• 제목/요약/키워드: traversability

검색결과 24건 처리시간 0.045초

주행로봇 제어를 위한 험지의 최대마찰계수 추정 (Estimation of the Maximum Friction Coefficient of the Rough Terrain to Control the Mobile Robots)

  • 강현석;곽윤근;최현도;정해관;김수현
    • 제어로봇시스템학회논문지
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    • 제14권10호
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    • pp.1062-1072
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    • 2008
  • When mobile robots perform the mission in the rough terrain, the traversability depended on the terrain characteristic is useful information. In the traversabilities, wheel-terrain maximum friction coefficient can indicate the index to control wheel-terrain traction force or whether mobile robots to go or not. This paper proposes estimating wheel-terrain maximum friction coefficient. The existing method to estimate the maximum friction coefficient is limited in flat terrain or relatively easy driving knowing wheel absolute velocity. But this algorithm is applicable in rough terrain where a lot of slip occurred not knowing wheel absolute velocity. This algorithm applies the tire-friction model to each wheel to express the behavior of wheel friction and classifies slip-friction characteristic into 3 major cases. In each case, the specific algorithm to estimate the maximum friction coefficient is applied. To test the proposed algorithm's feasibility, test bed(ROBHAZ-6WHEEL) simulations are performed. And then the experiment to estimate the maximum friction coefficient of the test bed is performed. To compare the estimated value with the real, we measure the real maximum friction coefficient. As a result of the experiment, the proposed algorithm has high accuracy in estimating the maximum friction coefficient.

험지에서의 가변 휠형 무인 자율차량의 자세 제어를 위한 가변 휠의 형상 계획 (Configuration Planning of an Actively Articulated Suspension to Vehicle Orientation Control on Unstructured Terrain)

  • 임경빈;박석훈;윤용산;이상훈;강신천
    • 대한기계학회논문집A
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    • 제33권3호
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    • pp.251-260
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    • 2009
  • Hybrid locomotive UGV with actively articulated legs along with wheeled ends has high traversability to travel over rough terrain. The behavior control method was usually adapted for the controlling of the suspension configuration which determines the traversability of the UGV. In this study, we are proposing a method of configuration planning of the legs without any detail geometric data about the terrain. The terrain was estimated by the traces of each wheel and the leg configurations for the desired posture of the vehicle were set up against the constraints of the terrain. Also, an optimal leg configuration was calculated based on the quasi-static stability and power consumption, and plans for the leg behavior were made. Validity of the proposed method was checked by simulations using some off-the-shelf programs, and showed that the orientation control without geometric features of terrains and simplification of the behavior planning for obstacle negotiation were possible.

무인로봇의 주행성 분석을 위한 지형정보 추출 (Terrain Information Extraction for Traversability Analysis of Unmaned Robots)

  • 진강규;이현식;이윤형;소명옥;채정숙;이영일
    • 한국지능시스템학회:학술대회논문집
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    • 한국지능시스템학회 2008년도 춘계학술대회 학술발표회 논문집
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    • pp.233-236
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    • 2008
  • Recently, the development and application of unmaned robots are increasing in various fields including surveillance and reconnaissance, planet exploration and disaster relief. Unmaned robots are usually controlled from distance using radio communications but they should be equipped with autonomous travelling function to cope with unexpected terrains and obstacles. This means that unmanned robots should be able to evaluate terrain's characteristics quantitatively using mounted sensors so as to traverse harsh natural terrains autonomously. For this purpose, this paper presents an algorithm for extracting terrain information from elevation maps as an early step of traversability analysis. Slope and roughness information are extracted from a world terrain map based on least squares method and fractal theory, respectively. The effectiveness of the proposed algorithm is verified on both fractal and real terrain maps.

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무인 로봇의 효율적 야지 주행을 위한 최대 구동력 추정 (Predicting Maximum Traction for Improving Traversability of Unmanned Robots on Rough Terrain)

  • 김자영;이지홍
    • 제어로봇시스템학회논문지
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    • 제18권10호
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    • pp.940-946
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    • 2012
  • This paper proposes a method to predict maximum traction for unmanned robots on rough terrain in order to improve traversability. For a traction prediction, we use a friction-slip model based on modified Brixius model derived empirically in terramechanics which is a function of mobility number $B_n$ and slip ratio S. A friction-slip model includes characteristics of various rough terrains where robots are operated such as soil, sandy soil and grass-covered soil. Using a friction-slip model, we build a prediction model for terrain parameters on which we can know maximum static friction and optimal slip with respect to mobility number $B_n$. In this paper, Mobility number $B_n$ is estimated by modified Willoughby Sinkage model which is a function of sinkage z and slip ratio S. Therefore, if sinkage z and slip ratio are measured once by sensors such as a laser sensor and a velocity sensor, then mobility number $B_n$ is estimated and maximum traction is predicted through a prediction model for terrain parameters. Estimation results for maximum traction are shown on simulation using MATLAB. Prediction Performance for maximum traction of various terrains is evaluated as high accuracy by analyzing estimation errors.

현대도시 보행공간의 시각화를 위한 기초연구 - 외부공간의 보행자 통행 가능성 판별기준을 중심으로 - (A Preliminary Study for Mapping Pedestrian Spaces in the City - Based on Pedestrian Traversability in Open Space -)

  • 이현우;박소현
    • 대한건축학회논문집:계획계
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    • 제33권12호
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    • pp.93-103
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    • 2017
  • There has been various pedestrian-friendly planning for making walkable cities. However, the representation of urban pedestrian spaces that should be the basis of the pedestrian-friendly planning tends to be far from reality. This is due to the absence of a consensual way to represent pedestrian spaces in the city. In this context, this study aims to propose a method to properly represent pedestrian spaces. For this purpose, this study first reviews the patterns of representing pedestrian spaces appearing on city maps and examines their merits and limits. After that, the criteria of pedestrian traversability and the mapping method are proposed on a trial basis for representing pedestrian spaces. Then, applying this to the case sites, Mokdong and Euljiro, this paper demonstrates how the operation of representing pedestrian spaces works. It is expected that the results of this study would be used as the basic foundation for a more developed representation of effective pedestrian-friendly planning.

