• Title/Summary/Keyword: the objects of the connection

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A Study on Web-based Collaborative CAD System (웹 기반 협동 CAD시스템에 관한 연구)

  • 윤보열;김응곤
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2000.10a
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    • pp.364-367
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    • 2000
  • As computer system and information/communication technology develop rapidly, nowadays CSCW(Computer Supported Collaborative Work) system appears, through which it is available to work on virtual space without any restriction of time and place. Most of Un systems depend on a special network and groupware. The systems of graphics and CAD are not so many because they are characterized by Hardware and application software. In this paper, we propose a web-based collaborative CAD system which can be jointly worked on Internet WWW being independent from any platforms. It can generate and handle objects easily using lava 3D, and it can transmit, print, and store them. The interactive work for designing objects can be also carried out through dialling with each other. This system is executed in the environment of Client/server. Clients connect to the server through lava applet on WWW. The server is implemented by lava application, and it consists of three components : connection manager which controls the contact to users, work manager which keeps viewing in concurrency and provides virtual work space sharing with others, and solid modeler which generates 3D object.

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The Black Hole Mass - Stellar Velocity Dispersion Relation of Narrow-Line Seyfert 1 Galaxies

  • Yoon, Yosep;Woo, Jong-Hak
    • The Bulletin of The Korean Astronomical Society
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    • v.37 no.2
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    • pp.75.1-75.1
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    • 2012
  • Narrow-Line Seyfert 1 galaxies are arguably the most important AGN subclass in investigating the origin of the black hole mass-galaxy stellar velocity dispersion (MBH-${\sigma}$) relation because of their high accretion rates close to the Eddington limit. Currently, it is still under discussion whether NLS1s are off from the local MBH-${\sigma}$ relation. We select a sample of 325 NLS1 at relatively low redshift (z<0.1) from the SDSS DR7 by constraining FWHM of $H{\beta}$ in the range of 800-2,200 km/s. Among them, we measured stellar velocity dispersion of 40 objects which show strong stellar absorption lines, e.g. Mg b triplet(${\sim}5175{\AA}$), Fe($5270{\AA}$). In contrast, the other 285 objects show too weak stellar absorption lines to measure velocity dispersion. Using the sample of 40 objects with stellar velocity dispersion measurements, we investigate whether NLS1s follow the same MBH-${\sigma}$ relation as normal galaxies and broad line AGNs. We also test the reliability of the width of narrow lines as a surrogate of stellar velocity dispersion by comparing directly measured stellar velocity dispersion with ${\sigma}$ inferred from [O III], [N II], [S II] line widths, respectively. We will discuss the connection between AGN activity in NLS1s and galaxy evolution based on these results.

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SAFETY OF TRANSPORT SYSTEMS: MONITORING OF PREDICTING, FUNCTIONAL RELIABILITY PROVISION

  • Pavlovich, Khomenko Andrey;Viktorovich, Eliseev Sergey;Alekseevich, Djachenko Anatolij
    • Proceedings of the KSR Conference
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    • 2007.11a
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    • pp.1913-1919
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    • 2007
  • Substantive provisions of the concept of an estimation and safety of complex technical systems are envisaged. New problems are assume orientation to use of the formalized methods of an estimation of residual resources of reliability of objects, and also development of other methodological base in creation of complex technical systems that is connected with detailed elaboration of attention to a safety at all stages of creation of systems: from designing until operation. In this connection existing large objects should be provided by the developed systems of engineering monitoring and diagnostics.

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Inforamtion Application for The blind people (시각 장애인을 위한 안내정보 어플리케이션)

  • Shin, Eun-bi;Roh, Tae-Kyung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2018.05a
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    • pp.358-359
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    • 2018
  • In this paper, opencv and android studio are used to distinguish between objects ahead of the blind. When the movement is detected in a positive direction in connection with the camera of the smartphone, the user is informed that the part of the camera is being rabelified and continues to track using the mean shift algorithm. A C ++ program based on OpenCV-based was used for real-time motion observation and the application will be produced by android studio. As a result of the study, objects that move with Labeling are identified and the box area is specified using the mean shift algorithm to move the box along with the object to track objects in real time.

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금속유물의 부식화합물(I)-철제유물을 중심으로

  • Lee, O-Hui
    • 보존과학연구
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    • s.6
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    • pp.48-57
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    • 1985
  • This report described the corrosion structure of excavated iron artifacts in terms of simple model based on the knowledge of the corrosion process. (Fig.1)(Table 1,2)In storing the objects, there are basically three ways in which they either break in wedges, flakes and dish-shaped flakes. Completely mineralized objects or those with only a small iron core tend to break into wedges and more solid objects either split small dish-shaped flakes or large flat ones.(Fig. 2,3,4)There are two ways, therefore, to prevent this from happening. One is to keep the artifacts rigorously dried in Silica-gel, never allowing the relative humidity to rise. This is feasible which the artifacts are in store but causes great difficulty if they are wanted for museum display. Because they still contain $ FeCl _2$ they are always at risk ; they contain the seeds of their own destruction. The other alternative is to use of washing process to dissolve out the $ FeCl _2$. In this connection, many different methods to stabilize the artifact have been employed; boiling iron in frequent changes of water, soaking in Na-sesquicarbonate solution, soaking in alkaline Na-sulphite solution. In this report, introduced the alkaline sulphite method by the N.A. North and C.Pearson.Finally, Let me extend my thanks to Ancient Monument Lab., Museum of London Conservation Lab., British Museum Conservation Div. and National Maritime Museum Conservation Lab. who have helped me and made many valuable suggestions.

