• Title/Summary/Keyword: search navigation

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3D PASSAGE NAVIGATION UNDER UNKNOWN ENVIRONMENTS BASED ON DISTANCE FIELD SPACE MODEL

  • Nagata, Yoshitaka;Murai, Yasuyuki;Tsuji, Hiroyuki;Tokumasu, Shinji
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 2003.09a
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    • pp.500-503
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    • 2003
  • The navigation problem of robot is one of the main themes to deal with conficts or interferences between obstacles and the robot itself In this case, while the robot avoids obstacles on the space, the passage route should be determined efficiently. In order to solve problems above, we have come up with the distance field space medel (DFM) and then, under known environment, we have presented the distance field A algorithm for passage route path search. In this research, the method of performing the 3-dimensional passage route path search of robot under unknown environment is proposed. It is shown that the authors can build the distance search model the does not need space division by taking into account of sensor information to a distance field space model, and constructing this information as virtual obstacle information.

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Position Fixing Method in Search and Rescue System with an Orbiting Satellite (궤도위성을 이용한 수색.구조 시스템에서 있어서의 조난위치 결정법에 관한 연구)

  • 안영섭;김동일
    • Journal of the Korean Institute of Navigation
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    • v.12 no.3
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    • pp.1-21
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    • 1988
  • A Satellite -aided search and rescue system is expected for its many advantage of global coverage, instantaneousness and low cost. In this paper, a calculation method is proposed , by which a position of distress can be determined with doppler frequency received through an orbital satellite. First, an algorithm and program is developed for calculating the position of distress with the received doppler frequency of EPIRB(Emergency Position Indicating Radio Beacon) with the least square method. Then, position error caused by the drift of the transmitting frequency is evaluated. The evaluation is made by the simulation using NNSS satellite orbital elements and varying position of EPIRB, numbers of Doppler data and magnitudes of various errors. As the result, the availability of this program for a satellite-aided search and rescue system is confirmed and the bounds of expected positioning accuracy is clarified.

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Development and Performance Verification of Real-time Hybrid Navigation System for Autonomous Underwater Vehicles

  • Kim, Hyun Ki;Jung, Woo Chae;Kim, Jeong Won;Nam, Chang Woo
    • Journal of Positioning, Navigation, and Timing
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    • v.5 no.2
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    • pp.97-107
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    • 2016
  • Military Autonomous Underwater Vehicle (AUV) is utilized to search a mine under the sea. This paper presents design and performance verification of real-time hybrid navigation system for AUV. The navigation system uses Doppler Velocity Log (DVL) integration method to correct INS error in underwater. When the AUV is floated on the water, the accumulated error of navigation algorithm is corrected using position/velocity of GPS. The navigation algorithm is verified using 6 Degree Of Freedom (DOF) simulation, Program In the Loop Simulation (PILS). Finally, the experiments are performed in real sea environment to prove the reliability of real-time hybrid navigation algorithm.

Consensus-based Autonomous Search Algorithm Applied for Swarm of UAVs (군집 무인기 활용을 위한 합의 기반 자율 탐색 알고리즘)

  • Park, Kuk-Kwon;Kwon, Ho-Jun;Choi, Eunju;Ryoo, Chang-Kyung
    • Journal of Advanced Navigation Technology
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    • v.21 no.5
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    • pp.443-449
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    • 2017
  • Swarm of low-cost UAVs for search mission has benefit in the sense of rapid search compared to use of single high-end UAV. As the number of UAVs forming swarm increases, not only the time for the mission planning increases, but also the system to operate UAVs has excessive burden. This paper addresses a decentralized area search algorithm adequate for multiple UAVs which takes advantages of flexibility, robustness, and simplicity. To down the cost, it is assumed that each UAV has limited ability: close-communication, basic calculation, and limited memory. In close-communication, heath conditions and search information are shared. And collision avoidance and consensus of next search direction are then done. To increase weight on un-searched area and to provide overlapped search, the score function is introduced. Performance and operational characteristics of the proposed search algorithm and mission planning logic are verified via numerical simulations.

Verification of Airborne Radar's Search Pattern Stabilization Capability Using SIL Environment (시스템 통합 시험 환경을 이용한 항공기 탑재 레이다의 탐색 패턴 안정화 기능 검증)

  • Ji-Eun Roh;Yong-Kil Kwak;Jin-Ju Won;Won-Jin Lee
    • Journal of Advanced Navigation Technology
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    • v.28 no.2
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    • pp.178-184
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    • 2024
  • The radar installed on an aircraft has various operating modes depending on tactical purposes, allowing for the configuration of search areas according to each mode's operational objectives. active electronically scanned array (AESA) radar emits search beams sequentially according to a predefined search beam grid within the designated search area specified by the pilot to detect targets within it. It is crucial that the radar can stably search the area designated by the pilot for target detection, even as the aircraft's attitude changes. This paper focuses on stabilizing the search pattern in the air-to-air operational mode of aircraft-mounted radar to ensure stable target detection during roll and pitch maneuvers of the aircraft. The paper demonstrates its performance by simulating aircraft maneuvers and targets in a system integration laboratory (SIL) test environment.

