• Title/Summary/Keyword: self development ability

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Instrument Development and Analysis for Mathematical Learning Motivation and Causal Attribution (수학 학습 동거와 귀인의 측정 도구 개발 및 분석)

  • Lee, Chong-Hee;Kim, Bu-Mi
    • Journal of Educational Research in Mathematics
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    • v.20 no.3
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    • pp.413-444
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    • 2010
  • The purpose of the present study is to develop an instrument of mathematical learning motivation and causal attribution for students and to analyze the results of the instrument. Based on the literature review, mathematical learning motivation is the cumulative effects of self-assessment and self-regulation in mathematical learning and achievement experience. Three factors of mathematical learning motivation is identified as self-regulatory efficacy, task difficulty and mathematical anxiety with 17 self-regulatory efficacy items, 9 task difficulty items and 9 mathematical anxiety items. Three factors of causal attribution for success is identified as ability/effort, luck, and other person with 6 ability/effort items, 4 luck items and 3 other person items. Also, four factors of causal attribution for failure is identified as ability, effort, luck, and other person with 3 ability items, 7 effort items, 3 luck items and 4 other person items. The instrument of mathematical learning motivation and causal attribution for success and failure was administered to 919 middle school students from eight different middle middle schools in Seoul, Gyeonggi-Do, Busan, jeolla-Do area. The correlation of three factors of mathematical learning motivation was calculated. As a result, a positive correlation between self-regulatory efficacy and task difficulty was appeared but mathematical anxiety has a negative correlation with self-regulatory efficacy and task difficulty. This study also examined the differences about mathematical learning motivation's sub-factors shown by three groups of mathematics achievement level. Students of higher achievement level showed that the degree of self-regulatory efficacy and task difficulty was higher than that of lower level group. Students of lowest achievement level showed significantly higher mathematical anxiety degree than that of middle and high group. Students that have higher degree of self-regulatory efficacy and task difficulty preference were attributed into ability/effort cause toward success of mathematics achievement. Also, Male students preferred more difficult task and higher degree of self-regulatory efficacy in mathematics learning than female students. On the contrary, Female students showed higher mathematical anxiety level than male students.

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The Development of all Integrated Group Therapy Model for Divorced Families' Better Adjustment (이혼 부모와 자녀의 건강한 사회적응을 위한 통합적 집단치료 모형 개발)

  • Chung Moon Ja;Kim Eun Young
    • Journal of the Korean Home Economics Association
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    • v.43 no.3 s.205
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    • pp.161-183
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    • 2005
  • This study aimed to develop a comprehensive group therapy program for divorced parents and their children for increased self-esteem, problem-solving technique, communication ability and emotional support. This comprehensive program was based on Solution-Focused and Satir's Experiential Family Therapy Models, as well as on therapeutic activities from various sources. Six mothers and 18 children of divorced families participated in this program which consisted of six, two-hour sessions. This program was found to be effective in enhancing the participants' self-esteem and communicative ability in addition to emotional support between mothers and their children, and among participants. Therapeutic activities were implemented in harmony with the Solution and Experiential based values and techniques, which seemed to heighten the fun and motivation for the participants to change their view points and behaviors in a positive way.

A Study On Development of Diagram Teaching & Learning System for Low-Level Students (학습 부진아 지도를 위한 도형 교수.학습 시스템 개발에 관한 연구)

  • Koo, Yun-Mi;Goh, Byung-Oh
    • Journal of The Korean Association of Information Education
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    • v.14 no.3
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    • pp.395-404
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    • 2010
  • One of the object on math education is low-level students. To improve this problem and to instruct efficiently I developed "let's play figures" instruction and learning system. This system reconstructed diagram part of math into 5steps to achieve the goal of tailored education to fit student's learning level. Based on this, the game can be used as the teaching method to enhance the student's interest and self-studying ability and also this system has been developed for the education connected to home.

