• 제목/요약/키워드: surreal images

검색결과 13건 처리시간 0.023초

츠카모토 신야의 <철남(鐵男)>(1989)을 통해 살펴 본 기계적-몸 이미지 (Metal-Body Images in Shinya Tsukamoto's (1989))

  • 권수진;권하진
    • 한국콘텐츠학회논문지
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    • 제15권6호
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    • pp.168-178
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    • 2015
  • 본 연구는 츠카모토 신야의 영화 <철남>(1989)의 기계적-몸 이미지에 대한 연구로 탈인간화 하는 몸 그리고 욕망에 대한 해석을 시도 하였다. <철남>에서 살펴본 기계적-몸 이미지는 초현실주의적 이미지, 그로테스크적 이미지, 그리고 에로스적 이미지로 관찰되었다. 기계적-몸의 초현실주의적 이미지는 <철남>의 변화과정에서 보이는 변용, 파괴, 착란, 그리고 환상에 대한 과장으로 파악되었고, 그로테스크적 이미지는 인물의 일상적인 공간에서 기괴한 형태로의 변형으로 인간의 내재된 실체를 보여줌으로써 엽기성과 나약함이 혼합된 이미지로 관찰 되었다. 그리고 에로스적 이미지는 불완전한 존재가 완전함을 추구하고자 하는 욕망에 의해 스스로의 파괴와 재탄생을 이루는 과정에서 나타났다. 위의 세 가지 이미지 유형에 대한 분석은 세계정복을 꿈꾸는 과부화된 인간의 욕망이 탈인간화된 기계적-몸으로서 비유기체로의 시각화로 귀결된다.

1995년(年) 이후(以後) 아방가르드 패션의 디자인 분석(分析) (A Study on the Design Analysis of Avant-Garde Fashion Since 1995)

  • 구인숙
    • 패션비즈니스
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    • 제6권4호
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    • pp.62-82
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    • 2002
  • The purpose of this study was to investigate the Avant-garde's aesthetic values and expressoinal characteristic, and to find out(analysis) the design characteristic of Avant garde fashion since 1995. Expressoinal characteristics of Avant garde with the anti-aesthetic, radically pursuing newness, and open mind, are revealed dynamism, hostile innovation, and experimentalism. Futuristic images expressed in dynamism represent space style, body conscious style, cyborg style, kinetic style, and primitive style. And deconstructional images related to hostile innovation show punk style, grunge style, humor style, and abstractive style. Also surreal images related to experimentalism hold erotic style, depasemant style, deformation style, and collage style. The proper usage of newness offers the escape, the vividness, and the humour from the fatigue of the life and so, it is expected to offer the chance of transfering the active individuals and societies directly or indirectly By analyzing the instances for the images of avant-garde fashion since 1995, the contribution about the expectation of the design trends of the present and future is expected.

소셜미디어에 나타난 상상적 자아이미지와 패션스타일 - 여성의 퍼스널 패션블로그를 중심으로 - (Imaginary Ego-image and Fashion Styles represented in the Social Media - Focusing on women's personal fashion blogs -)

  • 서성은;김민자
    • 복식
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    • 제64권7호
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    • pp.128-142
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    • 2014
  • In the new media age, the importance of personal style is highlighted, as the fashion recipients independently create their own images by transforming and recombining the fashion information gathered from the fashion blogs - the most representative form of social networks. The study aims to identify the types and styles of imaginary ego-images represented on the personal fashion blogs as a new space of self-expression, based on Lacan's gaze; the imaginary of the unconscious world and the ego-concept. According to literature search, the imaginary ego-image is classified as narcissism, regression, identification, and virtuality. In the case study, Narcissism is represented mostly as bloggers' satisfaction and beliefs about their fashion styles. The degeneration represents childhood images including a mother, as well as retro and vintage images that recreate the fashions of bygone eras - such as medieval, $19^{th}$ or 20th century fashion. Identification is the connection with the various areas of culture and art, especially movies and music. Virtuality represents hypothetical situations of mythical, fairy tale-like, surreal, or dreamlike atmospheres and hypothetical bodies that appear removed, disassembled, or crooked. The imaginary ego-images emerged on the personal fashion blogs are also classified into specific style depending on the attributes of the ego images-such as kidult style, retro style, ethnic style, and surreal style.

