• 제목/요약/키워드: the objects of the connection

검색결과 183건 처리시간 0.027초

Visual Model of Pattern Design Based on Deep Convolutional Neural Network

  • Jingjing Ye;Jun Wang
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제18권2호
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    • pp.311-326
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    • 2024
  • The rapid development of neural network technology promotes the neural network model driven by big data to overcome the texture effect of complex objects. Due to the limitations in complex scenes, it is necessary to establish custom template matching and apply it to the research of many fields of computational vision technology. The dependence on high-quality small label sample database data is not very strong, and the machine learning system of deep feature connection to complete the task of texture effect inference and speculation is relatively poor. The style transfer algorithm based on neural network collects and preserves the data of patterns, extracts and modernizes their features. Through the algorithm model, it is easier to present the texture color of patterns and display them digitally. In this paper, according to the texture effect reasoning of custom template matching, the 3D visualization of the target is transformed into a 3D model. The high similarity between the scene to be inferred and the user-defined template is calculated by the user-defined template of the multi-dimensional external feature label. The convolutional neural network is adopted to optimize the external area of the object to improve the sampling quality and computational performance of the sample pyramid structure. The results indicate that the proposed algorithm can accurately capture the significant target, achieve more ablation noise, and improve the visualization results. The proposed deep convolutional neural network optimization algorithm has good rapidity, data accuracy and robustness. The proposed algorithm can adapt to the calculation of more task scenes, display the redundant vision-related information of image conversion, enhance the powerful computing power, and further improve the computational efficiency and accuracy of convolutional networks, which has a high research significance for the study of image information conversion.

패션에 나타난 카무플라주 패턴의 시각적 표현특성 (A Study on the Visual Characteristics of Camouflage Patterns in Fashion Design)

  • 최정화
    • 한국의류산업학회지
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    • 제15권5호
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    • pp.682-693
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    • 2013
  • Camouflage is evaluated by scientific principle in the fields of biology, military science, and art. It has a strong influence on contemporary fashion and means exposure with concealment. This study analyzed the visual characteristics of camouflage patterns in fashion design through documentaries and fashion photos. The fashion design results areas follow. The simple blending of a disruptive motif indicated an inaccurate repetition of a disruptive motif, the discontinuous or continuous connection of disruptive motif, the irregular repetition of a disruptive animal silhouette, the collage of a different disruptive motif, the craft of a disruptive motif and the intensive color match of a disruptive motif. It represented the maximization of complication, fantastic and fanciness. The overlap of a disruptive motif showed the overlap of disruptive print patterns with transparency and an overlap of different fabrics with a disruptive pattern. It represented spatial relationships of three dimensions as well as the maximization of visual illusion and the reinforcement of attractiveness. The blurring of a disruptive motif showed the pointage of disruptive motif, the pointage of image, value gradation, the whole blurring of a disruptive pattern cluster and stained appearance. It represented the obscurity of motif form, the uncertainty of object and double meaning. The trompe l'oeil of a partial background object showed the realistic and the painterly imitation of color and texture for partial objects through a close-up. It represented amazement and pleasure by illusion, scarcity and the decoration of surface and synecdochical remind. In conclusion, camouflage in fashion was weakened and modified from a classical military context by a unique expression of various motifs.

디올 패션이 향장미용에 미친 영향에 관한 연구 (The Influence of Christian Dior on Fashion, Clothing, and Cosmetic Trends)

