• Title/Summary/Keyword: the object-based attention

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Making Contents of the Science Education for the Element Schoolchildren based on the AR(Augmented Reality) (증강현실 기반의 초등과학교육 콘텐츠 제작)

  • Lee, Jae-In;Choi, Jong-Soo
    • The Journal of the Korea Contents Association
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    • v.11 no.11
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    • pp.514-520
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    • 2011
  • Technological development, a diverse range of media adapting to new technology has been developing. Augmented Reality Technology provides realistic information through the stereoscopic 3D images and it has been riding a wave of learner interest as an educational media which can broaden their learning experience through direct operating activity. The biggest reason why the Augmented Reality has gained such attention is because of its unique way of suggesting learning information that unlike the existing educational media, the Augmented Reality provides additional digitalized information while its users are looking at the actual object. Based on the domestic and foreign cases of development for educational contents using the Augmented Reality Technology, this thesis suggests the utilization of Pop-up books and multi-augmented Digilog Books that are ways to maximize the educational effects of the Augmented Reality. Through the development of smartphone applications that are propagating lately at a rapid rate, users can now use the Augmented Reality educational contents in a way that is easier than ever.

Development of Functional Fishing Field Game for the Elderly Based on Virtual Reality (가상현실 기반 고령자를 위한 기능성 낚시터 게임 개발)

  • Kim, Min-jeong;Kim, Young-june;Oh, Ha-hyun;Lee, Chung-ho
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2021.05a
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    • pp.308-311
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    • 2021
  • This paper describes the development of a functional game for preventing dementia for the elderly based on virtual reality. The game was developed using the Unity 3D engine to create a fishing spot, a virtual reality space. In consideration of the fact that the object of the game is an elderly person relatively unfamiliar with the virtual reality, the number of operation buttons is minimized and the sense of resistance and fatigue are reduced by an intuitive game configuration. In addition, the game was designed to give people a sense of accomplishment with a score system after the game, and to encourage them to participate in the game Overall, the developed game consists of main, interface, stage, score, TTS, tutorials, and ending credit. Each category stage is divided into three stages and realized in one integrated environment, and VRHMD can be used to games that enhance memory, attention, and judgment.

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Version Control System for BIM-based Collaborative Architectural Design (BIM 기반의 협력적인 건축 설계를 위한 Version Control 시스템)

  • Bae, Hong-Min;Kim, Byung-Seo;Chung, Jae-Hee
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.17 no.3
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    • pp.275-282
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    • 2017
  • Revit program is one of the architectural design programs based on the BIM (Building Information Modeling) technology, which is attracting attention as a next-generation three-dimensional architectural design technique. Revit is a program that enhances the information input side and makes it easy to understand components by making it an object called an information family of components from the design stage, but there is no program that easily compares the drawing output files extracted from this program. It is difficult to analyze the changes to the same drawings modified at the time of collaboration and easily share the drawing information. In this paper, we propose and implement a version management system for the output files on the same drawing, so that the parallel collaboration work of output drawing files through Revit can be efficiently performed. We propose an improved KMP algorithm.

Probabilistic Method to reduce the Deviation of WPS Positioning Estimation (WPS 측위 편차폭을 줄이기 위한 확률적 접근법)

  • Kim, Jae-Hoon;Kang, Suk-Yon
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.37 no.7B
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    • pp.586-594
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    • 2012
  • The drastic growth of mobile communication and spreading of smart phone make the significant attention on Location Based Service. The one of most important things for vitalization of LBS is the accurate estimating position for mobile object. Focusing on AP's probabilistic position estimation, we develop an AP distribution map and new pattern matching algorithm for position estimation. The developed approaches can strengthen the advantages of Radio fingerprint based Wi-Fi Positioning System, especiall on the algorithms and data handling. Compared on the existing approaches of fingerprint pattern matching algorithm, we achieve the comparable higher performance on both of average error of estimation and deviation of errors. Furthermore all fingerprint data have been harvested from the actual measurement of radio fingerprint of Seoul, Kangnam area. This can approve the practical usefulness of proposed methodology.