Social Search in the Context of Social Navigation (사회적 네비게이션 기반 사회적 검색)

  • Ahn, Jae-Wook;Farzan Rosta;Brusilovsky Peter
    • Journal of the Korean Society for information Management
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    • v.23 no.2
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    • pp.147-165
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    • 2006
  • The explosive growth of Web-based educational resources requires a new approach for accessing relevant information effectively. Social searching in the context of social navigation is one of several answers to this problem, in the domain of information retrieval. It provides users with not merely a traditional ranked list, but also with visual hints which can guide users to information provided by their colleagues. A personalized and context-dependent social searching system has been implemented on a platform called KnowledgeSea II, an open-corpus Web-based educational support system with multiple access methods. Validity tests were run on a variety of aspects and results have shown that this is an effective way to help users access relevant, essential information.

A Study on the Convenient of Fashion Product Information Among Adverstisement Types and Information Design Methods (정보제공매체(情報提供媒體)의 구성방식(構成方式)에 따른 패션상품(商品) 정보검색(情報檢索)의 편의성(便宜性)에 관(關)한 연구(硏究))

  • Ko, Eun-Ju
    • Journal of Fashion Business
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    • v.4 no.4
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    • pp.123-133
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    • 2000
  • The purpose of this study was to examine the usage of internet advertisement, to define the convenient dimensions of information navigation medium, and to examine the difference of convenient information navigation among advertisement types and information design methods. Thirty-four subjects were selected for the survey study and descriptive anlysis, factor analysis and ANOVA were used for the data analysis. The results of this study were: 1. the most perceived channel about the web site information was the search engine, the most preferred type of information design was the mixed type with text and image, and the most preferred medium for fashion information is the magazine. 2. the convenient dimensions of information navigation medium were information understanding, design composition, easy navigation, timely navigation, and convenient navigation. 3. the information design method is the significant factor influencing on the convenient information navigation.

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Effective Navigation Aids in Virtual Environments (가상 환경에서의 효과적인 네비게이션을 위한 도구 분석)

  • Im, Dong-Gwan;Han, Seong-Ho;Ryu, Jong-Hyeon;Seon, Mi-Seon
    • Journal of the Ergonomics Society of Korea
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    • v.23 no.1
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    • pp.23-38
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    • 2004
  • This study examines different types of navigation aids when a navigator performs target search tasks in Virtual Environments. The factors manipulated in this study include target information (None/Landmark). navigational difficulty (Easy/Difficult). and map types (None/2D Map/3D Map). Navigation performance was measured by using task completion time and the number of target locations that was remembered by the navigator. In addition, user satisfaction on the navigation aids was also measured by using a 7-point Likert's scale. The results showed that the user satisfaction on the landmark was high when the 3D Map was provided. The task completion time shortened when navigational difficulty was set at "easy." The number of remembered target locations was large when there was no landmark. It was also large with an easy navigation task. or a map (20 or 3D) provided. Guidelines for selecting navigation aids were proposed based on the results.

Development of Augmented Reality Indoor Navigation System based on Enhanced A* Algorithm

  • Yao, Dexiang;Park, Dong-Won;An, Syung-Og;Kim, Soo Kyun
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.13 no.9
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    • pp.4606-4623
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    • 2019
  • Nowadays modern cities develop in a very rapid speed. Buildings become larger than ever and the interior structures of the buildings are even more complex. This drives a high demand for precise and accurate indoor navigation systems. Although the existing commercially available 2D indoor navigation system can help users quickly find the best path to their destination, it does not intuitively guide users to their destination. In contrast, an indoor navigation system combined with augmented reality technology can efficiently guide the user to the destination in real time. Such practical applications still have various problems like position accuracy, position drift, and calculation delay, which causes errors in the navigation route and result in navigation failure. During the navigation process, the large computation load and frequent correction of the displayed paths can be a huge burden for the terminal device. Therefore, the navigation algorithm and navigation logic need to be improved in the practical applications. This paper proposes an improved navigation algorithm and navigation logic to solve the problems, creating a more accurate and effective augmented reality indoor navigation system.

Study on Construction Method of Satellite Radio Interferer Search System (위성전파 혼신원 탐색 시스템 구축 방안 연구)

  • Kang, Chul-Gyu;Park, Chul-Sun;Oh, Chang-Heon
    • Journal of Advanced Navigation Technology
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    • v.15 no.3
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    • pp.343-348
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    • 2011
  • In this paper, we propose the construction and reconstruction method of satellite radio interferer search system to deal with the keen competition among nations to acquire the limited satellite sources. To construct the satellite interferer search system, whole TLS system construction, part of TLS system construction, and domestic system construction methods are proposed. After that characteristics, advantages, and disadvantages of the system are analyzed when these proposed systems are constructed. In addition, database problems are analyzed in case of the reliability of the operating database, the convergence management between database management systems, and public database service then the solution are proposed.