• Title/Summary/Keyword: space decision-making

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A New Fault Diagnosis Scheme between L1 Signals Using IES on the Metric Defined via Kalman Filter and Exponential Function Transformation (칼만추정과 초월함수 사영을 통한 L1 신호간의 거리 Metric에 IES을 적용한 새로운 고장진단 기법)

  • Kim, Sung-Soo
    • The Transactions of the Korean Institute of Electrical Engineers P
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    • v.64 no.1
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    • pp.23-28
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    • 2015
  • Measuring the distances between signals in the signal space is usually determined by obtaining the ideal metric which is not easy to obtain. In this research we have investigated the scheme that measures the distances between the signals constructed with the measured voltage signals connected to electric apparatus using Kalman filter and exponential mapping. The metric is defined on the feature signals obtained via the estimation process of a Kalman filter and the mapping process using the exponential transformation. Diagnosis is on the voltage fluctuations is applied to determining whether the system is in the stable state or not due to the unexpected accidents, such as power overcharge, discharge, outages flow may be the cause of the accident. The decision making scheme evaluated with respect to the effectiveness and the degree of complication with different variances. Two methods, the Hard Limit Threshold Scheme(HLTS) and the Interval Energy Scheme(IES) are proposed and compared. In experiments the IES shows better tolerance to impulse noise than the HLTS.

Distributed Dynamic Lighting Energy Management System based on Zigbee Mesh Network (지그비 메쉬망 기반 분산형 동적 에너지 관리 시스템)

  • Kim, Sam-Taek
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.14 no.6
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    • pp.85-91
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    • 2014
  • Nowadays, Dynamic lighting control and management skills are studied and used. If the system which is to manage multiple intelligent spot applied ubiquitous service technology is built with decision making and used in the complex intelligent space like a apartment then will improve energy efficiency and provide comfortability in optimal conditions. To solve this problem distributed autonomous control middleware and energy management system which process data gathering by zigbee mesh network and search proper services to save energy by the existing state of things is necessary. In paper we designed DDLEMS (Distributed Dynamic Lighting Energy Management System) that is to service duplex communication embedded by software based home server platform to provide mobile services in the smart place and support decision making about energy saving to the best use of wireless censor node and controled network, energy display devices.

Multi-level Shape Optimization of Lower Arm by using TOPSIS and Computational Orthogonal Array (TOPSIS와 전산직교배열을 적용한 자동차 로워암의 다수준 형상최적설계)

  • Lee, Kwang-Ki;Han, Seung-Ho
    • Journal of the Korean Society for Precision Engineering
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    • v.28 no.4
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    • pp.482-489
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    • 2011
  • In practical design process, designer needs to find an optimal solution by using full factorial discrete combination, rather than by using optimization algorithm considering continuous design variables. So, ANOVA(Analysis of Variance) based on an orthogonal array, i.e. Taguchi method, has been widely used in most parts of industry area. However, the Taguchi method is limited for the shape optimization by using CAE, because the multi-level and multi-objective optimization can't be carried out simultaneously. In this study, a combined method was proposed taking into account of multi-level computational orthogonal array and TOPSIS(Technique for Order preference by Similarity to Ideal Solution), which is known as a classical method of multiple attribute decision making and enables to solve various decision making or selection problems in an aspect of multi-objective optimization. The proposed method was applied to a case study of the multi-level shape optimization of lower arm used to automobile parts, and the design space was explored via an efficient application of the related CAE tools. The multi-level shape optimization was performed sequentially by applying both of the neural network model generated from seven-level four-factor computational orthogonal array and the TOPSIS. The weight and maximum stress of the lower arm, as the objective functions for the multi-level shape optimization, showed an improvement of 0.07% and 17.89%, respectively. In addition, the number of CAE carried out for the shape optimization was only 55 times in comparison to full factorial method necessary to 2,401 times.

