• Title/Summary/Keyword: simulation/implementation

Search Result 2,777, Processing Time 0.025 seconds

A Study on the Implementation of GPSS Program on a Parallel Computer (GPSS 프로그램의 병렬화에 관한 연구)

  • 윤정미
    • Journal of the Korea Society for Simulation
    • /
    • v.8 no.2
    • /
    • pp.57-72
    • /
    • 1999
  • With the rapidly increasing complexity of decision-marking or system development in the fields of industry, management, etc., modelling techniques using simulation has become more highlighted. Particularly, the advent of parallel computer systems not only has opened a new horizon of parallel simulation, but also has greatly contributed to the speed-up of the execution of simulation. The implementation of parallel simulation, however, is not a easy job for those who accustomed to the existing computer systems. And it is also necessarily confronted with the problem of synchronization conflict in the process. Thus, how to allow a wider community of users to gain access to parallel simulation while solving synchronization conflicts has become an important issue in simulation study. As a method to solve these problems, this paper is primarily concerned with the implementation of GPSS which is a generally used simulation language for discrete event simulation, onto a parallel computer using C-LINDA. For that, this paper, is to suggest a model and algorithm and to experiment it using a case.

  • PDF

A GUI Implementation of a Power Plant Dynamic Simulation System on Windows NT/2000 (원도즈 NT/2000에서의 발전플랜트 동특성 해석시스템 그래픽 사용자 인터페이스 구현)

  • 이동수;이기현;조창호
    • Proceedings of the Korea Society for Simulation Conference
    • /
    • 2002.05a
    • /
    • pp.197-201
    • /
    • 2002
  • APESS(Advanved Plant Engineering & Simulation System) is a dynamic simulation software for power plant which is being developed by Doosan Heavy Industries & Construction Co., Ltd. This Paper represents the GUI implementation of APESS on Windows NT/2000 operating system.

  • PDF

An interactive environment for simulation and real-time implementation of control systems

  • Koga, Masanobu
    • 제어로봇시스템학회:학술대회논문집
    • /
    • 1995.10a
    • /
    • pp.336-339
    • /
    • 1995
  • An approach to efficient implementation of real-time control systems is presented in this paper. A compiler for translation of control algorithms is used in combination with a general program for real-time control. The compiler translates control algorithms written for the simulation in a design language to an implementation language. The translated algorithms are then automatically incorporated in the real-time control program.

  • PDF

INTEGRATED DEVELOPMENT ENVIRONMENT FROM MODELING TO IMPLEMENTATION FOR AUTOMOTIVE REAL-TIME EMBEDDED CONTROL SYSTEMS

  • Ma, J.;Youn, J.;Shin, M.;Hwang, I.;SunWoo, M.
    • International Journal of Automotive Technology
    • /
    • v.7 no.3
    • /
    • pp.345-351
    • /
    • 2006
  • Software-In-the-Loop Simulation(SILS) and Rapid Control Prototyping(RCP) are proposed as an integrated development environment to support the development process from system design to implementation. SILS is an environment used to simulate control systems with temporal behavior. RCP offers seamless phase shift from design to implementation based on automatic code generation. There are several toolsets that support control system design and analysis. A few of these tools generate the control software automatically. However, most of these design toolsets do not cover temporal behavior which appears after implementation. In earlier toolsets, the design and the implementation of a control system are considered as two separate processes which mean the conventional development process is not connected strictly. SILS/RCP environments work under an identical platform and use the same representation for system modeling. An integrated SILS/RCP environment makes it possible to design controllers under conditions similar to real execution during off-line simulation and to realize controllers in the early design phase. SILS/RCP environments integrate the design and implementation phases which reduce the time-to-market and provide greater performance-assured design. The establishment of SILS/RCP and the practical design approaches are presented.

A Study on Implementation of Monitoring System of Distributed Simulation for Underwater Warfare (수중 교전 모의를 위한 HLA/RTI 기반 시뮬레이션의 모니터링 시스템 구축 연구)

  • Hwam, Won K.;Chung, Yongho;Choi, Jong-Yeob;Park, Sang C.
    • Journal of the Korea Society for Simulation
    • /
    • v.22 no.2
    • /
    • pp.73-83
    • /
    • 2013
  • This paper presents design and implementation of the monitoring system for the distributed simulation of underwater warfare. As importance of defense modeling and simulation(M&S) has raised, Simulation-Based Acquisition(SBA) was authorized for an obligatory process in the development process of weapon systems. Yet, it requires tremendous resources to develop a large-scale simulation system that describes complex and broad battlefields. Therefore, an approach of the distributed system was devised to develop a new simulation system combining legacy simulators that were developed for confined purpose and sole operations. High-Level Architecture(HLA) of distributed systems is a standardized protocol by IEEE for the distributed simulation system and Run-Time Infrastructure(RTI) is an implementation of HLA to structure efficient distributed systems. The main objective of this paper is to derive appropriate monitoring factors for underwater warfare simulation, design and implementation of the monitoring system to analyze the factors based on HLA/RTI.