패션을 중심으로 한 온라인 게임과 대중 스타와의 상관관계 (Correlation between On-line Game and Popular Stars - Focused on Fashion -)

  • 손이정;이인성
    • 한국의류산업학회지
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    • 제10권6호
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    • pp.811-821
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    • 2008
  • This study examined on the most noticeable game industry in a digital era, and on the definition and feature of post-digital generation enjoying it, along with the relations with the game. Especially, this paper examined correlations between game characters' fashion and pop singers' fashion targeting post-digital generation enjoying games. As the result of this study, on-line game's popularity affected popular culture and game business and popular stars have close interrelation. In addition, through variosus objective surveys, the game characters' fashion was classified into five images before being analyzed; fighter's image, retro image, surreal image, sensual image, and unisexual image. The game characters' fashion wasn't only analyzed also studied correlation between on-line game character's fashion and pop singers' fashion by five images. Consequently in case of game characters' fashion, it influenced on pop singers' fashion targeting teens and twenties enjoying games, which meant fashion connections between game characters and pop singers.

케네디의 "니그로의 요술집": 흑인여성 자아의 양상 (Kennedy's Funnyhouse of a Negro: The features of a black woman's self-identity)

  • 박진숙
    • 영어어문교육
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    • 제12권1호
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    • pp.205-220
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    • 2006
  • This paper argues how Adrienne Kennedy embodies the features of a black woman's self-identity in Funnyhouse of a Negro. An educated young black woman, Sarah lives in a funnyhouse which is surrounded by mirrors. The reflections in the funnyhouse's mirrors are a metaphor of a black woman's life in America. Sarah's narrative is played out by four "selves," differing by sex and race. These selves imply her mixed cultural heritage. Two white women symbolize white European royalty, Jesus expresses christianity which is the basis of western culture and Lumumba represents Africa. Sarah's desire for whiteness is concentrated on skin color and hair. She longs for pallid skin and straight hair of the white race. Sarah wanted to be white, but her "tainted blood" by her black father made that impossible. Sarah is always obsessed by the fear of her father and the unhappy destiny of her mother. Ceaseless knocking, paralyzed images of lifelessness and surreal dreams effectively show her fear. Sarah's selves remain fragmented in the funnyhouse. Sarah exposures the black woman's anger and frustration through her death. Her death is a gesture of denial and refusal of the dominant society. At the same time, it was her last choice and struggle not to completely lose her own identity.

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현대의상의 직물문양에 나타난 초현실주의의 무의식 개념에 관한 연구 (A Study on the concept of unconsciousness of Surrealism on the fabric of modern fashion)

  • 이효진
    • 복식
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    • 제22권
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    • pp.5-22
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    • 1994
  • This study was intended to analyze the con-cept of unconsciousness of Surrealism on the fabric of modern fashion. Surrealism had been searching for a new way of confronting a social and artistic en-vironment that was stifling and repugnant to them. Especially the surrealistic methodology was changed into various methods of surreal-istic painters, They explored the world of subconsciousness of uncosciousness in the world of human being. The highly developed material civilization resulted in human alienations environmental disruption. By this fact human being of the 20th century was sought a philosophical and artistic value to overcome social disease. That is their search for spiritual world was interested in surrealist's psychoanalytical method. The fashion in the 20th century is changing rapidly for the new century to come. Under such circumstances as these modern fashion is attempted to pursue new innovative and in-dividual ideas. recently the mental images through Surrealism was represented in the for-mative feature of modern fashion. To study the concept of unconsciousness of Surrealism on the fabric of modern fashion I selected and examined artistic books and fashion magazines. As a result of this review I found that some fabrics used in modern fashion are printed in a free shapes without any meaning or form.

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레이 가와쿠보 컬렉션에 나타난 맥시멀리즘의 표현 특성 분석 (Maximalism characteristics expressed in Rei Kawakubo's collections)

  • 박수연;김미영
    • 복식문화연구
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    • 제24권5호
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    • pp.626-641
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    • 2016
  • Maximalism in modern fashion, which is contrary to the current fashion market that emphasizes functionality and practicality, is an important notion that has been expressed in a variety of ways through designer's unique sense with a mixture of experimental design. With such creative work that suits a trend in novel fashion design, Rei Kawakubo is a current representative of Comme des Garcons who has not only introduced deconstructivism and Japanese-style avant-garde to the fashion industry for the first time. Our research, thus, analyzed the characteristic of maximalism's expression based on the features represented in her collection. Firstly, Expandability is classified as a method of distorting parts of a body and a method of excessively overinflating the silhouette of clothing. Secondly, decorations are expressed in the other as blending different types of materials together. Thirdly, fantasy evokes a fresh and stimulating surreal sensation that may only be felt in an imagination by assigning supernatural and amusing expression to the garment. The forth, fusion refers to a creation of novelty from combining various types of elements and images. The fifth, experiment is unique trait that develops mysterious images, consisted of various details. The sixth, non-structure is different from an initial form of garment that maintains a bilateral symmetry. The importance of our research lies in proposing a fundamental data for development of creative design as well as in expanding a range of possible expression for maximalism, by analyzing the characteristics of maximalism seen in Rei Kawakubo's collection.