  • 석은경;채금석
    • 한국의류학회지
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    • 제33권9호
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    • pp.1374-1385
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    • 2009
  • This study focuses on three points. First, how designers develop clothing and cosmetic culture (which reflect time and culture) into other fashion products in order to verify that attire and makeup can be the objects of aesthetics in addition to functionality. Second, why the fashion design of Christian Dior has been continuously popular for women of all ages and countries in the development of fashion, attire, and makeup. Third, this study analyzes how the aesthetical characteristics of the fashion of Christian Dior are reflected in clothing and cosmetic culture in order to clarify the brand outlook on attire and makeup as a source of France's luxury fashion industry. The philosophical characteristics of Dior's fashion were studied based on existing literature. First, her childhood background (that became the motif of Dior's design) and the philosophical ideology of fashion design, perfume, and beauty were the focus of this study. Second, this study examined how consciousness on beauty expressed in hairstyle, perfume, and cosmetics is expressed in connection with clothing. Third, the background with which Dior's fashion and perfume business became successful is examined in addition the necessity of the image strategy for success in the cosmetics market was studied. Domestic and international books on clothing and cosmetics, preceding studies, the internet, and related magazines are utilized to consider the cosmetics and beauty fashion of Dior. The results of this study show how Korean fashion and cosmetic culture can further globalize. This study encompasses the period of 1905 when Christian Dior was born until 1957 when he died of a heart attack; it also deals with well-known designers of the Christian Dior House from Yves Saint Laurent of 1957 to John Galliano of the present.

우리나라의 효과적(效果的)인 재난관리체제(災難管理體制) 구책방안(構策方案)에 관한 연구(硏究) (The Effective Policy for the Establishment of Disaster Management System in Korea)

  • 박동균
    • 시큐리티연구
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    • 제3호
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    • pp.83-116
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    • 2000
  • Many concerns have been raised for importance of disaster management after 1990's numerous urban disasters in Korea. When the primary function of government is to protect lives and property of citizens, disaster management should be included in the mainstream of public administration and many hazard countermeasures should be carried out for that purpose. The principal purpose of this research is to establish ways and means needed to improve the disaster management system in Korea. This paper is split into five chapters. Chapter I is the introduction part. Chapter II introduces the reader to a disaster management theory, and deals with various disaster management systems of foreign countries such as the U.S.A. and Japan, Chapter III describes and characterizes the Korea's current disaster management system. The Korean disaster management system has been reestablished through the enactment of the Disaster Management Act of 1995 and the full revision of Natural Hazards Management Act of 1995 after series of catastrophic man-made disasters since 1993. Chapter IV is devoted to the establishment of an effective disaster management system in Korea. In this chapter, I discusses measures needed to improve the quality of CDMB(Central Disaster Management Bureau)'s service to the people. I strongly reemphasize the effectiveness of a comprehensive risk-based, all-hazard national emergency management system that addresses preparedness, mitigation, response, and recovery. To that end the Administration should develop legislation, new policies, and organizational plans to invigorate the agency with a refocussed mission. Chapter V is a conclusion. As the demand for citizens'welfare has been continuously increased in the localization, the importance of disaster management is emerging subject in the public sector. The disaster management carries out complicated affairs and manages diverse objects, the cooperation/connection system of the central-local government and citizens, and non-governmental organization should be established.

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AKARI INFRARED CAMERA OBSERVATIONS OF THE 3.3 ㎛ PAH FEATURE IN Swift/BAT AGNs

  • Castro, Angel;Miyaji, Takamitsu;Shirahata, Mai;Ichikawa, Kohei;Oyabu, Shinki;Clark, David;Imanishi, Masatoshi;Nakagawa, Takao;Ueda, Yoshihiro
    • 천문학논총
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    • 제32권1호
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    • pp.197-199
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    • 2017
  • Using the InfraRed Camera (IRC) on board the infrared astronomical satellite AKARI we study the ${3.3{\mu}m}$ polycyclic aromatic hydrocarbon (PAH) feature and its connection to active galactic nucleus (AGN) properties for a sample of 54 hard X-ray selected bright AGN, including both Seyfert 1 and Seyfert 2 type objects. The sample is selected from the 9-month Swift/BAT survey in the 14-195 keV band and all of the sources have known neutral hydrogen column densities ($N_H$). The ${3.3{\mu}m}$ PAH luminosity ($L_{3.3{\mu}m}$) is used as a proxy for star-formation (SF) activity and hard X-ray luminosity ($L_{14-195keV}$) as an indicator of the AGN power. We explore for possible difference of SF activity between type 1 (un-absorbed) and type 2 (absorbed) AGN. We use several statistical analyses taking the upper-limits of the PAH lines into account utilizing survival analysis methods. The results of our log($L_{14-195keV}$) versus log($L_{3.3{\mu}m}$) regression shows a positive correlation and the slope for the type 1/unobscured AGN is steeper than that of type 2/obscured AGN at a $3{\sigma}$ level. Also our analysis shows that the circum-nuclear SF is more enhanced in type 2/absorbed AGN than type 1/un-absorbed AGN for low $L_{14-195keV}$ luminosity/low Eddington ratio AGN, while there is no significant dependence of SF activity on the AGN type in the high $L_{14-195keV}$ luminosities/Eddington ratios.

