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Air-conditioning and Heating Time Prediction Based on Artificial Neural Network and Its Application in IoT System (냉난방 시간을 예측하는 인공신경망의 구축 및 IoT 시스템에서의 활용)

  • Kim, Jun-soo;Lee, Ju-ik;Kim, Dongho
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2018.05a
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    • pp.347-350
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    • 2018
  • In order for an IoT system to automatically make the house temperature pleasant for the user, the system needs to predict the optimal start-up time of air-conditioner or heater to get to the temperature that the user has set. Predicting the optimal start-up time is important because it prevents extra fee from the unnecessary operation of the air-conditioner and heater. This paper introduces an ANN(Artificial Neural Network) and an IoT system that predicts the cooling and heating time in households using air-conditioner and heater. Many variables such as house structure, house size, and external weather condition affect the cooling and heating. Out of the many variables, measurable variables such as house temperature, house humidity, outdoor temperature, outdoor humidity, wind speed, wind direction, and wind chill was used to create training data for constructing the model. After constructing the ANN model, an IoT system that uses the model was developed. The IoT system comprises of a main system powered by Raspberry Pi 3 and a mobile application powered by Android. The mobile's GPS sensor and an developed feature used to predict user's return.

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The Lived Experience of Mothers about Rearing of School Children With Cerebral palsy (뇌성마비 취학아동 어머니의 양육체험)

  • Baek Kyoung-Seon
    • Child Health Nursing Research
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    • v.7 no.4
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    • pp.434-450
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    • 2001
  • This study is designed to understand the meaning and nature of raising children with cerebral palsy. It researches the experience of mothers of schoolchildren with cerebral palsy by the research method of hermeneutic phenomenology. The study was conducted from November 10, 1999 to December 20, 2000. When children with cerebral palsy usually show symptoms in the early stage of cerebral palsy, mothers do not take children to a doctor for diagnosis. And, most of mothers have a difficult time to accept the reality; they usually respond to the initial diagnosis with shock, reproach, and deny. When mothers start recognizing the reality, they consider that their children have cerebral palsy due to the their mismanagement during pregnancy, delivery, nursing, and initial treatment. They shelter their children from view and feel guilty that they cannot afford to try folk remedies for their children. As time passes, mothers face conflicts between families in diverse ways. Families put the blame on genetic effects. Mothers-in-law give their daughters-in-law a hard time, husbands shift the responsibility of raising children onto their wives, and trouble arises between families-in-law and mothers native families. When children grow up, it is physically difficult for mothers to take care their children. In addition, they suffer from all the troubles in family due to childrens handicap. Mothers try the diverse methods of bringing up children. However, they start getting tired of raising children as they experience failures and financial difficulties. Mothers feel collapsed recalling the ways of raising children. They feel anxiety, miserable, lonely, and worrying when they think how children would attend school, make friends, and live in the future. In this stage, mothers do their best to raise their children with hope. They tend to compare their children with others without handicap and spend money and time in attempting all the treatments. When mothers and children join the society at school, they find that the society does not understand disabled people, teachers show inconsiderate attitude, friends avoid them, and children hardly follow classes. Such experiences make mothers feel angry and frustrated. However, when children adapt to school, mothers see the possibility that children could accomplish schoolwork. They appreciate teachers help and others consideration. Mothers place appropriate expectations on their children and help them to prepare for the future. I would make following suggestions based on the results. 1. As a primary basic course of rehabilitation nursing intervention, solution-centered nursing intervention system should be developed. The intervention needs to be based on the understanding of mothers, who raise children with cerebral palsy, through in-depth interview. 2. Advance researches on the development of individual nursing intervention should be conducted. Individual nursing intervention needs to prevent and release actual pain focusing on mothers raising children with cerebral palsy. 3. Integrated curriculum that help children with cerebral palsy lead a normal school life with ordinary children should be developed. 4. Basic research on using of facilities and effective application of service volunteer to help children with cerebral palsy in school needs to be conducted.

