• Title/Summary/Keyword: software architecture design principles

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Fundamental Principles for Software Architecture Design (소프트웨어 아키텍처 설계의 근본 원리들)

  • Kang, Sungwon
    • Journal of Software Engineering Society
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    • v.23 no.4
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    • pp.125-139
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    • 2010
  • This paper first examines the notion of software and the importance of software development and then presents twelve fundamental principles for software architecture design as the key enabling technology for effective software development. This paper divides design steps into four groups, i.e. analyzing the problem, deciding architecture modeling methods, architecture design process and architecture evaluation. Then it identifies the principles within and across the various steps of software architecture design and explains their roles.

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Component-Based Software Architecture for Biosystem Reverse Engineering

  • Lee, Do-Heon
    • Biotechnology and Bioprocess Engineering:BBE
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    • v.10 no.5
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    • pp.400-407
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    • 2005
  • Reverse engineering is defined as the process where the internal structures and dynamics of a given system are inferred and analyzed from external observations and relevant knowledge. The first part of this paper surveys existing techniques for biosystem reverse engineering. Network structure inference techniques such as Correlation Matrix Construction (CMC), Boolean network and Bayesian network-based methods are explained. After the numeric and logical simulation techniques are briefly described, several representative working software tools were introduced. The second part presents our component-based software architecture for biosystem reverse engineering. After three design principles are established, a loosely coupled federation architecture consisting of 11 autonomous components is proposed along with their respective functions.

Design and Verification Standard for Safety and Cybersecurity of Autonomous Cars: ISO/TR 4804 (자율주행자동차의 안전 및 보안을 위한 설계 및 검증 표준: ISO/TR 4804)

  • Lee, Seongsoo
    • Journal of IKEEE
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    • v.25 no.3
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    • pp.571-577
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    • 2021
  • This paper describes ISO/TR 4804, an international standard to describe how to design and verify autonomous cars to ensure safety and cybersecurity. Goals of ISO/TR 4804 are (1) positive risk balance and (2) avoidance of unreasonable risk. It also 12 principles of safety and cybersecurity to achieve these goals. In the design procedures, it describes (1) 13 capabilities to achieve these safety and cybersecurity principles, (2) hardware and software elements to achieve these capabilities, and (3) a generic logical architecture to combine these elements. In the verification procedures, it describes (1) 5 challenges to ensure safety and cybersecurity, (2) test goals, platforms, and solutions to achieve these challenges, (3) simulation and field operation methods, and (4) verification methods for hardware and software elements. Especially, it regards deep neural network as a software component and it describe design and verification methods of autonomous cars.

Development of the Interactive Flexible Information System

  • Abishev, Olzhas;Lee, Joon-Won
    • Journal of information and communication convergence engineering
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    • v.7 no.3
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    • pp.247-252
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    • 2009
  • The Internet has made a huge impact on the way we, as humans, communicate. During the last decade a series of new communication mediums have emerged and communication protocols have come and gone. This puts new requirements on the development process and architecture of the communication platforms, operated by communities, in order to proactively ensure support for future communication protocols. Even further, additional requirements are added when the software itself will be maintained by a community. In this paper we explore the world of Open Source Software. We present our suggestions of usable design-principles and our process in developing a sustainable information system.

Design and Implementation of Tripodal Schematic Control Architecture for Multi-Functional Service Robots

  • Kim, Gun-Hee;Chung, Woo-Jin;Kim, Mun-Sang;Lee, Chong-Won
    • 제어로봇시스템학회:학술대회논문집
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    • 2003.10a
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    • pp.2045-2050
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    • 2003
  • This paper describes the development of service robotic systems with the Tripodal schematic control architecture. We show practical advantages of the proposed architecture by giving examples of our experience. First, we explain how to add new task using Tripodal architecture approach. The Tripodal architecture provides some crucial organizing principles and core components that are used to build the basis for the system. Thus, the newly developed behaviors, motion algorithm, knowledge, and planning schemes are arranged so as to guarantee the efficiency of the performance of components. Second, we describe the reusability and scaleability of our architecture by introducing the implementation process of the guide robot Jinny. Most of modules developed for former robots like PSR-1 and PSR-2 systems are used directly to the Jinny system without significant modification. Experimental results clearly showed that the developed strategy is useful, even if the hardware configurations as well as software algorithms are more complex and more accumulating.

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Software Development Education through Developing a usable Multiplayer Online Game (다중 사용자 온라인 게임 개발을 통한 소프트웨어 개발 교육)

  • Yoon, Ilmi;Ng, Gary;Kwon, Oh Young
    • The Journal of Korean Institute for Practical Engineering Education
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    • v.4 no.2
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    • pp.38-45
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    • 2012
  • Building a game has been used as effective and attractive way of teaching computer science. Building a usable Multi-player Game is requires important aspects of technology, teamwork and software engineering principles. The whole class was structured in to several teams and students needed to join one or two teams. Each team presented their progress, discussed future milestones and troubleshoots, updated documents for clearer communication and utilized SVN(Subversion) throughout the semester. Unlike usual class setting, all students worked collaboratively together like one company to achieve the goal. In one semester, students started from concept design and completed a working Multiplayer Online Game called "deBugger" (Fall 2009), and "World of Balance" (Fall 2011), while learning game design, 3D graphics, Game Engine, Server-client architecture, Game Protocol, network programming, database, Software Engineering principles, and large application development as a team project.

