• Title/Summary/Keyword: ubiquitous devices

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Real-Time Remote Display Technique based on Wireless Mobile Environments (무선 모바일 환경 기반의 실시간 원격 디스플레이 기법)

  • Seo, Jung-Hee;Park, Hung-Bog
    • The KIPS Transactions:PartC
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    • v.15C no.4
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    • pp.297-302
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    • 2008
  • In case of display a lot of information from mobile devices, those systems are being developed that display the information from mobile devices on remote devices such as TV using the mobile devices as remote controllers because it is difficult to display a lot of information on mobile devices due to their limited bandwidth and small screen sizes. A lot of cost is required to design and develop interfaces for these systems corresponding to each of remote display devices. In this paper, a mobile environment based remote display system for displays at real times is proposed for continuous monitoring of status data for unique 'Mote IDs'. Also, remote data are collected and monitored through sensor network devices such as ZigbeX by applying status perception based remote displays at real times through processing ubiquitous computing environment data, and remote display applications at real times are implemented through PDA wireless mobiles. The system proposed in this paper consists of a PDA for remote display and control, mote embedded applications programming for data collections and radio frequency, server modules to analyze and process collected data and virtual prototyping for monitoring and controls by virtual machines. The result of the implementations indicates that this system not only provides a good mobility from a human oriented viewpoint and a good usability of accesses to information but also transmits data efficiently.

RF Energy Harvesting and Charging Circuits for Low Power Mobile Devices

  • Ahn, Chang-Jun;Kamio, Takeshi;Fujisaka, Hisato;Haeiwa, Kazuhisa
    • IEIE Transactions on Smart Processing and Computing
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    • v.3 no.4
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    • pp.221-225
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    • 2014
  • Low power RF devices, such as RFID and Zigbee, are important for ubiquitous sensing. These devices, however, are powered by portable energy sources, such as batteries, which limits their use. To mitigate this problem, this study developed RF energy harvesting with W-CDMA for a low power RF device. Diodes are required with a low turn on voltage because the diode threshold is larger than the received peak voltage of the rectifying antenna (rectenna). Therefore, a Schottky diode HSMS-286 was used. A prototype of RF energy harvesting device showed the maximum gain of 5.8dBi for the W-CDMA signal. The 16 patch antennas were manufactured with a 10 dielectric constant PTFT board. In low power RF devices, the transmitter requires a step-up voltage of 2.5~5V with up to 35 mA. To meet this requirement, the Texas Instruments TPS61220 was used as a low input voltage step-up converter. From the evaluated result, the achievable incident power of the rectenna at 926mV to operate Zigbee can be obtained within a distance of 12m.

The role of device attachment in post-adoption of mobile hand-held devices (모바일 휴대용 단말기의 지속적 이용에 있어서 기기애착 개념의 역할에 관한 연구)

  • Kwon, Soon-Jae;Chae, Sung-Uk
    • The Journal of Information Systems
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    • v.18 no.3
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    • pp.27-46
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    • 2009
  • Korean society frenzy about ubiquitous computing is in a rapid change into so called 'Nomadic' information environment. In many previous studies, a number of intrinsic and extrinsic motivation factors were empirically found to affect users' continuance to use mobile hand-held devices. However, the role of device attachment, a new intrinsic motivation factor with which users are known to care about their own mobile devices personally, in determining users' post-adoption behavior was not explored yet to the full scale. To fill the research void like this, this study proposes a new research model in which device attachment as well as perceived value are positively linked to satisfaction and continuance to use. The statistical results obtained by applying PLS to the valid 137 questionnaires showed that the device attachment has stronger positive influence on satisfaction and continuance to use than the perceived value. Therefore, a practical implication is suggested thai the mobile devices need 10 be designed in a way of arousing users' device attachment more strongly.

Bender-type Multilayer Piezoelectric Devices for Energy Harvesting (미소에너지 하베스팅용 적층 벤더 압전 소자 성능 연구)

  • Jeong, Soon-Jong;Kim, Min-Soo;Kim, In-Sung;Song, Jae-Sung
    • Proceedings of the Korean Institute of Electrical and Electronic Material Engineers Conference
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    • 2008.11a
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    • pp.193-193
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    • 2008
  • Wearable and ubiquitous micro systems will be greatly growing and their related devices should be self-powered in order to avoid the replacement of finite power sources, for example, by scavenging energy from the environment. With ever reducing power requirements of both analog and digital circuits, power scavenging approaches are becoming increasingly realistic. One approach is to drive an electromechanical converter from ambient motion or vibration. Vibration-driven generators based on electromagnetic, electrostatic and piezoelectric technologies have been demonstrated. Among various generator types proposed so far, piezoelectric generator possesses considerable potential in micro system. To overcome low mechanical-to-electric energy conversion, the piezoelectric device should activate in resonance mode in response to external vibration. Normally, the external vibration excretes at low frequency ranging 0.1 to 200 Hz, whereas the resonant frequencies of the devices are fixed as constant. Therefore, keeping their resonant mode in varying external vibration can be one of important points in enhancing the conversion efficiency. We investigated the possibility of use of multi-bender type piezoelectric devices. To match the external vibration frequency with the device resonant frequency, the various devices with different resonant frequency were chosen.

