• 제목/요약/키워드: retransmission

검색결과 389건 처리시간 0.03초

Delay Performance Analysis of the NAK-based SR-ARQ Protocol with the Reverse Acknowledgment (RA) Scheme

  • Han, Je-Chan;Lee, Jai-Yong
    • The Journal of Korean Institute of Communications and Information Sciences
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    • 제33권11B호
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    • pp.989-997
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    • 2008
  • The reverse acknowledgment (RA) scheme supports a fast loss recovery for negative acknowledgment (NAK)-based selective repeat automatic repeat request (SR-ARQ) by detecting a retransmission failure quickly before a retransmission timer expires. In this paper, we evaluate the performance of a NAK-based SR-ARQ protocol with the RA scheme and compare it with the conventional NAK-based SR-ARQ protocol. Particularly, we propose a simple analysis model for the transport delay of the NAK-based SR-ARQ protocol considering the traffic condition, the retransmission persistence, the timer-based retransmissions and the RA scheme's behavior. Both NAK-based SR-ARQ protocols with and without the RA scheme are implemented by using the OPNET simulator. We verified the analysis model's accuracy through the simulation results. Also, we evaluate the performance of the NAK-based SR-ARQ protocol with the RA scheme based on analysis and simulation results.

Performance Evaluation on SCTP multi-homing Feature (SCTP의 멀티호밍 특성에 대한 성능 평가)

  • Song, Jeong-Hwa;Lee, Mee-Jeong;Koh, Seok-Joo
    • The KIPS Transactions:PartC
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    • 제11C권2호
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    • pp.245-252
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    • 2004
  • Stream Control Transmission Protocol(SCTP) is a new connection-oriented, reliable delivery transport protocol operating on top of an unreliable connectionless packet service such as IP. It inherits many of the functions developed for TCP, including flow control and packet loss recovery functions. In addition, it also supports transport layer multihoming and multistreaming In this paper, we study the impact of multi-homing on the performance of SCTP. We first compare performance of single-homed SCTP. multi-homed SCTP, TCP Reno and TCP SACK. We, then describe potential flaw in the current SCTP retransmission policy, when SCTP host is multihomed. Our Results show that SCTP performs better than TCP Reno and TCP SACK due to several changes from TCP in its congestion control mechanism. In particular. multi-homed SCTP shows the best result among the compared schemes. Through experimentation for multi-homed SCTP, we found that the current SCTP retransmission policy nay deteriorate the perfomance when the retransmission path it worse than the original path. Therefore, the condition of retransmission path is a very important factor In SCTP performance and a proper mechanism would be required to measure the condition of the retransmission path.

Performance Improvement of TCP SACK using Retransmission Fiailure Recovery in Wireless Networks (무선 네트워크에서 재전송 손실 복구를 통한 TCP SACK 성능 향상 방안)

  • Park, Cun-Young;Kim, Beom-Joon;Kim, Dong-Min;Han, Je-Chan;Lee, Jai-Yong
    • Journal of KIISE:Information Networking
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    • 제32권3호
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    • pp.382-390
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    • 2005
  • As today's networks evolve towards an If-based integrated network, the role of transmission control protocol(TCP) has been increasing as well. As a well-known issue, the performance of TCP is affected by its loss recovery mechanism that is comprised of two algorithms; fast retransmit and fast recovery. Although retransmission timeout(RTO) caused by multiple packet losses can be avoided by using selective acknowledgement(SACK) option, RTO cannot be avoided if a retransmitted packet is lost. Therefore, we propose a simple modification to make it possible for a TCP sender using SACK option to detect a lost retransmission. In order to evaluate the proposed algorithm, simulations have been performed for two scenarios where packet losses are random and correlated. Simulation results show that the proposed algorithm can improve TCP performance significantly.

