• Title/Summary/Keyword: three-dimensional display system

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f-MRI with Three-Dimensional Visual Stimulation (삼차원 시각 자극을 이용한 f-MRI 연구)

  • Kim C.Y.;Park H.J.;Oh S.J.;Ahn C.B.
    • Investigative Magnetic Resonance Imaging
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    • v.9 no.1
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    • pp.24-29
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    • 2005
  • Purpose : Instead of conventional two-dimensional (2-D) visual stimuli, three-dimensional (3-D) visual stimuli with stereoscopic vision were employed for the study of functional Magnetic Resonance Imaging (f-MRI). In this paper f-MRI with 3-D visual stimuli is investigated in comparison with f-MRI with 2-D visual stimuli. Materials and Methods : The anaglyph which generates stereoscopic vision by viewing color coded images with red-blue glasses is used for 3-D visual stimuli. Two-dimensional visual stimuli are also used for comparison. For healthy volunteers, f-MRI experiments were performed with 2-D and 3-D visual stimuli at 3.0 Tesla MRI system. Results : Occipital lobes were activated by the 3-D visual stimuli similarly as in the f-MRI with the conventional 2-D visual stimuli. The activated regions by the 3-D visual stimuli were, however, larger than those by the 2-D visual stimuli by $18\%$. Conclusion : Stereoscopic vision is the basis of the three-dimensional human perception. In this paper 3-D visual stimuli were applied using the anaglyph. Functional MRI was performed with 2-D and 3-D visual stimuli at 3.0 Tesla whole body MRI system. The occipital lobes activated by the 3-D visual stimuli appeared larger than those by the 2-D visual stimuli by about $18\%$. This is due to the more complex character of the 3-D human vision compared to 2-D vision. The f-MRI with 3-D visual stimuli may be useful in various fields using 3-D human vision such as virtual reality, 3-D display, and 3-D multimedia contents.

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Trajectory Recognition and Tracking for Condensation Algorithm and Fuzzy Inference (Condensation 알고리즘과 퍼지 추론을 이용한 이동물체의 궤적인식 및 추적)

  • Kang, Suk-Bum;Yang, Tae-Kyu
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.11 no.2
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    • pp.402-409
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    • 2007
  • In this paper recognized for trajectory using Condensation algorithm. In this pater used fuzzy controller for recognized trajectory using fuzzy reasoning. The fuzzy system tract to the three-dimensional space for raw and roll movement. The joint angle ${\theta}_1$ of the manipulator rotate from $0^{\circ}\;to\;360^{\circ}$, and the joint angle ${\theta}_2$ rotate from $0^{\circ}\;to\;180^{\circ}$. The moving object of velocity display for recognition without error using Condensation algorithm. The tracking system demonstrated the reliability of proposed algorithm through simulation against used trajectory.

Large-view-volume Multi-view Ball-lens Display using Optical Module Array (광학 모듈 어레이를 이용한 넓은 시야 부피의 다시점 볼 렌즈 디스플레이)

  • Gunhee Lee;Daerak Heo;Jeonghyuk Park;Minwoo Jung;Joonku Hahn
    • Journal of Broadcast Engineering
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    • v.28 no.1
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    • pp.79-89
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    • 2023
  • A multi-view display is regarded as the most practical technology to provide a three-dimensional effect to a viewer because it can provide an appropriate viewpoint according to the observer's position. But, most multi-view displays with flat shapes have a disadvantage in that a viewer watches 3D images only within a limited front viewing angle. In this paper, we proposed a spherical display using a ball lens with spherical symmetry that provides perfect parallax by extending the viewing zone to 360 degrees. In the proposed system, each projection lens is designed to be packaged into a small modular array, and the module array is arranged in a spherical shape around a ball lens to provide vertical and horizontal parallax. Through the applied optical module, the image is formed in the center of the ball lens, and 3D contents are clearly imaged with the size of about 0.65 times the diameter of the ball lens when the viewer watches them within the viewing window. Therefore, the feasibility of a 360-degree full parallax display that overcomes the spherical aberration of a ball lens and provides a wide field of view is confirmed experimentally.

