• Title/Summary/Keyword: streaming system

Search Result 677, Processing Time 0.031 seconds

Scrambling Technology using Scalable Encryption in SVC (SVC에서 스케일러블 암호화를 이용한 스크램블링 기술)

  • Kwon, Goo-Rak
    • Journal of Korea Multimedia Society
    • /
    • v.13 no.4
    • /
    • pp.575-581
    • /
    • 2010
  • With widespread use of the Internet and improvements in streaming media and compression technology, digital music, video, and image can be distributed instantaneously across the Internet to end-users. However, most conventional Digital Right Management are often not secure and not fast enough to process the vast amount of data generated by the multimedia applications to meet the real-time constraints. The SVC offers temporal, spatial, and SNR scalability to varying network bandwidth and different application needs. Meanwhile, for many multimedia services, security is an important component to restrict unauthorized content access and distribution. This suggests the need for new cryptography system implementations that can operate at SVC. In this paper, we propose a new scrambling encryption for reserving the characteristic of scalability in MPEG4-SVC. In the base layer, the proposed algorithm is applied and performed the selective scambling. And it encrypts various MVS and intra-mode scrambling in the enhancement layer. In the decryption, it decrypts each encrypted layers by using another encrypted keys. Throughout the experimental results, the proposed algorithms have low complexity in encryption and the robustness of communication errors.

A Real-Time Disk Prefetch Scheme for Continuous Media Playback (연속매체 상영을 위한 실시간 디스크 프리팻칭 기법)

  • Lim Sung Chae
    • The KIPS Transactions:PartA
    • /
    • v.11A no.7 s.91
    • /
    • pp.547-554
    • /
    • 2004
  • To play back CM (Continuous Media) in online mode, the multimedia system Is required to have a real-time disk scheduling scheme that can efficiently fulfill the strict temporal constraints of serviced CM streams to prevent hiccups. In general, such disk scheduling is performed based on the concept of periodic prefetching since a CM stream has a rather long Playback time. In this paper, we also propose a periodic prefetching scheme that runs by using real-time disk channels, called on-time delivery channels. Since the channels are generated from the bulk-SCAN algorithm and they can be allocated in a very flexible manner based on the EDF (earliest-deadline-first) algorithm, the proposed scheme provides a better Performance in terms of I/O throughput and the average response time, as well as hiccup-free playback of concurrent CM streams. To show that the proposed scheme outperforms other methods, we give some simulation results.

Modifications of DCF Scheme to Alleviate Jitter Property in WLANs (무선 랜의 지터 성능 개선을 위한 DCF 개선 방안)

  • Kang, Dong-Hun;Seok, Seung-Joon
    • Journal of Internet Computing and Services
    • /
    • v.9 no.5
    • /
    • pp.153-163
    • /
    • 2008
  • Almost literature has so far proposed the modifications to IEEE 802.11 DCF MAC protocol to improve system throughput and average delay. Jitter(variance in packet delays) is, however, considered as an important QoS parameter for real-time streaming service which is popularized increasingly. Unfortunately, legacy access protocol for WLAN can't support the jitter. This paper proposes two schemes modifying the DCF MAC protocol to reduce the average value of jitter for multimedia frames arrived at received nodes. The one scheme, referred to as DCW-DCF(Decreasing Contention Window-DCF), reduces CW(Contention Window) size by half whenever a transmitted frame collided against other frames and back-off happens. Also, it increase initial CW size according as the link utilization and the collision probability increase. The other scheme, referred to as D-DIFS(Differential-DIFS), assigns different values to DIFS. That is, the DIFS interval is deceased as the number of back-off for a frame increases. In this paper, the two schemes are evaluated through simulation using ns2 and simulation results show that the proposed schemes are effective for improving the jitter property of standard WLAN.