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Greedy Heuristic Resource Allocation Algorithm for Device-to-Device Aided Cellular Systems with System Level Simulations

  • Wang, Xianxian;Lv, Shaobo;Wang, Xing;Zhang, Zhongshan
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.12 no.4
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    • pp.1415-1435
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    • 2018
  • Resource allocation in device-to-device (D2D) aided cellular systems, in which the proximity users are allowed to communicate directly with each other without relying on the intervention of base stations (BSs), is investigated in this paper. A new uplink resource allocation policy is proposed by exploiting the relationship between D2D-access probability and channel gain among variant devices, such as cellular user equipments (CUEs), D2D user equipments (DUEs) and BSs, etc., under the constraints of their minimum signal to interference-plus-noise ratio (SINR) requirements. Furthermore, the proposed resource-allocation problem can be formulated as the cost function of "maximizing the number of simultaneously activated D2D pairs subject to the SINR constraints at both CUEs and DUEs". Numerical results relying on system-level simulations show that the proposed scheme is capable of substantially improving both the D2D-access probability and the network throughput without sacrificing the performance of conventional CUEs.

Design of Ubiquitous Home System based on Context-Awareness (상황인식 기반의 유비쿼터스 홈 시스템 설계)

  • No, Young-Sik;Hong, Yeon-Mi;Byun, Ji-Yoong;Jo, Youn-Sang;Byun, Young-Cheol
    • Proceedings of the Korea Contents Association Conference
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    • 2006.11a
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    • pp.604-608
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    • 2006
  • In ubiquitous home where a variety of home devices and sensors are inter-connected, various services can be provided through wired and wireless networks invisibly. The convenience of users can be maximized by using intelligent and adaptive interoperability technologies in the home. In this paper, we present the core techniques including context-awareness, management of context information from various sensors, an inference module using JESS and so on. Also we design the ubiquitous home service systems based on context-awareness.

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3D Navigation Real Time RSSI-based Indoor Tracking Application

  • Lee, Boon-Giin;Lee, Young-Sook;Chung, Wan-Young
    • Journal of Ubiquitous Convergence Technology
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    • v.2 no.2
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    • pp.67-77
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    • 2008
  • Representation of various types of information in an interactive virtual reality environment on mobile devices had been an attractive and valuable research in this new era. Our main focus is presenting spatial indoor location sensing information in 3D perception in mind to replace the traditional 2D floor map using handheld PDA. Designation of 3D virtual reality by Virtual Reality Modeling Language (VRML) demonstrates its powerful ability in providing lots of useful positioning information for PDA user in real-time situation. Furthermore, by interpolating portal culling algorithm would reduce the 3D graphics rendering time on low power processing PDA significantly. By fully utilizing the CC2420 chipbased sensor nodes, wireless sensor network was established to locate user position based on Received Signal Strength Indication (RSSI) signals. Implementation of RSSI-based indoor tracking method is low-cost solution. However, due to signal diffraction, shadowing and multipath fading, high accuracy of sensing information is unable to obtain even though with sophisticated indoor estimation methods. Therefore, low complexity and flexible accuracy refinement algorithm was proposed to obtain high precision indoor sensing information. User indoor position is updated synchronously in virtual reality to real physical world. Moreover, assignment of magnetic compass could provide dynamic orientation information of user current viewpoint in real-time.

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Ad-hoc home network system using wireless sensor network technology (무선 센서네트워크기술을 활용한 Ad-hoc 홈 네트워크시스템)

  • Shin, Kwang-Sig;Kwon, Joon-Dal;Lee, Young-Dong;Chung, Wan-Young
    • Journal of Sensor Science and Technology
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    • v.16 no.2
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    • pp.142-149
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    • 2007
  • Wireless sensor network technology is an emerging technology consisting of small, low power, and low cost devices that integrate limited computation, sensing, and radio communication capabilities. An ad-hoc home network system based embedded system for home environment monitoring was fabricated and tested. The wireless sensor node consists of a MCU, RF transceiver and sensors (temperature, humidity and light). Wireless sensor nodes run application software for data sampling and wireless communication, that was developed using 'nesC language' which runs on TinyOS. In our tests, acquired sensors data were monitored on 6.4" TFT-LCD of base-station through IEEE802.15.4 standard wireless communication. Also, the sensor data can be monitored by client user at the terminal PC to monitor environmental status of home in real time.

Development of a Context Middleware supporting Context-Awareness in Ubiquitous Computing Environment (유비쿼터스 컴퓨팅 환경에서 상황인식을 지원하는 컨텍스트 미들웨어 개발)

  • Shim, Choon-Bo;Shin, Yong-Won
    • Journal of Intelligence and Information Systems
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    • v.11 no.1
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    • pp.53-63
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    • 2005
  • Adaptive services need to become as mobile as their users and be extended to take advantage of the constantly changing context in which they are accessed. Context-awareness is a technology to facilitate information acquisition and execution by supporting interoperability between users and devices based on users' context. The objective of this study is to develop a middleware fer dealing with context-awareness in ubiquitous computing. To achieve it, our middleware plays an important role in recognizing a moving node with mobility by using a bluetooth wireless communication technology as well as in executing an appropriate execution module according to the context acquired from a context server. In addition, for verifying the usefulness of the Proposed middleware, we develop an application system which Provides a music playing service based on context information by using our context middleware.

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Study On Implementation Of Smart Class Based On Mobile uDA And Zigbee Network (Mobile uDA와 Zigbee Network 기반의 Smart Class 구현에 관한 연구)

  • Seo, Jae-Gil;Ahn, Jong-Chan;Kim, Young-Kil
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2007.06a
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    • pp.383-386
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    • 2007
  • Under the circumstance of Ubiquitous Society, service should be provided according to the users' location and environment. When specific service is demanded by user, the technology, which can help to detect whether there are devices performing the requested service in the ubiquitous network, is mandatory. This technology also should guarantee that users have the appropriate service through the most suitable device which is selected by this technology. The priority is an essential factor when multi service are asked by multi users simultaneouslyin the ubiquitous network, The paper focuses on realization of Smart Classroom which provides multi users, such as the professor and the students, with active services based on the Zigbee network and the Mobile platform.

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