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Accessibility and Improvements for Flash E-learning Contents (플래시 이러닝 콘텐츠의 접근성 문제점 및 개선방안)

  • Hwang, Yun-Ja;Ahn, Mi-Lee
    • The KIPS Transactions:PartA
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    • v.18A no.4
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    • pp.129-134
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    • 2011
  • E-learning in Korea supports different educational needs of diverse learners. E-learning became one of the major source of educational services for schools, higher education, lifelong learning, and for special education. Many e-learning contents offered by cyber universities use HTML, CSS, and Flash, and these are known to have limitations on accessibilities. People with disabilities or aged have problems accessing such contents. The purpose of this study is to evaluate accessibility of Flash e-learning contents offered by 9 cyber universities. AccChecker is used to assess accessibility of the contents. The result shows many errors and warning with Text Equivalents, Keyboard Navigation, Properties, Depth of Tree, and Structures that restrict access. In order to improve the quality and expansion of quality e-learning contents, we need aggressive measures to obtain accessibility of contents, and these should be designed at the planning phase rather than adjusted during the development stage. Furthermore, it is vital to train instructional designers, developers and the CEOs to realize the importance of accessibility and learn appropriate skills to increase accessibilities of e-learning contents.

A Patellar Surgery Haptic Simulator for Veterinary Training (수의학 훈련을 위한 슬개골 수술 햅틱 시뮬레이터)

  • Lee, Jun;Eom, KiDong;Seo, Anna
    • Journal of the Korea Computer Graphics Society
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    • v.26 no.1
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    • pp.1-6
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    • 2020
  • Patella surgery of small animal is an important veterinary surgery that the veterinarian should saw and drill the dislocated patella in order to fix the corrected position. However, the animal protection laws restrict the veterinarian students' chances for the practice and training of the patella surgery. This paper proposed a haptic based patella surgery simulator for veterinarian students. We modelled force feedback methods in order to provide best similar haptic feedbacks to the real drilling feedbacks in the patella surgery. The proposed patella drilling simulator provides haptic interface as a drill and a workbench in order to provide best surgery experiences. We conducted the performance evaluations in order to prove usability of the proposed patella surgery interface.

Digital Application and Suggestions of Cultural Prototypes in Traditional Costumes (전통복식 문화원형 콘텐츠의 디지털 활용 현황과 제언)

  • Cho, Hyo-Sook;Lim, Hyun-Joo
    • Journal of the Korean Society of Costume
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    • v.60 no.6
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    • pp.89-100
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    • 2010
  • This study is intended to analyze current status of costume in the cultural industry and explore feasibility of integrating costume as important cultural contents in the digital era. Among the websites for contents as the cultural archetypes, some have strong foundations while others don't. First, as for various archetypal characters restored based on the Korean history, most of their clothes focus on shapes and colors but lack details. They should be produced in 3D to provide back views or textile patterns to users. To ease understanding of the history of costume, user-friendly services such as launch of a pop-up window when users click on specific contents in question should be available for detailed information. At least there should be a link to other related sites where users can conveniently find more details. Second, some sites have too much data under one subject, increasing complexity and undermining orderliness. As a result, it takes long time to identify the site map. In this case, it is required to rearrange the contents with Quick View by subject and related links for in-depth study. Third, each subject is important to develop the archetypes for a variety of purposes. Creation of design derived from them or their commercialization can be an example but these activities should not restrict imagination of users or degrade the value of the archetypes. Last, it is needed to adopt validation system to detect the needs for a regular update (renewal) and to fix errors. We found many servers whose operation is not stable in general. When these technical issues are addressed for stable operation, users will rely on the sites to utilize them for their purpose of developing the cultural archetypes. In conclusion, advancement of www.culturecontent.com is essential. Based on efficient management and operation of the system, the quality of contents would be increased and multi-faceted advertising campaigns focusing on needs should be launched, to promote application of the contents. This is the recommendation for the future of the cultural archetype industry in Korea.

