• Title/Summary/Keyword: surprise

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Funology Body : Classified Application System Based on Funology and Philosophy of the Human Body (Funology Body : Funology와 '몸의 철학' 이론을 바탕으로 한 어플리케이션 분류 검색 체계 연구)

  • Kihl, Tae-Suk;Jang, Ju-No;Ju, Hyun-Sun;Kwon, Ji-Eun
    • Science of Emotion and Sensibility
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    • v.13 no.4
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    • pp.635-646
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    • 2010
  • This article focuses on Funology and a new classified application system based on concept of language and thought which are formed by body experience. It is defined by Funology Body as that. Funology Body is classifying and searching system which are consisted of a body, world (environment), and device tool. The body is sectioned by Brain, Eyes, Ears, Nose, Mouth, Hand, Torso, Feet, and Heart according as parts of the human body. This allows intuiting and experience searching as making classified system connected to the application relationship with concept of an each part of body. The Brain of the body is sub-classified by Book, Account, Business, Memory, Education, Search, and Aphorism to imply the application with thought. The Eyes take Video, Photography, and Broadcast for visibility. The Ears is categorized as Music, Instrument, Audio, and Radio for hearing. The Nose gets Perfume, Smell for olfactory sense. The Mouth is sectioned by Food, SNS, Chatting, Email, and Blog for eating and communication. The Hand sorts into Games, Kits, and Editing to handle, create, and play. The Torso is grouped by Health, Medical, Dance, Sport, Fashion, and Testyuorself related by protecting internal and meaning of the body core. The Feet is classified by Travel, Transportation, Map, and Outdoor for moving and concept of expanding the terrain. The Heart is consisted of Fear, Anger, Joy, Sadness, Acceptance, Disgust, Expectation, and Surprise for a human feeling. Beyond that, the World takes News, Time, Weather, Map, Fortune, and Shop, and Device tool gets Interface, Utilities. The Funology Body has a unique characteristic of giving intuitive and sensuous pleasure and reflection of users' attitude and taste for changing application flexibly.

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A Reanalysis and Evaluation of the Chuncheon District Battle In the Early Part of the Korean War (6·25전쟁 초기 춘천지구 전투의 재분석과 평가)

  • LEE, SUNG CHOON
    • Convergence Security Journal
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    • v.15 no.4
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    • pp.127-139
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    • 2015
  • The purpose of this research is to reevaluate the success factors and significance of the battle through the analysis of the only successful Chuncheon district battle during the defense combat in the early part of the Korean War on June 25, 1950. The research results are the matters that are analyzed from the viewpoint of the armed forces of the Republic of Korea, focusing intensively on the successful aspect of the early defense combat against North Korean army's surprise invasion of the South and on the battle that thwarted the North Korean army's intensive surprise attack intention. This research attempts to reanalyze the Chuncheon District Battle in connection with the Kim Il-sung's strategic course of action in consideration of the operation plan of North Korean invasion of the South. In other words, it is to reanalyze the enemy tactics in connection with North Korean army's plan of invasion of the South. The fact that the 6th Division of the armed forces of the Republic of Korea destroyed the North Korean army's operations plans that were in accordance with Kim Il-sung's strategic plans has more significance than a simple tactical success. The Chuncheon District Battle should be reevaluated as the "decisive battle" which went beyond a successful early defense combat in a Chuncheon region, and which fundamentally defeated North Korean army's war plan itself by thwarting the Kim Il-sung's strategic plan.

Development of Emotion Recognition and Expression module with Speech Signal for Entertainment Robot (엔터테인먼트 로봇을 위한 음성으로부터 감정 인식 및 표현 모듈 개발)

  • Mun, Byeong-Hyeon;Yang, Hyeon-Chang;Sim, Gwi-Bo
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 2007.11a
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    • pp.82-85
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    • 2007
  • 현재 가정을 비롯한 여러 분야에서 서비스 로봇(청소 로봇, 애완용 로봇, 멀티미디어 로봇 둥)의 사용이 증가하고 있는 시장상황을 보이고 있다. 개인용 서비스 로봇은 인간 친화적 특성을 가져야 그 선호도가 높아질 수 있는데 이를 위해서 사용자의 감정 인식 및 표현 기술은 필수적인 요소이다. 사람들의 감정 인식을 위해 많은 연구자들은 음성, 사람의 얼굴 표정, 생체신호, 제스쳐를 통해서 사람들의 감정 인식을 하고 있다. 특히, 음성을 인식하고 적용하는 것에 관한 연구가 활발히 진행되고 있다. 본 논문은 감정 인식 시스템을 두 가지 방법으로 제안하였다. 현재 많이 개발 되어지고 있는 음성인식 모듈을 사용하여 단어별 감정을 분류하여 감정 표현 시스템에 적용하는 것과 마이크로폰을 통해 습득된 음성신호로부터 특정들을 검출하여 Bayesian Learning(BL)을 적용시켜 normal, happy, sad, surprise, anger 등 5가지의 감정 상태로 패턴 분류를 한 후 이것을 동적 감정 표현 알고리즘의 입력값으로 하여 dynamic emotion space에 사람의 감정을 표현할 수 있는 ARM 플랫폼 기반의 음성 인식 및 감정 표현 시스템 제안한 것이다.