Design and Implementation of IoT Platform-based Digital Twin Prototype (IoT 플랫폼 기반 디지털 트윈 프로토타입 설계 및 구현)

  • Kim, Jeehyeong;Choi, Wongi;Song, Minhwan;Lee, Sangshin
    • Journal of Broadcast Engineering
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    • v.26 no.4
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    • pp.356-367
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    • 2021
  • With the recent development of IoT and artificial intelligence technology, research and applications for optimization of real-world problems by collecting and analyzing data in real-time have increased in various fields such as manufacturing and smart city. Representatively, the digital twin platform that supports real-time synchronization in both directions with the virtual world digitized from the real world has been drawing attention. In this paper, we define a digital twin concept and propose a digital twin platform prototype that links real objects and predicted results from the virtual world in real-time by utilizing the oneM2M-based IoT platform. In addition, we implement an application that can predict accidents from object collisions in advance with the prototype. By performing predefined test cases, we present that the proposed digital twin platform could predict the crane's motion in advance, detect the collision risk, perform optimal controls, and that it can be applied in the real environment.

Operational Ship Monitoring Based on Integrated Analysis of KOMPSAT-5 SAR and AIS Data (Kompsat-5 SAR와 AIS 자료 통합분석 기반 운영레벨 선박탐지 모니터링)

  • Kim, Sang-wan;Kim, Dong-Han;Lee, Yoon-Kyung
    • Korean Journal of Remote Sensing
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    • v.34 no.2_2
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    • pp.327-338
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    • 2018
  • The possibility of ship detection monitoring at operational level using KOMPSAT-5 Synthetic Aperture Radar (SAR) and Automatic Identification System (AIS) data is investigated. For the analysis, the KOMPSAT-5 SLC images, which are collected from the west coast of Shinjin port and the northern coast of Jeju port are used along with portable AIS data from near the coast. The ship detection algorithm based on HVAS (Human Visual Attention System) was applied, which has significant advantages in terms of detection speed and accuracy compared to the commonly used CFAR (Constant False Alarm Rate). As a result of the integrated analysis, the ship detection from KOMPSAT-5 and AIS were generally consistent except for small vessels. Some ships detected in KOMPSAT-5 but not in AIS are due to the data absence from AIS, while it is clearly visible in KOMPSAT-5. Meanwhile, SAR imagery also has some false alarms due to ship wakes, ghost effect, and DEM error (or satellite orbit error) during object masking in land. Improving the developed ship detection algorithm and collecting reliable AIS data will contribute for building wide integrated surveillance system of marine territory at operational level.

Efficient Tracking System for Passengers with the Detection Algorithm of a Stopping Vehicle (차량정차감지 알고리즘을 이용한 탑승자의 효율적 위치추적시스템)

  • Lee, Byung-Mun;Shin, Hyun-Ho;Kang, Un-Gu
    • Journal of Internet Computing and Services
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    • v.12 no.6
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    • pp.73-82
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    • 2011
  • The location-based service is emerging again to the public attention. The location recognition environment up-to-now has been studied with its focus only on a person, an object or a moving object. However, this study proposes a location recognition model that serves to recognize and track, in real time, multiple passengers in a moving vehicle. Identifying the locations of passengers can be classified into two classes: one is to use the high price terminal with GPS function, and the other is to use the economic price compact terminal without GPS function. Our model enables the simple compact terminal to provide effective location recognition under the on-boarding situation by transmitting messages through an interface device and sensor networks for a vehicle equipped with GPS. This technology reduces transmission traffic after detecting the condition of a vehicle (being parked or running), because it does not require transmission/receiving of information on the locations of passengers who are confined in a vehicle when the vehicle is running. Also it extends battery life by saving power consumption of the compact terminal. Hence, we carried out experiments to verify its serviceability by materializing the efficient tracking system for passengers with the detection algorithm of a stopping vehicle proposed in this study. Moreover, about 200 experiments using the system designed with this technology proved successful recognition on on-boarding and alighting of passengers with the maximum transmission distance of 12 km. In addition to this, the running recognition tests showed the test with the detection algorithm of a stopping vehicle has reduced transmission traffic by 41.6% compared to the algorithm without our model.

