• 제목/요약/키워드: tactile research

검색결과 222건 처리시간 0.023초

난연 모다크릴 복합 방적사 니트소재의 방염성과 착용쾌적특성 (Inflammability Characteristics and Wear Comfort Property of Modacrylic Composite Yarn and Knitted Fabrics)

  • 김현아
    • 한국의류학회지
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    • 제42권3호
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    • pp.397-410
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    • 2018
  • This study investigated the flame retardant, anti-static property and wear comfort of knitted fabrics made of two kinds of composite yarns comprised of modacryl, antistatic PET, cotton and excel(R) fibers. A Low Oxygen Index (LOI) above 28 was observed in the modacryl knitted fabric specimens. The flame retardant was superior at the excel(R) fiber (including modacryl knitted fabric) than the one including cotton fiber. Anti-static properties of the modacryl knitted fabrics imbedded by 3wt% of antistatic PET fibers were observed by rubbing with wool fabric attached to the measuring apparatus, which showed a better anti-static property than the excel(R) fiber (including modacryl knitted fabric). Wear comfort indicated that quick perspiration absorption and the fast dry property of excel(R) (including modacryl knitted fabric) was better than one that included cotton fiber. Warmth keepability and breathability of the knitted fabrics indicated good results in the excel(R) (including cotton and the modacryl knitted fabrics). However, the tactile hand property of cotton fiber (including modacryl knitted fabric) was better than excel(R) fiber due to high extensibility and compressibility, and low bending and shear rigidity of the cotton fiber (including modacryl knitted fabrics).

Salient Region Extraction based on Global Contrast Enhancement and Saliency Cut for Image Information Recognition of the Visually Impaired

  • Yoon, Hongchan;Kim, Baek-Hyun;Mukhriddin, Mukhiddinov;Cho, Jinsoo
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제12권5호
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    • pp.2287-2312
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    • 2018
  • Extracting key visual information from images containing natural scene is a challenging task and an important step for the visually impaired to recognize information based on tactile graphics. In this study, a novel method is proposed for extracting salient regions based on global contrast enhancement and saliency cuts in order to improve the process of recognizing images for the visually impaired. To accomplish this, an image enhancement technique is applied to natural scene images, and a saliency map is acquired to measure the color contrast of homogeneous regions against other areas of the image. The saliency maps also help automatic salient region extraction, referred to as saliency cuts, and assist in obtaining a binary mask of high quality. Finally, outer boundaries and inner edges are detected in images with natural scene to identify edges that are visually significant. Experimental results indicate that the method we propose in this paper extracts salient objects effectively and achieves remarkable performance compared to conventional methods. Our method offers benefits in extracting salient objects and generating simple but important edges from images containing natural scene and for providing information to the visually impaired.

디자인 카펫의 표현 유형 분석에 관한 연구 (A Study on the Analysis of Expression Types of Design Carpet)

  • 김성달;심계은
    • 패션비즈니스
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    • 제25권4호
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    • pp.141-150
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    • 2021
  • Recently, interest of consumers in home furnishing products has increased steadily because of the increased time spent at home due to COVID-19. Among them, carpets made of various materials and technologies are becoming popular interior item. Academic and industrial sectors agreed on the need to produce premium design carpets. Prior research on carpet design was mostly focused on patterns, history, with insufficient investigations on the type. Therefore, the purpose of this study was to provide basic data to develop premium design carpets by analyzing their expression types. To analyze expression types, this study covered about 400 design carpets surveyed on the websites of eight major carpet companies from January 2021 to March 2021. Based on the analysis results, the five expression types of are as follows. Firstly, the expression type was expressed in various atypical forms that was deviated from the formal form. Secondly, it was a type that improves visual and tactile effects through a variety of 3-D textures. Thirdly, it was a type of diversification of motifs, which was based on the works of artists and designers in various fields. Fourthly, it was a type that combines two or more different materials and techniques. Finally, it was a modular type that can be applied in various ways to various spaces. Based on the analysis results of this study, it is hoped that the data will be helpful to produce premium design carpets in Korea.

