• Title/Summary/Keyword: sports meeting

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Blog Application of Korean Traditional Costume as Culture Information Contents (한국전통복식 문화정보의 블로그 활용에 관한 연구)

  • Hwang, Mi-Sun;Lee, Eun-Young
    • Journal of the Korea Fashion and Costume Design Association
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    • v.14 no.1
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    • pp.97-109
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    • 2012
  • Recently, it is concentrated world interest to Korea sensational (Hanryu) exited for not only sports but korean drama, K-pop in public culture. And G20 summit meeting and Winter Olympic open city selection. It is why practical information needs of Korean traditional cooking method and Korean culture, history and architecture and easy way to gain information. Korea has strong power for internet and nuke personal media mini home page, and cafe, blog. Blog is useful for spread information and has efficiency of speedy exchange information. In this study making blog contents of Korean traditional cultural information for not only Korean but foreigner. For method find blog has possibility of cultural information spreading tool, in literature and investigate usefulness and contents of naver blog having Korean traditional costume. In this study, it is helpful to open and construction personal blog of korean traditional costume and traditional culture contents.

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A Study on Cognition about Personal Broadcasting

  • Lee, Yong-Whan
    • Journal of the Korea Society of Computer and Information
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    • v.23 no.9
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    • pp.27-34
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    • 2018
  • Personal media centered on blogs, Twitter, and Facebook has opened up a personal broadcasting area while meeting platforms such as YouTube and Africa TV. Due to the many advantages and disadvantages of personal broadcasting, a study on it was necessary and statistical survey was conducted. The study conducted opinion survey of 118 university students on personal broadcasting. As a result, we are getting news using smartphones and mainly watching videos through YouTube, and watching videos type in the order of games, music videos and sports. Satisfaction rate of video was 72.4%, 80.2% of survey did not use paid services, experiences about personal broadcasting was 96.6% and 90.5% of survey the prospect of person broadcasting of the opinion that "it will be expanded". The first thing we want to be improved in personal broadcasting is the prevention of abusive language and hate speech. Second, we were reluctant to sensational content. Third, the survey results are the improvement of excessive advertising.

A construction Plan for the integrated information network of sports industry (스포츠산업 통합정보망 구축 방안)

  • Jun, Sunhye;Kang, SeungAe;Kim, Hyuncheol;Kwon, Hyungil;Kang, Sunyoung;Kim, Yeojin;Jeon, Heejun
    • Convergence Security Journal
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    • v.13 no.3
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    • pp.63-69
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    • 2013
  • This research analyze the current status pertaining to the sport industry's information system and information network in Korea to propose integrated information network of sport industry construction measures with the goal of optimizing vertical and horizontal network formation, and knowledge information sharing and dissemination. To construct integrated information network of sport industry, literature examination and meeting of experts to search for measures are utilized. This paper analyze the realities of the sport industry's information system and information network in Korea to propose the following when it comes to the measures to realize sport industry's information integration. First, DB for sport industry relate information that factored in the Ontology is being developed. In other words, it is necessary to design a DB that factors in the Semantic Web. Second, once the DB relate to the sport industry that factored in the Ontology is developed, it is necessary to build RSS/Atom based active network that enables exchange of organic information among them.

Using & Structure of Leisure Spaces Perceived by Adolescents (청소년의 여가환경이용과 희망 여가공간의 위치구조)

  • Oh, Eun-Mi;Park, Kyoung-Ok
    • Korean Journal of Human Ecology
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    • v.9 no.3
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    • pp.297-315
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    • 2000
  • The purpose of this study is to provide the basic data for the leisure space planning desirable for adolescents through survey on their using leisure space. Four hundred sixty-six middle and high school students living in Chongju city, Gwesan-gun and Eumsung-gun responded the first basic questionnaire and 160 students among them answered again the second questionnaire for more information on the site of leisure space they want. Frequency, percentage, $x^2-test$ and Multi-Dimensional Scale were methods of analysis. The results are as follows. Adolescents are wasting their leisure time because of insufficient facilities for productive activities. They use the time, when observed in one week, roaming around downtown, studying in off-school academies, visiting shops and playing in the game rooms. And when observed in a month, they use time meeting friends in coffee shops, visiting restaurants, studying in the libraries, playing in the ground and visiting sports facilities. Adolescents' leisure time were different according to sex, age, father's educational level, mother's occupation, household income, and living area. Students hoped the leisure spares to be located in the neighborhood where they can access easily, and facilities they wanted were small shop-buildings, game rooms, off-school academies, schools, sports facilities, studying moms and libraries. It is necessary that adolescents have opportunities to learn how to use their leisure time healthy in the leisure space. And consideration on adolescents living in the remote rural area have to be dealt importantly in the beginning of various planning.