Men's ego-images represented on the fashion blogs in web 2.0 era (웹 2.0 시대 패션에 나타난 남성의 자아이미지 - 퍼스널 패션블로그를 중심으로 -)

  • Suh, Sung Eun
    • The Research Journal of the Costume Culture
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    • v.22 no.5
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    • pp.760-775
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    • 2014
  • In the era of 2.0 web, blog has become the media that men can express themselves with fashion more actively and independently, as paying much attention to their personal appearance and cultivating an upscale lifestyle. They often create their fashion images in the virtual space where enables a free and creative operations of self-expression. The study aims to identify the types of men's ego-images represented on the personal fashion blogs based on the framework of analysis from the previous research (Suh, 2014), to build the base data for analyzing men's fashion style in $21^{st}$21st century that reflects changes in men's sexual images, and to verify the framework as comparing with the previous case study about the women blogs (Suh, 2014). The case studies conducted 5 men's personal blogs such as bryanboy, iamgala, little fashionisto, katelovesme, and stylentonic. The study results almost same types of women's ego-images as following. The imaginary ego-image is classified as narcissism, regression, identification, and virtuality, the social ego-image as symbolism of roles and others'desire, the real ego as primary instinct, practical reality, object a, jouissance and sexual perversion. The personal style of men shown on the fashion blogs appears as a significant factor to analyze male customers in the growing men's beauty and fashion market.

Analysis of the buckling failure of bedding slope based on monitoring data - a model test study

  • Zhang, Qian;Hu, Jie;Gao, Yang;Du, Yanliang;Li, Liping;Liu, Hongliang;Sun, Shangqu
    • Geomechanics and Engineering
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    • v.28 no.4
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    • pp.335-346
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    • 2022
  • Buckling failure is a typical slope instability mode that should be paid more attention to. It is difficult to provide systematic guidance for the monitoring and management of such slopes due to unclear mechanism. Here we examine buckling failure as the potential instability mode for a slope above a railway tunnel in southwest China. A comprehensive model test system was developed that can be used to conduct buckling failure experiments. The displacement, stress, and strain of the slope were monitored to document the evolution of buckling failure during the experiment. Monitoring data reveal the deformation and stress characteristics of the slope with different slipping mass thicknesses and under different top loads. The test results show that the slipping mass is the main subject of the top load and is the key object of monitoring. Displacement and stress precede buckling failure, so maybe useful predictors of impending failure. However, the response of the stress variation is earlier than displacement variation during the failure process. It is also necessary to monitor the bedrock near the slip face because its stress evolution plays an important role in the early prediction of instability. The position near the slope foot is most prone to buckling failure, so it should be closely monitored.

Evaluation of Deformation Characteristics for Bridge/Earthwork Transition Reinforcement Methods Considering Moving Load (이동하중을 고려한 교량/토공 접속부 보강방안별 변형특성 평가)

  • Lee, Il-Wha;Lee, Sung-Jin;Lee, Su-Hyung;Kang, Tae-Ho
    • Journal of the Korean Society for Railway
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    • v.13 no.3
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    • pp.298-303
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    • 2010
  • The transition zone of the railway is the section which roadbed stiffness is suddenly varied like as tunnel-earthwork, bridge-earthwork and concrete track-ballasted track. There are about 450 tunnel-bridge transition sections on Kyungbu high-speed railway line. It is very important to pay careful attention to construction of these transition zones, in order to secure the train running safety. So, we developed a finite element model of the moving wheel loading to simulate the behavior of bridge-earthwork transitions in this paper. The most distinctive characteristics of the model proposed is to simulate the real wheel behavior on rail. And the main analysis object is to evaluate and compare the deformation characteristics of the transition zone according to the reinforcement methods and length of transition zone which is adopted to high-speed railway. Based on the analysis results, we assessed the effect of the reinforcements on the transition zone of high-speed railway.