• Title/Summary/Keyword: simulation architecture

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Dynamic Routing Simulation using RTI (RTI를 이용한 동적 라우팅 시뮬레이션)

  • 임성용
    • Proceedings of the Korea Society for Simulation Conference
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    • 1999.10a
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    • pp.313-318
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    • 1999
  • 상호 운용성을 높이기 위해 제안된 HLA(High Level Architecture)는 분산되어 있는 모델과 사용자간의 실시간 상호 정보 교환의 구현이 가능하게 이종의 시간 관리 기반을 제공하는 장점이 있다. 본 논문에서는 동적 구조를 가지는 Wireless Network상에서 발생되는 메시지의 동적 라우팅을 RTI를 기반으로 구현하고, 그 결과로 HLA의 실시간 상호 정보교환에 대한 이점을 확인하여 실시간 분산 시뮬레이션에 대한 적용 가능성을 평가한다.

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Physics-based Salvage Simulation for Wrecked Ship Considering Environmental Loads (환경 하중을 고려한 침몰 선체의 물리 기반 인양 시뮬레이션)

  • Ham, Seung-Ho;Roh, Myung-Il;Kim, Ju-Sung;Lee, Hye-Won;Ha, Sol
    • Journal of the Society of Naval Architects of Korea
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    • v.52 no.5
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    • pp.387-394
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    • 2015
  • Before salvaging a wrecked ship, the physics-based simulation is needed to predict lifting force before real operation by floating crane or barge. Procedures affecting lifting force for the salvage can be divided into three stages. At the first stage, the bottom breakout force for the wrecked ship to escape from seabed sediment should be calculated. At the second step, the current force acting on the wrecked ship while lifting from the seabed to near sea surface should be considered. Finally, buoyancy change near at the sea surface when the wrecked ship start to escape from the water should be considered. In the previous studies, only the breakout force at the first stage was calculated based on simple assumption of embedment depth and contact area of the wrecked ship. Therefore, we develop a program for salvage simulation including whole stages. It is composed of four modules such as the equations of motion, time integration, force calculation, and visualization. As a result, it is applied to simulate lifting the wrecked ship according to various environmental loads including seabed sediments.

Instantaneous Environmental Noise Simulation of High-speed Train by Quasi-stationary Analysis (준정적 해석을 이용한 고속 열차의 순간 환경소음 시뮬레이션)

  • Cho, Dae-Seung;Kim, Jin-Hyeong;Choi, Sung-Won;Chung, Hong-Gu;Sung, Hye-Min;Jang, Seung-Ho;Koh, Hyo-In
    • Transactions of the Korean Society for Noise and Vibration Engineering
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    • v.22 no.10
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    • pp.1003-1009
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    • 2012
  • An instantaneous environmental noise simulation method emitted by a moving high-speed train by quasi-stationary analysis is proposed in this study. In the method, the propagation attenuations from stationary point sources on segmented railways to a receiver are calculated using a general purpose environmental noise prediction program ENPro based on the ISO 9613-2 method. Then, the instantaneous environmental noise at a receiver due to a moving high-speed train considering convection effect is evaluated with the information on the propagation attenuations from the instantaneous train location to the receiver and the sound power levels and directivity of stationary point sources evaluated by German Schall 03 (2006). To demonstrate the validity of proposed method, simulated and measured time history of instantaneous noise for KTX-I and KTX-II on running are compared and the results show that the method can be utilized for the train noise source identification as well as the simulation of instantaneous environmental noise emitted by a high-speed train.

