• 제목/요약/키워드: task-based

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과제중심 영어 학습지도안 모형 개발 (Developing a task-based English lesson plan to enhance teaching ability)

  • 현태덕
    • 영어어문교육
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    • 제16권4호
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    • pp.321-346
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    • 2010
  • This study was performed to develop a task-based English lesson plan. The study reviewed the background theories needed to accomplish the study purpose; types of learning, current trends in English teaching, and the task-based teaching. A frame for the task-based English lesson was developed as the result of this study. An actual task-based lesson plan was made after the frame for the task-based English lesson. The author presented task-based English lesson plans at English education conferences, and applied them to pre-teacher training and in-service trainings for English teachers. It is concluded that the task-based English lesson plan was very effective in enhancing English communicative competence and that the pre-teachers and teachers were satisfied with the lesson plans. It is hoped that more teaching material will be developed based on this task-based English lesson plan.

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5절 링크구조를 갖는 2자유도 매니퓰레이터의 작업지향설계 (Task Based Design of a Two-DOF Manipulator with Five-Bar Link Mechanism)

  • 김진영;조형석
    • 제어로봇시스템학회논문지
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    • 제6권1호
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    • pp.66-72
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    • 2000
  • As the demand for the design of modular manipulators or special purpose manipulators has increased, task based design to design an optimal manipulator for a given task become more and more important. However, the complexity with a large number of design parameters, and highly nonlinear and implicit functions are characteristics of a general manipulator design. To achieve the goal of task based design, it is necessary to develop a methodology to solve the complexity. This paper addresses how to determine the kinematic parameters of a two-degrees of freedom manipulator with parallelogram five-bar link mechanism from a given task, namely, how to map a given task into the kinematic parameters. With simplified example of designing a manipulator with five-bar link mechanism, the methodology for task based design is presented. And it introduces formulations of a given task and manipulator specifications, and presents a new dexterity measure for manipulator design. Also the optimization problem with constraints is solved by using a genetic algorithm that provides robust search in complex spaces.

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Identification and Organization of Task Complexity Factors Based on a Model Combining Task Design Aspects and Complexity Dimensions

  • Ham, Dong-Han
    • 대한인간공학회지
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    • 제32권1호
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    • pp.59-68
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    • 2013
  • Objective: The purpose of this paper is to introduce a task complexity model combining task design aspects and complexity dimensions and to explain an approach to identifying and organizing task complexity factors based on the model. Background: Task complexity is a critical concept in describing and predicting human performance in complex systems such as nuclear power plants(NPPs). In order to understand the nature of task complexity, task complexity factors need to be identified and organized in a systematic manner. Although several methods have been suggested for identifying and organizing task complexity factors, it is rare to find an analytical approach based on a theoretically sound model. Method: This study regarded a task as a system to be designed. Three levels of design ion, which are functional, behavioral, and structural level of a task, characterize the design aspects of a task. The behavioral aspect is further classified into five cognitive processing activity types(information collection, information analysis, decision and action selection, action implementation, and action feedback). The complexity dimensions describe a task complexity from different perspectives that are size, variety, and order/organization. Combining the design aspects and complexity dimensions of a task, we developed a model from which meaningful task complexity factors can be identified and organized in an analytic way. Results: A model consisting of two facets, each of which is respectively concerned with design aspects and complexity dimensions, were proposed. Additionally, twenty-one task complexity factors were identified and organized based on the model. Conclusion: The model and approach introduced in this paper can be effectively used for examining human performance and human-system interface design issues in NPPs. Application: The model and approach introduced in this paper could be used for several human factors problems, including task allocation and design of information aiding, in NPPs and extended to other types of complex systems such as air traffic control systems as well.

