• Title/Summary/Keyword: unisex

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The Clothing Image of Avatar (아바타의 의복이미지)

  • 하오선;신혜원
    • Journal of the Korean Society of Clothing and Textiles
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    • v.27 no.5
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    • pp.560-569
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    • 2003
  • The purpose of this study was to investigate the usage condition of avatar, the clothing images of avatars, and the difference of self images among avatar user groups which were clustered by the clothing image of using avatar. Avatars were decorated not only to get personal satisfaction and joyfulness but also to realize the desire of relationship with other people. The clothing images of avatars were classified into 7 factors, which were labeled as cute, mature, sexy, old-fashion, unisex. and unique factors. There were no significant differences in self images among 3 avatar user groups which were clustered by 7 factors of clothing images. The result indicated that avatar users pursued various clothing images for their avatar, however, no significant relations were existed between avatar's images and user's self images and further studies would be required to find out significant variables which determined avatar's clothing images.

A Study on the Installation Planing of Sanitary Ware (남성용 소변기 설치계획에 관한 연구)

  • 이용의
    • Korean Institute of Interior Design Journal
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    • no.18
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    • pp.3-8
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    • 1999
  • In accordance with the growing up to a fine-built national physique on national economic rapid growth, It should be made a partial amendment on the Installation planing of sanitary ware. If users who regard have no problem as using facilities in a unisex toilet, It'll be not only falling down the separation of toilet booth with substantial sanitary problems step by step as follow. 1. The urinal should be pay due regard to such a shape which intercepts stream before the point of dispersion and variations in splash effects according to angles between stream and contact urinal surface with deferent of age and health of users 2. Urinal should be fit for the perineum height of male and so It could be install differently according to the Anatomical Percentile of users.

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A Study on the Similarity of Fashion in the 1920′s and 1960′s (1920년대와 1960년대의 패션에 나타난 유사성에 관한 연구)

  • 정현숙
    • The Research Journal of the Costume Culture
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    • v.12 no.2
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    • pp.224-238
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    • 2004
  • This paper analyzes the similarity of fashion in the 1920's and 1960's. Fashion is a reflection of Zeitgeist. The similarity of fashion appeared in the similar social ideal period. The fashion of the 1920's and 1960's have a lot of similarity in many respects. Androgyny was the new word. The woman cut her hair short, wore short skirt, and projected a self-confidence that was considered by many to be too masculine. The new fashions also appeared very youthful. The cult of eternal youth was born. The mature woman was no longer requested. Instead, in the face of changing lifestyles and extremely rapid technological development, taste ran in favor of a young, athletic, and mobile ideal. The new fashions do-emphasized curvaceous shapes through short dresses and short hair-both styles were supposed to express youthfulness. Characteristic of the times was the short loose dress: straight silhouette disguised feminine curves. The new dresses were invented for very young, slim, and wide-eyed women. The common Zeitgeist of the 1920's and 1960's represents the cult of youth and the adoption of innovative style, which emphasized decoration-cleared simplicity, functionality, practicality, activity, androgyny. Innovative short skirt, youth fashion, androgynous style, unisex style, tubular silhouette, short hair style, and eyeline-emphasized makeup were analyzed by the similarity of fashion in the 1920's and 1960's.

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Study on the Sizing System of Head Gears (모자업체의 유형별 치수체계에 관한 연구)

  • Lee, Jin-Hee;Do, Wol-Hee
    • Korean Journal of Human Ecology
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    • v.12 no.4
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    • pp.571-578
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    • 2003
  • The purpose of this research was to provide basic information for enhancing sizing suitability in terms of the need for appropriate fit in head gear. The method for this research was to survey about sizing system of head gear, basic measure part, repair service. The subject of this study were 15 head gear companies. The results of this research were as follows : 1. In the sex target analysis according to company type, most of fashion brand companies were producing woman's head gear. In case of the company to produce man's head gear, sizes appeared variously. On the other hand, the sports brand companies were producing unisex head gear and safety helmet companies were producing man's one. 2. The number of size of head gear manufacturing companies were under 3 sizing system. This means that the sizing system of current head gear manufacturing company isn't various. 3. While the measuring part using currently in the company was head girth, one to be considered necessary for manufacturing of head gear except the head girth was head height.