여성주의 문화이론에 따른 애니메이션의 여성 영웅 캐릭터 비교 분석 - 한·미·일 애니메이션을 중심으로 - (A Study on Female Hero Characters in Animation According to the Feminist Cultural Theory - Focusing on Korean·American·Japanese Animation -)

  • 김유나;정은혜
    • 만화애니메이션 연구
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    • 통권36호
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    • pp.91-119
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    • 2014
  • 본 논문은 한국, 미국, 일본 세 문화권의 애니메이션에 나타난 여성 캐릭터의 재현 서사를 비교 분석하고, 이를 통해서 각 문화권이 대중에게 제시하고자 하는 여성 캐릭터의 젠더 정체성을 도출했다. 이를 위해 먼저 2장에서는 문화권별 애니메이션 속 여성 캐릭터들의 표면적 이미지를 분석하고, 특히 이것이 어떠한 현실 인식을 반영하는지 살펴봤다. 애니메이션 속 여성 캐릭터들은, 대표적 문화 기호로 작용하면서 해당 문화권의 패러다임과 질서를 체현하고 있었다. 3장에서는 애니메이션 전체의 서사 구조 내에서 여성 캐릭터들이 극적 사건을 해결하는 방식을 비교 분석하고, 이를 통해서 여성 캐릭터의 행동과 사건 층위에서 나타난 문화적 함의를 도출했다. 한국의 경우 현실세계의 아이돌을 현실 연장적 맥락 안에서 모방했으며, 미국의 경우 비현실적 슈퍼 히어로를 실제 세계의 질서를 강화하는데 활용했다. 한편 일본의 경우에는 마법소녀로 하여금 매직 서클을 만들고 초현실적 여신으로 강림하도록 유도한다. 이처럼 본 논문은 애니메이션 속의 여성 캐릭터가 현실에 대한 인식과 문화적 패러다임에 따라서 해당 문화권의 남성 중심적 이데올로기를 각각 차별적으로 반영하고 있음을 밝혀냈다.

현대 패션에 나타난 대화식 패턴 일러스트레이션의 표션분석 - 인체표현을 중심으로 - (An Expressive Characteristics of Conversational Pattern Illustration in Modern Fashion - Focused on Human Body -)

  • 최정화;최유진
    • 한국의류산업학회지
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    • 제10권5호
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    • pp.690-701
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    • 2008
  • Fashion illustration as conversational pattern which is made up of human and daily story creates brand image and new cultural value in textile design. The purpose of this study is to analyze an expressive characteristics focused on human body in conversational pattern illustration. The method of this study was to analyze documentaries, fashion magazines and internet fashion web site. The results were as follows: The category of body expression was classified as the head, the bust, the whole body, and the others. Most of all, the head is higher frequency than any other part. The category of body type was classified as iconic reappearance and surreal fantasy. The former expressed gender images of woman and man in reality and showed high frequency of 90.41%. Above all, two types were to show the organic correlation between fashion illustration body and brand concept. The construction method of motif was classified as singleness of body, repetition of body, singleness of body and non-body mixed, and repetition of body and non-body mixed. The repetition of body showed low frequency and it was composed of regular repetition construction and irregular construction. The singleness of body and non-body mixed, showed the highest frequency and it was definitely to communicate fashion concept. In these days, conversational pattern illustration in modern fashion pattern strengthens brand identity and informs the fashion image as creative commercial art. And also, it satisfies cultural sensibility of consumer and categorizes public phenomenons in our times.

초현실주의 표현 기법을 활용한 현대적 치파오 디자인 개발 (Development of Qipao design applied with surrealistic expression techniques)

  • 임염방;장호;이연희
    • 복식문화연구
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    • 제28권5호
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    • pp.573-590
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    • 2020
  • The purpose of this study was to develop contemporary Qipao design that emphasized creative feminine beauty with a unique sense beyond the concept of traditional Qipao design. This would be achieved using the expressive technique of human liberation from the oppression of the unconscious world a supported by surrealism. Using existing literature and previous research, surrealist expression technique used in fashion were investigated and analyzed. The results are as follows. First, the possibility of new and original design beyond existing surrealistic Qipao design was demonstrated through various realistic surrealism expression techniques, such as dépaysement, objet, and trompe-l'œil techniques. This occurred by exploring various unconscious world out of fixed ideas and through expression techniques of surrealistic fashion such as imagery of body parts, metaphorical expression of objects, and position deformation and illusion. Second, Qipao design that combined objet and attempted ordinary escape by combining isolated body parts (such as hands, eyes, and lips) within the composition combine with surrealistic expression enabled various and fun surrealistic fashion designs to emerge. Third, the metaphor of surreal lips and eyes (mainly used in works of this study) presented a unique and extraordinary combination of images in accessories and partial design that used the dépaysement technique. Thus, it was possible to expand surrealistic expression by including LED wire.