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Cylinder Pressure based Real-Time IMEP Estimation of Diesel Engines (실린더 압력을 이용한 디젤엔진의 실시간 IMEP 추정)

  • Kim, Do-Hwa;Oh, Byoung-Gul;Ok, Seung-Suk;Lee, Kang-Yoon;SunWoo, Myoung-Ho
    • Transactions of the Korean Society of Automotive Engineers
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    • v.17 no.2
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    • pp.118-125
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    • 2009
  • Calculation of indicated mean effective pressure(IMEP) requires high cylinder pressure sampling rate and heavy computational load. Because of that, it is difficult to implement in a conventional electronic control unit. In this paper, a cylinder pressure based real-time IMEP estimation method is proposed for controller implementation. Crank angle at 10-bar difference pressure($CA_{DP10}$) and cylinder pressure difference between $60^{\circ}$ ATDC and $60^{\circ}$ BTDC($DP_{deg}$) are used for IMEP estimation. These pressure variables can represent effectively start of combustion(SOC) and fuel injection quantity respectively. The proposed IMEP estimation method is validated by transient engine operation using a common-rail direct injection diesel engine.

Metacognitive Processes in the Problem Solving of Elementary School Children (학습부진아와 학습평균아의 초인지적 문제 해결 과정 비교 연구)

  • Lee, Kee Seon;Woo, Nam Hee
    • Korean Journal of Child Studies
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    • v.16 no.1
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    • pp.133-146
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    • 1995
  • The purpose of this study was to compare the metacognitive abilities of low and middle-achievers in elementary school. Forty-nine low-and fifty middle-achieving 6th graders were selected from two elementary schools in Seoul. The tower of Hanoi with three discs was used to explore the children's abilities. The subjects were asked to move the three discs on a post to another post five times. All children's performances on the Hanoi tower were video taped. KEDI-WISC, an intelligence test was also used to see whether the children's intelligence scores affect their performances. The results showed that: (1) there was no significant difference between the two groups in the rate of success for the tasks; (2) low-achievers took more time to finish the tasks than middle-achievers, but the time difference decreased dramatically after the first trial; (3) no significant differences was found in self monitoring abilities, though the low-achievers needed more time to start monitoring themselves; (4) low-achievers had much more difficulty in representing the tasks; (5) the IQ scores of the middle-achievers were significantly higher than the low-achievers, but the IQ scores of low achievers were more scattered than those of middle-achievers; that is, IQ scores significantly affected the performance of the children.

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A Speed-Based Dijkstra Algorithm for the Line Tracer Control of a Robot (로봇 경로 제어를 위한 속도기반 Dijkstra 알고리즘)

  • Cheon, Seong-Kwon;Kim, Geun-Deok;Kim, Chong-Gun
    • Journal of Information Technology Services
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    • v.10 no.4
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    • pp.259-268
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    • 2011
  • A robot education system by emulation based on Web can be efficiently used for understanding concept of robot assembly practice and control mechanism of robot by control programming. It is important to predict the path of the line tracer robot which has to be decided by the robot. Shortest Path Algorithm is a well known algorithm which searches the most efficient path between the start node and the end node. There are two related typical algorithms. Dijkstra Algorithm searches the shortest path tree from a node to the rest of the other nodes. $A^*$ Algorithm searches the shortest paths among all nodes. The delay time caused by turning the direction of navigation for the line tracer robot at the crossroads can give big differences to the travel time of the robot. So we need an efficient path determine algorithm which can solve this problem. Thus, It is necessary to analyze the overhead of changing direction of robot at multi-linked node to determine the next direction for efficient routings. In this paper, we reflect the real delay time of directional changing from the real robot. A speed based Dijkstra algorithm is proposed and compared with the previous ones to analyze the performance.

Real-Time Shadow Generation Using Image-Based Rendering Technique (영상기반 렌더링 기법을 이용한 실시간 그림자 생성)

  • Lee, Jung-Yeon;Im, In-Seong
    • Journal of the Korea Computer Graphics Society
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    • v.7 no.1
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    • pp.27-35
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    • 2001
  • Shadows are important elements in producing a realistic image. In rendering. generation of the exact shape and position of shadow is crucial in providing the user with visual cues on the scene. While the shadow map technique quickly generates a shadow for the scene wherein objects and light sources are fixed. it gets slow down as they start to move. In this paper. we apply an image-based rendering technique to generate shadows in real-time using graphics hardware. Due to the heavy requirement of storage for a shadow map repository. we use a wavelet-based compression scheme for effective compression. Our method will be efficiently used in generating realistic scenes in many real-time applications such as 3D games and virtual reality systems.