효율적인 과업중심 교수.학습모형 연구: EFL 교실 상황을 중심으로 (A study on the optimal task-based instructional model: Focused on Korean EFL classroom practice)

  • 전인재
    • 영어어문교육
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    • 제11권4호
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    • pp.365-389
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    • 2005
  • The purpose of this study is to present the task model that is the most effective in English language methodology based on the investigation of task-based performance in Korean EFL classroom practice. The subjects were 538 high school students and 126 high school teachers, each of whom had common experiences using the materials of task-based activities for more than one year. To analyze the data, the program SPSS WIN 11.0 including frequency distribution and chi-square analysis was used. The results of the questionnaire analysis showed that both teachers and students had a comparatively high level of satisfaction in task rationale, but that they had some mixed responses in the fields of input data, settings, and activity types. To conclude, a few suggestions are made to provide some meaningful considerations for the EFL teachers and material developers: a) task goals and rationale that encourage the learner's positive motivation; b) authenticity of input data based on the real-world context; c) collaborative learning environment that enhances communicative interaction; d) proportional representation of the creative problem-solving activities related to discussions and decision-making processes; e) systematic introduction of integrated language skills. It also suggests that the multi-lateral task model, which has some positive assets compared to previous task models, be newly introduced and applied to the second language learning classrooms.

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태스크 실행 시간을 최적화한 개선된 태스크 중복 스케줄 기법 (Modified TDS (Task Duplicated based Scheduling) Scheme Optimizing Task Execution Time)

  • 장세이;김성천
    • 한국정보과학회논문지:시스템및이론
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    • 제27권6호
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    • pp.549-557
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    • 2000
  • 최근 응용 프로그램들은 복잡한 데이타로 구성되어 있기 때문에 이를 효율적으로 처리할 수 있는 분산 메모리 기계(Distributed Memory Machine : DMM)의 필요성이 대두되었다. 특히 태스크 스케줄은 태스크 사이의 통신 시간을 최소화하여 응용 프로그램 전체의 실행 시간을 단축시키는 기법으로서, DMM의 성능을 향상시키는 매우 중요한 요소이다. 기존의 태스크 중복 스케줄(Task Duplicated based Scheduling : TDS) 기법은 두 개의 태스크 사이에 통신 시간이 많이 소요되는 것들을 하나의 클러스터(cluster)로 스케줄함으로써 통신 시간을 단축하여 실행 시간을 향상시키는 기법이다. 그러나 데이타를 전달하는 태스크와 이 태스크로 데이타를 전달받는 태스크 사이의 통신 시간을 최적화 하지 못하는 단점을 가진다. 따라서 본 논문에서는 이 두 태스크 사이의 최적화에 근접한 통신 시간을 갖는 개선된 중복 스케줄 (Modified Task Duplicated based Scheduling : MTDS) 기법을 제안하였다. 이 기법은 데이타를 전달한 태스크들을 클러스터링하기 위해 데이타를 전달받은 태스크에서 최적화 조건을 적용하여 검사한다. 그 결과 태스크 사이의 통신 시간을 단축하여 전체 태스크 실행 시간을 최소화하였다. 또한 시스템의 모델링을 통하여 MTDS 기법이 최상의 경우 TDS 기법보다 태스크 실행 시간을 70% 단축 시켰고 최악의 경우 TDS 기법과 동일한 실행 시간을 얻으므로 제안된 기법이 기존의 기법보다 우수함을 입증하였다.

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관광산업에서 혁신성, 기술자원, 시장지향성이 개인의 업무성과에 미치는 영향 : 정보기술사용의 매개적 역할 (The Effect of Innovativeness, Technology Resources, and Market Orientation on Individual Task Performance : Mediating Role of Information Technology Use)

  • 구철모;이창석;정남호
    • Journal of Information Technology Applications and Management
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    • 제21권2호
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    • pp.99-126
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    • 2014
  • Tourism industry increasingly rely on information technology (IT) to improve the task performance. Many studies suggested that the evidence of IT showed not only task performance improvement but also organizational performance. Drawing from the resource-based view, technology and task fitness, and marketing orientation theories, this study proposes that IT use influences directly the task performance and proved the effectiveness of IT in the organizations of tourism industry. Further, the innovativeness, resources, and marketing orientation are identified as main determinants of IT use. The use of IT can serve as a catalyst in improving task performance for organizations in tourism industry. Based on data collected from surveying people who work in the tourism industry, the present study shed light on these issues. The findings provide a new perspective of IT effectiveness in the tourism industry. Then, we discussed the theoretical and practical implications.

