• Title/Summary/Keyword: task based design

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A design of supervisory control system for a multi-robot system (다중로봇을 휘한 관리제어 시스템의 설계)

  • 서일홍;여희주;김재현;류종석;오상록
    • The Transactions of the Korean Institute of Electrical Engineers
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    • v.45 no.1
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    • pp.100-112
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    • 1996
  • This paper presents a design experience of a control language for coordination of a multi-robot system. To effectively program job commands, a Petrinet-type Graphical Robot Language(PGRL) is proposed, where some functions, such as concurrency and synchronization, for coordination among tasks can be easily programmed.In our system, the proposed task commands of PGRL are implemented by employing formal model languages, which are composed of three modules, sensory, data handling, and action module. It is expected that by using our proposed PGRL and formal languages, one can easily describe a job or task, and hence can effectively operate a complex real-time and concurrent system. The control system is being implemented by using VME-based 32-bit microprocessor boards for supervisory, each module controller(arm, hand, leg, sensor data processing module) and a real time multi-tasking operating system(VxWorks). (author). 17 refs., 16 figs., 2 tabs.

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The Operation of Domestic Women's Apparel Fashion Designer - Focusing on Brand type and Fashion Merchandising Process -

  • Lee, Eun-A;Kwon, Hae-Sook
    • Journal of Fashion Business
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    • v.10 no.3
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    • pp.87-99
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    • 2006
  • For comprehending the duties of fashion designer, Sharon(1989) has suggested to look at the procedure how the goods are being produced. The purpose of this research is to identify the task of domestic fashion designer by comparing and analyzing one's work range and performing level in the fashion merchandising process according to the brand types which one is involved in. The preliminary research for the questionnaire was conducted with 5 chief designers of woman's apparel manufactures in Seoul. They were asked to judge if designer's tasks fit to their carry-out operations in the pre-fixed questionnaire which had been done based on preliminary researches and literatures related with fashion merchandising process. The contents of research questionnaire are 11 questions to understand the general characteristics of companies and the participated subjects, and 42 questions to understand the designers' operations. For the selection of NB, among 503 domestic female apparel brands that were in 'Korean Textile Fashion yearbook (2002-2003), the companies that were located in Seoul and possible for cooperation by researcher's personal relationship were selected. For DB, cooperation was requested for brands that were located in Seoul among the 137 brands that participates on Domestic Collection. For GB, 50 stores were selected at random or by personal relationship among 32 GB shops such as Freya Town, Doosan Tower, New Zone, and so on. Total 300 questionnaire distributed to the designers, 192 copies were used for final data analysis. For data analysis, descriptive statistics and ANOVA, Sceffe test were used using SPSS V. 11 1. The participated fashion designers operated 41 categories of suggested 42 categories in the fashion merchandising process. 2. The ranges and contents of tasks in the fashion merchandising process that fashion designers mainly carry-out are very different according to the brand types and showed much different level of task carry-out. Only in the categories of 'fashion trend information' and 'design ideation', all three brand type showed the highest level of task performance. And the design related tasks presented common higher level of performance than the other tasks in all brand types. In order to comprehend the operation of fashion designer, various approaching methods are required according to various apparel manufactures' characteristics.

Design of Web-based Parallel Processing System using Performance-based Task Allocation (성능 기반 태스크 할당을 이용한 웹 기반 병렬처리 시스템의 설계)

  • Han, Youn-Hee;Park, Chan-Yeol;Jeong, Young-Sik;Hwang, Chong-Sun
    • Journal of KIISE:Computer Systems and Theory
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    • v.27 no.3
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    • pp.264-276
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    • 2000
  • Recent advances of technologies make easy sharing various information and utilizing system resources on the Internet. Especially, code migration using applets of Java supports the distribution of programs on the web environment, and also browsers executing the applets guarantee the reliability of a migrated codes. In this paper, we describe the design and implementation of a web-based parallel processing system, which distributes migratable codes of a large job, makes the distributed codes to execute in parallel, and controls and gathers the results of each execution. The hosts participate in the computation reside on the Internet, spreaded out geographically, and the heterogeneity and the variability among them are severe. Thus, task allocation considering the performance differences and the adaptability to the severe variability are necessary. We present an adaptive task allocation algorithm applied to our system and the performance evaluation.