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A Study on Teacher's Performance of the Fisheries & Shipping Business High Schools (수산·해운 전문계열 교사의 직무수행능력에 관한 연구)

  • Kim, Sam-Gon;Cha, Cheol-Pyo;Lee, Jong-Ho
    • Journal of Fisheries and Marine Sciences Education
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    • v.20 no.3
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    • pp.358-368
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    • 2008
  • The purpose of this study is to gather background data of teacher's performance of the fisheries and shipping industries high schools. This data will provide direction for advancing teacher's performance of the fisheries and shipping business high school,s by investigating and analyzing variables related to teacher's performance. This study focused on the opinions of thirty teachers within the fisheries and shipping business high schools. The conclusions of the study were as follows: First, teachers continually seek goal achievement, rewarding jobs, and a feeling of self-worth. However, it was found that male teachers have stronger task performing ability and form stronger relationships with their partners than female teachers. Second, it was shown that teachers have a much higher percentage of ability to teach. Particularly, male teachers are generally higher than female teacher. Third, it was shown that teachers have a much higher percentage of ability to teach, but it is required that they both get equal participation opportunity as there is a little difference between male teachers and female teachers. Fourth, it was found teachers exhibited a lower percentage rate of ability to manage activities, and required further development of programs for expansion of professionalism of this field.

A Study on Development and Application of STEAM Program for Middle and High School Students using Local Institution(KAIST) (지역기관을 활용한 중·고등학교 융합인재교육(STEAM) 프로그램 개발 및 적용)

  • Choi, Jinsu;Kim, Young-Min;Lee, Young-Ju
    • Journal of Engineering Education Research
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    • v.23 no.5
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    • pp.3-15
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    • 2020
  • With the 4th Industrial Revolution, educational change is required to cultivate the ability to adapt in the rapidly changing future. Accordingly, the importance of nurturing convergent talents to create new values using the humanities imagination, science and technology creativity, and engineering problem solving ability has emerged. The purpose of this study is to develop STEAM education program with Daedeok R&D Zone and KAIST resources for middle school and high school level. With this program, we investigated the effectivenss of STEAM education on creative problem solving ability, self-efficacy and the perception of STEAM education with pre-test and poste-test model. For this study, 91 students(46 middle school, 45 high school) participated in STEAM education program. As a result student participated in the STEAM program improved the creative problem-solving ability and students' interest in math and science. Also, students perceived STEAM program provided benefits of science-related career information. The suggestions were discussed based on the results.

Effects on Extension of Mathematical Communication Ability by Applying of Computational-Strategy Games (계산 전략 게임 적용이 수학적 의사소통 능력 신장에 미치는 영향)

  • 박병서
    • Education of Primary School Mathematics
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    • v.3 no.2
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    • pp.133-142
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    • 1999
  • When the game is used in mathematics loaming, students take pleasure of game in themselves and communicate through interaction with other students naturally. It is important because the game is activity for intellectual growth and social development. Also students have had affirmative attitude about mathematics by Emu. The communication in mathematics loaming helps that linking informal and intuitive thinking of students with abstract and basic mathematical language and that it also helps changing from the dependent situation to teacher to the self-directive teaming of students. The purpose of this thesis is to effect on extension of mathematical communication ability to the second grade of elementary school students by applying of computational-strategy games. It has conclusion as follows. Application of computational-strategy games had effected on extension of mathematical communication ability importantly. When students have mathematical communication through computational-strategy games, at the beginning, the words which students used was long, incorrect, and unnecessary words. But at the later, students became to use clear, correct concise words as they connect their routine language with mathematical symbol. Therefore we can make sure that mathematical communication ability of the second grade students' is extended by applying of computational-strategy games.

