• Title/Summary/Keyword: special costume

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A Study of the Devil′s Types and the Special Effect Makeup′s Techniques Expressed on Horror Movies (공포영화에 나타난 악마의 유형과 특수분장 기법에 대한 연구)

  • 장미숙;양숙희
    • Journal of the Korean Society of Costume
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    • v.53 no.8
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    • pp.21-37
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    • 2003
  • The purpose of this paper is to be studied the Devil's types and the special effect makeup's techniques expressed on horror movies. As the theoretical background, the researcher inquired the origin of Satan, Demon and Devil, and the shapes and meanings portrayed in the religion, philosophy art and literature. Also classified the Devil's types of the movies, and examined the factors, techniques and aesthetic characteristics of special effect makeup for each of them. The results are as follows. 1. The Devil's types are the Werewolf, the Zombie and the Vampire. The Werewolf is a kind of Devil that changes into a wolf when the full moon rises. It requires animatronics, rubber body suits, furs and fangs for special makeup effects. The Zombie is a dead body that the exorcist restored with a narcotic drug, and it nibbles on human's brain and flesh. So it needs decayed or pale skins, scars, bald heads, non-focus eyes and false teeth for making this character. The Vampire is a bloodsucking ghost. Therefore, it uses fangs, evil eyes, rubber body suits and dropping blood for special effect makeup. 2. They expresses Sadism, Masquerade and Cruelty as the aesthetic characteristics of the Devil's special effect makeup.

A Study on the Costume as a Means of Communication(I)-With Special Reference to Gandhi's Costume-Wearing Acitvity (커뮤니케이션 수단으로서의 의복(I)-간디의 의복행동을 중심으로-)

  • 이자연
    • Journal of the Korean Society of Costume
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    • v.50 no.2
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    • pp.47-58
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    • 2000
  • This paper examines how costume, as a means of communication, acts on an individual a society, and a nation by analyzing especially the costume-wearing activities of Gandhi, an Indian national leader, in the nineteenth-century India colonized by Britain. The results are as follows. 1. Change of costume in Gandhi's case corresponds with mental change. 2. Gandhi's costume-wearing activities show his social status. 3. Gandhi's costume acts as a means of communication ; it manipulates and rules social events, transforming social -political identities. Thus, costume has a close relation to man's life. And it is an important means of communication influencing man and man's environments.

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A Study of Make-up Artists and Character's Special Make-up Effects in the Twentieth Century's Films (20세기 영화 특수 분장사와 캐릭터 특수 분장 연구)

  • Chang Mee-Sook;Yang Sook-Hi
    • Journal of the Korean Society of Costume
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    • v.55 no.6 s.96
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    • pp.141-158
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    • 2005
  • This study was motivated not only by the important role of the special make-up effects in films, but also by the prominent contributions created by make-up artists. The first objective was to study of Jack Pierce, Dick Smith, Tom Savini, Rick flake., and Stan Winston's impact in the most challenging and creative field of all make-up artistry. The second objective was to examine both affinities and differences in artistic styles as well as in make-up techniques through a comparative study of special make-up effects of horror and sci-fi movies in the 20th century films produced by Hollywood studios. The sci-fi films were designed to thrill the audience through the potential of futuristic ideas by fantastic special effects of futuristic creatures such as an extra-terrestrial, a mutant, a robot and a cyborg. In contrast, the horror films were designed to frighten the audience with more reliance on horrifying special effects including a vampire, a werewolf, a zombie and a psycho killer. Their features were shown in a common thread (masquerade, otherness and surrealism) as well as a number of different themes between horror and sci-fi films (transformation vs. extension, satanism vs. monstrosity, and primitivism vs. futurism).

Suggestion of OSMU Content New Business Market through Development of Integrated Platforms for Software-oriented Tailored Costume Production (소프트웨어 중심의 주문 형 의상제작 융합플랫폼 개발을 통한 OSMU콘텐츠 뉴비즈니스 시장 창출 제안)

  • Jung, Minsoo
    • Journal of Korea Multimedia Society
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    • v.21 no.8
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    • pp.1021-1026
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    • 2018
  • 3D SCAN enables easy human body measurement via a digital method in the process of film costume production which used to be done manually. Software-oriented computer graphic, which integrates 3D SCAN data in the process of manual film costume production, can induce quick and diverse design outcomes. While, 3D PRINT, which integrates computer graphic data in the process of manual film costume production, can automate the process of special costume production using a digital method. Integration of 3D Scan + Computer Graphic + 3D Print using integrated platforms for tailored costume production as developed in this study allows significant reduction of costume production period and costs. It also allows efficient integration of costume production outcomes in various industries related with OSMU contents in particular. In other words, using it, we can create a new business market that integrates multiple areas of film content, drama content and game content.

A Study on Design Development of Embroidered Fur Muffler (자수를 이용한 모피 머플러 디자인 개발)

  • Lee, Hee-Jung;Choy, Hyon-Sook
    • Journal of the Korean Society of Costume
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    • v.61 no.6
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    • pp.74-85
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    • 2011
  • In modern fashion, accessories are recognized as indispensable articles for the completion of a look. Scarf and muffler has attained significance as a main fashion item. The purpose of study was to analyze the motifs of special material for muffler design on special material, and to seek unique and decorative effect using three dimensional method on the flat surfaced textile to give novelty. This study introduced technique of applying embroidery onto special materials such as fur and leather to achieve variety of texture effect. The results are as follows: Six designs were proposed. Each work has different detail and silhouette, and the unique motif design using embroidery with cotton, nylon, and bead on fur, leather, wool, and satin. This will be a method to develop value-added products in fashion and formative arts.