감각치환 기술 동향 (Technological Trends in Sensory Substitution)

  • 문경덕;김무섭;정치윤;박윤경;신승용;오창목;박준석;신형철
    • 전자통신동향분석
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    • 제34권4호
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    • pp.65-75
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    • 2019
  • Sensory substitution involves mapping the characteristics of one sensory modality to the stimuli of another sensory modality. In general, when a person is visually impaired or deaf, they do not actually lose their ability to see or hear completely; however, they only lose their ability to transmit sensory signals from the periphery to the brain. It has been experimentally proven that a person who has lost the ability to retrieve data from the retina can still visualize subjective images by using data transferred from other sensory modalities such as tactile or auditory modalities. This is because vision processing pathways are still intact in most cases. Therefore, sensory substitution uses human perception and the plasticity of the human brain to transmit sensory signals through pathways that have not been lost. In this study, we analyze the characteristics and problems of various devices used for sensory substitution and summarize the recent technological trends in these devices.

미술관 애플리케이션의 인터랙션 요소 및 감성디자인에 관한 연구: 애플리케이션 아트키를 중심으로 (A Study on the Interaction Elements and Emotional Design of Art Museum Applications: Focusing on Application Art Keys)

  • 후천위안;안병진;이병국
    • 한국멀티미디어학회논문지
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    • 제24권5호
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    • pp.727-735
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    • 2021
  • The purpose of this study is to evaluate visual arts in interactive technology in art museum applications and to analyze the impact relationship between interactive technology and the five senses. This study was conducted to survey respondents who had used art museum applications. The results are as follows. First, this study evaluates the differences in perception of art museum applications according to the general characteristics of the respondents. They show that there are differences in gender, marital status, age, and social income. Second, this study identifies the impact of five senses and synesthesia on interaction design among emotional design elements. They reveal that visual, auditory, tactile components, and synesthesia have significant effects on interactive design. This study reveals that emotional design elements of art museum applications affect interaction design. Also, it suggests that research on interaction design reflecting five senses is continuously needed to improve audience satisfaction and revitalize art museum applications.

Applications of 5G and 6G in Smart Health Services

  • Al-Jawad, Fatimah;Alessa, Raghad;Alhammad, Sukainah;Ali, Batoola;Al-Qanbar, Majd;Rahman, Atta-ur
    • International Journal of Computer Science & Network Security
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    • 제22권3호
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    • pp.173-182
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    • 2022
  • Healthcare organizations are overwhelmingly embracing smart value-based care strategies, which focuses on providing superior treatment at a significantly lower cost and quality of service (QoS). For these purposes, fifth generation (5G) of mobile service provides an innumerable improvement that clearly outperforms previous generations e.g., 3G and 4G. However, as with most advancements, 5G is projected to introduce new challenges, prompting the community to think about what comes next. This research was conducted to examine the most recent smart 5G technology applications and the solutions they provide to the healthcare industry. Finally, the paper discusses how the upcoming 6G technology has the potential to transform the future of healthcare sector even beyond the current 5G systems.

Effect of facial cosmetic containing Prunus persica L. Batsch leaves extract on men's skin condition

  • Kwon, Hye-Jin;Jang, Hye-Rroon
    • 예술인문사회 융합 멀티미디어 논문지
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    • 제7권10호
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    • pp.703-711
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    • 2017
  • Today, men's appearance is an important part of the global fashion industry, including Korea, with such fashion concepts as the Metrosexual and Ubersexual. Domestic and overseas beauty and cosmetics related organizations are using this phenomenon for marketing and researching to improve the function of cosmetics. The purpose of this study was to investigate the effect of Prunus persica L. Batsch leaf extract on the skin condition after clinical application to male subjects with oily skin to determine the possibility of functional cosmetics utilizing this extract. The cleansing bars were prepared by the MP method and the cleansing packs were prepared using natural ingredients. After 8 weeks of application, moisture, oil, erythema, melanin, pH, elasticity and tactile sensation were measured using MPA5. The results showed that there was a statistically significant difference in T-zone moisture and T-zone oil after using the natural cleansing bar, but there was no significant difference between the two groups for other items. However, the statistically significant changes were found in the individual skin condition change items of the subjects in each group, and it was judged that the two kinds of formulations could be used at the same time to have a higher skin improvement effect. Thus, Prunus persica L. Batsch leaf extract demonstrates potential to be used as a functional cosmetics item.