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An Exploratory Study of Natural Scientists' Information Seeking Behavior When Writing a Research Proposal (자연과학분야 연구자들의 연구계획서 작성을 위한 정보추구행동의 탐색적 연구)

  • Eun Youp, Rha
    • Journal of the Korean BIBLIA Society for library and Information Science
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    • v.34 no.1
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    • pp.53-74
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    • 2023
  • This study aims to explore information seeking behavior of natural scientists when they are writing a research proposal for applying to funding. It focuses on understanding their information needs and information seeking behavior, and factors influencing the behavior. Based on the conceptual framework of task-based information seeking, qualitative research methods including in-depth interviews and diary study are used. The results reveal that a variety of communicative subtasks take place in the process of research proposal writing. Also, the scientists tend to need information related funding opportunities and to research design, and access sources including human resources, documents, online databases and websites to meet their information needs. Finally, the study shows that the scientists' information seeking behavior when writing a proposal is influenced by personal, task-related, and sociocultural factors. This study will be helpful to design effective information services and strategies to assist science scholars applying to research funding.

Utilizing Usability Metrics to Evaluate a Subway Map Design

  • Jung, Kwang Tae
    • Journal of the Ergonomics Society of Korea
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    • v.36 no.4
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    • pp.343-353
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    • 2017
  • Objective: This study aims to evaluate the efficiency of two representative subway map design types, namely a diagram type and a geographical type using physiological metrics, performance metrics, and self-reported metrics, which are representative usability metrics. Background: Subway maps need to be designed in order for users to quickly search and recognize subway line information. Although most cities' subway maps currently use the diagram type designed by Henry Beck, New York City's subway map has recently been changed to the subway map type combined with the geographical type designed by Michael Hertz. However, not many studies on its efficiency are found, and the studies that are available mainly depend on questionnaire surveys or take on a subjective behavioral study type based on experts' experiences. In this regard, evaluation through a more objective method is needed. Method: This study employed usability metrics as a method to evaluate the efficiency of information search targeting the diagram type and geographical type subway maps used mostly as subway maps. To this end, physiological metrics obtained through eye tracking, task completion time, representative metric of task performance, and subjective evaluation metrics were used for the suitability evaluation of subway map designs. Results: In the result of gaze movement distance analysis, no significant difference was shown in the two design types in terms of a process finding a departure station from the starting point and a process finding a transfer station between the departure station and arrival station (destination). However, the gaze movement distance in the process finding the arrival station at the departure station was significantly shorter in the geographical type, rather than in the diagram type. The analysis of task completion time showed a result similar to the gaze movement distance analysis result. Task completion time was significantly shorter in the geographical type, rather than in the diagram type, which is in the process finding the arrival station at the departure station. In other information search processes, no significant difference was shown. As a result of subjective evaluation metrics analysis, no significant difference was revealed in the two design types. Conclusion: An analysis on the two representative subway map design types was carried out via the adoption of usability metrics. As a result, although no significant difference was shown in some information search processes, it was revealed that information search was easier in the geographical type overall. Also, it was found that usability metrics can be effectively used to evaluate the design types of subway maps. Application: The study results can be used to set design direction to offer ease in information search on subway lines. The study also can be used as a method to evaluate a subway map's design type.

Scheduling Design and Simulation of Software Components for EPS System based on AUTOSAR (AUTOSAR기반 EPS 시스템 소프트웨어 컴포넌트의 스케줄링 설계 및 시뮬레이션)

  • Park, Gwang-Min;Kum, Dae-Hyun;Son, Byeong-Jeom;Lee, Seong-Hun
    • Journal of Institute of Control, Robotics and Systems
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    • v.16 no.6
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    • pp.539-545
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    • 2010
  • Through the AUTOSAR methodology, the embedded software shall become more flexible, reusable, maintainable than ever. However, it is not mentioned about specific timing constraints of software components in AUTOSAR. There are a few basic principles for mapping runnable entities. At this point, AUTOSAR software design with optimal scheduling method is one of the enabling technologies in vehicle embedded system. This paper presents an approach based on mapping runnable entities and task scheduling design method for EPS (Electric Power Steering) software components, based on AUTOSAR. In addition, the experimental results of concurrent simulation show that the proposed scheduling technique and timing synchronization in the software component design can achieve the improved torque ripple performance and it well suited for EPS application software.