Designing a kmultiview 3D display system based on a spatiotemporal multiplexing (시공 분할방식을 이용한 다시점 삼차원 디스플레이 시스템의 설계)

  • 손정영;김재순;전호인
    • Korean Journal of Optics and Photonics
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    • v.9 no.6
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    • pp.368-372
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    • 1998
  • A 16-views 3 dimensional imaging system is designed by spatially combinding two 8-views time multiplexed image channels. Each 8-views channel composed of 3 primary color CRTs and a dichroic beam splitter which combining the three CRTs as one channel. Each CRT displays 8-view images time sequentially. These images are projected to a holographic screen of a size 1$\times$0.8 $m^2$ through a projection optics. Characteristics of the three different configurations of projection optics are examined with the optics designing program "DEMOS" to select an optimized projection optics for the system. The configulation of the optimized projection optics is found like following; images from each channel combined by two-fold mirror are projected by a projection objective through a 16-strips LCD shutter. In this configuration, the shutter should be located at the entrance pupil of the objective, and the folded edge of the two-fold mirror should contact symmetrically to the center line of the shutter.e shutter.

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A Study on Virtual Training System for Army Thermal Equipment Maintenance Education (육군 화력장비 정비교육을 위한 가상훈련시스템 연구)

  • Song, Seong-Heon;Song, Eun-Jee
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2019.05a
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    • pp.205-207
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    • 2019
  • Special training soldier for thermal equipment during army heavy equipment maintenance education is small training equipment and many trainees have few opportunities for practical training, and there is a high risk of safety accidents during maintenance training. Because practical training is limited and repeated practice is difficult, a training system is needed. In this study, we propose a virtual training system that can reduce the training cost beyond the time and space, enable realistic experiential training, reflect the standard maintenance manual, and train teamwork. The virtual training system using the virtual augmented reality is a system that can reduce the cost beyond the space and time and can be practically practiced. The first-person virtual training system using HMD, which is the three-dimensional display system proposed in this study, is suitable for army thermal equipment maintenance education system. The proposed system is expected to be useful for maintenance training of other equipments and other groups because it has good scalability.

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In-House Developed Surface-Guided Repositioning and Monitoring System to Complement In-Room Patient Positioning System for Spine Radiosurgery

  • Kim, Kwang Hyeon;Lee, Haenghwa;Sohn, Moon-Jun;Mun, Chi-Woong
    • Progress in Medical Physics
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    • v.32 no.2
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    • pp.40-49
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    • 2021
  • Purpose: This study aimed to develop a surface-guided radiosurgery system customized for a neurosurgery clinic that could be used as an auxiliary system for improving the accuracy, monitoring the movements of patients while performing hypofractionated radiosurgery, and minimizing the geometric misses. Methods: RGB-D cameras were installed in the treatment room and a monitoring system was constructed to perform a three-dimensional (3D) scan of the body surface of the patient and to express it as a point cloud. This could be used to confirm the exact position of the body of the patient and monitor their movements during radiosurgery. The image from the system was matched with the computed tomography (CT) image, and the positional accuracy was compared and analyzed in relation to the existing system to evaluate the accuracy of the setup. Results: The user interface was configured to register the patient and display the setup image to position the setup location by matching the 3D points on the body of the patient with the CT image. The error rate for the position difference was within 1-mm distance (min, -0.21 mm; max, 0.63 mm). Compared with the existing system, the differences were found to be as follows: x=0.08 mm, y=0.13 mm, and z=0.26 mm. Conclusions: We developed a surface-guided repositioning and monitoring system that can be customized and applied in a radiation surgery environment with an existing linear accelerator. It was confirmed that this system could be easily applied for accurate patient repositioning and inter-treatment motion monitoring.

Development of the off-vertical rotatory chair and visual stimulation system for evaluation of the vestibular function (전정기능 평가를 위한 탈수직축 회전자극 시스템 및 HMD 시스템의 개발)

  • 김규겸;고종선;박병림;김인동
    • The Transactions of the Korean Institute of Power Electronics
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    • v.6 no.4
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    • pp.325-332
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    • 2001
  • The vestibular system located in the inner ear controls reflex body posture and movement, It has the semicircular canals sensing an angular acceleration and the otolith organs sensing a linear acceleration. With this organic signal, medical doctor decide if a person has disease or not. To obtain this data, a precision stimular system is considered. Robust control is needed to obtain eye signals induced by off-vertical axis rotation because of an unbalanced load produced by tilting the axis of the system upto 30 degrees. In this study, off-vertical axis rotatory system with visual stimulation system are developed. This system is consisted of head mounted display for generating horizontal, vertical, and three dimensional stimulus patterns. Furthermore wireless recording system using RF modem is considered for noiseless data transmission. Detailed data was described.

