• Title/Summary/Keyword: texture.

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Effect of Cu-Addition and Die-Upset Temperature on Texture in Die-Upset Nd-Lean Nd-Fe-B Alloys

  • Kwon, H.W.;Yu, J.H.
    • Journal of Magnetics
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    • v.15 no.1
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    • pp.32-35
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    • 2010
  • The effects of Cu-addition and die-upset temperature on the texture in the die-upset Nd-lean $Nd_xFe_{93.5-(x+y)}-Cu_yGa_{0.5}B_6$ (x = 9-12, y = 0-2) alloys were investigated. The die-upset Cu-containing Nd-lean $Nd_{12}Fe_{81.5-y}-Cu_yGa_{0.5}B_6$ (y = 1, 2) alloys showed a considerable texture. Texture in the Nd-lean alloys developed through basal plane slip deformation. The Cu-addition reduced the melting point of grain boundary phase facilitating grain gliding during the die-upsetting, and providing a greater chance for the $Nd_2Fe_{14}B$ grains to meet the deformation conditions. Die-upsetting at higher temperature facilitated grain gliding and plastic deformation, thus enhancing texture.

Effect of Rolling Draughts on the Evolution of Through-Thickness Textures in Aluminum 5000X Sheet (알루미늄 5000계 판재에서 두께 층에 따른 집합조직 형성에 미치는 압연 패스당 변형률의 영향에 관한 연구)

  • 김현철;김용희;허무영
    • Transactions of Materials Processing
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    • v.9 no.2
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    • pp.193-202
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    • 2000
  • The influence of rolling draughts on the formation of through-thickness textures in aluminum 5000X sheet was investigated by X-ray texture measurements and microstructure observations. In order to intensify the deformation inhomogeneities, cold rolling was performed without lubrication. Applying a large draught gave rise to the formation of the shear texture at the surface, whereas a normal plane strain testure formed at the surface after deformation with a small draught. The orientation density along the $\beta$-fiber orientations which developed in the center layer of the rolled specimen was also dependent on the strain gradients in a roll gap. Upon annealing, the deformed substructure of sample surfaces was transformed into a fine grained recrystallized microsturcture through extended recovery reaction. However, coarse grains developed after the discontinuous recrystallization which gave rise to the development of the Cube-texture.

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Iris Recognition using MPEG-7 Homogeneous Texture Descriptor (MPEG-7 Homogeneous Texture 기술자를 이용한 홍채인식)

  • 이종민;한일호;김희율
    • Proceedings of the IEEK Conference
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    • 2002.06d
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    • pp.45-48
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    • 2002
  • In this paper, we propose an iris recognition system using Homogeneous Texture descriptor of MPEG-7 standard. The texture of iris is generally used in iris recognition system. We segment the pupil with Hough transform and the boundary of iris with it's gray level difference between the white of the eye. To extract Homogeneous Texture descriptor, this iris image is transformed into polar coordinates. The extracted descriptor is then compared with the reference in DB. If their distance is larger than threshold, they are recognized as different iris. Test results will show that Homogeneous Texture descriptor can be a good measure for iris recognition system.

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Intra-picture Block-matching Method for Codebook-based Texture Compression

  • Cui, Li;Jang, Euee S.
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.10 no.10
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    • pp.5063-5073
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    • 2016
  • In this paper, an efficient texture compression method is proposed for fast rendering, which exploits the spatial correlation among blocks through intra-picture block matching. Texture mapping is widely used to enhance the visual quality of results in real-time rendering applications. For fast texture mapping, it is necessary to identify an effective trade-off between compression efficiency and computational complexity. The conventional compression methods utilized for image processing (e.g., JPEG) provide high compression efficiency while resulting in high complexity. Thus, low complexity methods, such as ETC1, are often used in real-time rendering applications. Although these methods can achieve low complexity, the compression efficiency is still lower than that of JPEG. To solve this problem, we propose a texture compression method by reducing the spatial redundancy between blocks in order to achieve the better compression performance than ETC1 while maintaining complexity that is lower than that of JPEG. Experimental results show that the proposed method achieves better compression efficiency than ETC1, and the decoding time is significantly reduced compared to JPEG while similar to ETC1.

