• Title/Summary/Keyword: synthesis algorithm

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Cyber Character Implementation with Recognition and Synthesis of Speech/lmage (음성/영상의 인식 및 합성 기능을 갖는 가상캐릭터 구현)

  • Choe, Gwang-Pyo;Lee, Du-Seong;Hong, Gwang-Seok
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.37 no.5
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    • pp.54-63
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    • 2000
  • In this paper, we implemented cyber character that can do speech recognition, speech synthesis, Motion tracking and 3D animation. For speech recognition, we used Discrete-HMM algorithm with K-means 128 level vector quantization and MFCC feature vector. For speech synthesis, we used demi-syllables TD-PSOLA algorithm. For PC based Motion tracking, we present Fast Optical Flow like Method. And for animating 3D model, we used vertex interpolation with DirectSD retained mode. Finally, we implemented cyber character integrated above systems, which game calculating by the multiplication table with user and the cyber character always look at user using of Motion tracking system.

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Synthesis of Symmetric 1-D 5-neighborhood CA using Krylov Matrix (Krylov 행렬을 이용한 대칭 1차원 5-이웃 CA의 합성)

  • Cho, Sung-Jin;Kim, Han-Doo;Choi, Un-Sook;Kang, Sung-Won
    • The Journal of the Korea institute of electronic communication sciences
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    • v.15 no.6
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    • pp.1105-1112
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    • 2020
  • One-dimensional 3-neighborhood Cellular Automata (CA)-based pseudo-random number generators are widely applied in generating test patterns to evaluate system performance and generating key sequence generators in cryptographic systems. In this paper, in order to design a CA-based key sequence generator that can generate more complex and confusing sequences, we study a one-dimensional symmetric 5-neighborhood CA that expands to five neighbors affecting the state transition of each cell. In particular, we propose an n-cell one-dimensional symmetric 5-neighborhood CA synthesis algorithm using the algebraic method that uses the Krylov matrix and the one-dimensional 90/150 CA synthesis algorithm proposed by Cho et al. [6].

A Study on TSIUVC Approximate-Synthesis Method using Least Mean Square (최소 자승법을 이용한 TSIUVC 근사합성법에 관한 연구)

  • Lee, See-Woo
    • The KIPS Transactions:PartB
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    • v.9B no.2
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    • pp.223-230
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    • 2002
  • In a speech coding system using excitation source of voiced and unvoiced, it would be involves a distortion of speech waveform in case coexist with a voiced and an unvoiced consonants in a frame. This paper present a new method of TSIUVC (Transition Segment Including Unvoiced Consonant) approximate-synthesis by using Least Mean Square. The TSIUVC extraction is based on a zero crossing rate and IPP (Individual Pitch Pulses) extraction algorithm using residual signal of FIR-STREAK Digital Filter. As a result, This method obtain a high Quality approximation-synthesis waveform by using Least Mean Square. The important thing is that the frequency signals in a maximum error signal can be made with low distortion approximation-synthesis waveform. This method has the capability of being applied to a new speech coding of Voiced/Silence/TSIUVC, speech analysis and speech synthesis.

An Enhanced Genetic Algorithm for Global and Local Optimization Search (전역 및 국소 최적화탐색을 위한 향상된 유전 알고리듬의 제안)

  • Kim, Young-Chan;Yang, Bo-Suk
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.26 no.6
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    • pp.1008-1015
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    • 2002
  • This paper proposes a combinatorial method to compute the global and local solutions of optimization problem. The present hybrid algorithm is the synthesis of a genetic algorithm and a local concentrate search algorithm (simplex method). The hybrid algorithm is not only faster than the standard genetic algorithm, but also gives a more accurate solution. In addition, this algorithm can find both the global and local optimum solutions. An optimization result is presented to demonstrate that the proposed approach successfully focuses on the advantages of global and local searches. Three numerical examples are also presented in this paper to compare with conventional methods.

Optimum Design of High-Speed, Short Journal Bearings by Enhanced Artificial Life Algorithm (향상된 인공생명 알고리듬에 의한 고속, 소폭 저널 베어링의 최적설계)

  • Yang, Bo-Suk;Song, Jin-Dae
    • Proceedings of the KSME Conference
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    • 2001.11a
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    • pp.698-702
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    • 2001
  • This paper presents a combinatorial method to compute the solutions of optimization problem. The present hybrid algorithm is the synthesis of an artificial life algorithm and the random tabu search method. The hybrid algorithm is not only faster than the conventional artificial life algorithm, but also gives a more accurate solution. In addition, this algorithm can find all global optimum solutions. And the enhanced artificial life algorithm is applied to optimum design of high-speed, short journal bearings and the usefuless is verified through this example.

