• Title/Summary/Keyword: sound localization

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Ranging Algorithm of Underwater Acoustic Wave with Look-up Table (Look-up table을 이용한 수중 음향파 거리 추정 알고리즘)

  • Cheon, Ju-Hyun;Moon, Seung-Hyun;Lee, Ho-Kyoung
    • Journal of the Institute of Electronics and Information Engineers
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    • v.52 no.4
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    • pp.23-29
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    • 2015
  • In this paper, we introduce a underwater ranging algorithm with Look-up Table (LUT) by modifying the existing method which is using the changes of angles of accoustic rays with SSP (Sound Speed Profile). We compare the horizontal distance errors and the calculation times. Our new algorithm exploits Time of Arriva l(ToA) - horizontal distance table based on SSP. This algorithm offers faster calculation speed than the previous one with the slight increase of the distance estimation error.

Study on the Localization Concordance of Video and Audio (시선에 따른 영상 음향 정위 일치에 관한 연구)

  • Lee, Kyou-Won;Choi, Hae-Geun;Park, So-Youn;Park, Goo-Man;Kim, Seong-Kweon
    • The Journal of the Korea institute of electronic communication sciences
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    • v.13 no.6
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    • pp.1293-1300
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    • 2018
  • The $360^{\circ}$ video has a lot of image information and usefulness; however, the position of the audio source judged by hearing is different from the position on the screen. Therefore, human feels tired, the immersion decrease and user cant watch the video for Moreer time. In this paper, the concordance rate of the video and the audio localization is defined. The rate is expressed in a percentage. It means how much the system makes the sound localization real according to the position of the source on the screen. With this rate, the audio localization performance of immersive audio producing and playing system can be evaluated. It will be helpful for developers to make the higher performance system and expected to contribute to make makinguality system with reality.

A Sound Externalization Method for Realistic Audio Rendering in a Headphone Listening Environment (헤드폰 청취환경에서의 실감 오디오 재현을 위한 음상 외재화 기법)

  • Kim, Yong-Guk;Chun, Chan-Jun;Kim, Hong-Kook;Lee, Yong-Ju;Jang, Dae-Young;Kang, Kyeong-Ok
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.47 no.5
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    • pp.1-8
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    • 2010
  • In this paper, a sound externalization method is proposed for out-of-the-head localization in a headphone listening environment. In order to reduce timbre distortion by the conventional methods using a measured a head-related transfer function (HRTF) or early reflections, the proposed method integrates a model-based HRTF with reverberation. In addition, for improving frontal externalization performance, techniques such as decorrelation and spectral notch filtering are included. To evaluate the performance of the proposed externalization method, subjective listening tests are conducted by using different types of sound sources such as white noise, sound effects, speech, and music. It is shown from the test results that the proposed externalization method can localize sound sources farther away from out of the head than the conventional method.

Bearing Faults Localization of a Moving Vehicle by Using a Moving Frame Acoustic Holography (이동 프레임 음향 홀로그래피를 이용한 주행 중인 차량의 베어링 결함 위치 추정)

  • Jeon, Jong-Hoon;Park, Choon-Su;Kim, Yang-Hann;Koh, Hyo-In;You, Won-Hee
    • Transactions of the Korean Society for Noise and Vibration Engineering
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    • v.19 no.8
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    • pp.816-827
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    • 2009
  • This paper deals with a bearing faults localization technique based on holographic approach by visualizing sound radiated from the faults. The main idea stems from the phenomenon that bearing faults in a moving vehicle generate impulsive sound. To visualize fault signal from the moving vehicle, we can use the moving frame acoustic holography [Kwon, H.-S. and Kim, Y.-H., 1998, "Moving Frame Technique for Planar Acoustic Holography," J. Acoust. Soc. Am. Vol. 103, No. 4, pp. 1734${\sim}$1741]. However, it is not easy to localize faults only by applying the method. This is because the microphone array measures noise(for example, noise from other parts of the vehicle and the wind noise) as well as the fault signal while the vehicle passes by the array. To reduce the effect of noise, we propose two ideas which utilize the characteristics of fault signal. The first one is to average holograms for several frequencies to reduce the random noise. The second one is to apply the partial field decomposition algorithm [Nam, K.-U., Kim, Y.-H., 2004, "A Partial Field Decomposition Algorithm and Its Examples for Near-field Acoustic Holography," J. of Acoust. Soc. Am. Vol. 116, No. 1, pp. 172${\sim}$185] to the moving source, which can separate the fault signal and noise. Basic theory of those methods is introduced and how they can be applied to localize bearing faults is demonstrated. Experimental results via a miniature vehicle showed how well the proposed method finds out the location of source in practice.

Bearing faults localization of a moving vehicle by using a moving frame acoustic holography (이동 프레임 음향 홀로그래피를 이용한 주행 중인 차량의 베어링 결함 위치 추정)

  • Jeon, Jong-Hoon;Park, Choon-Su;Kim, Yang-Hann;Koh, Hyo-In;You, Won-Hee
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2009.04a
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    • pp.681-688
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    • 2009
  • This paper deals with a bearing faults localization technique based on holographic approach by visualizing sound radiated from the faults. The main idea stems from the phenomenon that bearing faults in a moving vehicle generate impulsive sound. To visualize fault signal from the moving vehicle, we can use the moving frame acoustic holography [H.-S. Kwon and Y.-H. Kim, "Moving frame technique for planar acoustic holography," J. Acoust. Soc. Am. 103(4), 1734-1741, 1998]. However, it is not easy to localize faults only by applying the method. This is because the microphone array measures noise (for example, noise from other parts of the vehicle and the wind noise) as well as the fault signal while the vehicle passes by the array. To reduce the effect of noise, we propose two ideas which utilize the characteristics of fault signal. The first one is to average holograms for several frequencies to reduce the random noise. The second one is to apply the partial field decomposition algorithm [K.-U. Nam, Y.-H. Kim, "A partial field decomposition algorithm and its examples for near-field acoustic holography," J. of Acoust. Soc. Am. 116(1), 172-185, 2004] to the moving source, which can separate the fault signal and noise. Basic theory of those methods is introduced and how they can be applied to localize bearing faults is demonstrated. Experimental results via a miniature vehicle showed how well the proposed method finds out the location of source in practice.

