• Title/Summary/Keyword: stereo matching

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A Stereo Matching Algorithm using New Multiple Windows (새로운 다중 창을 이용한 스테레오 정합 알고리즘)

  • Kim, Choong-Won
    • The Journal of the Korea institute of electronic communication sciences
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    • v.6 no.3
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    • pp.349-354
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    • 2011
  • In this paper we propose a simple efficient stereo matching algorithm to recover sharp object boundaries and to obtain dense disparity map using new multiple line shape windows. To this end, we consider left-right consistency and unique constraint. From the experimental results it is found that the proposed algorithm is very good for obtaining sharp and dense disparity maps for stereo image pairs.

A Propagation Programming Neural Network for Real-time matching of Stereo Images (스테레오 영상의 실시간 정합을 위한 보간 신경망 설계)

  • Kim, Jong-Man
    • Proceedings of the Korean Institute of Electrical and Electronic Material Engineers Conference
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    • 2003.05c
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    • pp.194-199
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    • 2003
  • Depth error correction effect for maladjusted stereo cameras with calibrated pixel distance parameter is presented. The proposed neural network technique is the real time computation method based theory of inter-node diffusion for searching the safety distances from the sudden appearance-objects during the work driving. The main steps of the distance computation using the theory of stereo vision like the eyes of man is following steps. One is the processing for finding the corresponding points of stereo images and the other is the interpolation processing of full image data from nonlinear image data of objects. All of them request much memory space and time. Therefore the most reliable neural-network algorithm is derived for real-time matching of objects, which is composed of a dynamic programming algorithm based on sequence matching techniques.

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Multi-Range Approach of Stereo Vision for Mobile Robot Navigation in Uncertain Environments

  • Park, Kwang-Ho;Kim, Hyung-O;Baek, Moon-Yeol;Kee, Chang-Doo
    • Journal of Mechanical Science and Technology
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    • v.17 no.10
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    • pp.1411-1422
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    • 2003
  • The detection of free spaces between obstacles in a scene is a prerequisite for navigation of a mobile robot. Especially for stereo vision-based navigation, the problem of correspondence between two images is well known to be of crucial importance. This paper describes multi-range approach of area-based stereo matching for grid mapping and visual navigation in uncertain environment. Camera calibration parameters are optimized by evolutionary algorithm for successful stereo matching. To obtain reliable disparity information from both images, stereo images are to be decomposed into three pairs of images with different resolution based on measurement of disparities. The advantage of multi-range approach is that we can get more reliable disparity in each defined range because disparities from high resolution image are used for farther object a while disparities from low resolution images are used for close objects. The reliable disparity map is combined through post-processing for rejecting incorrect disparity information from each disparity map. The real distance from a disparity image is converted into an occupancy grid representation of a mobile robot. We have investigated the possibility of multi-range approach for the detection of obstacles and visual mapping through various experiments.

Building of Occupancy Grid Map of an Autonomous Mobile Robot Based on Stereo Vision (스테레오 비전 방식을 이용한 자율 이동로봇의 격자지도 작성)

  • Kim, Jong-Hyup;Choi, Chang-Hyuk;Song, Jae-Bok;Park, Sung-Kee;Kim, Mun-Sang
    • Journal of the Korean Society for Precision Engineering
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    • v.19 no.5
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    • pp.36-42
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    • 2002
  • This paper presents the way of building an occupancy grid map which a mobile robot needs to autonomously navigate in the unknown environment. A disparity map resulting from stereo matching can be converted into the 2D distance information. If the stereo matching has some errors, however, the subsequent map becomes unreliable. In this paper, a new morphological filter is proposed to reject 'spikes' of the disparity map due to stereo mismatch by considering the fact that these spikes occur locally. The new method has advantages that it is simpler and more easily realized than existing similar algorithms. Several occupancy grid maps based on stereo vision using the proposed algorithm have been built and compared with the actual distance information to verify the validity of the proposed method.

DEM Extraction from KOMPSAT-1 EOC Stereo Images and Accuracy Assessment (KOMPSAT-1 EOC입체 영상을 이용한 DEM생성과 정확도 검증)

  • 임용조;김태정;김준식
    • Korean Journal of Remote Sensing
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    • v.18 no.2
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    • pp.81-90
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    • 2002
  • We carried out accuracy assessment for DEM extraction from the KOMPSAT-1 EOC stereo images over Daejeon and Nonsan in Korea. DEM generation divided into two parts. One is camera modeling and the other stereo matching. We used Orun & Natarajan's(1994) model and Gupta & Hartley's(1997) model in the camera modeling step and checked the possibility using Orun & Natarajan and Gupta & Hartley's models in EOC stereo pairs. For stereo matching, we used an algorithms developed in-house for SPOT images and showed that this algorithm could work with EOC images. Using these algorithms, DEMs were successfully generated from EOC images. The comparison of DEM from EOC Images with a DEM from SPOT Images showed that EOC could be used for high-accuracy DEM generation.