스테레오 기반의 장애물 회피 알고리듬 (Obstacle Avoidance Algorithm using Stereo)

  • 김세선;김현수;하종은
    • 제어로봇시스템학회논문지
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    • 제15권1호
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    • pp.89-93
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    • 2009
  • This paper deals with obstacle avoidance for unmanned vehicle using stereo system. The "DARPA Grand Challenge 2005" shows that the robot can move autonomously under given waypoint. RADAR, IMS (Inertial Measurement System), GPS, camera are used for autonomous navigation. In this paper, we focus on stereo system for autonomous navigation. Our approach is based on Singh et. al. [5]'s approach that is successfully used in an unmanned vehicle and a planetary robot. We propose an improved algorithm for obstacle avoidance by modifying the cost function of Singh et. al. [5]. Proposed algorithm gives more sharp contrast in choosing local path for obstacle avoidance and it is verified in experimental results.

무인자율차량을 위한 경로계획 알고리즘 및 시뮬레이터 개발 (Developments of a Path Planning Algorithm and Simulator for Unmanned Ground Vehicle)

  • 김상겸;김성균;이용우
    • 한국자동차공학회논문집
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    • 제15권3호
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    • pp.1-9
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    • 2007
  • A major concern for Autonomous Military Robot in the rough terrain is the problem of moving robot from an initial configuration to goal configuration. In this paper, We generate a local path to looking for the best route to move an goal configuration while avoiding known obstacle from world model, not violating the mobility constraints of robot. Trough a Simulator for Unmanned Autonomous Vehicle, We can simulate a traversability of unmanned autonomous vehicle based on steering, acceleration, braking command obtained from local path planning.

험지 환경에서의 순찰 로봇을 위한 Edge Computing에서의 Semantic Segmentation 경량화 (Semantic Segmentation with Lightweight on Edge Computing for Patrol Robot in Outdoor Environment)

  • 윤예중;최인구;문형필
    • 한국정보처리학회:학술대회논문집
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    • 한국정보처리학회 2023년도 추계학술발표대회
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    • pp.1169-1170
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    • 2023
  • 본 논문에서는 험지 환경에서 순찰하는 모바일 로봇의 이동 가능성(traversability)을 수행하기 위해 로봇에 탑재되는 Jetson AGX Orin에서의 실시간 Semantic Segmentation을 달성하는 것을 목표로 하였다. 험지 환경을 위한 OFFSEG 모델을 활용하였으며, 다운샘플링, 파라미터 최적화 등 각종 경량화 기술을 적용하여 지연 시간을 단축시켰다. 또한 현장과 유사한 환경에서의 테스트를 통해 처리 시간을 목표로 하는 100ms에 근접한 시간으로 단축할 수 있었다.

실시간 주행 안정성 분석을 위한 6X6 스키드 조향 무인 자율 주행 차량의 경로 추종 제어 (Path Tracking Control of 6X6 Skid Steering Unmanned Ground Vehicle for Real Time Traversability)

  • 홍효성;한종부;송하준;정사무엘;김성수;유완석;원문철;주상현
    • 대한기계학회논문집A
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    • 제41권7호
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    • pp.599-605
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    • 2017
  • 무인 자율 주행 차량이 야지 환경에서 안전하게 주행하기 위해서는 차량의 주행 안정성이 반드시 고려되어야 한다. 본 논문에서는 실시간 주행 안정성 분석을 위한 자율 주행 시뮬레이션에 적용되는 경로 추종 제어기를 제시한다. 경로 추종 제어기는 Preview 거리를 사용하여 차량의 지향 각을 제어하고, 요 모멘트 관측기로부터 추정된 외란 모멘트를 보상하여 지향 각 오차와 횡 방향 거리 오차를 감소시킨다. 곡선 경로에서는 곡률을 이용하여 차량의 주행 속도를 결정한다. 대상 차량은 6X6 스키드 조향 차량이기 때문에 6개의 휠에 서로 다른 구동력을 분배하는 방법을 사용하여 주어진 경로를 주행한다. ADAMS에서 모델링 된 차량을 MATLAB과 연동시켜 시뮬레이션하고, 경로 추종 제어기 성능을 검증하였다.

무인로봇을 위한 3D 월드모델에 기초한 Binary 장애지형의 판정 (Classification of Binary Obstacle Terrain Based on 3D World Models for Unmanned Robots)

  • 진강규;이현식;이윤형;이영일;박용운
    • 한국군사과학기술학회지
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    • 제12권4호
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    • pp.516-523
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    • 2009
  • Recently, the applications of unmanned robots are increasing in various fields including surveillance and reconnaissance, planet exploration and disaster relief. To perform their missions with success, the robots should be able to evaluate terrain's characteristics quantitatively and identify traversable regions to progress toward a goal using mounted sensors. Recently, the authors have proposed techniques that extract terrain information and analyze traversability for off-road navigation of an unmanned robot. In this paper, we examine the use of 3D world models(terrain maps) to classify obstacle and safe terrain for increasing the reliability of the proposed techniques. A world model is divided into several patches and each patch is classified as belonging either to an obstacle or a non-obstacle using three types of metrics. The effectiveness of the proposed method is verified on real terrain maps.