Grain Size and Texture of Silver Minerals from Duk-Eum Ore Deposits (덕음광산(德音鑛山) 은광물(銀鑛物)의 입도(粒度)와 조직(組織))

  • Yang, Dong Yun;Chi, Jeong Mahn
    • Economic and Environmental Geology
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    • v.19 no.spc
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    • pp.227-237
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    • 1986
  • The Duk-Eum mine located in Kongsan-myeon, Naju-gun, Cheolanamdo is producing silver ore mainly, with rare gold association. The grade-up and recovery of the concentrates have been concerned to the main problem. And then, this study aimed at applying the basic data for ore processing. In the first half of the study, the attempts were made to identify the ore minerals, this followed by determination of the mineral texture, paragenesis, grain size, and size distribution by employing the microscopical method and the etching test. The results of the study are as follows: 1. The ore deposit is composed of the hydrothermal fissure linked veins, and filling cavities are mostly tensile fractures or joints, in rhyolitic rocks as a wall rock. 2. The principle ore minerals are native silver, acanthite, canfieldite, pyrargyrite, galena, tetrahedrite, sphalerite, pyrrhotite, chalcopyrite, chalcocite, covellite, zincite, and the gangue minerals are quartz and calcite. 3. The grain size of each ore minerals before grinding are; max. $2\frac{1}{2}$ mesh, medium 48-100 mesh(main size, contained over 80%), min. 3200mesh. And the grain size of each ore minerals after grinding is; max. 42mesh, medium 65-250mesh(main size, contained over 80%), min. 3200mesh. 4. The properties of the mineral texture effected on the ore dressing are follows; a) Inclusion texture; the fine grains of chalcopyrite is included in most acanthite, and rarely, that of galena included in acanthite. b) Exsolution texture; pyrargyrite is exsolved in acanthite. c) Replacement texture; native silver replaced pyrargyrite, and acanthite replaced galena. d) Interlocking paragenetic texture; the interlocking paragenetic minerals are pyrite, chalcopyrite, chalcocite, canfieldite. e) Fissure filling texture; chalcopyrite was filled along the cracks in acanthite. Among of the above texture, it is impossible to liberate the grains of a), and more difficult to liberate those of b) and c), while easy to liberate those of d) and e).

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Texture mapping of 3D game graphics - characteristics of hand painted texture (3D게임그래픽의 텍스쳐 매핑-손맵의 특징)

  • Sohn, Jong-Nam;Han, Tae-Woo
    • Journal of Digital Convergence
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    • v.13 no.11
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    • pp.331-336
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    • 2015
  • The texture mapping used for the low-polygon models is one of the important workflows in the graphical representation of the 3D game. Only one hand painted texture is mapped on the surface of the 3D model and represents the color of the material and visual sense of touching by itself in that process. In the 3D game graphics, it is very important to visualize the textile sensation such as protruding and denting. It can be interpreted by the Gestalt Law to recognize a plane as a 3D sense of volume. Moreover, the concept of Affordance is necessary to recognize and perceive the textile sensation. It means visual recognizing of that relationship in the learning process. In this paper, The questionnaire survey targeting 3D game graphic designers is carried out. By analyzing the survey results, we suggest the important characteristic in the process of making hand painted texture.

Texture Formation of Eletroplated Nickel and Nickel Alloy on Cu Substrate (구리 기판에 전착시킨 니켈과 니켈합금의 집합조직 형성)

  • Kim, Jae-Geun;Lee, Sun-Wang;Kim, Ho-Jin;Hong, Gye-Won;Lee, Hee-Gyoun
    • Progress in Superconductivity
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    • v.7 no.2
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    • pp.145-151
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    • 2006
  • Nickel and nickel-tungsten alloy were electroplated on a cold rolled and heat treated copper(Cu) substrate. 4 mm-thick high purity commercial grade Cu was rolled to various thicknesses of 50, 70, 100 and 150 micron. High reduction ratio of 30% was applied down to 150 micron. Rolled texture was converted into cube texture via high temperature heat treatment at $400-800^{\circ}C$. Grain size of Cu was about 50 micron which is much smaller compared to >300 micron for the Cu prepared using smaller reduction pass of 5%. 1.5 km-long 150 micron Cu was fabricated with a rolling speed of 33 m/min and texture of Cu was uniform along length. Abnormal grain growth and non-cube texture appeared for the specimen anneal above $900^{\circ}C$. 1-10 micron thick Ni and Ni-W film was electroplated onto an annealed cube-textured Cu or directly on a cold rolled Cu. Both specimens were annealed and the degree of texture was measured. For electroplating of Ni on annealed Cu, Ni layer duplicated the cube-texture of Cu substrate and the FWHM of in plane XRD measurement for annealed Cu layer and electroplated layer was $9.9^{\circ}\;and\;13.4^{\irc}$, respectively. But the FWHM of in plane XRD measurement of the specimen which electroplated Ni directly on cold rolled Cu was $8.6^{\circ}$, which is better texture than that of nickel electroplated on annealed Cu and it might be caused by the suppression of secondary recrystallization and abnormal grain growth of Cu at high temperature above $900^{\circ}C$ by electroplated nickel.

