• Title/Summary/Keyword: trend sensibility

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A Study on the Trend of Development of Simulators (시뮬레이터 개발 현황에 대한 연구)

  • 임현균;김진호;박수찬;윤정선
    • Proceedings of the Korean Society for Emotion and Sensibility Conference
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    • 1999.11a
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    • pp.343-347
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    • 1999
  • 본 연구에서는 웹 기반 감성데이터베이스구축 및 보급을 위한 연구의 일환으로 G72단계 연구결과 보고서에서 제시된 시뮬레이터 관련자료와 현재 인터넷에 등록된 시뮬레이터에 대한 자료들을 조사, 정리하고, Web 상에서 정보제공을 하기 위한 목적으로 수행되었다. 본 연구에서 제시하는 자료들은 1995년부터 1998년까지 수행된 '선도기술 개발사업(G7)의 2단계 연구의 주요 결과에 대한 지표화 및 보급을 위한 연구' 수행 중에 획득한 자료를 중심으로 정리되었다. 이들 지표 가운데에서 시뮬레이터에 관련된 소개물 및 Web site에 대한 연구결과가 1차적으로 정리되었고, 보다 많은 정보를 지원하기 위해 인터넷에서 시뮬레이터에 관련된 site가 keywords로 검색되어 정리되었다. 감성공학 2 단계 연구에서 시뮬레이터의 개념은 종합적 감성측정평가를 하기 위한 통합적 의미의 시뮬레이터이며, 일본의 HQL (Research Institute of Human Engineering for Quality Life) 연구소의 시뮬레이터가 이것과 가장 근접한 형태라고 할 수 있다. 그 외의 시뮬레이터들은 통합 시뮬레이션 보다는 각각의 목적에 맞추어 제작, 개발된 형태가 주를 이루고 있었다. 본 고는 현재 http://www.gamsung.or.kr 내의 '감성도서관'에서 제공하고 있는 시뮬레이터 관련 사이트에 대한 전반적인 소개와 세부항목에 대한 내용을 중심으로 기술하였다.

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Extraction of design elements and sensibility factors influencing on preference and purchase for digital cameras (디자인요소와 감성언어 추출을 통한 디지털 카메라의 선호도와 구매도에 영향을 미치는 요소에 관한 연구)

  • Kwon, Jong-Dae;Hong, Jung-Pyo
    • Science of Emotion and Sensibility
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    • v.11 no.2
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    • pp.285-292
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    • 2008
  • The purpose of this study is to provide the fundamental data needed in analyzing customer needs and understanding products in developing designs, to help designers to have better understanding of digital camera products, and to support the setting of concepts in developing designs, by understanding the specific properties of products that have specific purposes. In this study, homogeneity analysis was performed to the collected products launched from 2000 until now and representative products were selected to extract the questions on the adjectives and preferences felt form such products. Based on the questions, basic questionnaire survey and subject image analysis was performed in relation to the elements of images preferred by customers through the regression analysis of dependent variables and preferences and the regression analysis of purchasing power. When we design for digital camera, we must consider about the elements of digital cameras and the terms convenient, sensitive, functional, and grace. In terms of whole trend of shape, the shape highlighting grips and the digital cameras having grips, large LCD, dark colors, and manual buttons were preferred.

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Public Telephone Design by Approach Method of Human Sensibility (감성적 접근방법에 의한 공중전화기 디자인에 대한 연구)

  • 홍현주;정석길;이상도
    • Archives of design research
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    • v.11 no.3
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    • pp.35-44
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    • 1998
  • Acording to the trend of highly increasing the public telephone, understanding consumer's design sensibility is based on designing consumer products reflecting user's identity and it comes out as a result of wore competitive products. For this study, consumer's desirous sensibility of the public telephone has been measured in checkable numbers. First of all, 35 sensible words are narrowed down from 168 whole sensible(adjective) words using the SD method. By this result, 7 scale form the SD method is applied to reserch on 10 current distributed products form 30 male and female university students. Element factor analysis is used to group the selected sensible words, duster analysis is used yo dassify them, and finally discriminant analysis is used to predict the relationship between design elements and the sensible words. As a result, words of human sensibility is known to divide into 3 factors; esthetics, functionality and safety, and the correlation of design factor is closely related with the the telephone's body, handset, dial board, dial button, ontrol button, color and material. To sum up, better public telephone design comes out from scientific and systematic consumer's desire analysis not designer's design technique.

