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The Case Study for the Designing of the Resting Places in the Urban and the Street Furniture (도심의 휴식공간 및 시설물 디자인 사례연구)

  • 호수진;이정현;임은정;최선미;박영순
    • Archives of design research
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    • v.14 no.3
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    • pp.87-96
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    • 2001
  • If we look at Korea's urbanization since 1960, only the urban communities like buildings have developed, yet the resting places for human itself have been ignored. Many people continuously felt alienated especially after the mechanization and started to demand for better living space. For that reason, it is essential for us to develop the resting places for human among the buildings in urban areas and these resting places could form the basis of new community. We have researched on street furniture and citizen's behavior pattern in resting places through references and internet surfing to propose a design concept for a new resting place and street furniture, Therefore, we would like to design a resting place in urban area considering human, community and environment. As a result, we have designed a resting place where citizens could interact with surrounding environment and let office workers enjoy the nature among the buildings in this resting place. People could always stop by and take some rose by enjoying the surrounding nature. The resting place consists of 5 zones- public square, environmental zone, communication zone, technology zone, and entertainment zone. Each zone has its own design motif to lead systematic street furniture and site planning. The resting place is formed in a specific region which is a prototype of a resting environment in urban areas in the future and it could be reassigned according to its regional condition.

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The Origin and Emotion of Saekdong in Our Surroundings (주변에서 찾은 우리 색동의 기원과 감성에 대한 고찰)

  • Kim, Jisu;Na, Youngjoo
    • Science of Emotion and Sensibility
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    • v.21 no.1
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    • pp.99-114
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    • 2018
  • Saekdong is a unique Korean fabric that has been used since ancient times, and it is woven with the plain or satin weave so that vertical stripes appear by various colored warp threads of equal spacing. Saekdong means pleasure, joy, serenity, heavenly blessing, spirituality, wind, and abundance, expressing the optimistic and positive sentiment of Korea's forefathers. This study investigated how ancient Saekdong occurred with meanings. As a research method, this study used literature review and surfing newspapers and photographs, museum and internet search, even from other fields such as earthenware, bronze, and traditional dance. We collected Saekdong and the lifestyles of ethnic Koreans living in China, investigated the Asuka culture of Japan, and the tomb murals of Takamatsu-Chong, which are Baekje and Goguryeo settlement areas. The results are as follows: First, it expresses happy occasion, pleasure, and joy, and expresses a desire for good things to be repeated and lasting. Second, it symbolizes simple beauty, order, equality and harmony of many tribes. Third, Saekdong is life and power which represent a sacred, heavenly, mysterious bird. Fourth, it symbolizes abundance and wealth, rain, wind or fields. Finally, this study showed the brilliance and pride of Korean hanbok through Saekdong. The significance of this study is to examine the symbolism and inherent aesthetic characteristics of Saekdong and to show the unique value and spiritual heritage of the Korean people.

The Relationship between Cell Phone Utilization and Depressive Symptoms among the Korean Elderly Living Alone (독거노인의 휴대폰 활용 정도와 우울에 미치는 영향)

  • Sagong, Hae;Yoon, Ju Young
    • 한국노년학
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    • v.38 no.3
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    • pp.467-480
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    • 2018
  • The purpose of this study is to examine the relationship between the cell phone utilization and depression among the Korean elderly living alone using '2014 Korean National Survey on Older Adults. A total of 2,493 survey data of the elders living alone 65 years or more was included in the analysis. The degree of the cell phone utilization were categorized into (1) No cell phone, (2) Only phone calls, (3) Phone calls and text messages, and (4) Searching news and information through the internet surfing. The results showed that 81.5% elderly living alone had a cell phone. The 'no cell phone' group was 19.5% while 'information search' group was 3.5% among the elderly living alone and has more probability of depression than 'information search' group (OR=0.064, 95% CI=0.018-0.227), which indicates that as elders living alone utilize their cell phone more, the probability of the depression decreased. This result implies that elders living alone who utilize their cell phone more are engaged in social interaction more and this can lead to decrease in depression.

