• Title/Summary/Keyword: streaming media

Search Result 520, Processing Time 0.027 seconds

Design and Implementation of Autonomic Multimedia Transcoding System for Network Adaptive QoS (네트워크 적응적 QoS를 위한 오토노믹 멀티미디어 트랜스코딩 시스템의 설계 및 구현)

  • Seo, Donh-Mahn;Jung, In-Bum
    • Journal of Industrial Technology
    • /
    • v.27 no.A
    • /
    • pp.131-139
    • /
    • 2007
  • The recent advance in wireless network technologies has enabled the streaming media service on the mobile devices such as PDAs and cellular phones. Since the wireless network has low bandwidth channels and mobile devices are actually composed of limited hardware specifications, the transcoding technology is needed to adapt streaming media to given mobile devices. Futhermore owing to the diversity of bandwidth in the wireless network by reason of mobile users' movements and environments, it is difficult to provide stable QoS. In this paper, the autonomic multimedia transcoding system is proposed in order for users to provide network adaptive QoS. Our proposed system is based on the estimation of available bandwidth in wireless network for seamless multimedia streaming service. The proposed system is designed and implemented for various mobile clients. In experiments, we evaluate its seamless multimedia streaming and the adaptation transcoding bit rate according to the changes of bandwidth in wireless network.

  • PDF

P2P Streaming Media Node Selection Strategy Based on Greedy Algorithm

  • Gui, Yiqi;Ju, Shuangshuang;Choi, Hwangkyu
    • Journal of IKEEE
    • /
    • v.22 no.3
    • /
    • pp.570-577
    • /
    • 2018
  • With the increasing number of network nodes, traditional client/server node selection mechanisms are under tremendous pressure. In order to select efficient cooperative nodes in a highly dynamic P2P network topology, this article uses greedy algorithm to translate the overall optimization into multiple local optimal problems, and to quickly select service nodes. Therefore, the service node with the largest comprehensive capacity is selected to reduce the transmission delay and improve the throughput of the service node. The final simulation results show that the node selection strategy based on greedy algorithm can effectively improve the overall performance of P2P streaming media system.

A P2P Media Streaming by SDS : Sequential Download System (SDS : Sequential Download System을 이용한 P2P 미디어 스트리밍)

  • Park, Byung-Chul;Roh, Sun-Sik;Lee, Dong-Eun
    • Journal of the Korea Institute of Information and Communication Engineering
    • /
    • v.11 no.11
    • /
    • pp.2166-2171
    • /
    • 2007
  • In this paper, we proposed a Sequential Download System(SDS) to provide high steaming QoS in p2p network. SDS is able to receive a media file simultaneously from multiple source peer by download manager and deal with unexpected leave of source peer. Also It can provide stable streaming services with minimum buffering delay and manage request of other peer by memory map in process of downloading.

The Streaming Industry in the U.S.: The Present and Future Prospects

  • Jeongsuk Joo
    • International Journal of Advanced Culture Technology
    • /
    • v.12 no.1
    • /
    • pp.94-99
    • /
    • 2024
  • In this paper, we aim to examine the recent state of the streaming industry in the U.S., and its future prospects as the most important force shaping the media landscape across the globe. First, we examine the launch of Disney's streaming services in late 2019 that heralded the start of the so-called streaming war to win subscribers and how the outbreak of COVID-19 in early 2020 helped its rapid growth. Then, we look at the crisis of the streaming industry in 2022, as subscriber growth slowed down for the first time and losses increased, and how this led to the growing emphasis on profitability. We also explore the subsequent attempts by streaming companies to cut costs and create more revenue, with the result that they were retreating from the previous strategy to grow their platforms at all costs. From this, we highlight that, while the future course of the streaming industry is not yet determined, the recent upheavals certainly made it more cost-conscious and conservative and less consumer-friendly.

A Study on Next Generation HTTP-based Adaptive Streaming Transmission Protocol for Realistic Media (실감미디어 전송을 위한 차세대 HTTP 기반 적응적 스트리밍 전송 프로토콜 연구)

  • Song, Minjeong;Yoo, Seong-geun;Park, Sang-il
    • Journal of Broadcast Engineering
    • /
    • v.24 no.4
    • /
    • pp.602-612
    • /
    • 2019
  • Various streaming technologies are being studied to guarantee the QoE of viewers due to the development of realistic media. HTTP adaptive streaming is a typical example, and it is based on HTTP / 1.1 and TCP. These protocols have become one of the causes of delaying the image delay and increasing the waiting time of web pages. Therefore, in this paper, we propose a QUIC-DASH system applying the UDP-based transmission protocols QUIC and HTTP / 2 to the MPEG-DASH system after analyzing various transmission protocols and development process of HTTP. Through experiments, the QUIC-DASH system confirmed the possibility of providing optimal performance in terms of transmission speed of LTE environment than existing system. We also suggest various future studies for better performance.