Distance Measurement using Stereo Vision (스테레오 비전을 이용한 거리측정)

  • Kim, Chi-Seung;Yoo, Je-Yeon;Yeom, Seung-Hoon;Kang, Min-Jung;Lee, Choong-Ho;Kim, Jin-Hwan;Huh, Uk-Youl
    • Proceedings of the KIEE Conference
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    • 2008.07a
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    • pp.1843-1844
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    • 2008
  • In this paper, the distance from the camera to the object is measured by using stereo camera. The stereo camera acquires two images which have a disparity from left and right camera. The disparity could be calculated by stereo matching of two images and using the disparity, the distance was calculated by triangular method. The distance estimation was carried out as widen the distance from the camera to the object with several operation methods of stereo matching. The result of experiment was under 10 percent error compared with the real distance. Therefore, by using this result, stereo camera would be adapt to the object tracking robot research or any other related area.

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Improving the Performance of Energy-based Stereo Matching Algorithm Using Segmentation Results (세그멘테이션 기법을 이용한 에너지기반 스테레오 정합의 성능 향상)

  • Oh, Kwang-Hee;Lim, Seon-Young;Hahn, Hee-Il
    • Proceedings of the IEEK Conference
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    • 2008.06a
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    • pp.935-936
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    • 2008
  • Usually stereo matching methods have some limitations in finding out matching points specially at the boundaries of objects This paper proposes a new method which reduces noises incurred in the process of determining disparity with our energy-based stereo matching method. Our method exploits segmentation results so that pixels within the intra-region have similar disparity values.

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Stereo matching using the divide-and-conquer method in the disparity space image (시차 공간에서 divide-and-conquer 방법을 이용한 스테레오 정합)

  • 이종민;김대현;윤용인;최종수
    • Proceedings of the IEEK Conference
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    • 2003.11a
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    • pp.179-182
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    • 2003
  • This paper proposes a new stereo matching algorithm using both the divide-and-conquer method and the DSI(Disparity Space Image) technique. Firstly, we find salient feature points on the each scanline of the left image and find the corresponding feature point at the right image. Then the problem of a scanline is divided into several subproblems. By this way, matching of the subintervals is implemented by using the DSI technique. The DSI technique for stereo matching process is a very efficient solution to find matches and occlusions simultaneously and it is very speedy. In addition, we apply three occluding patterns to process occluded regions, as a result, we reduce mismatches at the disparity discontinuity.

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Hierarchical stereo matching using feature extraction of an image

  • Kim, Tae-June;Yoo, Ji-Sang
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2009.01a
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    • pp.99-102
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    • 2009
  • In this paper a hierarchical stereo matching algorithm based on feature extraction is proposed. The boundary (edge) as feature point in an image is first obtained by segmenting an image into red, green, blue and white regions. With the obtained boundary information, disparities are extracted by matching window on the image boundary, and the initial disparity map is generated when assigned the same disparity to neighbor pixels. The final disparity map is created with the initial disparity. The regions with the same initial disparity are classified into the regions with the same color and we search the disparity again in each region with the same color by changing block size and search range. The experiment results are evaluated on the Middlebury data set and it show that the proposed algorithm performed better than a phase based algorithm in the sense that only about 14% of the disparities for the entire image are inaccurate in the final disparity map. Furthermore, it was verified that the boundary of each region with the same disparity was clearly distinguished.

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Memory-Efficient Belief Propagation for Stereo Matching on GPU (GPU 에서의 고속 스테레오 정합을 위한 메모리 효율적인 Belief Propagation)

  • Choi, Young-Kyu;Williem, Williem;Park, In Kyu
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2012.11a
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    • pp.52-53
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    • 2012
  • Belief propagation (BP) is a commonly used global energy minimization algorithm for solving stereo matching problem in 3D reconstruction. However, it requires large memory bandwidth and data size. In this paper, we propose a novel memory-efficient algorithm of BP in stereo matching on the Graphics Processing Units (GPU). The data size and transfer bandwidth are significantly reduced by storing only a part of the whole message. In order to maintain the accuracy of the matching result, the local messages are reconstructed using shared memory available in GPU. Experimental result shows that there is almost an order of reduction in the global memory consumption, and 21 to 46% saving in memory bandwidth when compared to the conventional algorithm. The implementation result on a recent GPU shows that we can obtain 22.8 times speedup in execution time compared to the execution on CPU.

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