation model and performed a user test. As a result, a perceived usability affected the revisiting, but it did not intermediate the user satisfaction.

  • PDF