• Title/Summary/Keyword: ubiquitous devices

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An efficient hardware implementation of 64-bit block cipher algorithm HIGHT (64비트 블록암호 알고리듬 HIGHT의 효율적인 하드웨어 구현)

  • Park, Hae-Won;Shin, Kyung-Wook
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.15 no.9
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    • pp.1993-1999
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    • 2011
  • This paper describes a design of area-efficient/low-power cryptographic processor for HIGHT block cipher algorithm, which was approved as standard of cryptographic algorithm by KATS(Korean Agency for Technology and Standards) and ISO/IEC. The HIGHT algorithm, which is suitable for ubiquitous computing devices such as a sensor in USN or a RFID tag, encrypts a 64-bit data block with a 128-bit cipher key to make a 64-bit cipher text, and vice versa. For area-efficient and low-power implementation, we optimize round transform block and key scheduler to share hardware resources for encryption and decryption. The HIGHT64 core synthesized using a 0.35-${\mu}m$ CMOS cell library consists of 3,226 gates, and the estimated throughput is 150-Mbps with 80-MHz@2.5-V clock.

Service Rendering Study for Adaptive Service of 3D Graphics Contents in Middleware (3D 그래픽 콘텐츠의 적응적 서비스를 위한 미들웨어에서의 서비스 렌더링 연구)

  • Kim, Hak-Ran;Park, Hwa-Jin;Yoon, Yong-Ik
    • The KIPS Transactions:PartA
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    • v.14A no.5
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    • pp.279-286
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    • 2007
  • The need of contents adaptation in ubiquitous environments is growing to support multiple target platforms for 3D graphics contents. Since 3D graphics deal with a large data set md a high performance, a service adaptation for context changing is required to manipulate graphics contents with a more complicated method in multiple devices such as desktops, laptops, PDAs, mobile phones, etc. In this paper, we suggest a new notion of service adaptation middleware based on service rendering algorithm, which provides a flexible and customized service for user-centric 3D graphics contents. The service adaptation middleware consists of Service Adaptation(SA) for analyzing environments and Service Rendering(SR) for reconfiguring customized services by processing customized data. These adaptation services are able to intelligently and dynamically support the same computer graphics contents with good quality, when user environments are changed.

A Study on Big Data Based Investment Strategy Using Internet Search Trends (인터넷 검색추세를 활용한 빅데이터 기반의 주식투자전략에 대한 연구)

  • Kim, Minsoo;Koo, Pyunghoi
    • Journal of the Korean Operations Research and Management Science Society
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    • v.38 no.4
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    • pp.53-63
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    • 2013
  • Together with soaring interest on Big Data, now there are vigorous reports that unearth various social values lying underneath those data from a number of application areas. Among those reports many are using such data as Internet search histories from Google site, social relationships from Facebook, and transactional or locational traces collected from various ubiquitous devices. Many of those researches, however, are conducted based on the data sets that are accumulated over the North American and European areas, which means that direct interpretation and application of social values exhibited by those researches to the other areas like Korea can be a disturbing task. This research has started from a validation study against Korean environment of the former paper which says an investment strategy that exploits up and down of Google search volume on a carefully selected set of terms shows high market performance. A huge difference between North American and Korean environment can be eye witnessed via the distinction in profit rates that are exhibited by the corresponding set of search terms. Two sets of search terms actually presented low correlation in their profit rates over two financial markets. Even in an experiment which compares the profit rates with two different investment periods with the same set of search terms showed no such meaningful result that outperforms the market average. With all these results, we cautiously conclude that establishing an investment strategy that exploits Internet search volume over a specified word set needs more conscious approach.