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Emotion recognition in speech using hidden Markov model (은닉 마르코프 모델을 이용한 음성에서의 감정인식)

  • 김성일;정현열
    • Journal of the Institute of Convergence Signal Processing
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    • v.3 no.3
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    • pp.21-26
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    • 2002
  • This paper presents the new approach of identifying human emotional states such as anger, happiness, normal, sadness, or surprise. This is accomplished by using discrete duration continuous hidden Markov models(DDCHMM). For this, the emotional feature parameters are first defined from input speech signals. In this study, we used prosodic parameters such as pitch signals, energy, and their each derivative, which were then trained by HMM for recognition. Speaker adapted emotional models based on maximum a posteriori(MAP) estimation were also considered for speaker adaptation. As results, the simulation performance showed that the recognition rates of vocal emotion gradually increased with an increase of adaptation sample number.

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Fashion Styles and Aesthetic Values represented in Bridesmaid dresses - Focused on Movie '27 Dresses' -

  • Kim, Young Sam;Lee, Jin-Ah
    • Fashion & Textile Research Journal
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    • v.16 no.6
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    • pp.860-870
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    • 2014
  • This study considers style types and examines aesthetic values by analyzing images expressed through bridesmaid dresses in the movie '27 Dresses'. The research method used was a case study on fashion types from movie costumes. The conclusions of this study are as follows. There are three fashion style types in the movie '27 Dresses' presented by diverse dress type according the bride's dress code, dress style that reflects a country's culture and tradition of how bridesmaids wear traditional costumes particular to each country as well as a dress style that suits the overall wedding's atmosphere and theme. The aesthetic values of the movie '27 Dresses': First, it reflects a complementarity synergy between the bridesmaid and the bride at the wedding. It plays a complementary role in creating synergy through a harmonious presentation at the wedding. Secondly, it represents traditionality. Traditional costumes of different cultures were used as bridesmaid dresses. These costumes play an important role in denoting the bride's nationality and tradition. Third, it represents a sense of amusement using a wedding as concept. The bridesmaid dresses were unique in a way that elicited surprise and unexpected laughter as well as a feeling of pleasure and interest in the audience. The different styles of bridesmaid dresses in movie costumes can help expand more diverse wedding cultures in a modern society.

Classification and Intensity Assessment of Korean Emotion Expressing Idioms for Human Emotion Recognition

  • Park, Ji-Eun;Sohn, Sun-Ju;Sohn, Jin-Hun
    • Journal of the Ergonomics Society of Korea
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    • v.31 no.5
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    • pp.617-627
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    • 2012
  • Objective: The aim of the study was to develop a most widely used Korean dictionary of emotion expressing idioms. This is anticipated to assist the development of software technology that recognizes and responds to verbally expressed human emotions. Method: Through rigorous and strategic classification processes, idiomatic expressions included in this dictionary have been rated in terms of nine different emotions (i.e., happiness, sadness, fear, anger, surprise, disgust, interest, boredom, and pain) for meaning and intensity associated with each expression. Result: The Korean dictionary of emotion expression idioms included 427 expressions, with approximately two thirds classified as 'happiness'(n=96), 'sadness'(n=96), and 'anger'(n=90) emotions. Conclusion: The significance of this study primarily rests in the development of a practical language tool that contains Korean idiomatic expressions of emotions, provision of information on meaning and strength, and identification of idioms connoting two or more emotions. Application: Study findings can be utilized in emotion recognition research, particularly in identifying primary and secondary emotions as well as understanding intensity associated with various idioms used in emotion expressions. In clinical settings, information provided from this research may also enhance helping professionals' competence in verbally communicating patients' emotional needs.