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Research on University Students' Recognition of Recreation (대학생들의 레크리에이션에 관한 인식 조사)

  • Song, Dea-Jin;Son, Jeoung-A
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.13 no.5
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    • pp.2038-2044
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    • 2012
  • This study speculates on the Korea's current recreation activity via surveys on students' recognition of recreation activity. For the research, the number of 200 university students (subjects) in D metropolitan city who had attended a recreation class or program was collected as a population, among which the data of 188 subjects were used for the real analysis. The collected data were analyzed through 'Frequency Anaalysis' and 'Chi-square Test' using SPSS Ver. 12.0. First, 'gender' was not significant in the area of students' recognitional difference according to their personal data (gender, department); on the other hand, a slight difference was found in 'department'; but in general, the recreation activity was regarded as a sort of entertainment in which people gather and have fun together, and it was thought to be involved in leisure. Second, the recreational activity in students' minds was presented into school MT, orientation, athletic meeting, camping, etc. The results demonstrate that the concept of recreation in our country became considerably reduced compared to its original meaning, and a recreation leader's authority came to be also low-valued.

The Analysis on Sport Emotion Type by Sport Game Characteristics: with Social Big-Data (스포츠 경기의 특성에 따른 스포츠 감정 유형 분석 : 소셜 빅데이터를 중심으로)

  • Kim, Young-Mee;Yang, Jae-Sik
    • Journal of Digital Convergence
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    • v.19 no.7
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    • pp.371-377
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    • 2021
  • This study tried to analyze the types of sport emotion by sport game characteristics. For that, 7 soccer games and 6 baseball games of Korean team in 2018 Asian Games were selected, and the articles and their replies about those on social network services were collected as study materials. Python was used for the collecting and expert group meeting was held for the emotion analysis. As the results of the analysis on sport emotion types by win or lose, the level of opponents and the performance of Korean team as game characteristics, the following conclusions were drawn. First, it was hard to say that win or lose and opponent's level make certain sport emotion type. Second, The performance could made contended, enthusiastic and joyful emotions when judged good, but frustrated, angry, humiliated emotions when bad. Third, social·cultural background or certain event of the games also could effect on the sport emotion types. Follow-up studies with the other game characteristics and more game cases were needed to find out more clear causal relationship.

A Study on the Offer present condition of School Facilities for Local Residents - Focused on Suseong Gu in Daegu City - (지역주민의 학교시설 이용현황에 관한 기초적 연구 - 대구광역시 수성구를 중심으로 -)

  • Seo, Hee-Sook;Lee, Sang-Hong
    • Journal of the Korean Institute of Educational Facilities
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    • v.13 no.3
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    • pp.6-16
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    • 2006
  • The purpose of the study is on offer present condition of School Facilities for Local Residents in Daegu City. This study made progress within the scope of twenty-four public schools excepting one private school and five schools refused request. but opening present condition of the equipment was stopping in negative opening more than thing that is seen in present condition(to be a hall, a computer, swimming pool, physical education market, clearinghouse, art thread, library, language study thread) of two locals that show in old research. As result that diagnose this research, The school facilities open every schools excepting three schools could not open on account of establishment of sprinkler, residents protest about noise, small playground. The opening equipment was limited the playground, hall, basketball court, Badminton court, parking lot, classroom, library. And The use present condition was used by parking, walk, jogging and light exercise, basketball, badminton, state examination, sports meeting, books inspection, early stage soccer. When local residents require equipment use, it is not negative attitude in school but have active carriage. and Must consider plan that raise practical use degree so that can use school equipment.