Heavy Snowfall Disaster Response using Multiple Satellite Imagery Information (다중 위성정보를 활용한 폭설재난 대응)

  • Kim, Seong Sam;Choi, Jae Won;Goo, Sin Hoi;Park, Young Jin
    • Journal of Korean Society for Geospatial Information Science
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    • v.20 no.4
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    • pp.135-143
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    • 2012
  • Remote sensing which observes repeatedly the whole Earth and GIS-based decision-making technology have been utilized widely in disaster management such as early warning monitoring, damage investigation, emergent rescue and response, rapid recovery etc. In addition, various countermeasures of national level to collect timely satellite imagery in emergency have been considered through the operation of a satellite with onboard multiple sensors as well as the practical joint use of satellite imagery by collaboration with space agencies of the world. In order to respond heavy snowfall disaster occurred on the east coast of the Korean Peninsula in February 2011, snow-covered regions were analyzed and detected in this study through NDSI(Normalized Difference Snow Index) considering reflectance of wavelength for MODIS sensor and change detection algorithm using satellite imagery collected from International Charter. We present the application case of National Disaster Management Institute(NDMI) which supported timely decision-making through GIS spatial analysis with various spatial data and snow cover map.

A Study on the Application Methodology of Set-based Design Approach of Outrigger System based on Lean Process (린 프로세스 기반 아웃리거 시스템의 Set-based Design 적용 방안에 관한 연구)

  • Lee, Seung-Il;Cho, Young-Sang
    • Korean Journal of Construction Engineering and Management
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    • v.12 no.4
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    • pp.50-58
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    • 2011
  • Lean concept is management philosophy that defines a customer's value and eliminates wasteful and impeditive factors. Management philosophy of Lean in the construction industry is referred to as "Lean Construction". Now this concept has expanded to achieve effective productivity during the design phase. Currently the norm of the domestic design process has been Point-based Design(PBD). It involves selecting a single structurally-feasible design option early and then refining that single design as more information becomes available throughout the design process. This single design is then re-worked until a solution is found that is feasible for all parties. On the contrary, Set-based Design(SBD) is based on lean processes to eliminate waste and improve project productivity. It focuses on keeping the design space as open as long as possible, to allow "subdesign" to advance and not labeling them as secondary in importance. Preserving the maximum number of feasible designs as long as possible reduces the likelihood that rework will be necessary and allows all project participants to utilize their unique expertise to make the project successful. This study proposes that the design methodology of minimizing waste and increasing productivity through SBD of AHP, one of the decision making process so as to compare PBD with SBD and tries to find decision making process and then suggest that application methodology through performs case study of SBD process.

A Study on Application Standard of At-grade Intersection Considering Both Delay and Accident (지체와 사고를 고려한 평면교차로 적용기준에 관한 연구)

  • Park, Je Jin;Jung, Hyung Mo;Ha, Tae Jun
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.28 no.3D
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    • pp.295-306
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    • 2008
  • The Intersection is inner traffic facilities and the space where the roads are intersected and connected. And also, the Intersection is the decision-making section for drivers to select the route according to the geometric structure and operation method. However decision-making section cause to raise car accidents rate because it imposes a heavy burden on drivers. In that reason, many countries such as Europe use the Roundabouts to reduce the numbers of decision making and collision. In Korea, the kinds of method are just introduced and it is using now but there are no exact standards. Hence, this study suggests the process to evaluate and determine the types of Intersection which are based on the traffic flow (congestion) and traffic safety (accidents). Firstly, this study presents the number of accident at each Intersection which is depended on the traffic volume. Secondly, this study calculates and analysis the accident at signalized Intersection, non-signalized Intersection and Roundabout by TSIS-NETSIM program. Thirdly, this study concludes the best suitable Intersection type through the materials which are mentioned before.

Approximate Dynamic Programming Based Interceptor Fire Control and Effectiveness Analysis for M-To-M Engagement (근사적 동적계획을 활용한 요격통제 및 동시교전 효과분석)

  • Lee, Changseok;Kim, Ju-Hyun;Choi, Bong Wan;Kim, Kyeongtaek
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.50 no.4
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    • pp.287-295
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    • 2022
  • As low altitude long-range artillery threat has been strengthened, the development of anti-artillery interception system to protect assets against its attacks will be kicked off. We view the defense of long-range artillery attacks as a typical dynamic weapon target assignment (DWTA) problem. DWTA is a sequential decision process in which decision making under future uncertain attacks affects the subsequent decision processes and its results. These are typical characteristics of Markov decision process (MDP) model. We formulate the problem as a MDP model to examine the assignment policy for the defender. The proximity of the capital of South Korea to North Korea border limits the computation time for its solution to a few second. Within the allowed time interval, it is impossible to compute the exact optimal solution. We apply approximate dynamic programming (ADP) approach to check if ADP approach solve the MDP model within processing time limit. We employ Shoot-Shoot-Look policy as a baseline strategy and compare it with ADP approach for three scenarios. Simulation results show that ADP approach provide better solution than the baseline strategy.