자연미술 유형에 따른 바디페인팅 연구 (A Study on Body Painting according to Nature Art Types)

  • 박정신
    • 패션비즈니스
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    • 제18권4호
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    • pp.66-79
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    • 2014
  • Unlike other body arts, body painting illuminates the value of art using eco-friendly formative activity and natural environment and highlights the need of eco-friendly activity. However, although body painting has focused on forming right relationship between human beings and nature, there are few researches which are linked with nature art. Therefore, the purpose of this study is to argue the need to study body painting as nature art in connection with natural environment and analyze body painting according to nature art types. The study methods included both theoretical review and empirical review. The theoretical review examined the concept and characteristics of nature art through previous researches and literature and the empirical review looked into the types and works of nature art and applied them to body painting works. The results were as follows. First, an installation type was possible by arranging and attaching certain materials to the body. Second, a physical type was possible by representing body itself as the part of nature. Third, a symbolic type was possible by making body appearance as a some symbol based on artist's idea. Fourth, a sound type was possible by stimulating auditory hallucination using the nature of objects and sensing a sound. Fifth, an ecological type was possible by conveying the message of living things in nature to the body. Sixth, an interior type was possible by inducing indoor installation of works. Seventh, a poetic type was possible by making one feel a poetic inspiration expressed in nature using the mystery of the sea and a simple sequential pattern of floral leaves. Eighth, a drawing type was possible by adding artist's intentional hand with a pictorical technique. Ninth, a indigenous type was possible by reproducing South American indian's primitive style. The review of this study suggests that body painting works have been expressed in experimental and temporary arrangement like nature art in nature and can be applied according to nine types of nature art.

3D 해양 캐릭터의 모바일 서비스를 위한 시스템 설계 (A System Design for Mobile Service of a 3D Marine Characters)

  • 강경헌;김병훈;윤재홍;김은석;허기택
    • 한국콘텐츠학회:학술대회논문집
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    • 한국콘텐츠학회 2006년도 추계 종합학술대회 논문집
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    • pp.536-540
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    • 2006
  • 모바일 콘텐츠 제작 및 서비스 기술의 발달과 3D 게임전용 폰의 등장은 3D 모바일 콘텐츠 서비스에 대한 관심을 고조시키고 있다. 그러나 유선환경에 비해 낮은 대역폭과 연결 시간에 따른 데이터 요금의 부담을 갖는 모바일 환경에서, 대용량 콘텐츠인 모바일 3D 콘텐츠의 효율적인 서비스 기술에 대한 연구는 미비한 상태이다. 본 논문에서는 대용량의 3D 해양 캐릭터들을 효과적으로 검색하고 모바일 기기로 다운로드하기 위한 효과적인 캐슁 정책을 이용하여, DB로 구축되어 유선 인터넷으로 서비스되는 사이버 아쿠아리움의 해양객체 정보를 모바일 환경에서 제공할 수 있는 3D 해양 캐릭터의 모바일 서비스 모델을 제안하고자 한다

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내역물량 측정에 의한 건설공사진도율 산정시스템 (Construction Progress Measurement System by tracking the Work-done Performance)