A Dual Problem of Calibration of Design Weights Based on Multi-Auxiliary Variables

  • Al-Jararha, J.
    • Communications for Statistical Applications and Methods
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    • v.22 no.2
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    • pp.137-146
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    • 2015
  • Singh (2013) considered the dual problem to the calibration of design weights to obtain a new generalized linear regression estimator (GREG) for the finite population total. In this work, we have made an attempt to suggest a way to use the dual calibration of the design weights in case of multi-auxiliary variables; in other words, we have made an attempt to give an answer to the concern in Remark 2 of Singh (2013) work. The same idea is also used to generalize the GREG estimator proposed by Deville and S$\ddot{a}$rndal (1992). It is not an easy task to find the optimum values of the parameters appear in our approach; therefore, few suggestions are mentioned to select values for such parameters based on a random sample. Based on real data set and under simple random sampling without replacement design, our approach is compared with other approaches mentioned in this paper and for different sample sizes. Simulation results show that all estimators have negligible relative bias, and the multivariate case of Singh (2013) estimator is more efficient than other estimators.

Comprehensive evaluation method for user interface design in nuclear power plant based on mental workload

  • Chen, Yu;Yan, Shengyuan;Tran, Cong Chi
    • Nuclear Engineering and Technology
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    • v.51 no.2
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    • pp.453-462
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    • 2019
  • Mental workload (MWL) is a major consideration for the user interface design in nuclear power plants (NPPs). However, each MWL evaluation method has its advantages and limitations, thus the evaluation and control methods based on multi-index methods are needed. In this study, fuzzy comprehensive evaluation (FCE) theory was adopted for assessment of interface designs in NPP based on operators' MWL. An evaluation index system and membership functions were established, and the weights were given using the combination of the variation coefficient and the entropy method. The results showed that multi-index methods such as performance measures (speed of task and error rate), subjective rating (NASA-TLX) and physiological measure (eye response) can be successfully integrated in FCE for user interface design assessment. The FCE method has a correlation coefficient compared with most of the original evaluation indices. Thus, this method might be applied for developing the tool to quickly and accurately assess the different display interfaces when considering the aspect of the operators' MWL.

Engagement classification algorithm based on ECG(electrocardiogram) response in competition and cooperation games (심전도 반응 기반 경쟁, 협동 게임 참여자의 몰입 판단 알고리즘 개발)

  • Lee, Jung-Nyun;Whang, Min-Cheol;Park, Sang-In;Hwang, Sung-Teac
    • Journal of Korea Game Society
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    • v.17 no.2
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    • pp.17-26
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    • 2017
  • Excessive use of the internet and smart phones have become a social issue. The level of engagement has both positive and negative effects such as good performance or indulgence phenomenon, respectively. This study was to develop an algorithm to determine the engagement state based on cardiovascular response. The participants were asked to play a pattern matching game and the experimental design was divided into cooperation and competition task to provide the level of engagement. The correlation between heart rate and amplitude was analyzed according to each task. The regression equation and accuracy were verified by polynomial regression analysis. The results showed that heart rate and amplitude were positively correlated when the task was a game, and negatively correlated when there was a reference task. The accuracy of classifying between game and reference task was 89%. The accuracy between tasks was confirmed to be 76.5%. This study is expected to be used to quantitatively evaluate the level of engagement in real time.

A GA-based Floorplanning method for Topological Constraint

  • Yoshikawa, Masaya;Terai, Hidekazu
    • 제어로봇시스템학회:학술대회논문집
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    • 2005.06a
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    • pp.1098-1100
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    • 2005
  • The floorplanning problem is an essential design step in VLSI layout design and it is how to place rectangular modules as density as possible. And then, as the DSM advances, the VLSI chip becomes more congested even though more metal layers are used for routing. Usually, a VLSI chip includes several buses. As design increases in complexity, bus routing becomes a heavy task. To ease bus routing and avoid unnecessary iterations in physical design, we need to consider bus planning in early floorplanning stage. In this paper, we propose a floorplanning method for topological constraint consisting of bus constraint and memory constraint. The proposed algorithms based on Genetic Algorithm(GA) is adopted a sequence pair. For selection control, new objective functions are introduced for topological constraint. Studies on floor planning and cell placement have been reported as being applications of GA to the LSI layout problem. However, no studies have ever seen the effect of applying GA in consideration of topological constraint. Experimental results show improvement of bus and memory constraint.

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