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Differences of EEG and autonomic responses between olfactory stimuli with orange and valeric acid in human (오렌지향과 valeric acid향에 대한 뇌파와 자율신경계반응에 나타난 후각 감성)

  • 백은주;이윤영;이배환;문창현;이수환
    • Proceedings of the Korean Society for Emotion and Sensibility Conference
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    • 1997.11a
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    • pp.75-79
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    • 1997
  • The present study was designed to investigate whether there is a consistint changes in the signals from the central and autonomic nervous systim due to olfactory stimulation. The olfactory stimuli were 0.6% orange and 2.5% valeric acid and the stimuli through the olfactory stimulator soth controlled consistint flow, controlled concentration, and saturated with vapour to prevent drying the nasal mucosa. A room air blunk served as the control stimulus, EEG was recorede from 4channels according to the international 10-20 systim. Additionally, ECG, EOG, heart rate, skin conductance and resputation were recorded comtinuously. The fast Fourier transform analysis of EEG waves was analysed with the power spectra. Averaged power spectra were computed for the following frequency bands ; delta(0-4.5Hz), theta (4.5-7Hz), alphal(7-9.5Hz), alpha2 (9.5-12.5Hz) and beta(12.5-30Hz). Withthe results of the subjective sensibility test for the ordor, the orange was related to pleasant and familiar and the valeric acid was realted to snpleasant and bothersome. There is the difference between orange and valeric acid in alphal at PG2-A2 channel. While the unpleasant stimuli seem to be increased in alphal, alpha2 and beta waves at all channels. Also, the heart rate, galvaric skin resistance seem to be decreased by pleasant stimuli and thd unpleasant stimuli shdwed the opposite. In respiration, respiration rate had been declinig tendency, and input/output ampoitued and duration showed an upward trend by olfactory stimulation with orange, while opposite by valeric acid. In conclusion, the consistent EEG changes and the autonomic responses suggests the possibilities of the subjective signal of human sensibility.

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An Analysis of the Research Trend of the Participants in Emotional Science in Korea (한국의 감성과학 연구참여분야 동향 분석)

  • Park, Seong-Bae
    • Science of Emotion and Sensibility
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    • v.15 no.1
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    • pp.29-36
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    • 2012
  • This study aims to analyse the research trend of the participants in Emotional Science in Korea and to suggest a desirable direction of research. I analysed the 1,262 articles published in Korean Journal of the Science of Emotion and Sensibility from 2000 to 2011 according to fields of study and keywords. The findings from the study are as follows. In the fields of study regarding Clothing Design, Psychology, Medicine, Visual Media, Brain Science they are still the top rated categories amongst participants. With the participation of Industrial Engineering and Ergonomics they have shown a meaningful difference depending on governmental support such as G7 Project. The problem with Industrial Design is that the majority of studies have been performed alone, and they have many keywords which are not related with Emotional Science. However, 31 new fields of study have been added to the research making the findings more desirable considering that Emotional Science is typical interdisciplinary filed of study. I hope that this study will provide basic data which can be used to promote the interdisciplinary research between the different fields of study in order to generate significant synergy.

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Trend Image and Major Trend of Fashion Since 2000 (2000년 이후 패션의 주요 트렌드와 트렌드 이미지)

  • Ryu, Hyun-Jung
    • Journal of the Korea Fashion and Costume Design Association
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    • v.12 no.3
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    • pp.73-82
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    • 2010
  • The purpose of this study is to help understanding of fashion trend since 2000 years, to play a guideline's role in the development on fashion designs study. The methods of this study are the study of academic literatures as well as practical study through expert investigation and analysis of case studies about actual works. Fashion trends since 2000 years are summarized classic, sporty, elegance, ethnic, natural, romantic, vintage, futurism by expert investigation and analysis of case studies about actual works. Image of fashion trends are abstracted that Classic image is harmony, moderation, accuracy, completeness, neatness, manish from keep an archetype to eliminate additional things, Sporty image is daily, active, enjoyment by the pursuit of a movement and freedom, Elegance image is feminine, grace from the tender moderated and feminity, Ethnic image is folkway, handicraft, vernacular to keep national character, local folkways and traditional ways. Natural image is nature, peaceful, purity, pastoral to the exclusion of artificiality and revert to natural, Romantic image is sensibility, fantastic, ornament, splendid from facing ideal world getting out of the reality, Vintage image is cozy, old, disorder, faden, freedom by expressing the flow of time and the mature beauty, Futurism image is future, experimental, avant-garde, man-made from positive perspective on future.

