• 제목/요약/키워드: space graphic user interface

검색결과 59건 처리시간 0.023초

조립용 로봇이 3차원 그래픽 시뮬레이터 개발 (Development of a 3D Graphic Simulator for Assembling Robot)

  • 장영희
    • 한국공작기계학회:학술대회논문집
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    • 한국공작기계학회 1998년도 춘계학술대회 논문집
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    • pp.227-232
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    • 1998
  • We developed a Off-Line Graphic Simulator which can simulate a robot model in 3D graphics space in Windows 95 version. 4 axes SCARA robot was adopted as an objective model. Forward kinematics, inverse kinematics and robot dynamics modeling were included in the developed program. The interface between users and the off-line program system in the Windows 95's graphic user interface environment was also studied. The developing language is Microsoft Visual C++. Graphic libraries, OpenGL, by Silicon Graphics, Inc. were utilized for 3D graphics.

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빌딩청소로봇을 위한 그래픽 사용자 인터페이스 시스템 (Graphic User Interface System for a Building Cleaning Robot)

  • 조원호;이수영;최병욱
    • 로봇학회논문지
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    • 제5권3호
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    • pp.209-215
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    • 2010
  • This paper presents a graphic user interface system consisting of graphic simulator and remote control system for a building cleaning robot. It provides a tool of convenient 3D graphical map construction for real world. The 3D map is reconstructed from existing 2D building CAD data with DXF format by using OpenGL graphic API. Through this system, graphic display of robot's status information, remote control and cleaning scheduling can be done for a building cleaning robot. This proposed system is expected to give efficient way of graphic simulation and remote monitoring and control system for a building cleaning robot.

Tension Based 7 DOEs Force Feedback Device: SPIDAR-G

  • Kim, Seahak;Yasuharu Koike;Makoto Sato
    • Transactions on Control, Automation and Systems Engineering
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    • 제4권1호
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    • pp.9-16
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    • 2002
  • In this paper, we intend to demonstrate a new intuitive force-feedback device for advanced VR applications. Force feed-back for the device is tension based and is characterized by 7 degrees of freedom (DOF); 3 DOF for translation, 3 DOF for rotation, and 1 DOF for grasp). The SPIDAR-G (Space Interface Device for Artificial Reality with Grip) will allow users to interact with virtual objects naturally by manipulating two hemispherical grips located in the center of the device frame. We will show how to connect the strings between each vertex of grip and each extremity of the frame in order to achieve force feedback. In addition, methodologies will be discussed for calculating translation, orientation and grasp using the length of 8 strings connected to the motors and encoders on the frame. The SPIDAR-G exhibits smooth force feedback, minimized inertia, no backlash, scalability and safety. Such features are attributed to strategic string arrangement and control that results in stable haptic rendering. The design and control of the SPIDAR-G will be described in detail and the Space Graphic User Interface system based on the proposed SPIDAR-G system will be demonstrated. Experimental results validate the feasibility of the proposed device and reveal its application to virtual reality.

유방암 진단 활용을 위한 마이크로파 라디오미터 측정 데이터의 GUI 시스템 구현 (Implementing Graphic User Interface System for Microwave Radiometry Data to Utilize Breast Cancer Diagnosis)

  • 신승원;김경섭;이정환;한종삼;허규학
    • 전기학회논문지
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    • 제62권6호
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    • pp.818-824
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    • 2013
  • In this study, a novel Graphic User Interface (GUI) software development system is suggested so that it can be applied to diagnose breast cancer with utilizing 3~4.2 GHz microwave radiometric data. The estimated inner and surface temperature values on the patient's right and left breast in terms of microwave radiometry are visualized in HSV color mapping space and their relevant contour regions and lines are depicted by Marching Square graphic algorithm. Also the database system is implemented in terms of patient and diagnostic module to support the medical decisions concerning the breast cancer diagnosis.