Removing the Motion Artifacts in the Pulse Signal Detected from the PFS Using the Quasi-periodicity (유사 주기성을 이용한 PFS 펄스 신호의 동잡음 제거)

  • Lee, Han-Wook;Chun, Joong-Chang;Jeong, Won-Geun
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.9 no.6
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    • pp.591-598
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    • 2016
  • For the mobile healthcare environment, it is important to measure the exact biomedical signals in real time, and another key point is to design mobile healthcare devices with low power consumption. In this paper, we propose a method in which the piezo film sensor(PFS), having a low power characteristic, is used to measure the pulse signal synchronized with the heart rate from the radial artery. The critical issue in the bio-signal processing is the existence of the motion artifacts. To dissolve this problem, we have applied the periodic moving average filter using the quasi-periodicity of the pulse signal in addition to the conventional method of the adaptive filtering using the reference signal. Results of simulation and experiments are presented to confirm that the quasi-periodicity of the PFS signal can be used to eliminate completely the motion artifacts which still appears after the adaptive filtering.

An improved information input algorithm and information input device using Tactile devices based on wearable PC (착용형 컴퓨터기반의 촉각 장치를 활용한 효율적인 정보 입력장치 및 개선된 입력 알고리즘)

  • Shin, Jeong-Hoon;Hong, Kwang-Seok
    • Journal of Internet Computing and Services
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    • v.6 no.5
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    • pp.73-83
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    • 2005
  • This paper proposes both a novel tactile human-computer interface method and an improved algorithm for the wearable PC. Under the condition of Ubiquitous computing, the next generation PC aims at effective representation and integration of colors, brightness of light. sound, odor, taste and feelings. Also, it aims at human being centered man-machine interface. In spite of various functions of the wearable PC, for the convenience of possessing, hardware platform for the wearable PC should be small-sized and light weighted one. The main problems of making small sized PC are user interfaces, like keyboard, monitor and so on. The traditional user interfaces have critical limitations for reducing their size. In this paper, we propose a novel user input method and improved algorithm to constructing small sized, light weighted and wearable PC. And, we verify the effectiveness of suggested method and algorithm compared to the traditional algorithm.

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Energy-efficient Relay MAC with Dynamic Power Control in Wireless Body Area Networks

  • Cai, Xuelian;Yuan, Jingjing;Yuan, Xiaoming;Zhu, Wu;Li, Jiandong;Li, Changle;Ullah, Sana
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.7 no.7
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    • pp.1547-1568
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    • 2013
  • Wireless body area network (WBAN) is an emerging short-range wireless communication network with sensor nodes located on, in or around the human body for healthcare, entertainment and ubiquitous computing. In WBANs, energy is severely constrained which is the prime consideration in the medium access control (MAC) protocol design. In this paper, we propose a novel MAC protocol named Energy-efficient Relay MAC with dynamic Power Control (ERPC-MAC) to save energy consumption. Without relying on the additional devices, ERPC-MAC employs relaying nodes to provide relay service for nodes which consume energy fast. Accordingly the superframe adjustment is performed and then the network topology can be smoothly switched from single-hop to multi-hop. Moreover, for further energy saving and reliability improvement, the dynamic power control is introduced to adjust the power level whenever a node transmits its packets to the coordinator or the relaying node. To the best of the authors' knowledge, this is the first effort to integrate relay, topology adjustment and power control to improve the network performance in a WBAN. Comprehensive simulations are conducted to evaluate the performance. The results show that the ERPC-MAC is more superior to the existing standard and significantly prolongs the network lifetime.

Emergency Message Transmission Protocol using CSMA/TDMA in Medical Body Area Networks(MBANs) (Medical Body Area Networks(MBAN)에서 CSMA/TDMA를 이용한 긴급 메시지 전송 프로토콜)

  • Kim, Kyung-Jun
    • Journal of Advanced Navigation Technology
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    • v.13 no.2
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    • pp.224-230
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    • 2009
  • In the latest date, medical body area networks (MBANs) are emerging as a new technology for diagnosis the human body. MBANs in the health care fields are based on short-range and low-power (e.g. ubiquitous computing) among small-sized devices, and have been used by means of medical services. In this paper, we proposed an emergency message transmission protocol using carrier sense multiple access/time division multiple access in MBANs. This scheme focuses on dependability and power-efficiency. In order to increase the reliability of the transmission, this scheme modified a MCTA slot of IEEE 802.15.3 standard to a SR-MCTA slot. SR-MCTA slot is assigned by MBAN coordinator according to requesting terminal nodes. The method, having the priority of transmission, occurs a collision packet randomly. Results from this proposed solution revel that reservation-based TDMA medical body area network(MBAN) protocol for transmitting emergency message was improved in terms of transmission delay.