A Study on Local Retransmission Timeout of AT-Snoop Protocol (AT-Snoop 프로토콜의 지역 재전송 시간에 관한 연구)

  • Cho Yong bum;Cho Sung joon
    • The Journal of Korean Institute of Communications and Information Sciences
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    • 제30권4B호
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    • pp.218-225
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    • 2005
  • Although Snoop protocol can enhance TCP throughput efficiently in a wired-cum-wireless environment, it has a problem in performing local packet retransmissions under a burst error-prone wireless link. AT-Snoop protocol is proposed to cope with this Snoop protocol's problem by adopting adaptive timer. In this paper, TCP throughputs of AT-Snoop protocol have been analyzed with varying wireless link conditions and the ways of setting parameters of AT-Snoop protocol for higher TCP throughput are found out through computer simulations. From the simulation results, AT-Snoop protocol's two parameters, local retransmission threshold value and local retransmission timeout value, are closely related with the fading changing rate. To get higher TCP throughput, local retransmission threshold value and local retransmission timeout value should be set to a little bit larger values than average WSRTT(Wireless Smoothed Round Trip Time) and mean bad period of the wireless link, respectively.

An Efficient Flooding Algorithm with Adaptive Retransmission Node Selection for Wireless Sensor Networks (무선 센서 네트워크에서의 적응적 재전송 노드 선택에 의한 효율적인 Flooding 알고리즘)

  • Choi, Seung-Joon;Yoo, Sang-Jo
    • The Journal of Korean Institute of Communications and Information Sciences
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    • 제32권11B호
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    • pp.673-684
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    • 2007
  • In this paper, we introduce an FARNS (Flooding algorithm with Adaptive Retransmission Nodes Selection). It is an efficient cross layer-based flooding technique to solve broadcast storm problem that is produced by simple flooding of nodes in wireless sensor network. FARNS can decrease waste of unnecessary energy by preventing retransmission action of whole network node by deciding retransmission candidate nodes that are selected by identification in MAC and distance with neighborhood node through received signal strength information in PHY. In simulation part, we show the results that FARNS has excellent performance than the other flooding schemes in terms of broadcast forwarding ratio, broadcast delivery ratio, number of redundancy packets and overhead. And FARNS can adjust of node ratio for retransmission operation, it can solve broadcast storm problem as well as meet the requirements of various network environments.

A Selective Error Control Scheme based on Timely Retransmission in Multimedia Communications (멀티미디어통신에서 적시 재전송에 기반한 선택적인 오류 제어 방법)

  • Jeong, Chung-Il;Gwon, Do-Han;Park, Chang-Yun
    • Journal of KIISE:Computer Systems and Theory
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    • 제26권10호
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    • pp.1225-1236
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    • 1999
  • 기존의 오류 제어 방법들은 실시간 특성과 신축적인 신뢰성을 가지는 멀티미디어 통신 응용의 특징을 충분히 반영하지 못하고 있다. 본 연구는 기존의 재전송을 기반으로 하는 방법에 두 가지 기법을 추가하여 이 문제에 접근하였다. 첫째, 실시간 데이타의 마감 시간을 고려하여 미리 재전송을 실시하는 사전 재전송과 시간적으로 불가능하다고 판단될 때 복구를 포기하는 재전송 포기를 통한 적시 재전송 기법이다. 둘째, 요구되는 신뢰성에 근접하도록 오류가 많이 발생하였을 때만 재전송을 하는 선택적 오류 제어 기법이다. 본 연구는 두 기법을 적용한 오류 제어 프로토콜을 구현하고 네트워크 환경을 바꾸어 가며 성능을 검사하였다. 실험 결과, 제안된 오류 제어 방법은 전체적인 오류 제어 부하는 감소시키면서 오류 복구율을 높인다는 점을 확인하였다.Abstract The current error control schemes do not fit well to the characteristics of multimedia communications: real-time transmission and flexible reliability requirements. This research proposes a new error control scheme, which extends the retransmission-based error control with the following two mechanisms. First, error recovery is performed in two timely fashions: one is retransmission in advance where a retransmission is performed early enough for the deadline if an error is suspected, and the other is retransmission abort where a retransmission is given up if its recovery within the deadline seems to be impossible. Second, error control is selectively performed only when an actual error rate approaches to the threshold on a given reliability requirement. The proposed scheme has been implemented and experimented in various network environments. The performance results show that it has lower control overhead and higher error recovery than the existing schemes.