Development of the Power Simulation Tool for Energy Balance Analysis of Nanosatellites

  • Kim, Eun-Jung;Sim, Eun-Sup;Kim, Hae-Dong
    • Journal of Astronomy and Space Sciences
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    • 제34권3호
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    • pp.225-235
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    • 2017
  • The energy balance in a satellite needs to be designed properly for the satellite to safely operate and carry out successive missions on an orbit. In this study, an analysis program was developed using the MATLAB(R) graphic user interface (GUI) for nanosatellites. This program was used in a simulation to confirm the generated power, consumed power, and battery power in the satellites on the orbit, and its performance was verified with applying different satellite operational modes and units. For data transmission, STK(R)-MATLAB(R) connectivity was used to send the generated power from STK(R) to MATLAB(R) automatically. Moreover, this program is general-purpose; therefore, it can be applied to nanosatellites that have missions or shapes that are different from those of the satellites in this study. This power simulation tool could be used not only to calculate the suitable power budget when developing the power systems, but also to analyze the remaining energy balance in the satellites.

궤도 차량의 기동성능 예측 시뮬레이터 개발 (Development of a Simulator for Moving Capability Estimation of Track Vehicle)

  • 서운학
    • 한국공작기계학회:학술대회논문집
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    • 한국공작기계학회 1998년도 춘계학술대회 논문집
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    • pp.65-70
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    • 1998
  • In this paper, we developed a Windows 95 version off-line programming system which can simulate a track vehicle model in 30 graphics space. The track vehicle was adopted as an objective model. The interface between users and the off-line program system in the Windows 95's graphic user interface environment was also studied. The developing language is Microsoft Visual C++. Graphic libraries, OpenGL, by Silicon Graphics, Inc were utilized for 3D Graphics.

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궤도 차량의 기동성능 예측을 위한 동적 시뮬레이터 개발 (Development of a Dynamic Simulator for Moving Capability Estimation of Track Vehicle)

  • 조길수
    • 한국공작기계학회:학술대회논문집
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    • 한국공작기계학회 1999년도 추계학술대회 논문집 - 한국공작기계학회
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    • pp.137-141
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    • 1999
  • In this paper, we developed a Windows 95 version off-line programming system which can simulate a track vehicle model in 3D graphics space. The track vehicle was adopted as an objective model. The interface between users and the off-line program system in the Windows 95's graphic user interface environment was also studied. The developing language is Microsoft visual C++. Graphic libraries, OpenGL, by Silicon Graphics, Inc. were utilized for 3D Graphics.

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궤도 차량의 기동성능 예측을 위한 동적 모델링 및 시뮬레이터 개발 (Development of a Simulator and Dynamic Modeling for Moving Capability estimation of Track Vehicle)

  • 김종수
    • 한국공작기계학회:학술대회논문집
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    • 한국공작기계학회 2000년도 춘계학술대회논문집 - 한국공작기계학회
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    • pp.194-198
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    • 2000
  • In this paper, we developed a Windows 98 version off-line programming system which can simulate a track vehicle model in 3D graphics space. The track vehicle was adopted as an objective model. The interface between users and the off-line program system in the Windows 98' graphic user interface environment was also studied. The developing language is Microsoft Visual C++. Graphic libraries, OpenGL, by Silicon Graphics, Inc. were utilized for 3D graphics.

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궤도 차량의 기동성능 예측을 위한 동적 모델링 및 시뮬레이터 개발 (Development of a Simulator and Dynamic Modeling for Moving Capability Estimation of Track Vehicle)

  • 김종수;한성현;김용태;이경식
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2000년도 제15차 학술회의논문집
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    • pp.305-305
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    • 2000
  • In this paper, we developed a Windows 98 version off-line programming system which can simulate a track vehicle model in 3D graphics space. The track vehicle was adopted as an objective model. The interface between users and the off-line program system in the Windows 98's graphic user interface environment was also studied. The developing language is Microsoft Visual C++. Graphic libraries, OpenGL, by Silicon Graphics, Inc. were utilized for 3D Graphics.

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Development of a Estimation Simulator and Dynamic Modeling for Moving Capability of Track Vehicle

  • Jeong, Dong-Yeun;Kim, Sung-Il;Han, Sung-Hyun;Lee, Kyung-Sik;Kim, Yong-Tae
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2001년도 ICCAS
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    • pp.69.4-69
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    • 2001
  • In this paper, we developed a Windows 98 version of off-line programming system which can simulate a track vehicle model in 3D graphics space. The track vehicle was adopted as an objective model. The interface between users and the off-line program system in the Windows 98´s graphic user interface environment was also studied. The developing language is Microsoft Visual C++. Graphic libraries, OpenGL, by Silicon Graphics, Inc. were utilized for 3D Graphics.

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