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Effects of Blanching, Chemical Dipping, Freezing Methods and Storage Period on Quality of Frozen Mushrooms (Blanching, Chemical Dipping, 냉동방법 및 저장기간이 냉동 양송이의 품질에 미치는 영향)

  • Lee, Young-Chun;Lee, Kyung-Hae
    • Korean Journal of Food Science and Technology
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    • v.20 no.4
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    • pp.536-540
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    • 1988
  • Effects of blanching time, chemical dipping, freezing method and storage period on texture, color and yield of frozen whole and sliced mushrooms were investigated, and the results are summarized as follows; Frozen whole mushrooms blanched for 5min. had markedly tougher texture than mushrooms blanched for 1 or 2 minutes. As the storage time of frozen mushrooms increased from 3 to 6 months, shear press values increased very significantly. The texture of Freon frozen and plate frozen mushrooms was similar after 3 months storage. Blanching time did not affect texture of frozen sliced mushrooms significantly, but storage time did. The results of sensory evaluation for texture were in good agreement with shear press values. Chemical dipping methods were effective in maintaining desirable color of frozen whole and sliced mushrooms stored for 3 months. The yield of frozen whole mushrooms was significantly increased by shortening blanching time in combination with chemical dipping. Sliced mushrooms required at least 2 min. blanching, to avoid excessive breakage in mechanical slicing operation, for better yield.

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Determination of Kinetic Parameters for Texture Changes of Sweet Potatoes during Heating (고구마 조직의 가열변화에 대한 반응속도론적 상수 결정)

  • Lee, Jung-Ju;Rhim, Jong-Whan
    • Korean Journal of Food Science and Technology
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    • v.33 no.1
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    • pp.66-71
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    • 2001
  • Kinetic parameters for the texture degradation of three varieties of sweet potato during heating were determined using two alternative methods, the biphasic model and the fractional conversion method. The texture degradation of sweet potatoes during heating could be expressed by two simultaneous first order reactions using the biphasic method, whose activation energies were ranged $71.0{\sim}75.1\;kJ/mol\;and\;48.4{\sim}59.6\;kJ/mol$ for the initial fast texture degradation reaction and the slow texture degradation reaction at a prolonged heating period, respectively. However, the whole texture degradation phenomena of sweet potatoes during heating could also be explained by a single first order reaction using the fractional conversion method. The activation energies were $67.5{\sim}75.3\;kJ/mol$, which were comparable with those of the first phase reaction for the texture degradation determined by the biphasic model. A kinetic compensation effect shown between the kinetic parameters determined by both methods indicates that both methods can be conveniently used to determine kinetic parameters for the texture degradation of sweet potatoes by heating.

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An Evaluation of the Use of the Texture in Land Cover Classification Accuracy from SPOT HRV Image of Pusan Metropolitan Area (SPOT HRV 영상을 이용한 부산 지역 토지피복분류에 있어서의 질감의 기여에 관한 평가)

  • Jung, In-Chul
    • Journal of the Korean Association of Geographic Information Studies
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    • v.2 no.1
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    • pp.32-44
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    • 1999
  • Texture features can be incorporated in classification procedure to resolve class confusions. However, there have been few application-oriented studies made to evaluate the relative powers of texture analysis methods in a particular environment. This study evaluates the increases in the land-cover classification accuracy of the SPOT HRV multispectral data of Pusan Metropolitan area from texture processing. Twenty-four texture measures were derived from the SPOT HRV band 3 image. Each of these features were used in combination with the three spectral images in the classification of 10 land-cover classes. Supervised training and a Gaussian maximum likelihood classifier were used in the classification. It was found that while entropy produces the best empirical results in terms of the overall classification, other texture features can also largely improve the classification accuracies obtained by the use of the spectral images only. With the inclusion of texture, the classification for each category improves. Specially, urban built-up areas had much increase in accuracy. The results indicate that texture size 5 by 5 and 7 by 7 may be suitable at land cover classification of Pusan Metropolitan area.

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