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A Study on the Popular music and Fashion of youthful subculture (청소년 하위문화에 나타난 대중음악과 복식에 대한 연구-1970년대 이후를 중심으로-)

  • 엄소희
    • Journal of the Korean Society of Costume
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    • v.26
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    • pp.101-121
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    • 1995
  • The Purpose of this study was to investigate homology between the Popular music and Fashion of youthful subculture and how the image of popular music have influenced on the 90's fashion. As the result, Korean youthful subculture analized to be different from western youthful subculture. In western countries, the style of youthful subculture groups spread to tricle up as developed themselves but represented tricle down phenomenon in Korea. Because life con-dition of Korean Youthful was different from westerns in everything. The Image of popular music have an influenced on the 90's fashion, it is be classified into the Jazz image, the Country & Western image, the Rock image, and Hip-Hop, Ragge image. 1. The jazz image from Jazz music has come back dandism of the nostalgia mood and intro-duce ethnic sense into fashion. 2. The Country & Western image is reflected in fashion of accessories details, materials and Coordination item. 3. The rock image from Acid Rock and Punk Rock effected the advent of hippie mood fashion, ethnic, ecology, new unisex fashion and Punk fashion trend. 4. The hip-hop, raggae image from Rap and Raggae music showed on fashion of primitive mood's naturism, Sports wear's generalization and dualism. After the 90th, youthful fashion of new gener-ation may be infered constantly on the move toward $\ulcorner Fashion democracy \lrcorner$formation.

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A Study on the Perception of Jeans Wear (진의류의 제품지각에 관한 고찰)

  • 김미수;이경희
    • Journal of the Korean Society of Clothing and Textiles
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    • v.19 no.1
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    • pp.23-35
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    • 1995
  • The purposes of this study were to investigate the schema of jeans and to investigate the relation between jeans schema and fashion jeans wear. The specific objectives were; 1) to investigate the schema of jeans and the schema of fashion jeans; 2) to investigate the relation between the schema of jeans wear and demographic variables.; 3) to investigate the relation between the schema of fashion jeans and demographic variables; 4) to investigate the difference of the schema of jeans from the schema of fashion Jeans. The moi or findings were: 1) The schema of jeans was composed of 5 factors; casual, comfort, indivisuality, economic, unisex . 2) The schem of fashion jeans was composed of 4 factors; popularity, indivisuality, comfort, casul. 3) The schema of jeans and fashion jeans was affected more by age and marriage than job and educational level. Especially age 30-34 were important parts in market segmentation strategy of jeans. 4) As compared with the schema of jeans and the fashion jeans concept, casual, comfort were important part in the schema of jeans and popularity, indivisuality was important part in the schema of fashion jeans. As the tendency of fashionable of jeans wear, consumers concept of jeans changed to popular, characteristic.

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Nomadism in Yeohlee Teng's Works (욜리 텡(Yeohlee Teng) 디자인에 표현된 노마디즘)

  • Yim, Eunhyuk
    • Journal of Fashion Business
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    • v.20 no.1
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    • pp.35-52
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    • 2016
  • Yeohlee Teng's 'Urban Nomad' concept stresses high mobility and flexibility in 'Clothing-as-shelter' in order to satisfy the needs of urban dwellers. Yeohlee interprets clothing as a portable environment that protects and shelters urban nomads as well as creates space of clothing as intimate architecture. This study examines Nomadism in Yeohlee's designs since 1981 when she received the attention from the fashion critics, by conducting literary survey as well as case analysis. Nomadism in Yeohlee's work showed the following characterizes. First, 'modular system' deals with the organized dressing system that enables interchanging and layering of separates that function in the fifth season; second, 'organic geometry' describes the architectonic approach to clothing as wearable structure that transforms two dimensional geometry into three dimensional form; third, 'functionalism' refers to the use of technological novel materials, ergonomic clothing construction, and the strategy of using structure as decoration; and fourth, 'reductionism' is the economical approach for realizing Nomadism, which is composed of one-size-fits-all as well as unisex size system and 'zero waste' strategy to maximize use of a piece of cloth.