Development of Face Robot Actuated by Artificial Muscle

  • Choi, H.R.;Kwak, J.W.;Chi, H.J.;Jung, K.M.;Hwang, S.H.
    • 제어로봇시스템학회:학술대회논문집
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    • 2004.08a
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    • pp.1229-1234
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    • 2004
  • Face robots capable of expressing their emotional status, can be adopted as an e cient tool for friendly communication between the human and the machine. In this paper, we present a face robot actuated with arti cial muscle based on dielectric elastomer. By exploiting the properties of polymers, it is possible to actuate the covering skin, and provide human-like expressivity without employing complicated mechanisms. The robot is driven by seven types of actuator modules such as eye, eyebrow, eyelid, brow, cheek, jaw and neck module corresponding to movements of facial muscles. Although they are only part of the whole set of facial motions, our approach is su cient to generate six fundamental facial expressions such as surprise, fear, angry, disgust, sadness, and happiness. Each module communicates with the others via CAN communication protocol and according to the desired emotional expressions, the facial motions are generated by combining the motions of each actuator module. A prototype of the robot has been developed and several experiments have been conducted to validate its feasibility.

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Design of an Autonomous Eating Pet Robot

  • Park, Ch.S.;Choi, B.J.;Park, S.H.;Lee, Y.J.
    • 제어로봇시스템학회:학술대회논문집
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    • 2003.10a
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    • pp.855-858
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    • 2003
  • The trends of recent developed a pet robot which interacts with people are increased gradually. There are a few pet robots that are a robot dog, robot cat, and robot fish. The pet robot is featured that it is possible to sympathize and give pleasure to human. The pet robots express delight, sorrow, surprise, and hunger through the artificial intelligence. Previously, the pet robot has to exchange the battery when it is exhausted. Commercialized robots have a self-recharging function, which express hunger. Robot dog AIBO, SONY in Japan, checks the battery for expressing hunger. They find an energy station for recharge. While operation time of AIBO is 1 hour 30 minutes, recharging time is 2 hours. Recharging time is longer than operation time. During the recharge, they don't operate. We obtain a motivation for eating the battery when find the problem. In this paper, introduce an Autonomous Eating Pet Robot and propose a design for realization. The Autonomous Eating Pet Robot has a function that is the most basic instinct that is finding a food and evacuating.

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Emotion Recognition by CCD Color Image (CCD 컬러영상에 의한 감성인식)

  • Lee, Sang-Yoon;Joo, Young-Hoon;Sim, Kwee-Bo
    • Journal of the Korean Institute of Intelligent Systems
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    • v.12 no.2
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    • pp.97-102
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    • 2002
  • In this paper, we propose the technique for recognizing the human s emotion by using the CCD color image. To do this, we first get the face image by using skin-color from the original color image acquired by the CCD camera. And we propose the method for finding man s feature points(eyebrows, eye, nose, mouse) from the face image and the geometrical method for recognizing human s emotion (surprise, anger, happiness, sadness) from the structural correlation of man s feature feints. The proposed method in this paper recognize the human s emotion by learning the neural network. Finally, we have proven the effectiveness of the Proposed method through the experimentation.

The Expressive Characteristics of the Padding in Contemporary Fashion (현대 패션에 나타난 패딩의 표현특성)

  • Choi, Jung-Hwa
    • Fashion & Textile Research Journal
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    • v.15 no.1
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    • pp.1-11
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    • 2013
  • This study analyzed the expressive characteristics of padding in contemporary fashion. The methodology of this study was quantified through documentaries, fashion collections, and internet news. The results of expressive characteristics and methods were as follow. First, variability showed the creation of dwelling space by air filling, detail mode by zipper, and diversity of recycled filling by zipper pocket. It reflected the pursuit of nomadism and subversion of permanence by change of filling. Second, it was sexual symbolicity that showed the blurred androgynous silhouette by air filling and padding bar design of the chest, stomach, shoulder for the male body silhouette. It emphasized male sexual identity and power through the expression of a modern ideal body. Third, decoration displayed various crafts (such as knitting), various fabric such as polapolis, suedette, corduroy, denim, leather, knit, and spangle. It reflected visual pleasure, scarcity and various interpretations. Fourth, playfulness character forms throug hair filling, unfamiliar fashion items, diversity of silhouette and change of uses. It reflected a pleasant feeling through astonishment and surprise, nostalgia involved in memory and childhood play and disembarrassment from reality. Fifth, simplicity showed the elimination of a sportswear's factor with regular wad quilting, elimination of wad quilting, wad quilting following the structural line of clothes and the structual line of clothes omitted. It reflected disembarrassment from stereotype and an emphasis on essential elements.