A Study on the User Behavior of Atypical Building Facilities and Spaces (비정형 건축시설물 및 공간에 대한 사용자 행동에 관한 연구)

  • Park, Hyo-Jeen;Park, Ji-Min;Lee, Hyang-Sun;Lee, Yun-Gil
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
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    • v.9 no.9
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    • pp.1041-1048
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    • 2019
  • Recently, social demands on atypical buildings and building spaces are increasing, and examples of atypical buildings are easily seen in major cities around the world. This study investigates the user behaviors in the typical atypical buildings currently constructed and analyzes the characteristics of human behavior in the atypical building space. Ultimately, this study aims to develop human behavior simulation technology for reviewing residential performance of atypical building space design, and the results of this study can be used for user behavior modeling and simulation technology development. This is because it is difficult to find an investigation or analysis of what behavioral characteristics occur in the atypical building space in previous studies. This study derives the characteristics of human behavior in the atypical architectural space that has been overlooked in the existing human behavior simulation tools. In other words, the site visits and surveys typical atypical buildings to investigate user behaviors in typical spaces and other atypical buildings.

Heterogeneous Network Gateway Architecture and Simulation for Tactical MANET (전술 에드혹 환경에서 이종망 게이트웨이 구조 및 시뮬레이션 연구)

  • Roh, Bong Soo;Han, Myoung Hun;Kwon, Dae Hoon;Ham, Jae Hyun;Yun, Seon Hui;Ha, Jae Kyoung;Kim, Ki Il
    • Journal of the Korea Society for Simulation
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    • v.28 no.2
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    • pp.97-105
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    • 2019
  • The tactical mobile ad-hoc network(MANET) consists of distributed autonomous networks between individual ground nodes, which is effective in terms of network survivability and flexibility. However, due to constraints such as limited power, terrain, and mobility, frequent link disconnection and shadow area may occur in communication. On the other hand, the satellite network has the advantage of providing a wide-area wireless link overcoming terrain and mobility, but has limited bandwidth and high-latency characteristic. In the future battlefield, an integrated network architecture for interworking multi-layer networks through a heterogeneous network gateway (HNG) is required to overcome the limitations of the existing individual networks and increase reliability and efficiency of communication. In this paper, we propose a new HNG architecture and detailed algorithm that integrates satellite network and the tactical MANET and enables reliable data transfer based on flow characteristics of traffic. The simulations validated the proposed architecture using Riverbed Modeler, a network-level simulator.

A Prototype of Distributed Simulation for Facility Restoration Operation Analysis through Incorporation of Immediate Damage Assessment

  • Hwang, Sungjoo;Choi, MinJi;Starbuck, Richmond;Lee, SangHyun;Park, Moonseo
    • International conference on construction engineering and project management
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    • 2015.10a
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    • pp.339-343
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    • 2015
  • To rapidly recover ceased functionality of a facility after a catastrophic seismic event, critical decisions on facility repair works are made within a limited period of time. However, prolonged damage assessment of facilities, due to massive damage in the surrounding region and the complicated damage judgment procedures, may impede restoration planning. To assist reliable structural damage estimation without a deep knowledge and rapid interactive analysis among facility damage and restoration operations during the approximate restoration project planning phase, we developed a prototype of distributed facility restoration simulations through the use of high-level architecture (HLA) (IEEE 1516). The simulation prototype, in which three different simulations (including a seismic data retrieval technique, a structural response simulator, and a restoration simulation module) interact with each other, enables immediate damage estimation by promptly detecting earthquake intensity and the restoration operation analysis according to estimated damage. By conducting case simulations and experiments, research outcomes provide key insights into post-disaster restoration planning, including the extent to which facility damage varies according to disaster severity, facility location, and structures. Additional insights arise regarding the extent to which different facility damage patterns impact a project's performance, especially when facility damage is hard to estimate by observation. In particular, an understanding of required type and amount of repair activities (e.g., demolition works, structural reinforcement, frame installation, or finishing works) is expected to support project managers in approximate work scheduling or resource procurement plans.