A Study on the Actual Wearing Conditions and Preferred Designs of School Uniforms for High School Girls (여자 고등학생 교복 착용실태와 선호 디자인 연구)

  • Choi, Hae-Joo
    • Journal of the Korean Society of Costume
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    • v.62 no.4
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    • pp.207-217
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    • 2012
  • The function of the school uniform is to represent the role of a student and also to restrict the scope of action for the student. Many students wear school uniforms for the most of their daily life. So the school uniform is very important for students during the school days. The purpose of this study was to suggest the fundamental information for the development of the school uniform design based on actual wearing conditions and preferred designs. Photos of school uniforms of 61 girls' high schools in Seoul were analyzed. Surveys of actual wearing conditions and preferred designs were investigated. The major conclusions of the study were as the following: 1. Most of the high school girls wore the uniform jackets that had tailored collars, were single breasted, slightly fitted, and that have a medium length between the waistline and hipline. Many students wore skirts with various pleats and knee length. Many school uniforms were navy blue and grey. 2. Many students bought ready-to-wear school uniforms from agencies with their parents. When they bought the school uniforms, they tried it on and confirmed the sizes on their own. However, since they didn't know the size systems, and they had to repair the size and design of the school uniforms. Students felt uncomfortable with how the shoulders and sleeves fit. 3. Uniform Jackets with tailored collars, single breasted, slightly fitted, and a short waistline length were preferred. Pleats skirts with knee length or upper-knee length were preferred. Navy blue and grey colors, and elastic fabrics were preferred. 4. When comparing the actual wearing conditions and preferred designs of school uniforms, there were a few differences in styles, but overall, students preferred shorter lengths of jackets and skirts. It is considered to reflect the fashion trends and the students' pursuit for beauty.

CaPUB1, a Hot Pepper U-box E3 Ubiquitin Ligase, Confers Enhanced Cold Stress Tolerance and Decreased Drought Stress Tolerance in Transgenic Rice (Oryza sativa L.)

  • Min, Hye Jo;Jung, Ye Jin;Kang, Bin Goo;Kim, Woo Taek
    • Molecules and Cells
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    • v.39 no.3
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    • pp.250-257
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    • 2016
  • Abiotic stresses such as drought and low temperature critically restrict plant growth, reproduction, and productivity. Higher plants have developed various defense strategies against these unfavorable conditions. CaPUB1 (Capsicum annuum Putative U-box protein 1) is a hot pepper U-box E3 Ub ligase. Transgenic Arabidopsis plants that constitutively expressed CaPUB1 exhibited drought-sensitive phenotypes, suggesting that it functions as a negative regulator of the drought stress response. In this study, CaPUB1 was over-expressed in rice (Oryza sativa L.), and the phenotypic properties of transgenic rice plants were examined in terms of their drought and cold stress tolerance. Ubi:CaPUB1 T3 transgenic rice plants displayed phenotypes hypersensitive to dehydration, suggesting that its role in the negative regulation of drought stress response is conserved in dicot Arabidopsis and monocot rice plants. In contrast, Ubi:CaPUB1 progeny exhibited phenotypes markedly tolerant to prolonged low temperature ($4^{\circ}C$) treatment, compared to those of wild-type plants, as determined by survival rates, electrolyte leakage, and total chlorophyll content. Cold stress-induced marker genes, including DREB1A, DREB1B, DREB1C, and Cytochrome P450, were more up-regulated by cold treatment in Ubi:CaPUB1 plants than in wild-type plants. These results suggest that CaPUB1 serves as both a negative regulator of the drought stress response and a positive regulator of the cold stress response in transgenic rice plants. This raises the possibility that CaPUB1 participates in the cross-talk between drought and low-temperature signaling pathways.

Fractal Image Coding Based On Variable Block (가변 블록 기반 프랙탈 영상 부호화)

  • 노근수;조성환
    • Journal of the Korean Institute of Telematics and Electronics T
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    • v.35T no.3
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    • pp.15-24
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    • 1998
  • In this paper, we present new method of fractal image coding based on iterated function system(IFS) suggested by Barnsley. In previous Fractal coding using full searching algorithm, the quality of reconstructed image was better than other fractal coding method's, but it took a long time in that algorithm for searching domain blocks matched. And it is performed through linear affine transform, therefore it is difficult to approximate the complex range blocks. In this paper, using quadtree partitioning, complex blocks are divided into more smaller blocks, and simple blocks are merged to more larger blocks. So, we can got more precisely approximated range blocks and reduce the number of transformations. Hence, we have improved the compression ratio. In addition, we restrict the region of searching domains in order to reduce the searching time and coding time. Compared with full searching algorithm, we reduced coding time drastically, and quality of reconstructed image was better in terms subjective criteria. And compared with Monro's, our method is slower, but we could obtain a reconstructed image with better quality.