Quantitative Research: The Significant Effect of Psychological Empowerment on Retail Sales Employees

  • LEE, Jae-Hyung
    • Journal of Distribution Science
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    • v.20 no.5
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    • pp.129-135
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    • 2022
  • Purpose: This study aims to establish the effects of psychological empowerment on retail sales employees. It further investigates how psychological empowerment can be used to mitigate the factors that affect sales workers in addition to meeting the feelings and emotional wellbeing of sales workers to improve their productivity and the success of their organizations. Research design, data, and methodology: The current author conducted SPSS statistical analysis program to gauge the statistical association between two main constructs (Psychological Empowerment and Job performance) using 217 respondents. The main statistical tool was selected by a multiple regression methodology. Results: The statistical test from the analysis is presented in the finding section and shows that β values and P-values are greater than 0 and less than 0.05 respectively and thus, this research could reject null hypotheses which mention that psychological empowerment cannot be associated with job performance. Conclusions: All in all, this research could conclude that it will improve the attitudes of retail sales workers towards their job, making them self-committed to the tasks assigned through significant psychological empowerment factors. The retention of these workers would be enhanced because they would attain job satisfaction through a positive perception of the tasks assigned to them.

Effects of self-management on psychological happiness in throwers (투척선수들의 자기관리가 심리적 행복감에 미치는 영향)

  • Lee, Myung-Sun;Lee, Moon-Sook
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.12 no.3
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    • pp.1128-1135
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    • 2011
  • The purpose of this study was to identify the effects of field athletes' self-management on their psychological happiness. The subjects of the study were 184 athletes (male=82, female=102) who participated in the 91th National Athletes Meeting. All statistical analyses and description methods were computed by SPSS window 18.0. The discriminant analysis was used to find effects of self-management on their psychological happiness, ANOVA and Multiple regression. The results of this study were as followings: Frist, there was not significant difference to The Relationship between social-demographical variables and self-management, their psychological happiness. Second, self-management had a significant effect on psychological happiness. Based on the results, Field athletes's self-management has a positive effect on their psychological happiness.

Analysis of Use Disposition and Consciousness about Children′s Playground management by Residents (지역주민의 아동공원 이용성 및 관리에 대한 의식분석)

  • 이기철;김동필
    • Journal of the Korean Institute of Landscape Architecture
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    • v.17 no.2
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    • pp.15-25
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    • 1989
  • The purpose of this study was to supply data of resident′s participation direction about children′s playground management. In this study, use disposition and consciousness of resident about management are investigated and analyzed at the 5 children′s playground in Taegu city. The results of this study were as follows: The result of resident′s use disposition showed ; visiting frequency was "everyday or occasionally(53.5% )", and visiting purpose was "for children(47.9 %), for rest, sports, spare time(24.6%)" and visiting time was equal1y except forenoon, and staying time was "within 1 hour(73.1%)". The satisfaction about park facilities and park existence of residents′ is composed importance degree of which is convenient, manyfunction spaces, managemental of tree and facilities in order. 9.3% of residents were proposal experience about management, and concern ratio of circumferenmce showed highly "concerned answer(45.9%)" About consciousness ratio of management subject, 46.5% of residents depended on authorities leading. Wholly, recognition ratio showed low. Park administration of authorities leading and lack of resident′s concern wore thought as its problem. About experience of cleaning beautification rout children′s playground, 14.2% of residents answered "be experience". Participation type of desirous management showed highest "cleaning of fallen leaves and rubbish(22.7% )". So, residents wished to take part in such simple managements. Charge of necessary tool and cost for management showed highest "partial charge of residents (47.9% )". About participant ratio of self government activity made by residents, 75.1% of residents answered "don′t be participated". A reason of nonparticipation showed "insufficiency of place and opportunity (38.7%), deficiency of time(17.97)". Activity of initiative and existing group can be done as a fine device in future. Desirous events for children and residents showed highest "play guidence for children or meeting for aged milan(40.7% )". Therefore, it will have to consider enough about resident′s participation program for activity of use and efficient management of children′s playground.

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