IEEE13941/Linux based Media Streaming for Digital Home Services (디지털 홈 서비스를 위한 리눅스 환경의 IEEE1394 기반 미디어 스트리밍)

  • Lee Sung Yong;Lee Jae Gil;Choi Chang Yeol
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.29 no.10B
    • /
    • pp.857-865
    • /
    • 2004
  • Recently the interest in digital home services and its related technology has increased rapidly. Multimedia data transmission between digital devices that are connected to home network is essential function. This paper presents the design and implementation of multimedia streaming system based on IEEE1394 in Linux environment. The key features of proposed system are as follows. First, it can transmit and receive not only DV format data but also MPEG2-TS format data through IEEE1394 bus. Second, it uses device drivers that handling IEEE1394 and IEC61883 protocol transparently to reduce the complexity of communication program. Third, it applied capacity adaptation technique considering various specifications of PCs to get smooth streaming for HD data. These characteristics are tested on testbed of IEEE1394 based home network. The proposed media streaming technique can be used as a home media sever in Linux environment.

Design And Implementation of Linux Based Parallel Media Stream Server System (리눅스 기반의 고성능 병렬 미디어 스트림 서버 설계 및 구현)

  • 김서균;김경훈;류재상;남지승
    • The KIPS Transactions:PartA
    • /
    • v.8A no.4
    • /
    • pp.287-292
    • /
    • 2001
  • Multimedia service systems should have efficient capacity to serve the growing clients and new data. In the general streaming services, users can endure the small amount of time delay at the beginning of service. But they want to have good quality of service. A streaming server tries to transfer video files to clients from a repository of files in real time. The server must guarantee concurrent and uninterrupted delivery of each video stream requested from clients. To achieve its purpose, many stream servers adopt multi-processors, sufficient memory, and RAID or SAN in their systems. In this paper, we propose a Linux-based parallel media streaming server. It is superior to the other systems in the storing structure, fault-tolerance, and service capacity. Since this system supports the web interlace, users can operate easily through the www. This system uses unique striping policy to distribute multimedia files into the parallel storage nodes. If a service request occurs, each storage node transmits striped files concurrently to the client. Its performance is better than the single media streaming service because of the parallel architecture.

  • PDF

An Embedded Multifunctional Media System for Mobile Devices in Terrestrial DTV Relaying

  • Huang, Jun;Yin, Haibing
    • Journal of Information Processing Systems
    • /
    • v.14 no.5
    • /
    • pp.1272-1285
    • /
    • 2018
  • The paper presents a novel embedded multifunctional media sever (EMMS) for mobile devices to receive various media programs. Being different from other contemporary system research, the paper mainly studies how to design a reception solution for terrestrial digital television (DTV) on mobile devices and how to enable mobile devices can receive DTV program, enjoy video-on-demand (VOD), achieve video surveillance and relay Internet video program via local Wi-Fi simultaneously. In the system design, we integrate broadcasting-terrestrial DTV tuner, streaming media re-transmission system, VOD disk, video camera and access interface to the Internet into EMMS, which can either receive terrestrial DTV radio signals and demodulate out digital transport stream (TS), or can read streaming media bit-stream from VOD disk, surveillance camera or access interface to the Internet. The experimental results show the proposed system is stable and quality-efficient. Comparing with the other systems, the proposed system has the least packet loss rate and response time.

A RTSP/RTP Stream Control Mechanism for Streaming Cache Server (스트리밍 미디어 캐쉬 서버를 위한 RTSP/RTP 스트림 제어 기법)

  • 오재학;차호정;최영근
    • Journal of KIISE:Computing Practices and Letters
    • /
    • v.9 no.3
    • /
    • pp.254-265
    • /
    • 2003
  • This paper presents the design and implementation of stream control mechanisms which are necessary for the development of an efficient streaming cache server. The streaming protocols used in our implementation are the RTSP/RTP/RTCP standards. The mechanisms support both the on-demand media caching and real-time media splitting applications. The core of the stream control includes the session management, which handles the RTSP/RTCP control session and the RTP transport session, and the cache block management which efficiently manages the RTP-based cache blocks stored in the cache server. The streaming cache server with the proposed stream control mechanism has successfully been implemented on a Linux platform and it works well with the Apple's QTSS server and the QuickTime player for both on-demand and splitting media services.

NETWORK-ADAPTIVE ERROR CONTROL FOR VIDEO STREAMING OVER WIRELESS MULTI-HOP NETWORKS

  • Bae, Jung-Tae;Kim, Jong-Won
    • Proceedings of the Korean Society of Broadcast Engineers Conference
    • /
    • 2009.01a
    • /
    • pp.385-389
    • /
    • 2009
  • Multi-hop wireless mesh networks (WMNs) suffer from significant packet losses due to insufficient available bandwidth and high channel error probability. To conquer packet losses, end-to-end (E2E) error control schemes have been proposed. However, in WMNs, E2E error control schemes are not effective in adapting to the time-varying network condition due to large delay. Thus, in this paper, we propose a network-adaptive error control for video streaming over WMNs that flexibly operates E2E and hop-by-hop (HbH) error control according to network condition. Moreover, to provide lightweight support at intermediate nodes for HbH error control, we use path-partition-based adaptation. To verify the proposed scheme, we implement it and evaluate its transport performance through MPEG-2 video streaming over a real IEEE 802.11a-based WMN testbed.

  • PDF