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A Design and Implementation of Object Recognition based Interactive Game Contents using Kinect Sensor and Unity 3D Engine (키넥트 센서와 유니티 3D 엔진기반의 객체 인식 기법을 적용한 체험형 게임 콘텐츠 설계 및 구현)

  • Jung, Se-hoon;Lee, Ju-hwan;Jo, Kyeong-Ho;Park, Jae-Seong;Sim, Chun Bo
    • Journal of Korea Multimedia Society
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    • v.21 no.12
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    • pp.1493-1503
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    • 2018
  • We propose an object recognition system and experiential game contents using Kinect to maximize object recognition rate by utilizing underwater robots. we implement an ice hockey game based on object-aware interactive contents to validate the excellence of the proposed system. The object recognition system, which is a preprocessor module, is composed based on Kinect and OpenCV. Network sockets are utilized for object recognition communications between C/S. The problem of existing research, degradation of object recognition at long distance, is solved by combining the system development method suggested in the study. As a result of the performance evaluation, the underwater robot object recognized all target objects (90.49%) with 80% of accuracy from a 2m distance, revealing 42.46% of F-Measure. From a 2.5m distance, it recognized 82.87% of the target objects with 60.5% of accuracy, showing 34.96% of F-Measure. Finally, it recognized 98.50% of target objects with 59.4% of accuracy from a 3m distance, showing 37.04% of F-measure.

Comparisons between Distributed Connections and Centralized Connections of Multimedia Streams for Computer-based Audio-Video Teleconferences (컴퓨터 영상회의 시스템을 위한 분산형과 집중형 스트림 연결 구조 비교)

  • Lee, Gyeong-Hui;Kim, Du-Hyeon;Im, Heon-Gyu;Im, Yeong-Hwan
    • The Transactions of the Korea Information Processing Society
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    • v.3 no.3
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    • pp.591-607
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    • 1996
  • To support various multimedia applications. MuX server produces object-oriented and consistent interfaces for creation, copying, splitting, mixing and interleaving of streams. In this paper, we describes distributed connection structures and centralized connection structures which can be used in building a teleconferencing system using basic objects of MuX and compares merits and demerits of each structure from the viewpoint of multimedia related performance like delay and synchronization.

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The Research of Effectively Matching Method of Building Objects to Register UFID (유일식별자 부여를 위한 건물객체의 효율적인 중첩방안 연구)

  • Moon, Yong-Hyun;Park, Ki-Surk;Choi, Seok-Keun
    • Journal of Korean Society for Geospatial Information Science
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    • v.19 no.2
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    • pp.75-83
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    • 2011
  • After 1995, as a part of national geographic information system project, there are a lot of researches about combinations and connections of national geographic information system. However, systematic standard for combinations and connections of geographic information is uncertain, and each organization has different identification system which leads to difficulties in connection of geographic information system. This study suggests repeating method about geographic information objects to grant UFID based on national standards of geographic information system, and analyzes the repeating rate.

Design and Implementation of Federation of Connection management for Interworking (망간 연동을 위한 연결관리 연합기능의 설계 및 구현)

  • Lee, Han-Yeong;Im, Gyeong-Jun;Seo, Dong-Seon
    • The Transactions of the Korea Information Processing Society
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    • v.3 no.6
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    • pp.1515-1521
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    • 1996
  • Object-oriented and distributed processing methods are adopted next -generation telecommunications management architecture. In this paper, we design and implement gradual federation function on connection management system providing connection services to transport network for interworking and encapsulated trader and gateway function for testing interoperability of these service objects between distributed processing environments. These techniques are practically applicable to support interworking between heterogeneous management network systems according to a tendency of integrating telecommunications management systems.

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Web Server Cluster's Load Balancing for Security Session

  • Kim Seok-Soo
    • Journal of information and communication convergence engineering
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    • v.3 no.2
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    • pp.93-95
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    • 2005
  • In order to create security session, security keys are preconfigured between communication objects. For this purpose, Handshake Protocol exists. The pre-master secret key that is used in this process needs to interpreted by a server to create master secret key, whose process requires a big calculation, resulting in deteriorating system's transmission performance. Therefore, it is helpful in increasing transmission speed to reuse secret keys rather than to create them at every connection.