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A study on the Analysis of design Based on the Case of Media Facade (LED미디어파사드의 유형별 디자인 분석에 관한 연구)

  • Lee, Min-Jin;Han, Jung-Wan
    • Science of Emotion and Sensibility
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    • v.14 no.2
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    • pp.301-310
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    • 2011
  • Today, the city greatly increase the interest in the night, increasing the importance of building and landscape lighting is a trend. Landscape lighting and a combination of factors, especially the media has been expanding in the domestic media facade. The facade of the building for the implementation of the screen to install the LED, or are projecting the image through the projector. The facade of this study present a paradigm shift in traditional media based on interactive and works by combining the artistry of the item type, art, colors, patterns, and interactions were drawn into 5 main topics. This section of the 83 kinds of domestic. Other media facade sample was classified. Categorized by 5 types of lighting techniques, lighting system, manner of expression, changing the way lighting design elements were based. Thus, the current trend changes, depending on the technical value and artistic value of the applied media facade lighting design should be applied to identify the elements and the combination of media facades and IT skills beyond simply directing programmed to communicate interactively with various designs Must be for you.

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A Study of Directions for Development of Smart Clothing Based on the Consumer's Lifestyle (소비자 라이프 스타일 기반의 스마트 의류 기획을 위한 요인 연구)

  • Cho, Ha-Kyung;Kim, Jin-Sun;Lee, Joo-Hyeon
    • Science of Emotion and Sensibility
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    • v.13 no.1
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    • pp.11-20
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    • 2010
  • According to diversity of life style, introduction of well-being trend and increase of demand based on the IT-convergence, Recently "smart clothing" study has been diversified on user applications such as entertainment, healthcare, business and sports. And the smart clothing's market has been progressed in diverse aspects. But, study of smart clothing based on consumer aspect and market diversification is insufficient. The purpose of this study is to identify consumer's needs on smart clothing and to suggest directions for development of smart clothing based on their lifestyle that focused on digital and fashion lifestyle that be closely connected with smart clothing product development. This study is focused on the ages of 20-30 who are considered to be high demand consumers on the smart clothing market. As a result of study, life style based on clothing and digital is categorized 3 types as trend-pursuit style, sensual information-pursuit style and practical function-pursuit style. we suggested direction for development of smart clothing based on consumer's needs of the smart clothing according to the customer's lifestyle types.

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Clothing Values and Casual Wear Purchase Behaviors according to 20's and 30's Male Lifestyles (20-30대 남성 소비자들의 라이프스타일에 따른 의복가치 및 캐주얼웨어 구매행동)

  • Kim, Jin-Hee;Shin, Su-Yun
    • Fashion & Textile Research Journal
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    • v.13 no.4
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    • pp.487-498
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    • 2011
  • The purpose of this study was to classify the lifestyles of 20's and 30's male consumers, identify the differences among the lifestyle groups, and analyze clothing values and buying behaviors according to the lifestyle types. The results of the study were as follows. First, as a result of cluster analysis to classify the lifestyles of 20's and 30's male consumers, 4 groups were identified as "adventurous and self-accomplishing type", "positive and socially active type", "active and trend seeking type", and "practical and information-oriented type". Second, 4 factors of Utilitarian Value were classified as "symbolism", "diversity of wearing purpose", "convenience of management", and "physical activeness". Third, 4 factors of Hedonic Value were extracted as "pursuit for confidence", "pursuit for sexual sensitivity", "pursuit for trend", and "pursuit for personality". Fourth, upon analyzing the differences of clothing values based on lifestyles, 4 groups considered the most important value as the pursuit of sexual sensibility. Fifth, the male consumers in 20's and 30's purchased to express individuality and made their own decision on buying the casual wear. Based on these results, adventurous and self-actualizing type and active and trend seeking type were 518 of 684 and represented male consumer in 20's and 30's.

The Effects of Favorable and Friendly in Emotion of Product Design

  • Zhang, Lin;Hyoung, Sung-Eun;Hong, Jung-Pyo
    • Science of Emotion and Sensibility
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    • v.15 no.2
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    • pp.223-230
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    • 2012
  • This study researched the relationship between the element of "Favorable and Friendly" emotion on product design and the consumer's reaction to it. The emotional elements used here were proposed in the existing study. The research method was divided into 1st test and 2nd test. In the 1st test result, Favorable was related to "want to own, simple, new product and high-class", and also connected with "digital product, gaming product and computers". The products related to Friendly had association with the items about "interesting, cute, familiar, warmth and soft", and also connected with "simple product (toylike, household items, etc), low-price product, product which likes a friend, soft product, kitchen product and beauty treatments product, and so on". In the 2nd test, the preference of emotional product was high than general product, and it was known from the evaluation about design preference and design elements. If the preference was high following the order as: "Formativeness> Trend> Aesthetics> Color", the difference among the scores were small. And then the result about the relationship of emotional design factor "Favorable & Friendly" and evaluation of design preference & design elements was extraction.

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