Leisure Activities and Self-efficacy according to Sensory Processing Feature of University Students (대학생의 감각처리특성에 따른 여가활동과 자기효능감)

  • Lee, Chun-Yeop;Park, Young-Ju
    • The Journal of Korean society of community based occupational therapy
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    • v.8 no.3
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    • pp.13-23
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    • 2018
  • Objective : This study was conducted to investigate the leisure activities and self-efficacy according to sensory processing feature of university students. Methods : The survey was conducted from March to June, 2018. A total of 235 university students in Jeolla and Gyeongsang area participated. We used Adolescent/Adult Sensory Profiles to investigate sensory processing feature, Leisure Activity Questionnaires to examine leisure activities, and Self-Efficacy Scale for self-efficacy. This study identified the frequency of leisure activities of university students, the frequency of leisure activities and self-efficiency according to the sensory processing feature, and the leisure activities according to the feature of sensory seeking. Results : For the frequency of leisure activities and self-efficacy according to sensory processing feature of university students, only sensory seeking showed significantly difference in the leisure activity frequency, and the self-efficacy was significantly difference according to the feature of all types of sensory processing (p<.05). In addition, this study identified that leisure activities according to the feature of sensory seeking showed a significantly difference in gym, watching TV, shopping, internet search and web surfing (p<.05, p<.01). Conclusion : According to sensory seeking feature of university students, leisure activities and self-efficacy showed a significant difference. In order to encourage leisure activities of university students and to improve their self-efficacy, an interventional approach based on an understanding of sensory processing characteristics will be needed.

The Analysis of Changes in East Coast Tourism using Topic Modeling (토핑 모델링을 활용한 동해안 관광의 변화 분석)

  • Jeong, Eun-Hee
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.13 no.6
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    • pp.489-495
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    • 2020
  • The amount of data is increasing through various IT devices in a hyper-connected society where the 4th revolution is progressing, and new value can be created by analyzing that data. This paper was collected total 1,526 articles from 2017 to 2019 in central magazines, economic magazines, regional associations, and major broadcasting companies with the keyword "(East Coast Tourism or East Coast Travel) and Gangwon-do" through Bigkinds. It was performed the topic modeling using LDA algorithm implemented in the R language to analyze the collected 1,526 articles. It was extracted keywords for each year from 2017 to 2019, and classified and compared keywords with high frequency for each year. It was setted the optimal number of topics to 8 using Log Likelihood and Perplexity, and then inferred 8 topics using the Gibbs Sampling method. The inferred topics were Gangneung and Beach, Goseong and Mt.Geumgang, KTX and Donghae-Bukbu line, weekend sea tour, Sokcho and Unification Observatory, Yangyang and Surfing, experience tour, and transportation network infra. The changes of articles on East coast tourism was was analyzed using the proportion of the inferred eight topics. As the result, the proportion of Unification Observatory and Mt. Geumgang showed no significant change, the proportion of KTX and experience tour increased, and the proportion of other topics decreased in 2018 compared to 2017. In 2019, the proportion of KTX and experience tour decreased, but the proportion of other topics showed no significant change.

Implications of the Sijung of Iching in modern network society (『주역(周易)』의 시중(時中) 사상이 현대 네트워크 사회에 갖는 함의)

  • Lee, Keun Yong
    • (The)Study of the Eastern Classic
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    • no.37
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    • pp.547-576
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    • 2009
  • Iching has been taught people wisdoms of Sijung since it appeared in oriental society thousands years ago. Sijung means each of us meets the change of the present situation reasonably and practices the timely truth. The current society we've been living is infra-structured by various kinds of visible or invisible networks. This society is called 'network society' which is characteristic of inter-connectivity, interactivity, and complexity, etc. This thesis is to study whether and how the wisdoms of Iching can be helpful for behaviors in network society. For this, the meaning of several hexagrams and the new paradigm of network society were reviewed. Then, which hexagrams give what wisdoms to individuals, organizations, and difficult situations in network society was discussed. In network society, individuals are surfing internet, meeting, chatting, and making groups to implement meaningful works. To these, some hexagrams give wisdoms such as the ethics of rightness, the virtue of the mean. Organizations in network society should rebuild and reform inner suborganizations, cooperate with other organizations including citizen alliances, competing firms, and government organs. To these, some hexagrams give wisdoms such as faithfulness, considerateness, and completeness. Other hexagrams give also wisdoms such as neighborhood, non-selfishness, and self-discipline, to difficult situations lack in communication in network society.

User authentication using touch positions in a touch-screen interface (터치스크린을 이용한 터치 위치기반 사용자 인증)

  • Kim, Jin-Bok;Lee, Mun-Kyu
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.21 no.1
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    • pp.135-141
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    • 2011
  • Recent advances in mobile devices and development of various mobile applications dealing with private information of users made user authentication in mobile devices a very important issue. This paper presents a new user authentication method based on touch screen interfaces. This method uses for authentication the PIN digits as well as the exact locations the user touches to input these digits. Our method is fully compatible with the regular PIN entry method which uses numeric keypads, and it provides better usability than the behavioral biometric schemes because its PIN registration process is much simpler. According to our experiments, our method guarantees EERs of 12.8%, 8.3%, and 9.3% for 4-digit PINs, 6-digit PINs, and 11-digit cell phone numbers, respectively, under the extremely conservative assumption that all users have the same PIN digits and cell phone numbers. Thus we can guarantee much higher performance in identification functionality by applying this result to a more practical situation where every user uses distinct PIN and sell phone number. Finally, our method is far more secure than the regular PIN entry method, which is verified by our experiments where attackers are required to recover a PIN after observing the PIN entry processes of the regular PIN and our method under the same level of security parameters.