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A Study on User Competency Training for Building Space Management Platform for Urban Regeneration (도시재생을 위한 건물공간관리 플랫폼 사용자 역량 교육에 관한 연구)

  • Kang, Hyun-joo;Kim, Chee-Yong
    • Journal of Korea Multimedia Society
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    • v.23 no.3
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    • pp.499-507
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    • 2020
  • This paper is one of the types of 'sharing economy', a social economic model that borrows and shares things, spaces, and services from the development of the 4th Industrial Revolution. Through sharing of empty space and time in the city, I would like to suggest a way to reduce the closure of small business owners in order to create jobs, which is one of urban problems in the community. We also build a platform that utilizes the free time and space of buildings through space sharing, one of the types of sharing economy, and provides education programs for start-up education, promotion, marketing, and consulting by matching small business owners with building owners. Therefore, in this paper, by sharing the space and time, the landlord and the small business can share the profits of the small business by reducing the business owner's closure and the job creation plan. Coaching urban regeneration was proposed.

Initial Buffering-Time Decision Scheme for Progressive Multimedia Streaming Service (프로그레시브 멀티미디어 스트리밍 서비스를 위한 초기 버퍼링 시간 결정 기법)

  • Seo, Kwang-Deok;Jung, Soon-Heung
    • Journal of KIISE:Computing Practices and Letters
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    • v.14 no.2
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    • pp.206-210
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    • 2008
  • The most noticeable aspect of progressive streaming is the media playback during its download through TCP to avoid a lengthy wait for a content to finish downloading. By employing TCP, it is usually possible to detect lost packets by using the checksum and sequence numbering functions of TCP Thereafter, we can recover the lost packets by the retransmission function of TCP. However, there must remain enough amount of media data in the recipient buffer in order to guarantee seamless media playback even during retransmission. In this paper, we propose an efficient algorithm for determining the initial buffering time before start of playback to guarantee seamless playback during retransmission considering the probability of client buffer under-flow. The effectiveness of the proposed algorithm will be proved through extensive simulation results.

Changes in Plasma Lipid Pattern in Streptozotocin-Induced Diabetic Rats: A Time Course Study (스트렙토토신-당뇨쥐의 유병기간에 따른 혈중지질패턴의 경시적 변화)

  • 이수자
    • Journal of Nutrition and Health
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    • v.32 no.7
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    • pp.767-774
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    • 1999
  • This study was carrid out to examine a part of the mechanism for the etiology of diabetic complications. Thirty normal and forty streptozotocin(STZ)-induced diabetic rats were used as the animal models. Animals were sacrificed at the time points of 3 days, 1, 2, 4 and 6 weeks after STZ-injection and time course in body weight and organ weight, the levels of blood glucose, plasma lipid patterns, and atherogenic index were measured during 6 weeks. The STZ-diabetic animals showed 63% survival rate and fsting blood glucose levels of the diabetic animals measured in the range of 230-410mg/dL during the experimental period. The body weigh of diabetic animals decreased significantly throughout the experimental period and the relative weights of organs to body weight were significantly higher than the normal control ones. The enlargement of the kidney in the diabetic animals was especially remarkable. Plasma triglyceride concentration in diabetic rats substancially increased from the first week of onset of diabetes mellitus and maintained higher levels than the control ones throughout the whole experimental period. The plasma total cholesterol level and atherogenic index in the diabetic rats were significantly higher than the normal ones from the third day after STZ injection and showed a gradual increase with the duration of the disease. Throughout the experiment, the diabetic rats consistently showed a slightly lower HDL-cholesterol level compared to the normal animals. From the results of this study, it appears that the significant changes in blood lipid pattern in STZ-diabetic animals start from the first week after STZ injection.

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(A Study on an Adaptive Multimedia Synchronization Scheme for Media Stream Transmission) (미디어 스트림 전송을 위한 적응형 멀티미디어 동기화 기법에 관한 연구)

  • 지정규
    • Journal of the Korea Computer Industry Society
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    • v.3 no.9
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    • pp.1251-1260
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    • 2002
  • Real-time application programs have synchronization constraints which need to be met between media-data. Synchronization method represents feedback method including virtual client-side buffer. This buffer is used in buffer level method. It is client-leading synchronization that is absorbing variable transmission delay time and that is synchronizing by feedback control. It is the important factor for playback rate and QoS if the buffer level is normal or not. To solve the problems, we can control the start of transmission in multimedia server by appling filtering, control and network evaluation function. Synchronization method is processing for smooth presentation without cut-off while media is playing out. When audio frame which is master media is in high threshold buffer level we decrease play out time gradually, otherwise we increase it slowly.

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