  • 최윤기
    • 한국건설관리학회논문집
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    • 제4권3호
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    • pp.137-145
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    • 2003
  • 건설공사관리체계는 실적자료를 바탕으로 운영되어야 하며, 공사실적을 정확하게 파악하기 위해서는 합리적인 건설공사진도 율 측정기준 및 그에 따른 진도 율 산정방법이 필요하다. 본 연구에서는 건설공사관리체계 구축에 필수적인 건설공사진도율 산정시스템 개발 및 그 시스템의 합리적인 운용 방안을 제시하였다. 그 방법으로서 분할된 단위작업들은 공사 진행에 따라 집행된 내역물량을 기준으로, 상위레벨의 작업범위에 대하여는 실행기성(earned value)을 바탕으로 건설공사의 진도 율을 산정 할 수 있는 시스템(construction progress measurement system; CPMS)을 제시하였다 일반 PC의 Window환경에서 제공되는 프로그래밍 인터페이스(interface) 기능인 ODBC(Open DataBase Connectivity)는 상이한 프로그램간의 데이터 교환을 통해 정보공유를 가능케 하고 있다 본 연구에서 제시하는 건설공사진도 율 산정 시스템은 ODBC를 통해, 상용 일정관리프로그램을 활용해서 생성된 데이터를 그대로 이용하고, 시스템 내에서 생성된 데이터는 일정관리프로그램에 갱신(update)된 정보로 제공된다. 제안된 건설공사진도 율 측정시스템의 실용화를 촉진시키기 위해서는 진도 율 측정에 의한 수치 값을 분석하여 향후 공사의 전망 등을 예측할 수 있어야 하는데 이에 대한 연구가 필요하다.

게임 디자인을 위한 융합 기반의 교육용 게임 접근 사례 (The Case of Fusion-based Education Game for Game Design)

  • 은광하
    • 디지털융복합연구
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    • 제12권10호
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    • pp.557-562
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    • 2014
  • 최근 게임은 사회, 문화적 관점에서 게임 중독성에 대한 부정적 인식에서 벗어나 점차 몰입성 중심의 긍정적이며 디지털 시대의 새로운 게임문화로서 자리 잡기 위해서 다양한 소재의 게임개발의 필요성이 대두되고 있다. 즉, 짧은 기간 동안 고부가가치 산업으로서 성장하고 있는 게임 산업 환경이 문화적 측면에서 대중과 함께하는 저변문화로 확장되기 위한 중요한 부분은 게임 디자인의 소재가 수익기반의 집중된 개발 이외에 더 다양한 대상층이 접근할 수 있는 게임 소재 개발이라고 할 수 있다. 무엇보다도 게임자체가 가지고 있는 상호작용 요소, 기능, 시스템을 활용하여 다양한 콘텐츠와의 융합을 통한 쉽게 접근할 수 있는 소재라고 할 수 있다. 본 연구는 이와 관련하여 순기능의 교육용 소재를 게임으로 융합하기 위한 디자인 접근 프로세스를 제시하며 그에 따른 단계별 사례를 제시해 보았다.

가상 건축물 시뮬레이션을 위한 클라이언트 중심의 모바일 증강현실 시스템 (Client-Centered Mobile Augmented Reality System for Virtual Building Simulation)

  • 김은미;임순범
    • 한국멀티미디어학회논문지
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    • 제11권2호
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    • pp.228-236
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    • 2008
  • 최근 증강현실 기술을 이용하여 시공 전의 건축물이나 복원 중인 문화재를 확인하기 위한 연구들이 진행되어 왔다. 기존의 연구들은 특수 장비를 사용하거나 실외의 장거리에서 사용이 어려운 마커를 사용하였으며, 매번 서버에서 가상 객체의 변환을 계산하므로 서버 부하가 우려되기도 한다. 본 논문에서 제안하는 모바일 증강현실 시스템은 휴대폰의 GPS와 가속도 센서를 이용하여 마커 없이도 사용자의 위치 및 방향을 판단하며, 최대한 서버의 부하가 적도록 설계하였다. 서버는 클라이언트로부터 얻은 GPS의 위치정보와 카메라의 영상정보를 미리 정의되어 있는 3D 객체와 비교를 하여 위치와 방향을 판단한다. 그리고 계산된 위치와 방향의 가상 건축물 정보와 정합정보를 클라이언트로 전송하면 이를 받아 카메라 영상 위에 정합한다. 이후에는 서버와 추가적인 접속 없이 클라이언트 내에서 가속도 센서로 감지한 사용자의 움직임에 따라 가상 건축물의 변환을 수행할 수 있다.

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