  • PDF

Fast Game Encoder Based on Scene Descriptor for Gaming-on-Demand Service (주문형 게임 서비스를 위한 장면 기술자 기반 고속 게임 부호화기)

  • Jeon, Chan-Woong;Jo, Hyun-Ho;Sim, Dong-Gyu
    • Journal of Korea Multimedia Society
    • /
    • v.14 no.7
    • /
    • pp.849-857
    • /
    • 2011
  • Gaming on demand(GOD) makes people enjoy games by encoding and transmitting game screen at a server side, and decoding the video at a client side. In this paper, we propose a fast game video encoder for multiple users over network with low-powered devices. In the proposed system, the computational complexity of game encoders is reduced by using scene descriptors, which consists of an object motion vector, global motion, and scene change. With additional information from game engines, the proposed encoder does not need to perform various complexity processes such as motion estimation and ratedistortion optimization. The motion estimation and rate-distortion optimization skipped by scene descriptors. We found that the proposed method improved 192 % in terms of FPS, compared with x264 software. With partial assembly code, we also improved coding speed by 86 % in terms of FPS. We found that the proposed fast encoder could encode over 60 FPS for real-time GOD applications.

Fast Channel Changing Technique to Deliver Enhanced IPTV User Experience (IPTV 사용자를 위한 빠른 채널 변경 기법)

  • Song, Young-Ho;Kwon, Taeck-Geun
    • Journal of Korea Multimedia Society
    • /
    • v.12 no.9
    • /
    • pp.1201-1209
    • /
    • 2009
  • Recently, the convergence of the telecommunications industry through the development of network media has brought along interactive data services in addition to the traditional broadcast services by providing direct connections between the users and the broadcasters. This can be easily achieved by the combination of existing network technology and multimedia technology, but in reality, as seen in the actual implementation of IPVT, it's difficult to provide satisfactory levels of service to users due to issues of network bandwidth and problems of streaming system. In particular, a network which is able to fully support Qos/QoE, and also a fast enough channel changing technology that is satisfactory to the user, are prerequisites for IPTV success. Therefore this thesis proposes a fast channel changing technique to delivery enhanced IPTV user experience. Recent IP set-top-boxes use only a small portion of the CPU to feed Ethernet packets to the hardware decoder and play them. Thus, by making IP set-top-boxes share cached channel information and content with each other, reducing the load on the server and enhancing the channel changing time is made possible.

  • PDF

Design of a Disaster Big Data Platform for Collecting and Analyzing Social Media (소셜미디어 수집과 분석을 위한 재난 빅 데이터 플랫폼의 설계)

  • Nguyen, Van-Quyet;Nguyen, Sinh-Ngoc;Nguyen, Giang-Truong;Kim, Kyungbaek
    • Proceedings of the Korea Information Processing Society Conference
    • /
    • 2017.04a
    • /
    • pp.661-664
    • /
    • 2017
  • Recently, during disasters occurrence, dealing with emergencies has been handled well by the early transmission of disaster relating notifications on social media networks (e.g., Twitter or Facebook). Intuitively, with their characteristics (e.g., real-time, mobility) and big communities whose users could be regarded as volunteers, social networks are proved to be a crucial role for disasters response. However, the amount of data transmitted during disasters is an obstacle for filtering informative messages; because the messages are diversity, large and very noise. This large volume of data could be seen as Social Big Data (SBD). In this paper, we proposed a big data platform for collecting and analyzing disasters' data from SBD. Firstly, we designed a collecting module; which could rapidly extract disasters' information from the Twitter; by big data frameworks supporting streaming data on distributed system; such as Kafka and Spark. Secondly, we developed an analyzing module which learned from SBD to distinguish the useful information from the irrelevant one. Finally, we also designed a real-time visualization on the web interface for displaying the results of analysis phase. To show the viability of our platform, we conducted experiments of the collecting and analyzing phases in 10 days for both real-time and historical tweets, which were about disasters happened in South Korea. The results prove that our big data platform could be applied to disaster information based systems, by providing a huge relevant data; which can be used for inferring affected regions and victims in disaster situations, from 21.000 collected tweets.