Fashion Design Studies on Reinterpretation of Chinese Ethnic Minority Costumes (중국 소수민족의 의상을 재해석한 패션디자인 연구)

  • Zhang, Yi;Kim, Sook-Jin
    • Journal of the Korea Fashion and Costume Design Association
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    • v.13 no.2
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    • pp.175-183
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    • 2011
  • Based on an investigation of Miao ethnic group costumes, this research focuses on redesigning and reinterpreting of the Miao costume. The results are summarized as follows. According to the constitution of the clothes, the decorative parts and the way people wear them, women's clothing can be divided into five categories: Sangseohyeong, Geomjungnamhyeong A, Geomjungnamhyeong B, Cheongeomjeonhyeong, Haenamhyeong. Miao consists of straight lines with creases for both skirts and trousers. With the excess part of the belt or apron, X-shape and H-shape are formed. There are three basic decorative patterns: geometric patterns, animal patterns and plant patterns. In addition, there are three color values: warm, cool and dark. Silver Jewelry plays such an important role in the Miao Costume that the process of the production is also very special for the Chinese national dress. According to the features of the five types of Miao, then redesign and re-interpreted of them.

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The Factors of Luxury Trend and Fashion Changes as Result of Costume Regulations during Choson Dynasty: 17th and 18th Century (조선시대 복식규제를 통해서 본 사치풍조의 제 요인과 복식변화 - 17.18세기를 중심으로 -)

  • 이민주
    • The Research Journal of the Costume Culture
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    • v.11 no.4
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    • pp.551-561
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    • 2003
  • The regulations for costume were set to improve people's moral fiber and cultural standards. In the 17th and 18th century, the main aim of this regulation was to prohibit luxury. But being the turning point to a modem state, with breaking social status and development of commerce, industry, and the mind of imitation, regulation for luxury wasn't enforced, but rather it brought many revolutionary changes in costume. Restraining human impulse to express beauty was no longer subject to regulation. Therefore, people started to recognize the human figure with shorter Jegory(저고리) and strengthened ceremonial capacity by broadening po's(포) sleeves. The silk fabrics were the most popular fabric during this era, special patterns were added for decoration and also for blessings. Complementary colors were used for contrast on the collar (깃), cuffs (끝동), Gyotrnagi (곁마기), and sash (고름). This color composition gave a younger and more active look. And with red stripes on the sleeves, it emphasized the beauty of the color arrangements as well as providing protection from the devil.

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A Study on the Relationship between the Costume of Court Masque and English Renaissance Fashion -Focusing on the Elizabethan and Jacobean Period- (르네상스시대 궁정가면극 의상과 영국복식의 관계성 연구 -엘리자베스 1세와 제임스 1세 통치기간을 중심으로-)

  • 배수정
    • Journal of the Korean Society of Costume
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    • v.52 no.3
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    • pp.1-18
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    • 2002
  • The purpose of this study is to investigate the relationship between costumes of court masque and the fashion trend at that time, by the analysis of the portraits. The period in this thesis is from Elizabeth I (1588-1603), until James I (1603-1625), when Inigo Jones was actively involved in court in masque, and when the traits of court masque began to appear in costume. The research material of this thesis is from the papers, costume design sketches, portraits and miniatures. As a result the costume of court masque which is the mixture of that of ancient Greece, Rome, middle age, and the exotic style of Ireland and Persian, had a great impact on the general fashion, and the unique pattern f costume became prevalent in the end of 16th and the early 17th century. This thesis might help us understand and special costume of that age and study the way how it come to have an influence on the fashion of the costume pertaining mainly to the privileged class.

A Study on the Design for Doll Costume with Historical Research in Clay Female's Costume from Hwangsung-dong Tomb (황성동 출토 여성토우의 복식 고증과 돌 코스튬 응용디자인 연구)

  • Choi, Jeong
    • Journal of the Korean Society of Costume
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    • v.61 no.7
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    • pp.67-79
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    • 2011
  • This study is to design a ball-jointed doll costume with historical research in clay female doll's costume from Hwangsung-dong tomb of the Silla Dynasty[新羅] in 7C. This clay female doll's costume was characterized by slim silhouette, long sleeves, no neckline, side slit, high waistline, and bun on the back neck of representative of the early era. According to literature of 7-8C and textile relics, it is presumed that she wore short Jeogori[短衣, Dan-eui] with long sleeves and two layered skirt, and Dan-ryeong(團領) could be added as attachment that is reflective of the time era. For making design costume, Ra[羅, silk gauze] was used for long Dan-ryeong, plain silk and brocade[錦, Geum] for Dan-eui and skirt as a special textile of this period. Waist dart and small snap were added to the costume of ball-jointed doll because of hardness and curvy shape of doll's body, without contradicting traditional value. For better use of this study and cost reduction purposes, development of production system for traditional doll costumes should be considered.