Initial Buffering-Time Decision Scheme for Progressive Multimedia Streaming Service (프로그레시브 멀티미디어 스트리밍 서비스를 위한 초기 버퍼링 시간 결정 기법)

  • Seo, Kwang-Deok;Jung, Soon-Heung
    • Journal of KIISE:Computing Practices and Letters
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    • 제14권2호
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    • pp.206-210
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    • 2008
  • The most noticeable aspect of progressive streaming is the media playback during its download through TCP to avoid a lengthy wait for a content to finish downloading. By employing TCP, it is usually possible to detect lost packets by using the checksum and sequence numbering functions of TCP Thereafter, we can recover the lost packets by the retransmission function of TCP. However, there must remain enough amount of media data in the recipient buffer in order to guarantee seamless media playback even during retransmission. In this paper, we propose an efficient algorithm for determining the initial buffering time before start of playback to guarantee seamless playback during retransmission considering the probability of client buffer under-flow. The effectiveness of the proposed algorithm will be proved through extensive simulation results.

Cross-layered Video Information Sharing Method and Selective Retransmission Technique for The Efficient Video Streaming Services (효율적인 영상 스트리밍 서비스를 위한 Cross-layer 영상 정보 공유 방법 및 선택적 재전송 기법)

  • Chung, Taewook;Chung, Chulho;Kim, Jaeseok
    • Journal of Korea Multimedia Society
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    • 제18권7호
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    • pp.853-863
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    • 2015
  • In this paper, we proposed cross-layered approach of video codec and communication system for the efficient video streaming service. Conventional video streaming is served by divided system which consist of video codec layer and communication layer. Its disintegration causes the limitation of the performance of video streaming service. With the cross-layered design, each layer could share the information and the service is able to enhance the performance. And we proposed the selective retransmission method in communication system based on the cross-layered system that reflect the information of encoded video data. Selective retransmission method which consider the characteristics of video data improves the performance of video streaming services. We verified the proposed method with raw format full HD test sequence with H.264/AVC codec and MATLAB simulation. The simulation results show that the proposed method improves about 10% PSNR performance.

Performance of a Partial Burst Retransmission Mechanism in OBS Networks (버스트 부분 재전송 메커니즘을 적용한 OBS 네트워크 성능 분석)

  • Um Tai-Won;Choi Seong Gon;Choi Jun Kyun;Jeong Tae Soo;Kang Sungsoo
    • The KIPS Transactions:PartC
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    • 제12C권6호
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    • pp.927-932
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    • 2005
  • We investigate the effects on performance of using a partial retransmission mechanism in Optical Burst Switched(OBS) networks. In our scheme, the lost segments of a burst are retransmitted in the OBS layer. We also propose an optical resource reservation using the partial retransmission mechanism. Our scheme attempts to improve the burst contention resolution and optical channel utilization. The performance of the proposed mechanism is analyzed by NS2 simulations. Simulation results indicate that link utilization of the OBS network is improved makedly at the expense of signaling and ingress buffers.

Improving TCP Performance for Downward Vertical Handover (하향식 수직적 핸드오버를 위한 무선 TCP 성능 향상 기법과 성능 분석)

  • Kim, Ho-Jin;Lee, Su-Kyoung
    • The Journal of Korean Institute of Communications and Information Sciences
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    • 제32권10B호
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    • pp.638-643
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    • 2007
  • Interconnecting wireless local area networks (WLANs) with third generation (3G) cellular networks has become an issue of great interest. However, a Vertical Handover (VHO) causes an abrupt change in link bandwidth. Due to such a change, TCP triggers unnecessary fast retransmission during a Downward VHO (DVHO) from a cellular network to a WLAN, causing throughput degradation. Thus, we propose a new reordering mechanism for DVHO that suppresses unnecessary retransmission due to the spurious duplicate acknowledgments. We analytically investigate the throughput of TCP in the literature and our proposed scheme. Through the numerical and simulation results, it is shown that our proposed TCP achieves better performance in terms of throughput, compared with Nodupack with SACK.