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A Design of Effective Architecture for Constructing Services Systems (서비스 시스템 구축을 위한 효율적 아키텍처 설계)

  • La, Hyun-Jung;Kim, Sung-Ahn;Kim, Soo-Dong
    • Journal of KIISE:Software and Applications
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    • v.35 no.3
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    • pp.137-148
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    • 2008
  • Services system which has been emerging as a new way of application development utilizes services as fundamental units for developing a system. Services system can offer services within web environment as well as the ubiquitous environment where mobile devices are connected to wired or wireless network. In order to provide the functionality that meets users' requirements, the most appropriate service should be selected among candidate services by taking requests and context information into account. Therefore, it is important that the service system should provide services to users by dynamically adapting to users' requirements and context information. Since different users request same functionality with different context information, one service can be differently offered to users so that variability can happen to the service systems. Most researches on context-aware systems have a tendency to solve dynamic adaptation by using more or less ad hoc manner In this paper, we consider various types of services which are performed according to context information as variability and propose adaptable architecture by applying concepts of product line architecture in order to deal with variabilities systematically.

Power Aware Routing Protocol in Multimedia Ad-hoc Network Considering Hop Lifetime of Node

  • Huh, Jun-Ho;Kim, Yoondo;Seo, Kyungryong
    • Journal of Multimedia Information System
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    • v.1 no.2
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    • pp.101-110
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    • 2014
  • The purpose of this research is to extend Ad-hoc network system lifetime with the proposed routing protocol which has considered hop lifetimes of the nodes while guaranteeing QoS in the establishment process of Ad-hoc network communication paths. Based on another power aware routing system that proposed in the advanced research [1], we are proposing an alternative power aware routing system in which nodes' hop lifetimes are compared in order to extend the lifetime of an Ad-hoc network system and delay factors have been considered for the assurance of QoS. The research of the routing protocol in this paper, which aims to maximize the system survival time considering power consumption status during the path searching in MANET and pursues the mechanism that controls hop delays for the same reason, can be applied to the study of WSN. The study concerning such phenomena is essential so that the proposed protocol has been simulated and verified with NS-2 in Linux system focusing on the lifetimes of the hops of the nodes. Commercialization of smart devices and arrival of the ubiquitous age has brought about the world where all the people and things are connected with networks. Since the proposed power aware method and the hop delay control mechanism used to find the adequate communication paths in MANET which mainly uses batteries or in WSN, they can largely contribute to the lifetime extension of the network system by reducing power consumptions when utilized for the communications attempts among soldiers during military operation, disaster areas, temporary events or exhibitions, mobile phone shadow areas, home networks, in-between vehicle communications and sense networks, etc. This paper presents the definitions and some advantages regarding the proposed outing protocol that sustain and extend the lifetime of the networks.

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Exploring Pedagogical Potential of UMPC with Small Group Study in Elementary School (u-러닝 도구로서의 UMPC 활용학습에 대한 탐색적 연구 -초등교실에서의 모둠학습을 중심으로-)

  • Yi, Moon-Ho;Kim, Mi-Ryang
    • The Journal of the Korea Contents Association
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    • v.7 no.8
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    • pp.215-225
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    • 2007
  • The portability and immediate communication properties of mobile devices such as UMPC influence the learning processes in interacting with peers, accessing resources and transferring data. This study explores the pedagogical potential of UMPC, being utilized in inquiry-based learning process in elementary school setting. Inquiry-based teaming, offering a powerful option for occasional projects and lab activities, is a style particularly well-suited for out-of-school programs because they have a freer hand to complement, enhance, and expand on the work that children are doing in their K-12 classes. A set of questionnaires measuring the level of interest and class achievement were answered by the students before and after the inquiry-based science class in elementary school. Statistical results show that most of the students prefer UPMC-based class to the traditional class. Some guidelines for effective UPMC-based class are also provided.