Sports Look Expressed in 20th Century Fashion (20세기 패션에 나타난 스포츠푹에 관한 연구)

  • 하지수
    • Journal of the Korean Society of Costume
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    • v.50 no.2
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    • pp.15-28
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    • 2000
  • This paper focuses on the sports look expressed in 20th century fashion. It is Age of Sport just as rock'n roll became dominant cultural form of the 1960's and 1970's . In the 1990's the sportsware is fashion. Designers gazing into the future are inspired by the details and functionality of clothing for snow boarding , skiing , motorbike racing and fitness. No doubt fashion in 2000 will also be full of references to it. Since the late 1960's the sportswear that was originally a term for clothing worn for various sports activities in the 1890's has changed and is now considered as fashion for day as well as evening. This has occurred primarily in the U.S. due to the adoption of less formal lifestyles by Americans. while the sportwear is the term which stemmed from the need for functionality in sports, sports look is the style inspired by the formative elements, that is, the details, the shilhouette, and the colors of the sportswear. New technologies for sports, the powerful influence of youthful culture, and the celebritizations of the sports stars made the sports look much hipper and more popular. It can be categoried into three aesthetic values, I. e., the functional sports look,, purism and no useless ornament, the street sports look with fun, androgynous and unisex mode and the mix and match of different texture and colors, and the futuristic sports look with new high tech fabrics and avant-garde style.

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A Study on Design Features of Unisex Young Casual Wear (유니섹스 영 캐주얼웨어의 디자인 특성에 관한 연구)

  • 김현순
    • Journal of the Korean Society of Costume
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    • v.51 no.6
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    • pp.85-99
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    • 2001
  • 본 연구에서는 유니섹스 영 캐주얼웨어의 국내브랜드를 중심으로 고찰한 후 그 디자인 특성에 대해 살펴보고 한 시대의 패션현상을 규명하고자 하는데 그 목적이 있다. 연구방법은 국내 패션시장의 유니섹스 영 캐주얼웨어에 대한 디자인 특성을 살펴보기 위해 신세대의 하위문화와 국내브랜드 시장조사를 통한 유니섹스 영 캐주얼웨어의 동향에 대한 일반적 고찰을 한 후 영 캐주얼웨어의 브랜드를 디자인의 차이에 따라 분류하고, 그 디자인 특성을 컬러, 소재, 스타일, 아이템별로 구분하여 분석하였다. '00 S/S, '00 F/W의 유니섹스 영 캐주얼웨어 브랜드를 중심으로 고찰해 보고자 패션 정보잡지와 인터넷의 패션사이트를 검색하였다. 유니섹스 영 캐주얼웨어의 브랜드별 시장조사를 통한 그 결과는 다음과 같다. 1. 영상매체, 대중음악. 스포츠, 스타문화로 나타난 신세대의 하위문화는 탈중심성, 탈국경화, 의미의 해체 등의 포스트모던적 문화현상이며. 유니섹스 영 캐주얼웨어는 자유와 개성을 추구하는 신세대의 라이프 스타일을 잘 반영한 하위문화의 복식양식으로서 현대 패션에 영향을 미치고 있다. 2. 기성복업체는 신세대가 가지고 있는 새로운 욕구와 감성을 겨냥한 브랜드를 개발하고 판매촉진을 위해 전력을 다하는 과정에서 신세대의 하위문화를 반영한 유니섹스 영 캐주얼웨어의 일반적인 복식양식을 형성하였다. 3. 국내시장의 유니섹스 영 캐주얼웨어는 디자인 특성에 따라 컴포터블 캐주얼웨어, 스포츠 캐주얼웨어, 힙합 캐주얼웨어로 구분된다.

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A Study on Character Fashion - Concentrating on the Motive of the Character Appeared on Apparel - (캐릭터 패션에 관한 연구(硏究) - 캐릭터 모티프의 의복(衣服)을 중심(中心)으로 -)

  • Kim, Sung-Hee;Cho, Kyu-Hwa
    • Journal of Fashion Business
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    • v.1 no.2
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    • pp.31-45
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    • 1997
  • The purpose of this study is to examine the state of the character fashion which is worn everyday by people regardless of their sex, class, and age after the 1960's, and to look at its significance. Under the influence of mass media, TV, film, comic and popular music exercised its power over the modern living after the 1960's. Such culture has its character in youth, aspiration of wide spread and overflow of the visual image. While active life style and increase of time spent on sports and leisure created the casual trend in fashion. In addition to Pop Art leads to the usage of sign and symbol on clothes, and this created a trend called 'character fashion'. Character fashion can be divided into 'motive' and 'expression'. Motive then is segmented by the 'person' that includes an impersonated figure and 'symbol' of picture or figure with a special meaning. However, expression can be classified by 'one's belonging' which can be a sports team, school or a group. Also, by the 'message' of the phrase or letter. The meaning contained in character fashion by the various motive and expression can be classified as unisex, ego screaming, and escapism.

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