과제 학습을 활용한 수업이 초등학생들의 과학 탐구 능력과 과학적 태도에 미치는 효과 (The Effects of Task-Based Learning Strategies on the Science Process Skills and the Scientific Attitudes of Elementary School Students)

  • 권난주;이은희
    • 한국초등과학교육학회지:초등과학교육
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    • 제26권2호
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    • pp.141-148
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    • 2007
  • This study proposed task-based teaming strategies as a means of fulfilling the demands and goals of the 7th national science curriculum. Task-based learning is based on the use of a series of activities whereby a teacher presents students with tasks related to daily lift and the students solve the tasks by themselves using various methods and thought processes and then present and discuss their results with each other. The tasks are selected from the 6-grade science textbook, are reconstructed and are then given to the classes. The tasks include whole class activities as well as individual activities related to the interests, abilities, and concerns of the students. The purpose of this study was to verify the effects of task-based learning classes on the science process skills and the scientific attitudes of elementary school students, when applied to 6th grade students. For this, the task-based learning activities were applied to an experimental group and expository teaching was applied to the comparison group. Both groups were given a pre-post test on science process skills and scientific attitudes. The results indicate that task-based loaming is very effective in the development of science process skills and scientific attitudes.

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고등학교 1학년 영어교과서의 과업활동 자료 분석 (An analysis of task-based materials in first-grade high school English textbooks)

  • 전인재
    • 영어어문교육
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    • 제12권4호
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    • pp.253-276
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    • 2006
  • The purpose of this study is to compare and analyze the aspects of task-based materials in high school English textbooks for first year students in Korea. Based on the theoretical backgrounds for designing communicative tasks and the basic contents of the 7th national curriculum for English, a total of six different qualitative evaluation categories of task-based materials are constructed. The six categories include input data, settings, activity types, language skills, activity themes, and communicative functions. The results of the data analysis showed that the regulations of the 7th national English curriculum, which were aimed at improving the students' communicative abilities, were properly reflected in the materials of task-based activities of all textbooks. On the other hand, a few problems were found in some textbooks: too many individual tasks; being out of proportion in presenting task types and themes; non-systematic introduction of language skills, etc. To conclude, a few suggestions are made to provide some meaningful considerations for the text material developers in order to produce better textbooks in the future: task goals and rationale that encourage the learner's positive motivation; authenticity of input data based on the real-world context; a collaborative learning environment that enhances communicative interaction; a proportional representation of the various activity types including creative problem-solving procedures; systematic introduction of integrated language skills, etc.

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A Joint Allocation Algorithm of Computing and Communication Resources Based on Reinforcement Learning in MEC System

  • Liu, Qinghua;Li, Qingping
    • Journal of Information Processing Systems
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    • 제17권4호
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    • pp.721-736
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    • 2021
  • For the mobile edge computing (MEC) system supporting dense network, a joint allocation algorithm of computing and communication resources based on reinforcement learning is proposed. The energy consumption of task execution is defined as the maximum energy consumption of each user's task execution in the system. Considering the constraints of task unloading, power allocation, transmission rate and calculation resource allocation, the problem of joint task unloading and resource allocation is modeled as a problem of maximum task execution energy consumption minimization. As a mixed integer nonlinear programming problem, it is difficult to be directly solve by traditional optimization methods. This paper uses reinforcement learning algorithm to solve this problem. Then, the Markov decision-making process and the theoretical basis of reinforcement learning are introduced to provide a theoretical basis for the algorithm simulation experiment. Based on the algorithm of reinforcement learning and joint allocation of communication resources, the joint optimization of data task unloading and power control strategy is carried out for each terminal device, and the local computing model and task unloading model are built. The simulation results show that the total task computation cost of the proposed algorithm is 5%-10% less than that of the two comparison algorithms under the same task input. At the same time, the total task computation cost of the proposed algorithm is more than 5% less than that of the two new comparison algorithms.

Framwork for task based design of robot manipulators

  • Kim, Jin-Oh;Khosla, Pradeep-K.
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 1992년도 한국자동제어학술회의논문집(국제학술편); KOEX, Seoul; 19-21 Oct. 1992
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    • pp.497-502
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    • 1992
  • In this paper, a new design technique called Task Based Design (TBD) is proposed to design an optimal robot manipulator for a given task. Optimal design of a manipulator is difficult because it involves implicit and highly nonlinear functions of many design variables for a complex task. TBD designs an optimal manipulator which performs a given task best, by using a framework called Progressive Design which decomposes the complexity of the task into three steps: kinematic design, planning and kinematic control. An example of TBD is presented to demonstrate the efficiency and effectiveness of our framework.

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