• 제목/요약/키워드: solution algorithm

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디테일드 라우팅 유전자 알고리즘의 설계와 구현 (Design and Implementation of a Genetic Algorithm for Detailed Routing)

  • 송호정;송기용
    • 융합신호처리학회논문지
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    • 제3권3호
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    • pp.63-69
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    • 2002
  • 디테일드 라우팅은 VLSI 설계 과정중의 하나로, 글로벌 라우팅을 수행한 후 각 라우팅 영역에 할당된 네트들을 트랙에 할당하여 구체적인 네트들의 위치를 결정하는 문제이며, 디테일드 라우팅에서 최적의 해를 얻기 위해 left-edge 알고리즘, dogleg 알고리즘, greedy 채널 라우팅 알고리즘등이 이용된다 본 논문에서는 디테일드 라우팅 문제에 대하여 유전자 알고리즘(genetic algorithm; GA)을 이용한 해 공간 탐색(solution space search) 방식을 제안하였으며, 제안한 방식을 greedy 채널 라우팅 알고리즘과 비교, 분석하였다.

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애드혹 네트워크에서 협력통신을 위한 유전 알고리즘 (A Genetic Algorithm for Cooperative Communication in Ad-hoc Networks)

  • 장길웅
    • 한국정보통신학회논문지
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    • 제18권1호
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    • pp.201-209
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    • 2014
  • 본 논문에서는 애드혹 네트워크에서 협력통신을 위한 이동노드 간 연결을 최대화하는 유전 알고리즘을 제안한다. 일반적으로 네트워크에서 이동노드의 이동량이 증가하면 노드 연결을 위한 계산량은 급격히 늘어나게 된다. 본 논문에서는 밀집도가 높은 네트워크에서 적정한 시간 내에 최적의 노드 연결을 위한 유전 알고리즘을 제안하며, 효율적인 검색을 위해 유전 알고리즘의 효과적인 이웃해 생성 동작을 제안한다. 제안된 알고리즘은 최대 노드 연결 수와 실행시간 관점에서 성능을 평가하며, 평가 결과에서 제안된 알고리즘이 기존의 알고리즘들에 비해 성능이 우수함을 보인다.

Adaptive Application Component Mapping for Parallel Computation Offloading in Variable Environments

  • Fan, Wenhao;Liu, Yuan'an;Tang, Bihua
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제9권11호
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    • pp.4347-4366
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    • 2015
  • Distinguished with traditional strategies which offload an application's computation to a single server, parallel computation offloading can promote the performance by simultaneously delivering the computation to multiple computing resources around the mobile terminal. However, due to the variability of communication and computation environments, static application component multi-partitioning algorithms are difficult to maintain the optimality of their solutions in time-varying scenarios, whereas, over-frequent algorithm executions triggered by changes of environments may bring excessive algorithm costs. To this end, an adaptive application component mapping algorithm for parallel computation offloading in variable environments is proposed in this paper, which aims at minimizing computation costs and inter-resource communication costs. It can provide the terminal a suitable solution for the current environment with a low incremental algorithm cost. We represent the application component multi-partitioning problem as a graph mapping model, then convert it into a pathfinding problem. A genetic algorithm enhanced by an elite-based immigrants mechanism is designed to obtain the solution adaptively, which can dynamically adjust the precision of the solution and boost the searching speed as transmission and processing speeds change. Simulation results demonstrate that our algorithm can promote the performance efficiently, and it is superior to the traditional approaches under variable environments to a large extent.

Solving the Travelling Salesman Problem Using an Ant Colony System Algorithm

  • Zakir Hussain Ahmed;Majid Yousefikhoshbakht;Abdul Khader Jilani Saudagar;Shakir Khan
    • International Journal of Computer Science & Network Security
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    • 제23권2호
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    • pp.55-64
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    • 2023
  • The travelling salesman problem (TSP) is an important combinatorial optimization problem that is used in several engineering science branches and has drawn interest to several researchers and scientists. In this problem, a salesman from an arbitrary node, called the warehouse, starts moving and returns to the warehouse after visiting n clients, given that each client is visited only once. The objective in this problem is to find the route with the least cost to the salesman. In this study, a meta-based ant colony system algorithm (ACSA) is suggested to find solution to the TSP that does not use local pheromone update. This algorithm uses the global pheromone update and new heuristic information. Further, pheromone evaporation coefficients are used in search space of the problem as diversification. This modification allows the algorithm to escape local optimization points as much as possible. In addition, 3-opt local search is used as an intensification mechanism for more quality. The effectiveness of the suggested algorithm is assessed on a several standard problem instances. The results show the power of the suggested algorithm which could find quality solutions with a small gap, between obtained solution and optimal solution, of 1%. Additionally, the results in contrast with other algorithms show the appropriate quality of competitiveness of our proposed ACSA.

Localization and a Distributed Local Optimal Solution Algorithm for a Class of Multi-Agent Markov Decision Processes

  • Chang, Hyeong-Soo
    • International Journal of Control, Automation, and Systems
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    • 제1권3호
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    • pp.358-367
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    • 2003
  • We consider discrete-time factorial Markov Decision Processes (MDPs) in multiple decision-makers environment for infinite horizon average reward criterion with a general joint reward structure but a factorial joint state transition structure. We introduce the "localization" concept that a global MDP is localized for each agent such that each agent needs to consider a local MDP defined only with its own state and action spaces. Based on that, we present a gradient-ascent like iterative distributed algorithm that converges to a local optimal solution of the global MDP. The solution is an autonomous joint policy in that each agent's decision is based on only its local state.cal state.