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Gamut Mapping Based on Color Space Division for Enhancement of Lightness Contrast and Chrominance (휘도 대비와 채도 향상을 위한 색 공간 분할 색역 사상)

  • Cho, Yang-Ho;Kim, Yun-Tae;Lee, Cheol-Hee;Ha, Yeong-Ho
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.39 no.5
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    • pp.513-521
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    • 2002
  • This paper proposes a gamut mapping algorithm based on color space division for cross media color reproduction. As each color device has a limited range of producible colors, reproduced colors on a destination device are different from those of the original device. In order to reduce the color difference, the proposed method divides the whole gamut into parabolic shapes based on intersecting lightness by the just noticeable difference (JND) and the original device gamut boundary. Dividing the gamut with parabolic shapes and piecewise mapping of each region not only considers gamut characteristics but also provides for mapping uniformity. Also the lightness variations are more sensitive to the human visual system and by using lightness JND it can restrict lightness mapping variations that are unperceivable to enhance lightness contrast and chrominance. As a result, the proposed algorithm is able to reproduce high quality images using low-cost color devices.

Development of Assistive Software for color blind to Electronic Documents (전자문서용 색각 장애 보정 소프트웨어 개발)

  • Jang, Young-Gun
    • The KIPS Transactions:PartB
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    • v.10B no.5
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    • pp.535-542
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    • 2003
  • This study is concerned with an assistive technology which reduces color blinds´s confusion when they access electronic documents including color objects in their computers. In this study, 1 restrict the assistive technology would apply to windows operating system, 256 color mode and implement to minimize color distortion which occurs in multi window environments because of color approximation process. As a basic palette, I use a 216 colors web safe palette which the Christine proposed as a standard for color blind, expand it to 256 colors to apply all computer displays using Microsoft Windows as its operating system and implement it as windows application. To test its effectiveness, I use a simulator for dichromats, as results of the test, the developed color vision deficiency correction S/W is effective to reduce the confusion. It is more effective to use the implemented S/W in both of design and client process for electronic documents.

Bit-Parallel Systolic Divider in Finite Field GF(2m) (유한 필드 GF(2m)상의 비트-패러럴 시스톨릭 나눗셈기)

  • 김창훈;김종진;안병규;홍춘표
    • The KIPS Transactions:PartA
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    • v.11A no.2
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    • pp.109-114
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    • 2004
  • This paper presents a high-speed bit-parallel systolic divider for computing modular division A($\chi$)/B($\chi$) mod G($\chi$) in finite fields GF$(2^m)$. The presented divider is based on the binary GCD algorithm and verified through FPGA implementation. The proposed architecture produces division results at a rate of one every 1 clock cycles after an initial delay of 5m-2. Analysis shows that the proposed divider provides a significant reduction in both chip area and computational delay time compared to previously proposed systolic dividers with the same I/O format. In addition, since the proposed architecture does not restrict the choice of irreducible polynomials and has regularity and modularity, it provides a high flexibility and Scalability with respect to the field size m. Therefore, the proposed divider is well suited to VLSI implementation.

A Study on the Characteristics of Changes in Japan's leisure Space Policy (일본 여가공간정책 변화 특성 - 생활권 여가공간으로의 전환 -)

  • Kim, Hyun
    • Journal of the Korean Society of Environmental Restoration Technology
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    • v.13 no.5
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    • pp.106-122
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    • 2010
  • With the introduction of the 40 hours workweek system, an intensive discussion was made among relevant departments. Building facilities does not necessarily guarantee more leisure activities and higher satisfaction for the public. It is essential to draft at the trend of leisure policy in Japan and learn from the experiences to set the policy direction best fitting future changes in Korea, as Japan has gone through comprehensive changes ahead of us. With this understanding, this study analyzed key leisure policies of Japan and examined the trend of changes of time. The followings are the findings of the research. First, Japan's leisure policies could be categorized into five stages and six terms. Second, leisure policies in Japan are being established as a local welfare system, not in the context of industrial perspective, to help people in local community. This is to make voluntary move by eliminating the factors that restrict social demand with an effort to expand leisure time and to secure and enhance access to leisure space. Third, Neighborhood leisure space has taken the center stage, in an effort to seek solutions to the issues of improving space utilization, restoring local community and encouraging participation of local residents. The conclusion drawn from the research is as follows. It is required to recommend the use of the specific term 'leisure' for leisure policies in Korea and for leisure space policies in Korea that are now facing sociocultural challenges similar to the ones emerging in Japan, measures are required to improve physiological access of local residents including information promotion, lifetime education and relationships enhancement along with the establishment of neighborhood leisure space.