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A Stochastic Simulation Model for Estimating Activity Duration of Super-tall Building Project

  • Minhyuk Jung;Hyun-soo Lea;Moonseo Park;Bogyeong Lee
    • International conference on construction engineering and project management
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    • 2013.01a
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    • pp.397-402
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    • 2013
  • In super-tall building construction projects, schedule risk factors which vertically change and are not found in the low and middle-rise building construction influence duration of a project by vertical attribute; and it makes hard to estimate activity or overall duration of a construction project. However, the existing duration estimating methods, that are based on quantity and productivity assuming activities of the same work item have the same risk and duration regardless of operation space, are not able to consider the schedule risk factors which change by the altitude of operation space. Therefore, in order to advance accuracy of duration estimation of super-tall building projects, the degree of changes of these risk factors according to altitude should be analyzed and incorporated into a duration estimating method. This research proposes a simulation model using Monte Carlo method for estimating activity duration incorporating schedule risk factors by weather conditions in a super-tall building. The research process is as follows. Firstly, the schedule risk factors in super-tall building are identified through literature and expert reviews, and occurrence of non-working days at high altitude by weather condition is identified as one of the critical schedule risk factors. Secondly, a calculating method of the vertical distributions of the weather factors such as temperature and wind speed is analyzed through literature reviews. Then, a probability distribution of the weather factors is developed using the weather database of the past decade. Thirdly, a simulation model and algorithms for estimating non-working days and duration of each activity is developed using Monte-Carlo method. Finally, sensitivity analysis and a case study are carried out for the validation of the proposed model.

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Development of Flooding and Overflow Simulation Technology for Rainwater Infiltration Storage Block Placement (빗물침투저류블록 설치 최적지 선정을 위한 침수범람 시뮬레이션 기술 개발)

  • Kim, Seongpyo;Ryu, Jungrim;Kim, Hojin;Choi, Heeyong;Lee, Taegyu;Choi, Hyeonggil
    • Journal of the Korea Institute of Building Construction
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    • v.24 no.2
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    • pp.227-238
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    • 2024
  • This study addresses the escalating flood damages prompted by recent climate shifts characterized by extreme weather events and proposes rainwater infiltration blocks as a potential solution. Recognizing the limitations inherent in existing inundation simulation methods, we advocate for the integration of novel functionalities, particularly leveraging drone technology. Our research endeavors encompass experimental assessments of inundation and flooding simulation technologies. These evaluations are conducted within areas where rainwater infiltration storage blocks have been implemented, juxtaposed against existing programs utilizing Digital Elevation Models(DEM) and Digital Surface Models(DSM). Through this comparative analysis and a meticulous scrutiny of the adaptability of inundation and flooding simulation to real-world deployment scenarios, we ascertain the efficacy of the simulation program as a decision-making tool for identifying optimal sites for rainwater infiltration storage block installation.

Simulation and Performance Evaluation of the Self-Adaptive Light Control System (자가-적응 조명 제어 소프트웨어의 시뮬레이션 및 성능 평가)

  • Lee, Junhyi;Lee, Euijong;Baik, Doo-Kwon
    • Journal of the Korea Society for Simulation
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    • v.25 no.2
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    • pp.63-74
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    • 2016
  • This research aims to perform the simulation of self-adaptive lighting control software, and to evaluate the performance of the implemented system. In this text, Self-adaptive software means what detects unexpected changes in surrounding environment by self-monitoring during its run-time, and satisfies demanded condition by adjusting its operation. This is a research about the lighting control system which is operating with the fundamental of self-adaptation concept in IoT(Internet of Things) environment. The system, which is proposed in this text, operates adaptation onto the request of a defined user as recognizing the changes of surrounding environment. This text introduces a relating simulation scenario, system architecture, architecture valuation basis,, and executed evaluation of performance by processing simulations.

A Study of Trace-driven Simulation for Multi-core Processor Architectures (멀티코어 프로세서의 명령어 자취형 모의실험에 대한 연구)

  • Lee, Jong-Bok
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.12 no.3
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    • pp.9-13
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    • 2012
  • In order to overcome the complexity and power problems of superscalar processors, the multi-core architecture has been prevalent recently. Although the execution-driven simulation is wide spread, the trace-driven simulation has speed advantages over the execution-driven simulation. We present a methodology to simulate multi-core architecture using trace-driven simulator. Using SPEC 2000 benchmarks as input, the trace-driven simulation has been performed for the cores ranging from 2 to 16 extensively. As a result, the 16-core processor resulted in 4.1 IPC and 13.3 times speed up over single-core processor on the average.