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Optimal Design of Squeeze Film Damper Using an Enhanced Genetic Algorithm (향상된 유전알고리듬을 이용한 스퀴즈 필름 댐퍼의 최적설계)

  • 김영찬;안영공;양보석
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2001.11b
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    • pp.805-809
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    • 2001
  • This paper is presented to determine the optimal parameters of squeeze film damper using an enhanced genetic algorithm (EGA). The damper design parameters are the radius, length and radial clearance of the damper. The objective function is minimization of a transmitted load between bearing and foundation at the operating and critical speeds of a flexible rotor. The present algorithm was the synthesis of a genetic algorithm with simplex method for a local concentrate search. This hybrid algorithm is not only faster than the standard genetic algorithm, but also gives a more accurate solution and can find both the global and local optimum solution. The numerical example is presented that illustrated the effectiveness of enhanced genetic algorithm for the optimal design of the squeeze film damper for reducing transmitted load.

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Design and Performance Improvement of a Digital Tomosynthesis System for Object-Detector Synchronous Rotation (물체-검출기 동기회전 방식의 X-선 단층영상시스템 설계 및 성능개선에 관한 연구)

  • Kang, Sung-Taek;Cho, Hyung-Suck;Roh, Byung-Ok
    • Journal of Institute of Control, Robotics and Systems
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    • v.5 no.4
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    • pp.471-480
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    • 1999
  • This paper presents design and performance improvement of a new digital tomosynthesis (DTS) system for object-detector synchronous rotation. Firstly, a new DTS system, called OSDR (Object-Detector Synchronous Rotation) is suggested and designed to acquire X-ray digital images. Secondly, the shape distortion of DTS images generated by an image intensifier is modeled. And a new synthesis algorithm, which overcomes the limitations of the existing synthesis algorithm, is suggested to improve the sharpness of the synthesized image. Also an artifact analysis of the DTS system is performed. Thirdly, some performance indices, which evaluate quantitatively performance improvement, are defined. And the experimental verification of the performance improvement is accomplished by the ODSR system newly designed. The advantages of the ODSR system are expressed quantitatively, compared with an existing system.

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Space-Time Warp Curve for Synthesizing Multi-character Motions

  • Sung, Mankyu;Choi, Gyu Sang
    • ETRI Journal
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    • v.39 no.4
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    • pp.493-501
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    • 2017
  • This paper introduces a new motion-synthesis technique for animating multiple characters. At a high level, we introduce a hub-sub-control-point scheme that automatically generates many different spline curves from a user scribble. Then, each spline curve becomes a trajectory along which a 3D character moves. Based on the given curves, our algorithm synthesizes motions using a cyclic motion. In this process, space-time warp curves, which are time-warp curves, are embedded in the 3D environment to control the speed of the motions. Since the space-time warp curve represents a trajectory over the time domain, it enables us to verify whether the trajectory causes any collisions between characters by simply checking whether two space-time warp curves intersect. In addition, it is possible to edit space-time warp curves at run time to change the speed of the characters. We use several experiments to demonstrate that the proposed algorithm can efficiently synthesize a group of character motions. Our method creates collision-avoiding trajectories ten times faster than those created manually.

Optical Wavelet POfSDF-FSJTC for Scale Invariant Pattern Recognition with Noise (잡음을 갖는 물체의 크기불변인식을 위한 광 웨이브렛 POfSDF-FSJTC)

  • Park Se-Joon;Kim Jong-Yun
    • The Journal of the Korea Contents Association
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    • v.4 no.4
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    • pp.205-213
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    • 2004
  • In this paper, we proposed a wavelet phase-only filter modulation synthetic discriminant function joint transform correlator(WPOfSDF-JTC) for scale invariant pattern recognition, and an improved algorithm to reduce the filter synthesis time. Computer simulation showed that the proposed filter has better SNR than CWMF if input image has random noise and the improved synthesis algorithm can reduce the iteration time. We used frequency selective JTC to solve the problem of the optical alignment and eliminate the autocorrelation and crosscorrelation between each input image.

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Logic synthesis for TLU-type FPGA (TLU형 FPGA를 위한 논리 설계 알고리즘)

  • 박장현;김보관
    • Journal of the Korean Institute of Telematics and Electronics A
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    • v.33A no.10
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    • pp.177-185
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    • 1996
  • This paper describes several algorithms for technolgoy mapping of logic functions into interesting and popular FPGAs that use look-up table memories. In order to improved the technology mapping for FPGA, some existing multi-level logic synthesis, decomposition reduction and packing techniques are analyzed and compared. And then new algorithms such as merging fanin, unified reduction and multiple disjoint decomposition which are used for combinational logic design, are proposed. The cost function is used to minimize the number of CLBs and edges of the network. The cost is a linear combination of each weight that is given by user. Finally we compare our new algorithm with previous logic design technique. In an experimental comparison our algorithm requires 10% fewer CLB and nets than SIS-pga.

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