The Five Sense Factors in Korean Dessert Café and Consumer Behaviors

  • Kyung-Tae PARK;Tae-Kyun NA
    • 식품보건융합연구
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    • 제10권1호
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    • pp.7-15
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    • 2024
  • The bakery cafe and dessert industry in Korea is expanding, but it requires continuous innovation to remain competitive and adaptable. Therefore, this study aims to examine the effect of five sense factors on customer satisfaction and relationship continuance intention in Korean dessert cafes. A survey was conducted among 200 consumers who had visited a Korean dessert cafe in Seoul and Gyeonggi Province. Regression analysis was conducted for hypothesis testing, and the research results are as follows. First, among the five sensory factors in Korean dessert cafes, gustatory, visual, and olfactory factors positively impacted customer satisfaction and relationship continuance intention. These results suggest that the taste and presentation of Korean desserts in cafes and the aroma of both the desserts and the café are essential. However, auditory and tactile factors did not impact customer satisfaction and intention to continue the relationship. Second, customer satisfaction improved the intention to continue the relationship. This finding suggests that improving customer satisfaction in Korean dessert cafes positively impacts maintaining customer loyalty. Therefore, operators of Korean dessert cafes should consider gustatory, visual, and olfactory aspects when developing dessert menus and planning the physical environment of their restaurants.

An Optimized Mass-spring Model with Shape Restoration Ability Based on Volume Conservation

  • Zhang, Xiaorui;Wu, Hailun;Sun, Wei;Yuan, Chengsheng
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제14권4호
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    • pp.1738-1756
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    • 2020
  • To improve the accuracy and realism of the virtual surgical simulation system, this paper proposes an optimized mass-spring model with shape restoration ability based on volume conservation to simulate soft tissue deformation. The proposed method constructs a soft tissue surface model that adopts a new flexion spring for resisting bending and incorporates it into the mass-spring model (MSM) to restore the original shape. Then, we employ the particle swarm optimization algorithm to achieve the optimal solution of the model parameters. Besides, the volume conservation constraint is applied to the position-based dynamics (PBD) approach to maintain the volume of the deformable object for constructing the soft tissue volumetric model base on tetrahedrons. Finally, we built a simulation system on the PHANTOM OMNI force tactile interaction device to realize the deformation simulation of the virtual liver. Experimental results show that the proposed model has a good shape restoration ability and incompressibility, which can enhance the deformation accuracy and interactive realism.

가상현실(VR)에서 품질기능전개(QFD)를 활용한 요구사항 분석 (Analysis of Requirements Using Quality Function Deployment (QFD) in Virtual Reality(VR))

  • 박지혜;김민철
    • 유통과학연구
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    • 제17권2호
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    • pp.101-107
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    • 2019
  • Purpose - The purpose of this study is to analyze the user requirements and developer requirements in virtual reality(VR), and suggest ways to increase the satisfaction of users who experience virtual reality. Specifically, focused on experience store of VR as a distribution retailer, user requirements were analyzed according to the results of previous research that the characteristics of Affordance, Presence, and Head Mounted Display (HMD) affect user satisfaction. Research, design, data, and methodology - Based on previous studies, in this study, we analyzed the importance of immerse, interaction, perception, and presence for the satisfaction of the user through the questionnaire, and the user experiences virtual reality (VR) The importance of HMD, Presence, Affordance, and experience satisfaction were analyzed. Based on this, we analyzed the user requirements and the developer requirements based on the questionnaires and interviews of the experts, starting from the user's desire or preference using QFD technique. Results - As a result of the analysis, the development factors that occupied a big part in the virtual reality field appeared to be visual. In detail, this showed that there was a lack of sense of presence for users. This should be improved. This paper shows that the requirements for visual, auditory, and tactile development are necessary. For the satisfaction of the users of virtual reality (VR) users, it is necessary to develop them according to their priority in consideration of importance and difficulty in the future. Conclusions - In this study, it was suggested that development according to priority should be considered, considering the difficulty level. Based on the results of this study, the following suggestions are made. First, we tried to search the list of user requirements as much as possible, but it is likely to change due to the development of VR technology. Therefore, it is necessary for developers to continually supplement user requirements with recent research literature. Second, development priorities according to difficulty level should be considered. This aspect should be considered in the actual VR development process, so if the numerical value of the difficulty is calculated, it should be presented in the research.