A Mobile Agent-based Computing Environment for Pedestrian Tracking Simulation

  • Xie, Rong;Shibasaki, Ryosuke
    • Proceedings of the KSRS Conference
    • /
    • 2003.11a
    • /
    • pp.354-356
    • /
    • 2003
  • The study of pedestrian behavior covers wide topics, including way finding, choice and decision make, as well as spatial cognition and environmental perception. To address the problem, simulation is now put forward as suitable technique and method for analyzing human spatial behavior. In the paper we present a development architecture for simulating tracking pedestrian in a distributed environment. We introduce and explore the potential of using mobile agent-enabled distributed implementation model as a tool for development and implementation of the simulation. Three kinds of mobile agents are designed for implementation of managing and querying data of pedestrian. Finally, simulation result of JR 10,000 passengers’ movement is developed and implemented as a case study.

  • PDF

Devlopment HLA DEVS-Obj-C Environment for Distributed Simulation (분산 시뮬레이션을 위한 HLA DEVS-Obj-C 환경 구축)

  • 최두진;조대호
    • Proceedings of the Korea Society for Simulation Conference
    • /
    • 2002.11a
    • /
    • pp.85-89
    • /
    • 2002
  • Development of distributed simulation environment must be required in order to simulate the distributed models regionally and inter-operate with running simulations individually, Simulation based on DEVS formalism is difficult to simulate the distributed models. DEVS formalism is modeling methodology. To specify model, this formalism separates behavior and structure, therefore it is able to design complex model easily. HLA is standard framework of distribute simulation environment, It is defined to facilitate the interoperability and the reusability. RTI (Run Time Infrastructure) is software that provides common service to simulation systems and implementation of the HLA Interface Specification. Method of implementation is that modules cooperating with RTI are added to simulator on DEVS simulation environment. On the DEVS simulation environment (DEVS-Obj -C) that already developed, Highest class of abstract simulator uses service that RTI provide, then This environment is able to change DEVS model into Federate and run distribute simulation that inter-operates with the RTI. Because this distributed simulation environment includes convenience of modeling that obtains through the DEVS formalism and accompanies HLA standard, this environment make it possible to simulate with_ complex systems and heterogeneous simulations

  • PDF

Discrete-Event Based Packet Simulation for Sensor Network Routing Protocols (분산이벤트 기반 센서네트워크 패킷 라우팅 프로토클 시뮬레이션)

  • Chung, Kyung-Yul;Lee, Hoo-Rock;Choi, Dae-Seok;Kim, Yong-Sik;Lee, Soo-Tae;Rhyu, Keel-Soo
    • Proceedings of the Korean Society of Marine Engineers Conference
    • /
    • 2006.06a
    • /
    • pp.79-81
    • /
    • 2006
  • Simulation and physical implementation are both valuable tools in evaluating sensor network routing protocols, but neither alone is sufficient. In this paper, we present the implementation and analysis of sensor routing protocols on the discrete-event simulation system that allows existing nesC codes of sensor network routing protocols to be used to create a physical implementation of the same protocol. We have evaluated the Surge function of TinyOS through example implementations in the Ptolemy II of the unmodified codes and Direct-diffusion routing protocols using VIPTOS simulation models.

  • PDF

An implementation of INS calibration technique using the velocity initialization (속도오차 초기화를 이용한 관성항법장치 교정기법의 구현)

  • 박정화;김천중;신용진
    • 제어로봇시스템학회:학술대회논문집
    • /
    • 1997.10a
    • /
    • pp.1679-1683
    • /
    • 1997
  • In this paper a linear Kalman filter for calibration of gimballed inertial navigation system(GINS) is designed and its performace is analyzed through the simulation with a real navigation data. Simulation results show that the proposed Kalman filter gives a good performance to calibrate the sensor errors.

  • PDF

Design and Implementation of an FPGA-based Real-time Simulator for a Dual Three-Phase Induction Motor Drive

  • Gregor, Raul;Valenzano, Guido;Rodas, Jorge;Rodriguez-Pineiro, Jose;Gregor, Derlis
    • Journal of Power Electronics
    • /
    • v.16 no.2
    • /
    • pp.553-563
    • /
    • 2016
  • This paper presents a digital hardware implementation of a real-time simulator for a multiphase drive using a field-programmable gate array (FPGA) device. The simulator was developed with a modular and hierarchical design using very high-speed integrated circuit hardware description language (VHDL). Hence, this simulator is flexible and portable. A state-space representation model suitable for FPGA implementations was proposed for a dual three-phase induction machine (DTPIM). The simulator also models a two-level 12-pulse insulated-gate bipolar transistor (IGBT)-based voltage-source converter (VSC), a pulse-width modulation scheme, and a measurement system. Real-time simulation outputs (stator currents and rotor speed) were validated under steady-state and transient conditions using as reference an experimental test bench based on a DTPIM with 15 kW-rated power. The accuracy of the proposed digital hardware implementation was evaluated according to the simulation and experimental results. Finally, statistical performance parameters were provided to analyze the efficiency of the proposed DTPIM hardware implementation method.