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Analysis of Innovative/ Self-initiated Play Spaces within Present Community Conditions Understood by Children - Focused on the Middle Childhood -

  • Yoon, Sarah So-Jung;Lee, Kyung-Hoon
    • Architectural research
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    • v.12 no.2
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    • pp.31-40
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    • 2010
  • The main objective of this study is to investigate the perception, recognition and response of innovative/ self-initiated play and its correlation to play space and play environment understood by children in their middle childhood years. Play, play theory, and the acceptance of play have an important role in child development. In recent years, play and the importance of innovative/ self-initiated play have been associated with a number of important societal issues. The impact of play and/or lack of play during the developmental stages of childhood directly influence a child's ability to mature and adapt into society. In order to investigate the overall perceptions of play and play space among the average child in their middle childhood, a questionnaire survey was distributed and analyzed using SSPS 15.0. This survey was conducted within the site specific context of South Korea. Interestingly enough, the differences in the responses can be organized into three main categories: age, gender and housing type. In result different directions for further study and research for future play spaces and play environments that support innovated/ self-initiated play have been suggested.

A Study on Technostress of Information Communication Technology User (정보통신기술 사용자의 테크노스트레스에 관한 연구)

  • Nho, Hee-Ok;Kim, Yong-Ho;Hong, Seung-Jun
    • Journal of the Korea Convergence Society
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    • v.6 no.4
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    • pp.41-46
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    • 2015
  • Utilization of IS is increasing in businesses: many organizations have established information systems(IS) and are using it as a means to innovate and communicate their businesses. But the expansion of IS utilization lead to the negative influence of ICT-induced stress on information system users. This study suggests IS utilization ability, IS self-efficacy, and pace of change as precedence factors of ICT-induced stress, and explains that ICT-induced stress influences Employee Productivity. The result shows self-efficacy and Pace of Change had significant effects on ICT-induced Stress. Also it had negative effects on Employee Productivity. In conclusion the study proposed that information system users' Performance decreases by ICT-induced stress.

Relationship between Self-directed Learning Ability, Self-efficacy, Learning Engagement and Academic Achievement of Nursing Students in Home-based Course (재택수업 간호대학생의 자기주도 학습능력, 자기효능, 학습참여와 학업성취도와의 관계)

  • Kim, Kyeong-Ah
    • Journal of the Korea Convergence Society
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    • v.12 no.2
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    • pp.337-345
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    • 2021
  • This study was conducted to identify factors that affect the academic achievement of nursing students in home-based course. Data were collected from 324 nursing students attending H university through a questionnaire. Using SPSS/WIN statistics 20.0, the data was analyzed by t-test, ANOVA, Pearson Correlation, and Multiple Linear Regression. Factor that was significant to the academic achievement of nursing students in home-based course was learning engagement(t=2.368, p=.019), which showed 21.8% of the explanation. In conclusion, the development of convergence teaching-learning strategies that reflect new knowledge and technology, and various extracurricular programs are necessary to improve academic achievement through the learning engagement of nursing students in home-based course.

The Effects of Writing Using Media on the Promotion of Creative Convergence Capacity (미디어를 활용한 글쓰기가 창의융합 역량 증진에 미치는 효과)

  • Bang, Sul-Yeong;Je, Nam-Joo
    • Journal of Digital Convergence
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    • v.18 no.12
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    • pp.353-362
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    • 2020
  • This was a single group pretest-protest pre-experimental study designed to find out whether writing using media enhances creative convergence capacity. Data were collected from 30 C university students in C city, from March 1st to July 15th, 2020. Analysis was done using IBM SPSS 25.0 for frequency, percentage, average, standard deviation, and paired t-test. Creative problem solving ability was enhanced by an average of 0,63 points (p<.001), critical thinking tendency by 1.06 points (p<.001), self-leadership by 0,53 points (p<.001), and self-control by an average of 0.51 points, so was statistically significant (p=.001). Writing using media had the effect of improving creativity and integration capabilities. The results of this study are expected to be used as basic data for the development of educational programs for creativity and integration enhancement at university-level. Also, follow-up studies on the effectiveness of writing education by utilizing web media as text and tools simultaneously and customized university-level writing education utilizing media are required.