• Title/Summary/Keyword: surface approximation

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A Case Study for Finding an Efficient M&S Meta Model through Sequential Response Surface Methodology (축차적 반응표면 분석을 통한 M&S 메타모형 구축에 관한 사례 연구)

  • Kim, Sang-Ik;Kim, Yong-Dai;Lim, Yong-Bin;Choi, Ki-Heon;Kim, Jeong-Eun
    • Journal of Korean Society for Quality Management
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    • v.40 no.1
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    • pp.49-59
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    • 2012
  • In computer simulation models the output from the computer code is often deterministic, i.e., running the code twice with the same values for the input variables would give the same output. It is discussed why the response surface method with polynomial approximation for the true response function is a good approximation to the computer experiments model. A sequential strategy to find the proper reduced quadratic polynomial model is illustrated with a case study in the military war game computer simulation model.

Full-Wave Calculation of the Complex Input Impedance of Microstrip Line Used for Magnetostatic Surface Wave Transducers (정자표면파 트랜스듀서용 마이크로스트립 선로의 복소 입력 임피던스 Full-Wave 계산)

  • 이재현
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
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    • v.15 no.4
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    • pp.345-352
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    • 2004
  • The radiation impedance of a magnetostatic surface wave excited in a microstrip line haying ferrite film and its dependence on the width of the microstrip line and the height of the ferrite film are calculated by the full-wave moment analysis. The radiation resistance calculated by the full-wave analysis closely agrees with the measured radiation resistance, while that by the magnetostatic approximation greatly differs from the measured result in the higher-frequency region.

Approximate Optimization of High-speed Train Shape and Tunnel Condition to Reduce the Micro-pressure Wave (미기압파 저감을 위한 고속전철 열차-터널 조건의 근사최적설계)

  • Kim, Jung-Hui;Lee, Jong-Soo;Kwon, Hyeok-Bin
    • Proceedings of the KSME Conference
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    • 2004.04a
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    • pp.1023-1028
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    • 2004
  • A micro-pressure wave is generated by the high-speed train which enters a tunnel, and it causes explosive noise and vibration at the exit. It is known that train speed, train-tunnel area ratio, nose slenderness and nose shape mainly influence on generating micro-pressure wave. So it is required to minimize it by searching optimal values of such train shape factors and tunnel condition. In this study, response surface model, one of approximation models, is used to perform optimization effectively and analyze sensitivity of design variables. Owen's randomized orthogonal array and D-optimal Design are used to construct response surface model. In order to increase accuracy of model, stepwise regression is selected. Finally SQP(Sequential Quadratic Programming) optimization algorithm is used to minimize the maximum micro-pressure wave by using built approximation model.

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A High Quality Mesh Generation for a Surface defined by Linear tie Algebra

  • Sano, Hiroyasu;Makino, Mitsunori
    • Proceedings of the IEEK Conference
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    • 2000.07b
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    • pp.1103-1106
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    • 2000
  • Recently, the research on computer graphics (CG) has been actively studied and developed. Namely, many surface/solid models have been proposed in the field of computer aided geometric design as well as the one of CG. Since it is difficult to visualize the complex shape exactly, an approximation by generating a set of meshes is usually used. Therefore it is important to guarantee the quality of the approximation in consideration of the computational cost. In this paper, a mesh generation algorithm will be proposed for a surface defined by linear tie algebra The proposed algorithm which considers the quality in the meaning of validation of invariants obtained by the mesh.

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Segmentation of Measured Point Data for Reverse Engineering (역공학을 위한 측정점의 영역화)

  • 양민양;이응기
    • Korean Journal of Computational Design and Engineering
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    • v.4 no.3
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    • pp.173-179
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    • 1999
  • In reverse engineering, when a shape containing multi-patched surfaces is digitized, the boundaries of these surfaces should be detected. The objective of this paper is to introduce a computationally efficient segmentation technique for extracting edges, ad partitioning the 3D measuring point data based on the location of the boundaries. The procedure begins with the identification of the edge points. An automatic edge-based approach is developed on the basis of local geometry. A parametric quadric surface approximation method is used to estimate the local surface curvature properties. the least-square approximation scheme minimizes the sum of the squares of the actual euclidean distance between the neighborhood data points and the parametric quadric surface. The surface curvatures and the principal directions are computed from the locally approximated surfaces. Edge points are identified as the curvature extremes, and zero-crossing, which are found from the estimated surface curvatures. After edge points are identified, edge-neighborhood chain-coding algorithm is used for forming boundary curves. The original point set is then broke down into subsets, which meet along the boundaries, by scan line algorithm. All point data are applied to each boundary loops to partition the points to different regions. Experimental results are presented to verify the developed method.