A Novel Perceptual No-Reference Video-Quality Measurement With the Histogram Analysis of Luminance and Chrominance (휘도, 색차의 분포도 분석을 이용한 인지적 무기준법 영상 화질 평가방법)

  • Kim, Yo-Han;Sung, Duk-Gu;Han, Jung-Hyun;Shin, Ji-Tae
    • Journal of Broadcast Engineering
    • /
    • v.14 no.2
    • /
    • pp.127-133
    • /
    • 2009
  • With advances in video technology, many researchers are interested in video quality assessment to prove better performance of proposed algorithms. Since human visual system is too complex to be formulated exactly, many researches about video quality assessment are in progressing. No-reference video-quality assessment is suitable for various video streaming services, because of no requested additional data and network capacity to perform quality assessment. In this paper, we propose a novel no-reference video-quality assessment method with the estimation of dynamic range distortion. To measure the performance, we obtain mean opinion score (MOS) data by subject video quality test with the ITU-T P.910 Absolute Category Rating (ACR) method. And, we compare it with proposed algorithm using 363 video sequences. Experimental results show that the proposed algorithm has a higher correlation with obtained MOS.

CO OBSERVATIONS AND STABILITY ANALYSIS OF B133 AND B134

  • Hong, S.S.;Kim, H.G.;Park, S.H.;Park, Y.S.;Imaoka, K.
    • Journal of The Korean Astronomical Society
    • /
    • v.24 no.1
    • /
    • pp.71-94
    • /
    • 1991
  • With the 14 m radio telescope at DRAO and the 4 m at Nagoya University, we have made detailed maps of $^{12}CO$ and $^{13}CO$ emissions from two Barnard objects B133 and B134 in the $J=1{\rightarrow}O$ rotational transition lines. Usual LTE analyses of the CO observations led us to determine the distribution of column densities over an entire area encompassing both globules. Total gas masses estimated from the column density map are $90\;M_{\odot}$ and $20\;M_{\odot}$ for B133 and B134, respectively. The radial velocity of B133 is red shifted with respect to B134 by $0.8\;km\;s^{-1}$, which is too lagre to bind the two clouds as a binary system. We have shown that the usual stability analysis based on the simplified version of virial theorem with the second time-derivative of the moment of inertia term $\ddot{I}$ being ignored could mislead us in determining whether a given cloud eventually collapses or not. The lull version of the scalar virial theorem with the $\ddot{I}$ term is shown to be useful in following up the time-dependent variations of the cloud size R and its streaming velocity $\dot{R}$ as functions of time. Results of our stability analysis suggest that B133 will eventually collapse in $(2{\sim}4){\times}10^6$ years.

  • PDF

Design and Implementation of Wi-Fi based Drone to Save People in Maritime (해상 인명구조를 위한 무선랜기반 드론 설계 및 구현)

  • Kim, Dong Hyun;Shin, Jae Ho;Kim, Jong Deok
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.21 no.1
    • /
    • pp.53-60
    • /
    • 2017
  • This paper is to design and implement the drone that supports a wideband multimedia communication and a long-range to save people in maritime. The drone is an Unnamed Aerial Vehicle (UAV) that is controlled by a radio wave not by people boarding the machine. We use the drone to respond quickly to the boating accident. To develop a smart drone for the high speed seamless video streaming in a long-range maritime, a necessary techniques are hardware design techniques that design structure of a drone, controlling techniques that operate a drone and communication techniques that control a drone in a long distance. In this paper, the limitations and techniques to design and implement the structure of drone supporting wideband multimedia communication for long-range maritime are explained. By expanding this communication drone network, it is aimed at improving utility of a drone.

TPEG Application as a Protocol of Traffic Information for DMB in Korea (TPEG의 국내 DMB 교통정보 전송형식 적용 가능성 연구)

  • Hyun Cheol-Seung;Han Won-Sub;Kim Dong-Hyo;Hong You-Sik
    • Journal of the Institute of Electronics Engineers of Korea TC
    • /
    • v.43 no.9 s.351
    • /
    • pp.128-134
    • /
    • 2006
  • Traffic information protocol in DMB is very different from existing analog broadcasting and wireless communication network. In this paper, we examined whether traffic information protocol of Europe Broadcasting Union(TPEG) is applicable to domestic DMB. Also, we proposed a division of classification on kinds of franc information, and related data that it is required to transmit traffic information of TPEG form. We composed of experiment equipment and studied whether is expressed traffic informations as like accident, event, traffic condition and CCTV image on car navigation system. The results obtained it can be given expression to phrases from TPEG streaming data and to link with electronics map by decoding TPEG straming data. Also it can be expressed CCTV and graphic image which is composed of TPEG form.