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Compression of Elemental Images Using Block Division in 3D Integral Imaging (3D 집적 영상에서 영역 분할을 이용한 요소 영상의 압축 기법)

  • Kang, Ho-Hyun;Shin, Dong-Hak;Kim, Eun-Soo
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.34 no.3C
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    • pp.297-303
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    • 2009
  • Integral imaging is a well-known 3D image recording and display technique. The huge size of integral imaging data requires a compression scheme to store and transmit 3D scenes. In the conventional compression scheme, the data amount of elemental images depends on the various recording condition such as the positional location of a 3D object, the illumination and specification of the lenslet array even if an identical pickup system is used. In this paper, to reduce the dependence of the image characteristics of elemental images on the pickup conditions, a compression scheme using block division on the elemental image of integral imaging is proposed. The proposed scheme provides an improved compression ratio by considering the local similarity of elemental images picked up from three-dimensional objects according to a positional location. To test the proposed scheme, various elemental images are picked up and a compression process is then carried out u sing a standard MPEG-4. Based on compression ratio results, the proposed compression scheme is improved by approximately 9% compared with the conventional compression method.

Stereoscopic Visualization of Buildings Using Horizontal and Vertical Projection Systems (수평 및 수직형 프로젝션 시스템을 이용한 건물의 입체 가시화)

  • Rhee, Seon-Min;Choi, Soo-Mi;Kim, Myoung-Hee
    • The KIPS Transactions:PartA
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    • v.10A no.2
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    • pp.165-172
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    • 2003
  • In this paper, we constructed horizontal and vertical virtual spaces using the projection table and the projection wall. We then implemented a system that stereoscopically visualizes three-dimensional (3D) buildings in the virtual environments in accordance with the user's viewing point. The projection table, a kind of horizontal display equipment, is effectively used in reproducing operations on a table or desk as well as in areas that require bird-eye views because its viewing frustum allows to view things from above. On the other hand, the large projection wall, a kind of vertical display equipment, is effectively used in navigating virtual spaces because its viewing frustum allows to take a front view. In this paper, we provided quick interaction between the user and virtual objects by representing major objects as detail 3D models and a background as images. We also augmented the reality by properly integrating models and images with user's locations and viewpoint in different virtual environments.

Real-time monitoring of grab dredging operation using ECDIS (ECDIS에 의한 grab 준설작업의 실시간 모니터링에 관한 연구)

  • Jung, Ki-Won;Lee, Dae-Jae;Jeong, Bong-Kyu;Lee, Yoo-Won
    • Journal of the Korean Society of Fisheries and Ocean Technology
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    • v.43 no.2
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    • pp.140-148
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    • 2007
  • This paper describes on the real-time monitoring of dredging information for grab bucket dredger equipped with winch control sensors and differential global positioning system(DGPS) using electronic chart display and information system(ECDIS). The experiment was carried out at Gwangyang Hang and Gangwon-do Oho-ri on board M/V Kunwoong G-16. ECDIS system monitors consecutively the dredging's position, heading and shooting point of grab bucket in real-time through 3 DGPS attached to the top bridge of the dredger and crane frame. Dredging depth was measured by 2 up/down counter fitted with crane winch of the dredger. The depth and area of dredging in each shooting point of grab bucket are displayed in color band. The efficiency of its operation can be ensured by adjusting the tidal data in real-time and displaying the depth of dredging on the ECDIS monitor. The reliance for verification of dredging operation as well as supervision of dredging process was greatly enhanced by providing three-dimensional map with variation of dredging depth in real time. The results will contribute to establishing the system which can monitor and record the whole dredging operations in real-time as well as verify the result of dredging quantitatively.