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A Study on the Software Standardization and Simulator Design for Efficient Reliability Test in Combat System

  • Choi, Hwan-Jun
    • Journal of the Korea Society of Computer and Information
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    • v.27 no.12
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    • pp.151-159
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    • 2022
  • In this paper, we propose the standardization architecture and weapon-sensor simulator for efficient reliability test in combat system. To reduce man-month of reliability test, application with high dependency on other module is selected and apply FORM. The proposed standardization architecture extracts common, variable elements and design patterns, S.O.L.I.D principles were applied. The proposed weapon-sensor simulator implements essential functions by identifying highly dependent element of other modules and the information from equipment can be directly received without processing by using communication middleware. As a result, it can replace actual ship-mounted equipment. In addition, it is possible to reduce the consumption rate of human resources when perform reliability test and modification time can be shorted.

The design and implementation of Web Component for Korean to Roman transcription (국어 로마자 전사표기 웹 컴포넌트 설계 및 구현)

  • Kim Hongsop
    • Journal of the Korea Society of Computer and Information
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    • v.9 no.4 s.32
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    • pp.71-76
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    • 2004
  • In this paper, a web-based automatic transcription component is designed and implemented for mechanical conversion of revised Korean-to-Romanization notation rule. Specially. we proposes system architecture and algorithms that transcript Korean to Roman automatically after transliterate Korean to phonetic symbol applying phonological principles. The components operate under the web server's script mechanism. and the dictionary for exceptional usage is designed as an accessorial function supported either operating at web server internally or externally. The overall system architecture is presented by UML. specification and pseudo code. The proposed architecture can be implemented in encapsulated service by object oriented component and that can be easily adapted and modified on the internet environment and this system may have many advantages to improve efficiency, library reuse. extensibility at software development.

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A Study on the Photorealism of Digital Architectural Rendering Images (디지털 건축 렌더링 이미지의 포토리얼리즘에 대한 고찰)

  • Kim, Jong Konk
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.19 no.2
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    • pp.238-246
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    • 2018
  • The production of hyper-realistic digital rendering images has been available due to radical improvements of recent digital rendering and CGI (Computer-Generated Imagery) software technologies. The photorealism of digital architectural rendering images requires further studies and discussions in that architectural visualization becomes a foundation of other fields using digital rendering technology, such as movies, games, and VR industry. The principles for achieving photorealism on digital architectural rendering images were re-defined and detailed elements were analyzed through theoretical analysis of the former studies. Four principles were drawn from the architectural rendering images produced by newly-developed technologies: physically-accurate lighting calculations, accurate object geometry representation, realistic material and texture, and characteristics of photography. The sub-elements of those four principles are categorized into either essential or selective for photorealistic imagery and the randomness of the selective elements could explain the variety of photorealistic architectural rendering styles.

Elements and Application of "SmartHome" Concept for Older Adults in USA (미국에서 노인을 위한 "스마트홈(SmartHome)" 개념의 요소와 적용)

  • Moon, Changho
    • Journal of The Korea Institute of Healthcare Architecture
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    • v.17 no.4
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    • pp.7-14
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    • 2011
  • This paper is intended to suggest some reference materials for future elderly housing design, especially smart home, in Korea, by reviewing the elements and applications of smart home concept for older adults in USA. Research method includes collecting materials by attending the regular SmartHome$^{(R)}$ part meeting, the navigation of related homepages, and the analysis of collected materials. Current researches in Korea look initial stage and show some general principles without practical concept & technologies of elderly facilities. SeniorSmart$^{(R)}$ Center in USA started on August 2007 with the 3 parts of SmartHOME$^{(R)}$, SmartWHEELS$^{(R)}$ and SmartBRAIN$^{(R)}$. The Center has been doing various multidisciplinary research projects but slowing down the planned processes due to national economic recession. The major researches of SmartHome$^{(R)}$ part can be summarized as follows; CS-PFP( Continuous Scale Physical Function Performance) laboratory is being in operation to help older adults and families make the difficult decision regarding the ability and safety to live independently. Three levels of necessary laboratories from uninhabited space to senior living environment were accommodated for field research. As core technologies of SmartHome$^{(R)}$, predicting & warning system of fall risk on recognizing gait signature patterns to identify any deviation from the normal patterns of the older adults, home monitoring system which will send alerts to a specified relative and/or health care professional when vital signs of the older adults will not be within normal parameters, and Mobility & Research Clinic for evaluating, treating the older adults & multidisciplinary research are under development. SmartHome$^{(R)}$ has made collaborative research agreements for field laboratory with various retirement communities and also is continuing to work for experimental software engineering with the Fraunhofer Institute, Germany.