Considerations for Developing a SLAM System for Real-time Remote Scanning of Building Facilities (건축물 실시간 원격 스캔을 위한 SLAM 시스템 개발 시 고려사항)

  • Kang, Tae-Wook
    • Journal of KIBIM
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    • v.10 no.1
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    • pp.1-8
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    • 2020
  • In managing building facilities, spatial information is the basic data for decision making. However, the method of acquiring spatial information is not easy. In many cases, the site and drawings are often different due to changes in facilities and time after construction. In this case, the site data should be scanned to obtain spatial information. The scan data actually contains spatial information, which is a great help in making space related decisions. However, to obtain scan data, an expensive LiDAR (Light Detection and Ranging) device must be purchased, and special software for processing data obtained from the device must be available.Recently, SLAM (Simultaneous localization and mapping), an advanced map generation technology, has been spreading in the field of robotics. Using SLAM, 3D spatial information can be obtained quickly in real time without a separate matching process. This study develops and tests whether SLAM technology can be used to obtain spatial information for facility management. This draws considerations for developing a SLAM device for real-time remote scanning for facility management. However, this study focuses on the system development method that acquires spatial information necessary for facility management through SLAM technology. To this end, we develop a prototype, analyze the pros and cons, and then suggest considerations for developing a SLAM system.

The Study on the Priority of First Person Shooter game Elements using Delphi Methodology (FPS게임 구성요소의 중요도 분석방법에 관한 연구 1 -델파이기법을 이용한 독립요소의 계층설계와 검증을 중심으로-)

  • Bae, Hye-Jin;Kim, Suk-Tae
    • Archives of design research
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    • v.20 no.3 s.71
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    • pp.61-72
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    • 2007
  • Having started with "Space War", the first game produced by MIT in the 1960's, the gaming industry expanded rapidly and grew to a large size over a short period of time: the brand new games being launched on the market are found to contain many different elements making up a single content in that it is often called the 'the most comprehensive ultimate fruits' of the design technologies. This also translates into a large increase in the number of things which need to be considered in developing games, complicating the plans on the financial budget, the work force, and the time to be committed. Therefore, an approach for analyzing the elements which make up a game, computing the importance of each of them, and assessing those games to be developed in the future, is the key to a successful development of games. Many decision-making activities are often required under such a planning process. The decision-making task involves many difficulties which are outlined as follows: the multi-factor problem; the uncertainty problem impeding the elements from being "quantified" the complex multi-purpose problem for which the outcome aims confusion among decision-makers and the problem with determining the priority order of multi-stages leading to the decision-making process. In this study we plan to suggest AHP (Analytic Hierarchy Process) so that these problems can be worked out comprehensively, and logical and rational alternative plan can be proposed through the quantification of the "uncertain" data. The analysis was conducted by taking FPS (First Person Shooting) which is currently dominating the gaming industry, as subjects for this study. The most important consideration in conducting AHP analysis is to accurately group the elements of the subjects to be analyzed objectively, and arrange them hierarchically, and to analyze the importance through pair-wise comparison between the elements. The study is composed of 2 parts of analyzing these elements and computing the importance between them, and choosing an alternative plan. Among these this paper is particularly focused on the Delphi technique-based objective element analyzing and hierarchy of the FPS games.

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Education Platform for Real Estate Industry on the Fourth Industrial Revolution : Proposing the Smart Space EduPlatform (4차 산업혁명시대 부동산 산업을 위한 교육플랫폼 연구: Smart Space EduPlatform 제안)

  • Lee, Jin-Kyung
    • Informatization Policy
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    • v.26 no.1
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    • pp.46-61
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    • 2019
  • The Fourth Industrial Revolution has been revolutionizing industry and education. This paper proposes an education platform, Smart Space EduPlatform (SSEP), for the real estate industry, aimed at educating the basic real estate technology (RETech) for workers in the real estate industry so they can achieve the highest and best use of the real estate in the smart environment. The habitat of SSEP is driven by the donation system ensuring sustainability, various technical functions such as tools for content production and learning participation, and learning behavior frameworks each in form of a learner, a teacher, and a helper. Services of SSEP consist of 17 important RETech lectures under 6 categories-planning and design, decision-making, management, economics, construction, and equipment-and project-based learning (PBL) curriculums. The lectures are provided along with video contents, additional learning materials and learning management service, while teachers' workshops, learner invitation and registration management, curriculum operation services are offered for the PBL curriculums.