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Construction of Branching Surface from 2-D Contours

  • Jha, Kailash
    • International Journal of CAD/CAM
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    • v.8 no.1
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    • pp.21-28
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    • 2009
  • In the present work, an attempt has been made to construct branching surface from 2-D contours, which are given at different layers and may have branches. If a layer having more than one contour and corresponds to contour at adjacent layers, then it is termed as branching problem and approximated by adding additional points in between the layers. Firstly, the branching problem is converted to single contour case in which there is no branching at any layer and the final branching surface is obtained by skinning. Contours are constructed from the given input points at different layers by energy-based B-Spline approximation. 3-D curves are constructed after adding additional points into the contour points for all the layers having branching problem by using energy-based B-Spline formulation. Final 3-D surface is obtained by skinning 3-D curves and 2-D contours. There are three types of branching problems: (a) One-to-one, (b) One-to-many and (c) Many-to-many. Oneto-one problem has been done by plethora of researchers based on minimizations of twist and curvature and different tiling techniques. One-to-many problem is the one in which at least one plane must have more than one contour and have correspondence with the contour at adjacent layers. Many-to-many problem is stated as m contours at i-th layer and n contours at (i+1)th layer. This problem can be solved by combining one-to-many branching methodology. Branching problem is very important in CAD, medical imaging and geographical information system(GIS).

Wave-Front Error Reconstruction Algorithm Using Moving Least-Squares Approximation (이동 최소제곱 근사법을 이용한 파면오차 계산 알고리즘)

  • Yeon, Jeoung-Heum;Kang, Gum-Sil;Youn, Heong-Sik
    • Korean Journal of Optics and Photonics
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    • v.17 no.4
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    • pp.359-365
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    • 2006
  • Wave-front error(WFE) is the main parameter that determines the optical performance of the opto-mechanical system. In the development of opto-mechanics, WFE due to the main loading conditions are set to the important specifications. The deformation of the optical surface can be exactly calculated thanks to the evolution of numerical methods such as the finite element method(FEM). To calculate WFE from the deformation results of FEM, another approximation of the optical surface deformation is required. It needs to construct additional grid or element mesh. To construct additional mesh is troublesomeand leads to transformation error. In this work, the moving least-squares approximation is used to reconstruct wave front error It has the advantage of accurate approximation with only nodal data. There is no need to construct additional mesh for approximation. The proposed method is applied to the examples of GOCI scan mirror in various loading conditions. The validity is demonstrated through examples.

An Efficient Triangulation Algorithm for Trimmed NURBS Surfaces (트림된 NURBS 곡면의 효율적인 삼각화 알고리즘)

  • 정재호;박준영
    • Korean Journal of Computational Design and Engineering
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    • v.5 no.2
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    • pp.144-154
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    • 2000
  • We propose an algorithm for obtaining a triangular approximation of a trimmed NLRBS surface. Triangular approximation is used in the pre-processing step of many applications such as RP(Rapid Prototyping), NC(Numerical Control) and FEA(Finite Element Analysis), etc. The algorithm minimizes the number of triangular elements within tolerance and generates a valid triangular mesh for STL file and NC tool path generation. In the algorithm, a subdivision method is used. Since a patch is a basic element of triangular mesh creation, boundary curves of a patch are divided into line segments and the division of curves is applied for the interior of the surface. That is, boundary curves are subdivided into line segments and two end points of each line segment are propagated to the interior of the surface. For the case of a trimmed surface, triangulation is carried out using a model space information. The algorithm is superior because the number of elements can be controlled as the curvature of the surface varies and it generates the triangular mesh in a trimmed region efficiently. To verify the efficiency, the algorithm was implemented and tested for several 3D objects bounded by NURBS surfaces.

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