수송 네트워크에서 최대 물동량 경로문제의 근사해법 (A Heuristic Algorithm for Maximum Origin-Destination Flow Path in the Transportation Network)

  • 성기석;박순달
    • 대한산업공학회지
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    • 제16권2호
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    • pp.91-98
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    • 1990
  • This paper studies a heuristic method for the Maximum Origin-Destination Flow Path (MODFP) in an acyclic transportation network. We construct a mathematical formulation for finding the MODFP. Then by applying Benders' partitioning method, we generate two subproblems which should be solved in turn so that they may give an optimal solution. We solve one subproblem by an optimal seeking algorithm and the other by a hueristic method. so that, we finally obtain a good solution. The computational complexity of calculating the optimal solution of the first subproblem is 0(mn) and that of calculating the heuristic solution of the other subproblem is $0(n^2).$ From the computational experiments, we estimated the performance of the heuristic method as being 99.3% and the computing time relative to optimal algorithm as being 28.76%.

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경쟁 공진화 알고리듬에서 경쟁전략들의 비교 분석 (Comparison and Analysis of Competition Strategies in Competitive Coevolutionary Algorithms)

  • 김여근;김재윤
    • 대한산업공학회지
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    • 제28권1호
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    • pp.87-98
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    • 2002
  • A competitive coevolutionary algorithm is a probabilistic search method that imitates coevolution process through evolutionary arms race. The algorithm has been used to solve adversarial problems. In the algorithms, the selection of competitors is needed to evaluate the fitness of an individual. The goal of this study is to compare and analyze several competition strategies in terms of solution quality, convergence speed, balance between competitive coevolving species, population diversity, etc. With two types of test-bed problems, game problems and solution-test problems, extensive experiments are carried out. In the game problems, sampling strategies based on fitness have a risk of providing bad solutions due to evolutionary unbalance between species. On the other hand, in the solution-test problems, evolutionary unbalance does not appear in any strategies and the strategies using information about competition results are efficient in solution quality. The experimental results indicate that the tournament competition can progress an evolutionary arms race and then is successful from the viewpoint of evolutionary computation.

비선형(非線型) 유한요소방정식(有限要素方程式)의 해법(解法)을 위한 조합(組合)알고리즘 (A Combined Algorithm for the Solution of Nonlinear Finite Element Equations)

  • 류연선
    • 대한토목학회논문집
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    • 제6권3호
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    • pp.11-20
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    • 1986
  • 본(本) 논문(論文)의 목적(目的)은 효율적(効率的)이고도 경제적(經濟的)인 비선형(非線型) 유한요소방정식(有限要素方程式)의 해법(解法)알고리즘을 고안(考案)하는데 있다. 먼저 비선형(非線型) 연립방정식(聯立方程式)의 해석과정(解析過程) 및 특성(特性)을 고찰(考察)하고, 이를 바탕으로 유망(有望)한 비선형(非線型) 유한요소방정식(有限要素方程式)의 해법(解法)들을 알고리즘화(化)한 후(後) 이들의 장점(長點)을 최대한(最大限) 활용(活用)하여 계산량(計算量)을 최소화(最小化)하고 수치해석상(數値解析上)의 난점(難點)을 극복(克服)할 수 있는 조합(組合)알고리즘을 제안(提案)하였다.

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Performance Analysis of Navigation Algorithm for GNSS Ground Station

  • 정성균;박한얼;이지은;이상욱;김재훈
    • 한국위성정보통신학회논문지
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    • 제3권2호
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    • pp.32-37
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    • 2008
  • Global Navigation Satellite System (GNSS) is been developing in many countries. The satellite navigation system has the importance in economic and military fields. For utilizing satellite navigation system properly, the technology of GNSS Ground Station is needed. GNSS Ground Station monitors the signal of navigation satellite and analyzes navigation solution. This study deals with the navigation software for GNSS Ground Station. This paper will introduce the navigation solution algorithm for GNSS Ground Station. The navigation solution can be calculated by the code-carrier smoothing method, the Kalman-filter method, the least-square method, and the weight least square method. The performance of each navigation algorithm in this paper is presented.

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문제 특성과 알고리듬 수행 능력 간 관계에 관한 분석 : 0-1 Knapsack 문제에 관한 사례 연구 (An Analysis of the Relationship between Problem Characteristics and Algorithm Performance : A Case Study on 0-1 Knapsack Problems)

  • 양재환;김현수
    • 한국경영과학회지
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    • 제31권1호
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    • pp.55-71
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    • 2006
  • We perform a computational study on 0-1 knapsack problems generated under explicit correlation induction. A total of 2000 100-variable test problems are solved. We use two solution methods: (1) a well known heuristic and (2) a representative branch and bound type algorithm. Two different performance measures are considered: (1) the number of nodes needed to find an optimal solution and (2) the relative error of the heuristic solution. We also examine the effect of different joint probability mass functions (pmfs) for the coefficient values on the performance of the solution procedure.