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Improvement of Muzzle Localization Using Linear Microphone Array (선형마이크로폰 어레이를 이용한 총구 거리 추정 개선 방법)

  • Jung, Seong-Woo;Kim, Yang-Hann
    • The Journal of the Acoustical Society of Korea
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    • v.34 no.1
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    • pp.60-65
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    • 2015
  • In this paper, we used the sound of gunshots recorded by multiple microphones to increase the accuracy of the calculation of the distance between sniper and the microphone array. This method is crucial for achieving military objectives. Gunshots are comprised of the explosion of driving gas from the muzzle and the supersonic shock wave from the flying bullet. The original distance calculation method compares the time difference of arrival and angle of incidence to estimate the sniper's location. The disadvantage of this method is that when the angles of incidence coincide the margin of error increases, to solve this problem we suggest a new method using the characteristic changes of the shock wave with the increase of perpendicular distance between the microphone and the trajectory of the bullet. This theory is verified by experiments.

3-D Sound Source Localization using Energy-Based Region Selection and TDOA (에너지 기반 영역 선택과 TDOA에 의한 3차원 음원 위치 추정)

  • Yiwere, Mariam;Rhee, Eun Joo
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.21 no.2
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    • pp.294-300
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    • 2017
  • This paper proposes a method for 3-D sound source localization (SSL) using region selection and TDOA. 3-D SSL involves the estimation of an azimuth angle and an elevation angle. With the aim of reducing the computation time, we compare signal energies to select one out of three regions. In the selected region, we compute only one TDOA value for the azimuth angle estimation. Also, to estimate the vertical angle, we choose the higher energy signal from the selected region and pair it up with the elevated microphone's signal for TDOA computation and elevation angle estimation. Our experimental results show that the proposed method achieves average error values of $0.778^{\circ}$ in azimuth and $1.296^{\circ}$ in elevation, which is similar to other methods. The method uses one energy comparison and two TDOA computations therefore, the total processing time is reduced.

A Tracking of Head Movement for Stereophonic 3-D Sound (스테레오 입체음향을 위한 머리 움직임 추정)

  • Kim Hyun-Tae;Lee Kwang-Eui;Park Jang-Sik
    • Journal of Korea Multimedia Society
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    • v.8 no.11
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    • pp.1421-1431
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    • 2005
  • There are two methods in 3-D sound reproduction: a surround system, like 3.1 channel method and a binaural system using 2-channel method. The binaural system utilizes the sound localization principle of a human using two ears. Generally, a crosstalk between each channel of 2-channel loudspeaker system should be canceled to produce a natural 3-D sound. To solve this problem, it is necessary to trace a head movement. In this paper, we propose a new algorithm to correctly trace the head movement of a listener. The Proposed algorithm is based on the detection of face and eye. The face detection uses the intensity of an image and the position of eyes is detected by a mathematical morphology. When the head of the listener moves, length of borderline between face area and eyes may change. We use this information to the tracking of head movement. A computer simulation results show That head movement is effectively estimated within +10 margin of error using the proposed algorithm.

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A Design of Mobile Robot based on Camera and Sound Source Localization for Intelligent Surveillance System (지능형 감시 시스템 구축을 위한 영상과 음원 추적 기반 임베디드 모바일로봇 개발)

  • Park, Jung-Hyun;Kim, Hyung-Bok;Oh, Jung-Suk;Sim, Kwee-Bo
    • Journal of the Korean Institute of Intelligent Systems
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    • v.19 no.4
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    • pp.532-537
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    • 2009
  • The necessity of intelligent surveillance system is gradually considered seriously from the space where the security is important. In this paper, we embodied unmanned intelligent system by developing embedded mobile robot based on images and sounds tracking. For objects tracking, we used block-matching algorithm and for sound source tracking, we calculated time differences and magnitude dissimilarities of sound. And we demonstrated the superiority of intruder tracking algorithm through the embodiment of Pan-Tilt camera and sound source tracking module using system, Network camera and mobile robot using system and mobile robot using system. By linking security system, the suggested system can provide some interfacing functions for the security service of the public facilities as well as that of home.

An Objective Performance Analysis of Crosstalk Cancellation Scheme for Sound Rendering Systems Based on Listener Position Tracking (청취자 위치정보 기반 Sound Rendering 시스템 상호간섭 제거기법의 객관적 성능분석)

  • Lee, Jung-Hyuck;Kim, Yeong-Moon;Yoo, Seung-Soo;Kim, Sun-Yong
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.36 no.2C
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    • pp.112-118
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    • 2011
  • In this paper, we conduct an objective performance analysis of the crosstalk cancellation scheme studied in [11]. While the conventional scheme is only applicable to a listener on the optimal listenable region (sweetspot), the space skew/crosstalk cancellation (SS/CC) scheme in [11] can mitigate crosstalk regardless of the listener's position by using listener position tracking (LPT) system. The SS/CC scheme is composed of two parts: LPT-based SS and CC parts. In this paper, the SS/CC scheme is evaluated by some criteria such as follows: condition number, and the balance characteristic, its root mean square error, and running average.