Implementation of CNN-based Classification Training Model for Unstructured Fashion Image Retrieval using Preprocessing with MASK R-CNN (비정형 패션 이미지 검색을 위한 MASK R-CNN 선형처리 기반 CNN 분류 학습모델 구현)

  • Seunga, Cho;Hayoung, Lee;Hyelim, Jang;Kyuri, Kim;Hyeon-Ji, Lee;Bong-Ki, Son;Jaeho, Lee
    • Journal of Korea Society of Industrial Information Systems
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    • v.27 no.6
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    • pp.13-23
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    • 2022
  • In this paper, we propose a detailed component image classification algorithm by fashion item for unstructured data retrieval in the fashion field. Due to the COVID-19 environment, AI-based online shopping malls are increasing recently. However, there is a limit to accurate unstructured data search with existing keyword search and personalized style recommendations based on user surfing behavior. In this study, pre-processing using Mask R-CNN was conducted using images crawled from online shopping sites and then classified components for each fashion item through CNN. We obtain the accuaracy for collar of the shirt's as 93.28%, the pattern of the shirt as 98.10%, the 3 classese fit of the jeans as 91.73%, And, we further obtained one for the 4 classes fit of jeans as 81.59% and the color of the jeans as 93.91%. At the results for the decorated items, we also obtained the accuract of the washing of the jeans as 91.20% and the demage of jeans accuaracy as 92.96%.

DoS/DDoS attacks Detection Algorithm and System using Packet Counting (패킷 카운팅을 이용한 DoS/DDoS 공격 탐지 알고리즘 및 이를 이용한 시스템)

  • Kim, Tae-Won;Jung, Jae-Il;Lee, Joo-Young
    • Journal of the Korea Society for Simulation
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    • v.19 no.4
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    • pp.151-159
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    • 2010
  • Currently, by using the Internet, We can do varius things such as Web surfing, email, on-line shopping, stock trading on your home or office. However, as being out of the concept of security from the beginning, it is the big social issues that malicious user intrudes into the system through the network, on purpose to steal personal information or to paralyze system. In addition, network intrusion by ordinary people using network attack tools is bringing about big worries, so that the need for effective and powerful intrusion detection system becomes very important issue in our Internet environment. However, it is very difficult to prevent this attack perfectly. In this paper we proposed the algorithm for the detection of DoS attacks, and developed attack detection tools. Through learning in a normal state on Step 1, we calculate thresholds, the number of packets that are coming to each port, the median and the average utilization of each port on Step 2. And we propose values to determine how to attack detection on Step 3. By programing proposed attack detection algorithm and by testing the results, we can see that the difference between the median of packet mounts for unit interval and the average utilization of each port number is effective in detecting attacks. Also, without the need to look into the network data, we can easily be implemented by only using the number of packets to detect attacks.

The relation of Leisure participation motivation, Activity, Self efficacy and Subjective well-being (여가활동, 여가동기, 자기효능감 및 주관적 안녕감간의 관계)

  • Son-Ae Chae;Seong-Yeul Han
    • Korean Journal of Culture and Social Issue
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    • v.8 no.2
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    • pp.17-31
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    • 2002
  • This study was attempted in order to understand leisure phenomenon in Korea cultural area through relation of Leisure Activity, Leisure participation motivation, self -efficacy and Subjective well-being. The purpose of this study was to investigate the question that Leisure Phenomenon was studied focus on specific Leisure activity contents such as physical, tour science, though it is an important subject to explore as psychological and cultural. Also it suggested that what was the problem of established studies and what was the directions for future study. Concrete study problem was assumed three issues. (1)General state of leisure activity and leisure motivation in Korea, (2)The correlated relation between each motivation and self-efficacy and (3)The correlated relation between each motivation and Subjective well-being?. Through this, we conducted three results. Frist, the leisure motivation scale was factor analyzed and consequently 2 factors which can be considered as leisure motivation were prescribed. Also through the responded data, leisure activity of university students showed much more passive activity(e.g.,reading, listening music, movie, watching TV, Internet surfing etc.) than positive and physically activity. Second, each motivation was not significant in self-efficacy. Finally, among the motivation, especially emotion and psychological rest motivation was significant in the subjective wellbeing. These findings imply that general understanding about leisure phenomenon can different as the cultural thinking of leisure activity and leisure motivation.

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