• Title/Summary/Keyword: space-Time

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Performance of DS-CDMA Using Space-Time Beamformers (시공간 빔포머를 사용한 DS-CDMA 시스템의 성능 해석)

  • 김성곤;이성신;변건식
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2002.11a
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    • pp.167-171
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    • 2002
  • As a channel of a DS-CDMA system is shared among several users, the receivers face the problem of MAI. Also the multipath scenario leads to ISI. Both components are undesired, but unlike the additive noise process, which is usually completely unpredictable, their space-time structure helps to estimate and remove them. This paper investigates a DS-CDMA system with a fading multipath channel. The investigations have been separated into a channel estimation part and a reception part. In the first part, the estimation of multipath parameters(DOA, TOA) are considered, space-time beamformers(Decorrelating, Match-Filter, Wiener-Hopf) are performed in the second part. To assess many different estimation techniques and beamformers, the simulation compared with theoretical values is performed.

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Decoding Performance of Quasi-Orthogonal Space Time Block Code Using Optimal Transmit Power Allocation (최적 송신전력 할당을 이용한 준직교성 시공간 블록부호의 복호화 성능)

  • Choe Kwang don;Kim Bong joon;Cho Young ha;Park Sang kyu
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.4A
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    • pp.282-287
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    • 2005
  • The space time block code(STBC) can not provide simultaneously both full diversity and full transmission rate in a transmit diversity system having more than two transmit antennas.. There are a quasi orthogonal STBC for four transmit antennas that provides full transmission rate and minimized interference. Recently, a simple correlation canceling algorithm is introduced to achieve full diversity from STBC considering four transmit antennas. In this paper, we propose a new decoding procedure using the power allocation at the transmitter and subtraction interference process at the receiver to achieve a better performance without noise enhancement.

Properties and Performance of Space-Time Bit-Interleaved Coded Modulation Systems in Fast Rayleigh Fading Channels

  • Park, Dae-Young;Byun, Myung-Kwang;Lee, Byeong-Gi
    • Journal of Communications and Networks
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    • v.6 no.1
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    • pp.1-8
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    • 2004
  • In this paper, we investigate the properties and performance of space-time bit-interleaved coded modulation (STBICM) systems in fast Rayleigh fading channels. We first show that ST-BICM with QPSK signaling in fast fading channels possesses the uniform distance property, which makes performance analysis tractable. We also derive the probability distribution of the squared Euclidean distance between space-time symbols assuming uniform bit-interleaving. Based on the distribution, we show that the diversity order for each codeword pair becomes maximized as the frame length becomes sufficiently long. This maximum diversity order property implies that the bit-interleaver transforms an ST-BICM system over transmit diversity channels into an equivalent coded BPSK system over independent fading channels. We analyze the performance of ST-BICM in fast fading channels by deriving an FER upper bound. The derived bound turns out very accurate, requiring only the distance spectrum of the binary channel codes of ST-BICM. Numerical results demonstrate that the bound is tight enough to render an accurate estimate of performance of ST-BICM systems.

A New Space-Time Cooperative Diversity Relaying Strategy with Assistant and Management Terminals (보조 및 관리 단말을 갖는 새로운 시공간 협동 다이버시티 중계 전략)

  • Kim, Eun-Ki;Kim, Young-Ju;Lee, In-Sung
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.32 no.1A
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    • pp.109-114
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    • 2007
  • A new space-time cooperative communication relaying strategy with assistant or management terminals is proposed in multi-hop wireless communication systems. More than one relaying terminals are included in one cooperative group to share the state information such as frame error rate and channel information. Among the cooperative group, the best ones are selected to send bit information using space-time codes. An implementation for the proposed scheme is also presented using a TDMA cooperative protocol. Receive signal to transmit signal ratio($E_r/E_s$) and computer simulation show the strategy outperform the conventional cooperative system.

Analysis and Control of Z-Source Inverter using Modified Space Vector Methods (변형 공간벡터방식을 사용한 Z-Source 인버터의 해석 및 제어)

  • Chun, Tae-Won;Tran, Quang-Vinh;Kim, Heung-Gun;Nho, Eui-Cheol
    • The Transactions of the Korean Institute of Power Electronics
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    • v.12 no.4
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    • pp.332-338
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    • 2007
  • In this paper, the three modified space vector modulation methods are suggested in order to control effectively the shoot-through time at Z-source inverter. Both the switching patterns of three modulation methods and the modulation signals with a variation of shoot-through time are analyzed. The optimum modified space vector modulation method is determined by both the control range of the shoot-through time and the symmetry of the switching pattern and modulation signal. The performances of modulation methods are verified with the simulation results with 32-bit DSP.

Algorithm for Search Space Reduction based on Dynamic Heuristic Value Change

  • Kim, Hyung-Soo;Moon, kyung-Seob
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.6 no.6
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    • pp.943-950
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    • 2002
  • Real time strategy game is a computer game genre of Playing with human or computer opponents in real time It differs from turn-type computer games in the game process method. Turn type games, such as chess, allow only one Player to move at a time. Real time strategy games allow two or more Players to move simultaneously. Therefore, in real time strategy computer games, the game components' movement plans must be calculated very quickly in order to not disturb other processes such as gathering resources, building structures, and combat activities. There are many approaches, which can reduce the amount of memory required for calculating path, search space, and reactive time of components. (or units). However, existing path finding algorithms tend to concentrate on achieving optimal Paths that are not as important or crucial in real time strategy game. This Paper introduces Dynamic Heuristic Af(DHA*) algorithm which is capable of reducing search space and reactive time of game units and compares with A* algorithm using static heuristic weighting.

The Spatially Closed Universe

  • Park, Chan-Gyung
    • Journal of the Korean earth science society
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    • v.40 no.4
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    • pp.353-381
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    • 2019
  • The general world model for homogeneous and isotropic universe has been proposed. For this purpose, we introduce a global and fiducial system of reference (world reference frame) constructed on a (4+1)-dimensional space-time, and assume that the universe is spatially a 3-dimensional hypersurface embedded in the 4-dimensional space. The simultaneity for the entire universe has been specified by the global time coordinate. We define the line element as the separation between two neighboring events on the expanding universe that are distinct in space and time, as viewed in the world reference frame. The information that determines the kinematics of the geometry of the universe such as size and expansion rate has been included in the new metric. The Einstein's field equations with the new metric imply that closed, flat, and open universes are filled with positive, zero, and negative energy, respectively. The curvature of the universe is determined by the sign of mean energy density. We have demonstrated that the flat universe is empty and stationary, equivalent to the Minkowski space-time, and that the universe with positive energy density is always spatially closed and finite. In the closed universe, the proper time of a comoving observer does not elapse uniformly as judged in the world reference frame, in which both cosmic expansion and time-varying light speeds cannot exceed the limiting speed of the special relativity. We have also reconstructed cosmic evolution histories of the closed world models that are consistent with recent astronomical observations, and derived useful formulas such as energy-momentum relation of particles, redshift, total energy in the universe, cosmic distance and time scales, and so forth. The notable feature of the spatially closed universe is that the universe started from a non-singular point in the sense that physical quantities have finite values at the initial time as judged in the world reference frame. It has also been shown that the inflation with positive acceleration at the earliest epoch is improbable.